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+import gleam/io
+
+// A type with no Gleam constructors
+pub type DateTime
+
+// An external function that creates an instance of the type
+@external(javascript, "./my_package_ffi.mjs", "now")
+pub fn now() -> DateTime
+
+// The `now` function in `./my_package_ffi.mjs` looks like this:
+// external function now() {
+// return new Date();
+// }
+
+pub fn main() {
+ io.debug(now())
+}
+
diff --git a/src/content/chapter5_advance_features/lesson04_externals/text.html b/src/content/chapter5_advance_features/lesson04_externals/text.html
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+<p>
+ Sometimes in our projects we want to use code written in other languages, most
+ commonly Erlang and JavaScript, depending on which runtime is being used.
+ Gleam's <em>external functions</em> and <em>external types</em> allow us to
+ import and use this non-Gleam code.
+</p>
+<p>
+ An external type is a one that has no constructors. Gleam doesn't know what
+ shape it has or how to create one, it only knows that it exists.
+</p>
+<p>
+ An external function is one that has the <code>@external</code> attribute on
+ it, directing the compiler to use the specified module function as the
+ implementation, instead of Gleam code.
+</p>
+<p>
+ The compiler can't tell the types of functions written in other languages, so
+ when the external attribute is given type annotations must be provided. Gleam
+ trusts that the type given is correct so an inaccurate type annotation can
+ result in unexpected behaviour and crashes at runtime. Be careful!
+</p>
+<p>
+ External functions are useful but should be used sparingly. Prefer to write
+ Gleam code where possible.
+</p>