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diff --git a/src/content/chapter2_flow_control/lesson05_recursion/text.html b/src/content/chapter2_flow_control/lesson05_recursion/text.html new file mode 100644 index 0000000..f1585bb --- /dev/null +++ b/src/content/chapter2_flow_control/lesson05_recursion/text.html @@ -0,0 +1,20 @@ +<p> + Gleam doesn't have loops, instead iteration is done through recursion, that is + through top-level functions calling themselves with different arguments. +</p> +<p> + A recursive function needs to have at least one <em>base case</em> and at + least one <em>recursive case</em>. A base case returns a value without calling + the function again. A recursive case calls the function again with different + inputs, looping again. +</p> +<p> + The Gleam standard library has functions for various common looping patterns, + some of which will be introduced in later lessons, however for more complex + loops manual recursion is often the clearest way to write it. +</p> +<p> + Recursion can seem daunting or unclear at first if you are more familiar with + languages that have special looping features, but stick with it! With time + it'll become just as familiar and comfortable as any other way of iterating. +</p> |