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author | Louis Pilfold <louis@lpil.uk> | 2024-02-20 12:20:16 +0000 |
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committer | Louis Pilfold <louis@lpil.uk> | 2024-02-20 12:20:16 +0000 |
commit | 938f49fc7835501192ccc7db7c1ab3174f050b34 (patch) | |
tree | 3e515fa15b6812df9947df80b8c16afd20faa436 /src/content/chapter5_advanced_features/lesson05_externals/en.html | |
parent | e7d45ec089262e8b6731ddf87e65a06f4de07841 (diff) | |
download | tour-938f49fc7835501192ccc7db7c1ab3174f050b34.tar.gz tour-938f49fc7835501192ccc7db7c1ab3174f050b34.zip |
Let assert
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diff --git a/src/content/chapter5_advanced_features/lesson05_externals/en.html b/src/content/chapter5_advanced_features/lesson05_externals/en.html new file mode 100644 index 0000000..8815fa7 --- /dev/null +++ b/src/content/chapter5_advanced_features/lesson05_externals/en.html @@ -0,0 +1,25 @@ +<p> + Sometimes in our projects we want to use code written in other languages, most + commonly Erlang and JavaScript, depending on which runtime is being used. + Gleam's <em>external functions</em> and <em>external types</em> allow us to + import and use this non-Gleam code. +</p> +<p> + An external type is one that has no constructors. Gleam doesn't know what + shape it has or how to create one, it only knows that it exists. +</p> +<p> + An external function is one that has the <code>@external</code> attribute on + it, directing the compiler to use the specified module function as the + implementation, instead of Gleam code. +</p> +<p> + The compiler can't tell the types of functions written in other languages, so + when the external attribute is given type annotations must be provided. Gleam + trusts that the type given is correct so an inaccurate type annotation can + result in unexpected behaviour and crashes at runtime. Be careful! +</p> +<p> + External functions are useful but should be used sparingly. Prefer to write + Gleam code where possible. +</p> |