From 938f49fc7835501192ccc7db7c1ab3174f050b34 Mon Sep 17 00:00:00 2001 From: Louis Pilfold Date: Tue, 20 Feb 2024 12:20:16 +0000 Subject: Let assert --- .../lesson05_externals/en.html | 25 ++++++++++++++++++++++ 1 file changed, 25 insertions(+) create mode 100644 src/content/chapter5_advanced_features/lesson05_externals/en.html (limited to 'src/content/chapter5_advanced_features/lesson05_externals/en.html') diff --git a/src/content/chapter5_advanced_features/lesson05_externals/en.html b/src/content/chapter5_advanced_features/lesson05_externals/en.html new file mode 100644 index 0000000..8815fa7 --- /dev/null +++ b/src/content/chapter5_advanced_features/lesson05_externals/en.html @@ -0,0 +1,25 @@ +

+ Sometimes in our projects we want to use code written in other languages, most + commonly Erlang and JavaScript, depending on which runtime is being used. + Gleam's external functions and external types allow us to + import and use this non-Gleam code. +

+

+ An external type is one that has no constructors. Gleam doesn't know what + shape it has or how to create one, it only knows that it exists. +

+

+ An external function is one that has the @external attribute on + it, directing the compiler to use the specified module function as the + implementation, instead of Gleam code. +

+

+ The compiler can't tell the types of functions written in other languages, so + when the external attribute is given type annotations must be provided. Gleam + trusts that the type given is correct so an inaccurate type annotation can + result in unexpected behaviour and crashes at runtime. Be careful! +

+

+ External functions are useful but should be used sparingly. Prefer to write + Gleam code where possible. +

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