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-rw-r--r--src/build.c4
-rw-r--r--src/os.c18
-rw-r--r--src/random.c97
-rw-r--r--src/sqliteInt.h13
-rw-r--r--src/vdbe.c31
5 files changed, 74 insertions, 89 deletions
diff --git a/src/build.c b/src/build.c
index 24862028c..2a7ee3168 100644
--- a/src/build.c
+++ b/src/build.c
@@ -25,7 +25,7 @@
** ROLLBACK
** PRAGMA
**
-** $Id: build.c,v 1.39 2001/09/23 02:35:53 drh Exp $
+** $Id: build.c,v 1.40 2001/09/23 19:46:52 drh Exp $
*/
#include "sqliteInt.h"
#include <ctype.h>
@@ -445,7 +445,7 @@ void sqliteAddDefaultValue(Parse *pParse, Token *pVal, int minusFlag){
*/
static void changeCookie(sqlite *db){
if( db->next_cookie==db->schema_cookie ){
- db->next_cookie = db->schema_cookie + sqliteRandomByte() + 1;
+ db->next_cookie = db->schema_cookie + sqliteRandomByte(db) + 1;
db->flags |= SQLITE_InternChanges;
}
}
diff --git a/src/os.c b/src/os.c
index b9d27a646..0c0f4b357 100644
--- a/src/os.c
+++ b/src/os.c
@@ -246,7 +246,7 @@ int sqliteOsTempFileName(char *zBuf){
sprintf(zBuf, "%s/sqlite_", zDir);
j = strlen(zBuf);
for(i=0; i<15; i++){
- int n = sqliteRandomByte() % sizeof(zChars);
+ int n = rand() % sizeof(zChars);
zBuf[j++] = zChars[n];
}
zBuf[j] = 0;
@@ -264,7 +264,7 @@ int sqliteOsTempFileName(char *zBuf){
sprintf(zBuf, "%s/sqlite_", zTempPath);
j = strlen(zBuf);
for(i=0; i<15; i++){
- int n = sqliteRandomByte() % sizeof(zChars);
+ int n = rand() % sizeof(zChars);
zBuf[j++] = zChars[n];
}
zBuf[j] = 0;
@@ -429,19 +429,23 @@ int sqliteOsUnlock(OsFile id){
** Get information to seed the random number generator.
*/
int sqliteOsRandomSeed(char *zBuf){
+ static int once = 1;
#if OS_UNIX
int pid;
time((time_t*)zBuf);
- zBuf += sizeof(time_t);
pid = getpid();
- memcpy(zBuf, &pid, sizeof(pid));
- zBuf += pid;
- return SQLITE_OK;
+ memcpy(&zBuf[sizeof(time_t)], &pid, sizeof(pid));
#endif
#if OS_WIN
GetSystemTime((LPSYSTEMTIME)zBuf);
+#endif
+ if( once ){
+ int seed;
+ memcpy(&seed, zBuf, sizeof(seed));
+ srand(seed);
+ once = 0;
+ }
return SQLITE_OK;
-#endif
}
/*
diff --git a/src/random.c b/src/random.c
index f4a9f1912..ee55b7a9f 100644
--- a/src/random.c
+++ b/src/random.c
@@ -15,7 +15,7 @@
** Random numbers are used by some of the database backends in order
** to generate random integer keys for tables or random filenames.
**
-** $Id: random.c,v 1.6 2001/09/19 13:22:40 drh Exp $
+** $Id: random.c,v 1.7 2001/09/23 19:46:52 drh Exp $
*/
#include "sqliteInt.h"
#include "os.h"
@@ -23,103 +23,58 @@
/*
** Get a single 8-bit random value from the RC4 PRNG.
*/
-int sqliteRandomByte(void){
+int sqliteRandomByte(sqlite *db){
int t;
- /*
- ** The following structure holds the current state of the RC4 algorithm.
- ** We use RC4 as a random number generator. Each call to RC4 gives
- ** a random 8-bit number.
- **
- ** Nothing in this file or anywhere else in SQLite does any kind of
- ** encryption. The RC4 algorithm is being used as a PRNG (pseudo-random
- ** number generator) not as an encryption device.
- */
- static struct {
- int isInit;
- int i, j;
- int s[256];
- } prng_state;
-
/* Initialize the state of the random number generator once,
** the first time this routine is called. The seed value does
** not need to contain a lot of randomness since we are not
** trying to do secure encryption or anything like that...
+ **
+ ** Nothing in this file or anywhere else in SQLite does any kind of
+ ** encryption. The RC4 algorithm is being used as a PRNG (pseudo-random
+ ** number generator) not as an encryption device.
*/
- if( !prng_state.isInit ){
+ if( !db->prng.isInit ){
int i;
- static char seed[] = " sqlite random seed abcdefghijklmnop";
char k[256];
- sqliteOsRandomSeed(seed);
- prng_state.j = 0;
- prng_state.i = 0;
+ db->prng.j = 0;
+ db->prng.i = 0;
+ sqliteOsRandomSeed(k);
for(i=0; i<256; i++){
- prng_state.s[i] = i;
- k[i] = seed[i%sizeof(seed)];
+ db->prng.s[i] = i;
}
for(i=0; i<256; i++){
int t;
- prng_state.j = (prng_state.j + prng_state.s[i] + k[i]) & 0xff;
- t = prng_state.s[prng_state.j];
- prng_state.s[prng_state.j] = prng_state.s[i];
- prng_state.s[i] = t;
+ db->prng.j = (db->prng.j + db->prng.s[i] + k[i]) & 0xff;
+ t = db->prng.s[db->prng.j];
+ db->prng.s[db->prng.j] = db->prng.s[i];
+ db->prng.s[i] = t;
}
- prng_state.isInit = 1;
+ db->prng.isInit = 1;
}
/* Generate and return single random byte
*/
- prng_state.i = (prng_state.i + 1) & 0xff;
- prng_state.j = (prng_state.j + prng_state.s[prng_state.i]) & 0xff;
- t = prng_state.s[prng_state.i];
- prng_state.s[prng_state.i] = prng_state.s[prng_state.j];
- prng_state.s[prng_state.j] = t;
- t = prng_state.s[prng_state.i] + prng_state.s[prng_state.j];
- return prng_state.s[t & 0xff];
+ db->prng.i = (db->prng.i + 1) & 0xff;
+ db->prng.j = (db->prng.j + db->prng.s[db->prng.i]) & 0xff;
+ t = db->prng.s[db->prng.i];
+ db->prng.s[db->prng.i] = db->prng.s[db->prng.j];
+ db->prng.s[db->prng.j] = t;
+ t = db->prng.s[db->prng.i] + db->prng.s[db->prng.j];
+ return db->prng.s[t & 0xff];
}
/*
** Return a random 32-bit integer. The integer is generated by making
** 4 calls to sqliteRandomByte().
*/
-int sqliteRandomInteger(void){
+int sqliteRandomInteger(sqlite *db){
int r;
int i;
- r = sqliteRandomByte();
+ r = sqliteRandomByte(db);
for(i=1; i<4; i++){
- r = (r<<8) + sqliteRandomByte();
+ r = (r<<8) + sqliteRandomByte(db);
}
return r;
}
-
-/*
-** Return a random 16-bit unsigned integer. The integer is generated by
-** making 2 calls to sqliteRandomByte().
-*/
-int sqliteRandomShort(void){
- int r;
- r = sqliteRandomByte();
- r = (r<<8) + sqliteRandomByte();
- return r;
-}
-
-/*
-** Generate a random filename with the given prefix. The new filename
-** is written into zBuf[]. The calling function must insure that
-** zBuf[] is big enough to hold the prefix plus 20 or so extra
-** characters.
-**
-** Very random names are chosen so that the chance of a
-** collision with an existing filename is very very small.
-*/
-void sqliteRandomName(char *zBuf, char *zPrefix){
- int i, j;
- static const char zRandomChars[] = "abcdefghijklmnopqrstuvwxyz0123456789";
- strcpy(zBuf, zPrefix);
- j = strlen(zBuf);
- for(i=0; i<15; i++){
- int c = sqliteRandomByte() % (sizeof(zRandomChars) - 1);
- zBuf[j++] = zRandomChars[c];
- }
- zBuf[j] = 0;
-}
diff --git a/src/sqliteInt.h b/src/sqliteInt.h
index a8d2f81db..1a5f05aab 100644
--- a/src/sqliteInt.h
+++ b/src/sqliteInt.h
@@ -11,7 +11,7 @@
*************************************************************************
** Internal interface definitions for SQLite.
**
-** @(#) $Id: sqliteInt.h,v 1.53 2001/09/22 18:12:10 drh Exp $
+** @(#) $Id: sqliteInt.h,v 1.54 2001/09/23 19:46:52 drh Exp $
*/
#include "sqlite.h"
#include "hash.h"
@@ -148,6 +148,12 @@ struct sqlite {
int (*xBusyCallback)(void *,const char*,int); /* The busy callback */
Hash tblHash; /* All tables indexed by name */
Hash idxHash; /* All (named) indices indexed by name */
+ struct { /* State of the RC4 random number generator */
+ int isInit; /* True if initialized */
+ int i, j; /* State variables */
+ int s[256]; /* State variables */
+ } prng;
+ int nextRowid; /* Next generated rowID */
};
/*
@@ -451,9 +457,8 @@ void sqliteExprResolveInSelect(Parse*, Expr*);
int sqliteExprAnalyzeAggregates(Parse*, Expr*);
void sqliteParseInfoReset(Parse*);
Vdbe *sqliteGetVdbe(Parse*);
-int sqliteRandomByte(void);
-int sqliteRandomInteger(void);
-void sqliteRandomName(char*,char*);
+int sqliteRandomByte(sqlite*);
+int sqliteRandomInteger(sqlite*);
void sqliteBeginTransaction(Parse*);
void sqliteCommitTransaction(Parse*);
void sqliteRollbackTransaction(Parse*);
diff --git a/src/vdbe.c b/src/vdbe.c
index 88fcaa2a3..9730971e5 100644
--- a/src/vdbe.c
+++ b/src/vdbe.c
@@ -30,7 +30,7 @@
** But other routines are also provided to help in building up
** a program instruction by instruction.
**
-** $Id: vdbe.c,v 1.74 2001/09/23 02:35:53 drh Exp $
+** $Id: vdbe.c,v 1.75 2001/09/23 19:46:52 drh Exp $
*/
#include "sqliteInt.h"
#include <ctype.h>
@@ -1886,7 +1886,26 @@ case OP_MakeIdxKey: {
** database.
*/
case OP_Transaction: {
- rc = sqliteBtreeBeginTrans(pBt);
+ int busy = 0;
+ do{
+ rc = sqliteBtreeBeginTrans(pBt);
+ switch( rc ){
+ case SQLITE_BUSY: {
+ if( xBusy==0 || (*xBusy)(pBusyArg, "", ++busy)==0 ){
+ sqliteSetString(pzErrMsg, sqliteErrStr(rc), 0);
+ busy = 0;
+ }
+ break;
+ }
+ case SQLITE_OK: {
+ busy = 0;
+ break;
+ }
+ default: {
+ goto abort_due_to_error;
+ }
+ }
+ }while( busy );
break;
}
@@ -2262,17 +2281,18 @@ case OP_NewRecno: {
** to double the speed of the COPY operation.
*/
int res, rx, cnt;
- static int x = 0;
+ int x;
union {
char zBuf[sizeof(int)];
int i;
} ux;
cnt = 0;
+ x = db->nextRowid;
do{
if( cnt>5 ){
- x = sqliteRandomInteger();
+ x = sqliteRandomInteger(db);
}else{
- x += sqliteRandomByte() + 1;
+ x += sqliteRandomByte(db) + 1;
}
if( x==0 ) continue;
ux.zBuf[3] = x&0xff;
@@ -2283,6 +2303,7 @@ case OP_NewRecno: {
rx = sqliteBtreeMoveto(p->aCsr[i].pCursor, &v, sizeof(v), &res);
cnt++;
}while( cnt<1000 && rx==SQLITE_OK && res==0 );
+ db->nextRowid = x;
if( rx==SQLITE_OK && res==0 ){
rc = SQLITE_FULL;
goto abort_due_to_error;