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-rw-r--r--src/os_win.c33
1 files changed, 17 insertions, 16 deletions
diff --git a/src/os_win.c b/src/os_win.c
index 0ca5db6b4..a006627bf 100644
--- a/src/os_win.c
+++ b/src/os_win.c
@@ -2191,6 +2191,7 @@ static int winOpen(
winFile *pFile = (winFile*)id;
void *zConverted; /* Filename in OS encoding */
const char *zUtf8Name = zName; /* Filename in UTF-8 encoding */
+ int cnt = 0;
/* If argument zPath is a NULL pointer, this function is required to open
** a temporary file. Use this buffer to store the file name in.
@@ -2310,31 +2311,31 @@ static int winOpen(
#endif
if( isNT() ){
- h = CreateFileW((WCHAR*)zConverted,
- dwDesiredAccess,
- dwShareMode,
- NULL,
- dwCreationDisposition,
- dwFlagsAndAttributes,
- NULL
- );
+ while( (h = CreateFileW((WCHAR*)zConverted,
+ dwDesiredAccess,
+ dwShareMode, NULL,
+ dwCreationDisposition,
+ dwFlagsAndAttributes,
+ NULL))==INVALID_HANDLE_VALUE &&
+ retryIoerr(&cnt) ){}
/* isNT() is 1 if SQLITE_OS_WINCE==1, so this else is never executed.
** Since the ASCII version of these Windows API do not exist for WINCE,
** it's important to not reference them for WINCE builds.
*/
#if SQLITE_OS_WINCE==0
}else{
- h = CreateFileA((char*)zConverted,
- dwDesiredAccess,
- dwShareMode,
- NULL,
- dwCreationDisposition,
- dwFlagsAndAttributes,
- NULL
- );
+ while( (h = CreateFileA((char*)zConverted,
+ dwDesiredAccess,
+ dwShareMode, NULL,
+ dwCreationDisposition,
+ dwFlagsAndAttributes,
+ NULL))==INVALID_HANDLE_VALUE &&
+ retryIoerr(&cnt) ){}
#endif
}
+ logIoerr(cnt);
+
OSTRACE(("OPEN %d %s 0x%lx %s\n",
h, zName, dwDesiredAccess,
h==INVALID_HANDLE_VALUE ? "failed" : "ok"));