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Diffstat (limited to 'src/malloc.c')
-rw-r--r--src/malloc.c155
1 files changed, 77 insertions, 78 deletions
diff --git a/src/malloc.c b/src/malloc.c
index 751d9b174..0b19cff8b 100644
--- a/src/malloc.c
+++ b/src/malloc.c
@@ -72,13 +72,17 @@ int sqlite3_release_memory(int n){
}
/*
+** An instance of the following object records the location of
+** each unused scratch buffer.
+*/
+typedef struct ScratchFreeslot {
+ struct ScratchFreeslot *pNext; /* Next unused scratch buffer */
+} ScratchFreeslot;
+
+/*
** State information local to the memory allocation subsystem.
*/
static SQLITE_WSD struct Mem0Global {
- /* Number of free pages for scratch and page-cache memory */
- u32 nScratchFree;
- u32 nPageFree;
-
sqlite3_mutex *mutex; /* Mutex to serialize access */
/*
@@ -92,18 +96,21 @@ static SQLITE_WSD struct Mem0Global {
void *alarmArg;
/*
- ** Pointers to the end of sqlite3GlobalConfig.pScratch and
- ** sqlite3GlobalConfig.pPage to a block of memory that records
- ** which pages are available.
+ ** Pointers to the end of sqlite3GlobalConfig.pScratch memory
+ ** (so that a range test can be used to determine if an allocation
+ ** being freed came from pScratch) and a pointer to the list of
+ ** unused scratch allocations.
*/
- u32 *aScratchFree;
+ void *pScratchEnd;
+ ScratchFreeslot *pScratchFree;
+ u32 nScratchFree;
/*
** True if heap is nearly "full" where "full" is defined by the
** sqlite3_soft_heap_limit() setting.
*/
int nearlyFull;
-} mem0 = { 0, 0, 0, 0, 0, 0, 0, 0 };
+} mem0 = { 0, 0, 0, 0, 0, 0, 0 };
#define mem0 GLOBAL(struct Mem0Global, mem0)
@@ -120,15 +127,25 @@ int sqlite3MallocInit(void){
}
if( sqlite3GlobalConfig.pScratch && sqlite3GlobalConfig.szScratch>=100
&& sqlite3GlobalConfig.nScratch>=0 ){
- int i;
- sqlite3GlobalConfig.szScratch = ROUNDDOWN8(sqlite3GlobalConfig.szScratch-4);
- mem0.aScratchFree = (u32*)&((char*)sqlite3GlobalConfig.pScratch)
- [sqlite3GlobalConfig.szScratch*sqlite3GlobalConfig.nScratch];
- for(i=0; i<sqlite3GlobalConfig.nScratch; i++){ mem0.aScratchFree[i] = i; }
- mem0.nScratchFree = sqlite3GlobalConfig.nScratch;
+ int i, n, sz;
+ ScratchFreeslot *pSlot;
+ sz = ROUNDDOWN8(sqlite3GlobalConfig.szScratch);
+ sqlite3GlobalConfig.szScratch = sz;
+ pSlot = (ScratchFreeslot*)sqlite3GlobalConfig.pScratch;
+ n = sqlite3GlobalConfig.nScratch;
+ mem0.pScratchFree = pSlot;
+ mem0.nScratchFree = n;
+ for(i=0; i<n-1; i++){
+ pSlot->pNext = (ScratchFreeslot*)(sz+(char*)pSlot);
+ pSlot = pSlot->pNext;
+ }
+ pSlot->pNext = 0;
+ mem0.pScratchEnd = (void*)&pSlot[1];
}else{
+ mem0.pScratchEnd = 0;
sqlite3GlobalConfig.pScratch = 0;
sqlite3GlobalConfig.szScratch = 0;
+ sqlite3GlobalConfig.nScratch = 0;
}
if( sqlite3GlobalConfig.pPage==0 || sqlite3GlobalConfig.szPage<512
|| sqlite3GlobalConfig.nPage<1 ){
@@ -327,59 +344,61 @@ void *sqlite3ScratchMalloc(int n){
void *p;
assert( n>0 );
-#if SQLITE_THREADSAFE==0 && !defined(NDEBUG)
- /* Verify that no more than two scratch allocation per thread
- ** is outstanding at one time. (This is only checked in the
- ** single-threaded case since checking in the multi-threaded case
- ** would be much more complicated.) */
- assert( scratchAllocOut<=1 );
-#endif
-
- if( sqlite3GlobalConfig.szScratch<n ){
- goto scratch_overflow;
- }else{
- sqlite3_mutex_enter(mem0.mutex);
- if( mem0.nScratchFree==0 ){
- sqlite3_mutex_leave(mem0.mutex);
- goto scratch_overflow;
- }else{
- int i;
- i = mem0.aScratchFree[--mem0.nScratchFree];
- i *= sqlite3GlobalConfig.szScratch;
- sqlite3StatusAdd(SQLITE_STATUS_SCRATCH_USED, 1);
+ sqlite3_mutex_enter(mem0.mutex);
+ if( mem0.nScratchFree && sqlite3GlobalConfig.szScratch>=n ){
+ p = mem0.pScratchFree;
+ mem0.pScratchFree = mem0.pScratchFree->pNext;
+ mem0.nScratchFree--;
+ sqlite3StatusAdd(SQLITE_STATUS_SCRATCH_USED, 1);
+ sqlite3StatusSet(SQLITE_STATUS_SCRATCH_SIZE, n);
+ }else{
+ if( sqlite3GlobalConfig.bMemstat ){
sqlite3StatusSet(SQLITE_STATUS_SCRATCH_SIZE, n);
- sqlite3_mutex_leave(mem0.mutex);
- p = (void*)&((char*)sqlite3GlobalConfig.pScratch)[i];
- assert( (((u8*)p - (u8*)0) & 7)==0 );
+ n = mallocWithAlarm(n, &p);
+ if( p ) sqlite3StatusAdd(SQLITE_STATUS_SCRATCH_OVERFLOW, n);
+ }else{
+ p = sqlite3GlobalConfig.m.xMalloc(n);
}
+ sqlite3MemdebugSetType(p, MEMTYPE_SCRATCH);
}
+ sqlite3_mutex_leave(mem0.mutex);
+
#if SQLITE_THREADSAFE==0 && !defined(NDEBUG)
- scratchAllocOut = p!=0;
+ /* Verify that no more than two scratch allocations per thread
+ ** are outstanding at one time. (This is only checked in the
+ ** single-threaded case since checking in the multi-threaded case
+ ** would be much more complicated.) */
+ assert( scratchAllocOut<=1 );
+ if( p ) scratchAllocOut++;
#endif
return p;
-
-scratch_overflow:
- if( sqlite3GlobalConfig.bMemstat ){
- sqlite3_mutex_enter(mem0.mutex);
- sqlite3StatusSet(SQLITE_STATUS_SCRATCH_SIZE, n);
- n = mallocWithAlarm(n, &p);
- if( p ) sqlite3StatusAdd(SQLITE_STATUS_SCRATCH_OVERFLOW, n);
- sqlite3_mutex_leave(mem0.mutex);
- }else{
- p = sqlite3GlobalConfig.m.xMalloc(n);
- }
- sqlite3MemdebugSetType(p, MEMTYPE_SCRATCH);
-#if SQLITE_THREADSAFE==0 && !defined(NDEBUG)
- scratchAllocOut = p!=0;
-#endif
- return p;
}
void sqlite3ScratchFree(void *p){
if( p ){
- if( sqlite3GlobalConfig.pScratch==0
- || p<sqlite3GlobalConfig.pScratch
- || p>=(void*)mem0.aScratchFree ){
+
+#if SQLITE_THREADSAFE==0 && !defined(NDEBUG)
+ /* Verify that no more than two scratch allocation per thread
+ ** is outstanding at one time. (This is only checked in the
+ ** single-threaded case since checking in the multi-threaded case
+ ** would be much more complicated.) */
+ assert( scratchAllocOut>=1 && scratchAllocOut<=2 );
+ scratchAllocOut--;
+#endif
+
+ if( p>=sqlite3GlobalConfig.pScratch && p<mem0.pScratchEnd ){
+ /* Release memory from the SQLITE_CONFIG_SCRATCH allocation */
+ ScratchFreeslot *pSlot;
+ pSlot = (ScratchFreeslot*)p;
+ sqlite3_mutex_enter(mem0.mutex);
+ pSlot->pNext = mem0.pScratchFree;
+ mem0.pScratchFree = pSlot;
+ mem0.nScratchFree++;
+ assert( mem0.nScratchFree<=sqlite3GlobalConfig.nScratch );
+ sqlite3StatusAdd(SQLITE_STATUS_SCRATCH_USED, -1);
+ sqlite3_mutex_leave(mem0.mutex);
+ }else{
+ /* Release memory back to the heap */
assert( sqlite3MemdebugHasType(p, MEMTYPE_SCRATCH) );
assert( sqlite3MemdebugNoType(p, ~MEMTYPE_SCRATCH) );
sqlite3MemdebugSetType(p, MEMTYPE_HEAP);
@@ -394,26 +413,6 @@ void sqlite3ScratchFree(void *p){
}else{
sqlite3GlobalConfig.m.xFree(p);
}
- }else{
- int i;
- i = (int)((u8*)p - (u8*)sqlite3GlobalConfig.pScratch);
- i /= sqlite3GlobalConfig.szScratch;
- assert( i>=0 && i<sqlite3GlobalConfig.nScratch );
- sqlite3_mutex_enter(mem0.mutex);
- assert( mem0.nScratchFree<(u32)sqlite3GlobalConfig.nScratch );
- mem0.aScratchFree[mem0.nScratchFree++] = i;
- sqlite3StatusAdd(SQLITE_STATUS_SCRATCH_USED, -1);
- sqlite3_mutex_leave(mem0.mutex);
-
-#if SQLITE_THREADSAFE==0 && !defined(NDEBUG)
- /* Verify that no more than two scratch allocation per thread
- ** is outstanding at one time. (This is only checked in the
- ** single-threaded case since checking in the multi-threaded case
- ** would be much more complicated.) */
- assert( scratchAllocOut>=1 && scratchAllocOut<=2 );
- scratchAllocOut = 0;
-#endif
-
}
}
}