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authordrh <drh@noemail.net>2010-08-05 11:56:01 +0000
committerdrh <drh@noemail.net>2010-08-05 11:56:01 +0000
commitf6171e9bae63ae7eb3b77217031ce26f8a7d903d (patch)
tree8e5c02fc2635213271ae0bcaa1eaf7b47da4e03a /src/bitvec.c
parentb9b49bf36b48798175f43dc7d3008b22043cb7f4 (diff)
downloadsqlite-f6171e9bae63ae7eb3b77217031ce26f8a7d903d.tar.gz
sqlite-f6171e9bae63ae7eb3b77217031ce26f8a7d903d.zip
Make the size of a Bitvec object 512 bytes on all platforms, instead of
having the size depend on the size of a pointer. This makes testing easier. FossilOrigin-Name: ca479f3de2927ccc05dc76d10e40c00b8e0c88d1
Diffstat (limited to 'src/bitvec.c')
-rw-r--r--src/bitvec.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/bitvec.c b/src/bitvec.c
index c0e25a4e6..47d33ea84 100644
--- a/src/bitvec.c
+++ b/src/bitvec.c
@@ -37,7 +37,7 @@
#include "sqliteInt.h"
/* Size of the Bitvec structure in bytes. */
-#define BITVEC_SZ (sizeof(void*)*128) /* 512 on 32bit. 1024 on 64bit */
+#define BITVEC_SZ 512
/* Round the union size down to the nearest pointer boundary, since that's how
** it will be aligned within the Bitvec struct. */