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|
/*-------------------------------------------------------------------------
*
* sinval.c
* POSTGRES shared cache invalidation communication code.
*
* Portions Copyright (c) 1996-2003, PostgreSQL Global Development Group
* Portions Copyright (c) 1994, Regents of the University of California
*
*
* IDENTIFICATION
* $PostgreSQL: pgsql/src/backend/storage/ipc/sinval.c,v 1.64 2004/06/02 21:29:28 momjian Exp $
*
*-------------------------------------------------------------------------
*/
#include "postgres.h"
#include <signal.h>
#include "commands/async.h"
#include "storage/ipc.h"
#include "storage/proc.h"
#include "storage/sinval.h"
#include "storage/sinvaladt.h"
#include "utils/inval.h"
#include "utils/tqual.h"
#include "miscadmin.h"
/*
* Because backends sitting idle will not be reading sinval events, we
* need a way to give an idle backend a swift kick in the rear and make
* it catch up before the sinval queue overflows and forces everyone
* through a cache reset exercise. This is done by broadcasting SIGUSR1
* to all backends when the queue is threatening to become full.
*
* State for catchup events consists of two flags: one saying whether
* the signal handler is currently allowed to call ProcessCatchupEvent
* directly, and one saying whether the signal has occurred but the handler
* was not allowed to call ProcessCatchupEvent at the time.
*
* NB: the "volatile" on these declarations is critical! If your compiler
* does not grok "volatile", you'd be best advised to compile this file
* with all optimization turned off.
*/
static volatile int catchupInterruptEnabled = 0;
static volatile int catchupInterruptOccurred = 0;
static void ProcessCatchupEvent(void);
/****************************************************************************/
/* CreateSharedInvalidationState() Initialize SI buffer */
/* */
/* should be called only by the POSTMASTER */
/****************************************************************************/
void
CreateSharedInvalidationState(int maxBackends)
{
/* SInvalLock must be initialized already, during LWLock init */
SIBufferInit(maxBackends);
}
/*
* InitBackendSharedInvalidationState
* Initialize new backend's state info in buffer segment.
*/
void
InitBackendSharedInvalidationState(void)
{
int flag;
LWLockAcquire(SInvalLock, LW_EXCLUSIVE);
flag = SIBackendInit(shmInvalBuffer);
LWLockRelease(SInvalLock);
if (flag < 0) /* unexpected problem */
elog(FATAL, "shared cache invalidation initialization failed");
if (flag == 0) /* expected problem: MaxBackends exceeded */
ereport(FATAL,
(errcode(ERRCODE_TOO_MANY_CONNECTIONS),
errmsg("sorry, too many clients already")));
}
/*
* SendSharedInvalidMessage
* Add a shared-cache-invalidation message to the global SI message queue.
*/
void
SendSharedInvalidMessage(SharedInvalidationMessage *msg)
{
bool insertOK;
LWLockAcquire(SInvalLock, LW_EXCLUSIVE);
insertOK = SIInsertDataEntry(shmInvalBuffer, msg);
LWLockRelease(SInvalLock);
if (!insertOK)
elog(DEBUG4, "SI buffer overflow");
}
/*
* ReceiveSharedInvalidMessages
* Process shared-cache-invalidation messages waiting for this backend
*
* NOTE: it is entirely possible for this routine to be invoked recursively
* as a consequence of processing inside the invalFunction or resetFunction.
* Hence, we must be holding no SI resources when we call them. The only
* bad side-effect is that SIDelExpiredDataEntries might be called extra
* times on the way out of a nested call.
*/
void
ReceiveSharedInvalidMessages(
void (*invalFunction) (SharedInvalidationMessage *msg),
void (*resetFunction) (void))
{
SharedInvalidationMessage data;
int getResult;
bool gotMessage = false;
for (;;)
{
/*
* We can discard any pending catchup event, since we will not exit
* this loop until we're fully caught up.
*/
catchupInterruptOccurred = 0;
/*
* We can run SIGetDataEntry in parallel with other backends
* running SIGetDataEntry for themselves, since each instance will
* modify only fields of its own backend's ProcState, and no
* instance will look at fields of other backends' ProcStates. We
* express this by grabbing SInvalLock in shared mode. Note that
* this is not exactly the normal (read-only) interpretation of a
* shared lock! Look closely at the interactions before allowing
* SInvalLock to be grabbed in shared mode for any other reason!
*
* The routines later in this file that use shared mode are okay with
* this, because they aren't looking at the ProcState fields
* associated with SI message transfer; they only use the
* ProcState array as an easy way to find all the PGPROC
* structures.
*/
LWLockAcquire(SInvalLock, LW_SHARED);
getResult = SIGetDataEntry(shmInvalBuffer, MyBackendId, &data);
LWLockRelease(SInvalLock);
if (getResult == 0)
break; /* nothing more to do */
if (getResult < 0)
{
/* got a reset message */
elog(DEBUG4, "cache state reset");
resetFunction();
}
else
{
/* got a normal data message */
invalFunction(&data);
}
gotMessage = true;
}
/* If we got any messages, try to release dead messages */
if (gotMessage)
{
LWLockAcquire(SInvalLock, LW_EXCLUSIVE);
SIDelExpiredDataEntries(shmInvalBuffer);
LWLockRelease(SInvalLock);
}
}
/*
* CatchupInterruptHandler
*
* This is the signal handler for SIGUSR1.
*
* If we are idle (catchupInterruptEnabled is set), we can safely
* invoke ProcessCatchupEvent directly. Otherwise, just set a flag
* to do it later. (Note that it's quite possible for normal processing
* of the current transaction to cause ReceiveSharedInvalidMessages()
* to be run later on; in that case the flag will get cleared again,
* since there's no longer any reason to do anything.)
*/
void
CatchupInterruptHandler(SIGNAL_ARGS)
{
int save_errno = errno;
/*
* Note: this is a SIGNAL HANDLER. You must be very wary what you do
* here.
*/
/* Don't joggle the elbow of proc_exit */
if (proc_exit_inprogress)
return;
if (catchupInterruptEnabled)
{
bool save_ImmediateInterruptOK = ImmediateInterruptOK;
/*
* We may be called while ImmediateInterruptOK is true; turn it
* off while messing with the catchup state. (We would have to
* save and restore it anyway, because PGSemaphore operations
* inside ProcessCatchupEvent() might reset it.)
*/
ImmediateInterruptOK = false;
/*
* I'm not sure whether some flavors of Unix might allow another
* SIGUSR1 occurrence to recursively interrupt this routine. To
* cope with the possibility, we do the same sort of dance that
* EnableCatchupInterrupt must do --- see that routine for
* comments.
*/
catchupInterruptEnabled = 0; /* disable any recursive signal */
catchupInterruptOccurred = 1; /* do at least one iteration */
for (;;)
{
catchupInterruptEnabled = 1;
if (!catchupInterruptOccurred)
break;
catchupInterruptEnabled = 0;
if (catchupInterruptOccurred)
{
/* Here, it is finally safe to do stuff. */
ProcessCatchupEvent();
}
}
/*
* Restore ImmediateInterruptOK, and check for interrupts if
* needed.
*/
ImmediateInterruptOK = save_ImmediateInterruptOK;
if (save_ImmediateInterruptOK)
CHECK_FOR_INTERRUPTS();
}
else
{
/*
* In this path it is NOT SAFE to do much of anything, except
* this:
*/
catchupInterruptOccurred = 1;
}
errno = save_errno;
}
/*
* EnableCatchupInterrupt
*
* This is called by the PostgresMain main loop just before waiting
* for a frontend command. We process any pending catchup events,
* and enable the signal handler to process future events directly.
*
* NOTE: the signal handler starts out disabled, and stays so until
* PostgresMain calls this the first time.
*/
void
EnableCatchupInterrupt(void)
{
/*
* This code is tricky because we are communicating with a signal
* handler that could interrupt us at any point. If we just checked
* catchupInterruptOccurred and then set catchupInterruptEnabled, we
* could fail to respond promptly to a signal that happens in between
* those two steps. (A very small time window, perhaps, but Murphy's
* Law says you can hit it...) Instead, we first set the enable flag,
* then test the occurred flag. If we see an unserviced interrupt has
* occurred, we re-clear the enable flag before going off to do the
* service work. (That prevents re-entrant invocation of
* ProcessCatchupEvent() if another interrupt occurs.) If an
* interrupt comes in between the setting and clearing of
* catchupInterruptEnabled, then it will have done the service work and
* left catchupInterruptOccurred zero, so we have to check again after
* clearing enable. The whole thing has to be in a loop in case
* another interrupt occurs while we're servicing the first. Once we
* get out of the loop, enable is set and we know there is no
* unserviced interrupt.
*
* NB: an overenthusiastic optimizing compiler could easily break this
* code. Hopefully, they all understand what "volatile" means these
* days.
*/
for (;;)
{
catchupInterruptEnabled = 1;
if (!catchupInterruptOccurred)
break;
catchupInterruptEnabled = 0;
if (catchupInterruptOccurred)
{
ProcessCatchupEvent();
}
}
}
/*
* DisableCatchupInterrupt
*
* This is called by the PostgresMain main loop just after receiving
* a frontend command. Signal handler execution of catchup events
* is disabled until the next EnableCatchupInterrupt call.
*
* The SIGUSR2 signal handler also needs to call this, so as to
* prevent conflicts if one signal interrupts the other. So we
* must return the previous state of the flag.
*/
bool
DisableCatchupInterrupt(void)
{
bool result = (catchupInterruptEnabled != 0);
catchupInterruptEnabled = 0;
return result;
}
/*
* ProcessCatchupEvent
*
* Respond to a catchup event (SIGUSR1) from another backend.
*
* This is called either directly from the SIGUSR1 signal handler,
* or the next time control reaches the outer idle loop (assuming
* there's still anything to do by then).
*/
static void
ProcessCatchupEvent(void)
{
bool notify_enabled;
/* Must prevent SIGUSR2 interrupt while I am running */
notify_enabled = DisableNotifyInterrupt();
/*
* What we need to do here is cause ReceiveSharedInvalidMessages()
* to run, which will do the necessary work and also reset the
* catchupInterruptOccurred flag. If we are inside a transaction
* we can just call AcceptInvalidationMessages() to do this. If we
* aren't, we start and immediately end a transaction; the call to
* AcceptInvalidationMessages() happens down inside transaction start.
*
* It is awfully tempting to just call AcceptInvalidationMessages()
* without the rest of the xact start/stop overhead, and I think that
* would actually work in the normal case; but I am not sure that things
* would clean up nicely if we got an error partway through.
*/
if (IsTransactionOrTransactionBlock())
{
elog(DEBUG4, "ProcessCatchupEvent inside transaction");
AcceptInvalidationMessages();
}
else
{
elog(DEBUG4, "ProcessCatchupEvent outside transaction");
StartTransactionCommand();
CommitTransactionCommand();
}
if (notify_enabled)
EnableNotifyInterrupt();
}
/****************************************************************************/
/* Functions that need to scan the PGPROC structures of all running backends. */
/* It's a bit strange to keep these in sinval.c, since they don't have any */
/* direct relationship to shared-cache invalidation. But the procState */
/* array in the SI segment is the only place in the system where we have */
/* an array of per-backend data, so it is the most convenient place to keep */
/* pointers to the backends' PGPROC structures. We used to implement these */
/* functions with a slow, ugly search through the ShmemIndex hash table --- */
/* now they are simple loops over the SI ProcState array. */
/****************************************************************************/
/*
* DatabaseHasActiveBackends -- are there any backends running in the given DB
*
* If 'ignoreMyself' is TRUE, ignore this particular backend while checking
* for backends in the target database.
*
* This function is used to interlock DROP DATABASE against there being
* any active backends in the target DB --- dropping the DB while active
* backends remain would be a Bad Thing. Note that we cannot detect here
* the possibility of a newly-started backend that is trying to connect
* to the doomed database, so additional interlocking is needed during
* backend startup.
*/
bool
DatabaseHasActiveBackends(Oid databaseId, bool ignoreMyself)
{
bool result = false;
SISeg *segP = shmInvalBuffer;
ProcState *stateP = segP->procState;
int index;
LWLockAcquire(SInvalLock, LW_SHARED);
for (index = 0; index < segP->lastBackend; index++)
{
SHMEM_OFFSET pOffset = stateP[index].procStruct;
if (pOffset != INVALID_OFFSET)
{
PGPROC *proc = (PGPROC *) MAKE_PTR(pOffset);
if (proc->databaseId == databaseId)
{
if (ignoreMyself && proc == MyProc)
continue;
result = true;
break;
}
}
}
LWLockRelease(SInvalLock);
return result;
}
/*
* TransactionIdIsInProgress -- is given transaction running by some backend
*/
bool
TransactionIdIsInProgress(TransactionId xid)
{
bool result = false;
SISeg *segP = shmInvalBuffer;
ProcState *stateP = segP->procState;
int index;
LWLockAcquire(SInvalLock, LW_SHARED);
for (index = 0; index < segP->lastBackend; index++)
{
SHMEM_OFFSET pOffset = stateP[index].procStruct;
if (pOffset != INVALID_OFFSET)
{
PGPROC *proc = (PGPROC *) MAKE_PTR(pOffset);
/* Fetch xid just once - see GetNewTransactionId */
TransactionId pxid = proc->xid;
if (TransactionIdEquals(pxid, xid))
{
result = true;
break;
}
}
}
LWLockRelease(SInvalLock);
return result;
}
/*
* IsBackendPid -- is a given pid a running backend
*/
bool
IsBackendPid(int pid)
{
bool result = false;
SISeg *segP = shmInvalBuffer;
ProcState *stateP = segP->procState;
int index;
LWLockAcquire(SInvalLock, LW_SHARED);
for (index = 0; index < segP->lastBackend; index++)
{
SHMEM_OFFSET pOffset = stateP[index].procStruct;
if (pOffset != INVALID_OFFSET)
{
PGPROC *proc = (PGPROC *) MAKE_PTR(pOffset);
if (proc->pid == pid)
{
result = true;
break;
}
}
}
LWLockRelease(SInvalLock);
return result;
}
/*
* GetOldestXmin -- returns oldest transaction that was running
* when any current transaction was started.
*
* If allDbs is TRUE then all backends are considered; if allDbs is FALSE
* then only backends running in my own database are considered.
*
* This is used by VACUUM to decide which deleted tuples must be preserved
* in a table. allDbs = TRUE is needed for shared relations, but allDbs =
* FALSE is sufficient for non-shared relations, since only backends in my
* own database could ever see the tuples in them.
*
* Note: we include the currently running xids in the set of considered xids.
* This ensures that if a just-started xact has not yet set its snapshot,
* when it does set the snapshot it cannot set xmin less than what we compute.
*/
TransactionId
GetOldestXmin(bool allDbs)
{
SISeg *segP = shmInvalBuffer;
ProcState *stateP = segP->procState;
TransactionId result;
int index;
result = GetCurrentTransactionId();
LWLockAcquire(SInvalLock, LW_SHARED);
for (index = 0; index < segP->lastBackend; index++)
{
SHMEM_OFFSET pOffset = stateP[index].procStruct;
if (pOffset != INVALID_OFFSET)
{
PGPROC *proc = (PGPROC *) MAKE_PTR(pOffset);
if (allDbs || proc->databaseId == MyDatabaseId)
{
/* Fetch xid just once - see GetNewTransactionId */
TransactionId xid = proc->xid;
if (TransactionIdIsNormal(xid))
{
if (TransactionIdPrecedes(xid, result))
result = xid;
xid = proc->xmin;
if (TransactionIdIsNormal(xid))
if (TransactionIdPrecedes(xid, result))
result = xid;
}
}
}
}
LWLockRelease(SInvalLock);
return result;
}
/*----------
* GetSnapshotData -- returns information about running transactions.
*
* The returned snapshot includes xmin (lowest still-running xact ID),
* xmax (next xact ID to be assigned), and a list of running xact IDs
* in the range xmin <= xid < xmax. It is used as follows:
* All xact IDs < xmin are considered finished.
* All xact IDs >= xmax are considered still running.
* For an xact ID xmin <= xid < xmax, consult list to see whether
* it is considered running or not.
* This ensures that the set of transactions seen as "running" by the
* current xact will not change after it takes the snapshot.
*
* We also compute the current global xmin (oldest xmin across all running
* transactions) and save it in RecentGlobalXmin. This is the same
* computation done by GetOldestXmin(TRUE). The xmin value is also stored
* into RecentXmin.
*----------
*/
Snapshot
GetSnapshotData(Snapshot snapshot, bool serializable)
{
SISeg *segP = shmInvalBuffer;
ProcState *stateP = segP->procState;
TransactionId xmin;
TransactionId xmax;
TransactionId globalxmin;
int index;
int count = 0;
Assert(snapshot != NULL);
/*
* Allocating space for MaxBackends xids is usually overkill;
* lastBackend would be sufficient. But it seems better to do the
* malloc while not holding the lock, so we can't look at lastBackend.
*
* This does open a possibility for avoiding repeated malloc/free:
* since MaxBackends does not change at runtime, we can simply reuse
* the previous xip array if any. (This relies on the fact that all
* calls pass static SnapshotData structs.)
*/
if (snapshot->xip == NULL)
{
/*
* First call for this snapshot
*/
snapshot->xip = (TransactionId *)
malloc(MaxBackends * sizeof(TransactionId));
if (snapshot->xip == NULL)
ereport(ERROR,
(errcode(ERRCODE_OUT_OF_MEMORY),
errmsg("out of memory")));
}
globalxmin = xmin = GetCurrentTransactionId();
/*
* If we are going to set MyProc->xmin then we'd better get exclusive
* lock; if not, this is a read-only operation so it can be shared.
*/
LWLockAcquire(SInvalLock, serializable ? LW_EXCLUSIVE : LW_SHARED);
/*--------------------
* Unfortunately, we have to call ReadNewTransactionId() after acquiring
* SInvalLock above. It's not good because ReadNewTransactionId() does
* LWLockAcquire(XidGenLock), but *necessary*. We need to be sure that
* no transactions exit the set of currently-running transactions
* between the time we fetch xmax and the time we finish building our
* snapshot. Otherwise we could have a situation like this:
*
* 1. Tx Old is running (in Read Committed mode).
* 2. Tx S reads new transaction ID into xmax, then
* is swapped out before acquiring SInvalLock.
* 3. Tx New gets new transaction ID (>= S' xmax),
* makes changes and commits.
* 4. Tx Old changes some row R changed by Tx New and commits.
* 5. Tx S finishes getting its snapshot data. It sees Tx Old as
* done, but sees Tx New as still running (since New >= xmax).
*
* Now S will see R changed by both Tx Old and Tx New, *but* does not
* see other changes made by Tx New. If S is supposed to be in
* Serializable mode, this is wrong.
*
* By locking SInvalLock before we read xmax, we ensure that TX Old
* cannot exit the set of running transactions seen by Tx S. Therefore
* both Old and New will be seen as still running => no inconsistency.
*--------------------
*/
xmax = ReadNewTransactionId();
for (index = 0; index < segP->lastBackend; index++)
{
SHMEM_OFFSET pOffset = stateP[index].procStruct;
if (pOffset != INVALID_OFFSET)
{
PGPROC *proc = (PGPROC *) MAKE_PTR(pOffset);
/* Fetch xid just once - see GetNewTransactionId */
TransactionId xid = proc->xid;
/*
* Ignore my own proc (dealt with my xid above), procs not
* running a transaction, and xacts started since we read the
* next transaction ID. There's no need to store XIDs above
* what we got from ReadNewTransactionId, since we'll treat
* them as running anyway. We also assume that such xacts
* can't compute an xmin older than ours, so they needn't be
* considered in computing globalxmin.
*/
if (proc == MyProc ||
!TransactionIdIsNormal(xid) ||
TransactionIdFollowsOrEquals(xid, xmax))
continue;
if (TransactionIdPrecedes(xid, xmin))
xmin = xid;
snapshot->xip[count] = xid;
count++;
/* Update globalxmin to be the smallest valid xmin */
xid = proc->xmin;
if (TransactionIdIsNormal(xid))
if (TransactionIdPrecedes(xid, globalxmin))
globalxmin = xid;
}
}
if (serializable)
MyProc->xmin = xmin;
LWLockRelease(SInvalLock);
/* Serializable snapshot must be computed before any other... */
Assert(TransactionIdIsValid(MyProc->xmin));
/*
* Update globalxmin to include actual process xids. This is a
* slightly different way of computing it than GetOldestXmin uses, but
* should give the same result.
*/
if (TransactionIdPrecedes(xmin, globalxmin))
globalxmin = xmin;
/* Update globals for use by VACUUM */
RecentGlobalXmin = globalxmin;
RecentXmin = xmin;
snapshot->xmin = xmin;
snapshot->xmax = xmax;
snapshot->xcnt = count;
snapshot->curcid = GetCurrentCommandId();
return snapshot;
}
/*
* CountActiveBackends --- count backends (other than myself) that are in
* active transactions. This is used as a heuristic to decide if
* a pre-XLOG-flush delay is worthwhile during commit.
*
* An active transaction is something that has written at least one XLOG
* record; read-only transactions don't count. Also, do not count backends
* that are blocked waiting for locks, since they are not going to get to
* run until someone else commits.
*/
int
CountActiveBackends(void)
{
SISeg *segP = shmInvalBuffer;
ProcState *stateP = segP->procState;
int count = 0;
int index;
/*
* Note: for speed, we don't acquire SInvalLock. This is a little bit
* bogus, but since we are only testing xrecoff for zero or nonzero,
* it should be OK. The result is only used for heuristic purposes
* anyway...
*/
for (index = 0; index < segP->lastBackend; index++)
{
SHMEM_OFFSET pOffset = stateP[index].procStruct;
if (pOffset != INVALID_OFFSET)
{
PGPROC *proc = (PGPROC *) MAKE_PTR(pOffset);
if (proc == MyProc)
continue; /* do not count myself */
if (proc->logRec.xrecoff == 0)
continue; /* do not count if not in a transaction */
if (proc->waitLock != NULL)
continue; /* do not count if blocked on a lock */
count++;
}
}
return count;
}
/*
* GetUndoRecPtr -- returns oldest PGPROC->logRec.
*/
XLogRecPtr
GetUndoRecPtr(void)
{
SISeg *segP = shmInvalBuffer;
ProcState *stateP = segP->procState;
XLogRecPtr urec = {0, 0};
XLogRecPtr tempr;
int index;
LWLockAcquire(SInvalLock, LW_SHARED);
for (index = 0; index < segP->lastBackend; index++)
{
SHMEM_OFFSET pOffset = stateP[index].procStruct;
if (pOffset != INVALID_OFFSET)
{
PGPROC *proc = (PGPROC *) MAKE_PTR(pOffset);
tempr = proc->logRec;
if (tempr.xrecoff == 0)
continue;
if (urec.xrecoff != 0 && XLByteLT(urec, tempr))
continue;
urec = tempr;
}
}
LWLockRelease(SInvalLock);
return (urec);
}
/*
* BackendIdGetProc - given a BackendId, find its PGPROC structure
*
* This is a trivial lookup in the ProcState array. We assume that the caller
* knows that the backend isn't going to go away, so we do not bother with
* locking.
*/
struct PGPROC *
BackendIdGetProc(BackendId procId)
{
SISeg *segP = shmInvalBuffer;
if (procId > 0 && procId <= segP->lastBackend)
{
ProcState *stateP = &segP->procState[procId - 1];
SHMEM_OFFSET pOffset = stateP->procStruct;
if (pOffset != INVALID_OFFSET)
{
PGPROC *proc = (PGPROC *) MAKE_PTR(pOffset);
return proc;
}
}
return NULL;
}
/*
* CountEmptyBackendSlots - count empty slots in backend process table
*
* We don't actually need to count, since sinvaladt.c maintains a
* freeBackends counter in the SI segment.
*
* Acquiring the lock here is almost certainly overkill, but just in
* case fetching an int is not atomic on your machine ...
*/
int
CountEmptyBackendSlots(void)
{
int count;
LWLockAcquire(SInvalLock, LW_SHARED);
count = shmInvalBuffer->freeBackends;
LWLockRelease(SInvalLock);
return count;
}
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