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-rw-r--r--src/include/lib/simplehash.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/include/lib/simplehash.h b/src/include/lib/simplehash.h
index a35addf636d..47dd0bc4eef 100644
--- a/src/include/lib/simplehash.h
+++ b/src/include/lib/simplehash.h
@@ -214,12 +214,12 @@ SH_COMPUTE_PARAMETERS(SH_TYPE * tb, uint32 newsize)
/* supporting zero sized hashes would complicate matters */
size = Max(newsize, 2);
- /* round up size to the next power of 2, that's the bucketing works */
+ /* round up size to the next power of 2, that's how bucketing works */
size = sh_pow2(size);
Assert(size <= SH_MAX_SIZE);
/*
- * Verify allocation of ->data is possible on platform, without
+ * Verify that allocation of ->data is possible on this platform, without
* overflowing Size.
*/
if ((((uint64) sizeof(SH_ELEMENT_TYPE)) * size) >= MaxAllocHugeSize)
@@ -234,8 +234,8 @@ SH_COMPUTE_PARAMETERS(SH_TYPE * tb, uint32 newsize)
tb->sizemask = tb->size - 1;
/*
- * Compute growth threshold here and after growing the table, to make
- * computations during insert cheaper.
+ * Compute the next threshold at which we need to grow the hash table
+ * again.
*/
if (tb->size == SH_MAX_SIZE)
tb->grow_threshold = ((double) tb->size) * SH_MAX_FILLFACTOR;
@@ -696,7 +696,7 @@ SH_DELETE(SH_TYPE * tb, SH_KEY_TYPE key)
* or an element at its optimal position is encountered.
*
* While that sounds expensive, the average chain length is short,
- * and deletions would otherwise require toombstones.
+ * and deletions would otherwise require tombstones.
*/
while (true)
{