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-rw-r--r--src/backend/utils/mmgr/aset.c128
-rw-r--r--src/backend/utils/mmgr/mcxt.c39
-rw-r--r--src/backend/utils/mmgr/portalmem.c107
3 files changed, 133 insertions, 141 deletions
diff --git a/src/backend/utils/mmgr/aset.c b/src/backend/utils/mmgr/aset.c
index 6c1b5f390da..70bcf778a14 100644
--- a/src/backend/utils/mmgr/aset.c
+++ b/src/backend/utils/mmgr/aset.c
@@ -11,7 +11,7 @@
* Portions Copyright (c) 1994, Regents of the University of California
*
* IDENTIFICATION
- * $PostgreSQL: pgsql/src/backend/utils/mmgr/aset.c,v 1.63 2005/09/01 18:15:42 tgl Exp $
+ * $PostgreSQL: pgsql/src/backend/utils/mmgr/aset.c,v 1.64 2005/10/15 02:49:36 momjian Exp $
*
* NOTE:
* This is a new (Feb. 05, 1999) implementation of the allocation set
@@ -140,8 +140,7 @@ typedef struct AllocSetContext
/* Allocation parameters for this context: */
Size initBlockSize; /* initial block size */
Size maxBlockSize; /* maximum block size */
- AllocBlock keeper; /* if not NULL, keep this block over
- * resets */
+ AllocBlock keeper; /* if not NULL, keep this block over resets */
} AllocSetContext;
typedef AllocSetContext *AllocSet;
@@ -342,8 +341,8 @@ AllocSetContextCreate(MemoryContext parent,
ereport(ERROR,
(errcode(ERRCODE_OUT_OF_MEMORY),
errmsg("out of memory"),
- errdetail("Failed while creating memory context \"%s\".",
- name)));
+ errdetail("Failed while creating memory context \"%s\".",
+ name)));
}
block->aset = context;
block->freeptr = ((char *) block) + ALLOC_BLOCKHDRSZ;
@@ -505,8 +504,8 @@ AllocSetAlloc(MemoryContext context, Size size)
AssertArg(AllocSetIsValid(set));
/*
- * If requested size exceeds maximum for chunks, allocate an entire
- * block for this request.
+ * If requested size exceeds maximum for chunks, allocate an entire block
+ * for this request.
*/
if (size > ALLOC_CHUNK_LIMIT)
{
@@ -536,8 +535,8 @@ AllocSetAlloc(MemoryContext context, Size size)
#endif
/*
- * Stick the new block underneath the active allocation block, so
- * that we don't lose the use of the space remaining therein.
+ * Stick the new block underneath the active allocation block, so that
+ * we don't lose the use of the space remaining therein.
*/
if (set->blocks != NULL)
{
@@ -558,8 +557,7 @@ AllocSetAlloc(MemoryContext context, Size size)
/*
* Request is small enough to be treated as a chunk. Look in the
- * corresponding free list to see if there is a free chunk we could
- * reuse.
+ * corresponding free list to see if there is a free chunk we could reuse.
*/
fidx = AllocSetFreeIndex(size);
priorfree = NULL;
@@ -571,8 +569,8 @@ AllocSetAlloc(MemoryContext context, Size size)
}
/*
- * If one is found, remove it from the free list, make it again a
- * member of the alloc set and return its data address.
+ * If one is found, remove it from the free list, make it again a member
+ * of the alloc set and return its data address.
*/
if (chunk != NULL)
{
@@ -604,8 +602,8 @@ AllocSetAlloc(MemoryContext context, Size size)
Assert(chunk_size >= size);
/*
- * If there is enough room in the active allocation block, we will put
- * the chunk into that block. Else must start a new one.
+ * If there is enough room in the active allocation block, we will put the
+ * chunk into that block. Else must start a new one.
*/
if ((block = set->blocks) != NULL)
{
@@ -614,16 +612,16 @@ AllocSetAlloc(MemoryContext context, Size size)
if (availspace < (chunk_size + ALLOC_CHUNKHDRSZ))
{
/*
- * The existing active (top) block does not have enough room
- * for the requested allocation, but it might still have a
- * useful amount of space in it. Once we push it down in the
- * block list, we'll never try to allocate more space from it.
- * So, before we do that, carve up its free space into chunks
- * that we can put on the set's freelists.
+ * The existing active (top) block does not have enough room for
+ * the requested allocation, but it might still have a useful
+ * amount of space in it. Once we push it down in the block list,
+ * we'll never try to allocate more space from it. So, before we
+ * do that, carve up its free space into chunks that we can put on
+ * the set's freelists.
*
* Because we can only get here when there's less than
- * ALLOC_CHUNK_LIMIT left in the block, this loop cannot
- * iterate more than ALLOCSET_NUM_FREELISTS-1 times.
+ * ALLOC_CHUNK_LIMIT left in the block, this loop cannot iterate
+ * more than ALLOCSET_NUM_FREELISTS-1 times.
*/
while (availspace >= ((1 << ALLOC_MINBITS) + ALLOC_CHUNKHDRSZ))
{
@@ -631,10 +629,9 @@ AllocSetAlloc(MemoryContext context, Size size)
int a_fidx = AllocSetFreeIndex(availchunk);
/*
- * In most cases, we'll get back the index of the next
- * larger freelist than the one we need to put this chunk
- * on. The exception is when availchunk is exactly a
- * power of 2.
+ * In most cases, we'll get back the index of the next larger
+ * freelist than the one we need to put this chunk on. The
+ * exception is when availchunk is exactly a power of 2.
*/
if (availchunk != (1 << (a_fidx + ALLOC_MINBITS)))
{
@@ -676,11 +673,11 @@ AllocSetAlloc(MemoryContext context, Size size)
else
{
/*
- * Use first power of 2 that is larger than previous block,
- * but not more than the allowed limit. (We don't simply
- * double the prior block size, because in some cases this
- * could be a funny size, eg if very first allocation was for
- * an odd-sized large chunk.)
+ * Use first power of 2 that is larger than previous block, but
+ * not more than the allowed limit. (We don't simply double the
+ * prior block size, because in some cases this could be a funny
+ * size, eg if very first allocation was for an odd-sized large
+ * chunk.)
*/
Size pblksize = set->blocks->endptr - ((char *) set->blocks);
@@ -692,8 +689,8 @@ AllocSetAlloc(MemoryContext context, Size size)
}
/*
- * If initBlockSize is less than ALLOC_CHUNK_LIMIT, we could need
- * more space... but try to keep it a power of 2.
+ * If initBlockSize is less than ALLOC_CHUNK_LIMIT, we could need more
+ * space... but try to keep it a power of 2.
*/
required_size = chunk_size + ALLOC_BLOCKHDRSZ + ALLOC_CHUNKHDRSZ;
while (blksize < required_size)
@@ -703,9 +700,8 @@ AllocSetAlloc(MemoryContext context, Size size)
block = (AllocBlock) malloc(blksize);
/*
- * We could be asking for pretty big blocks here, so cope if
- * malloc fails. But give up if there's less than a meg or so
- * available...
+ * We could be asking for pretty big blocks here, so cope if malloc
+ * fails. But give up if there's less than a meg or so available...
*/
while (block == NULL && blksize > 1024 * 1024)
{
@@ -730,13 +726,13 @@ AllocSetAlloc(MemoryContext context, Size size)
block->endptr = ((char *) block) + blksize;
/*
- * If this is the first block of the set, make it the "keeper"
- * block. Formerly, a keeper block could only be created during
- * context creation, but allowing it to happen here lets us have
- * fast reset cycling even for contexts created with
- * minContextSize = 0; that way we don't have to force space to be
- * allocated in contexts that might never need any space. Don't
- * mark an oversize block as a keeper, however.
+ * If this is the first block of the set, make it the "keeper" block.
+ * Formerly, a keeper block could only be created during context
+ * creation, but allowing it to happen here lets us have fast reset
+ * cycling even for contexts created with minContextSize = 0; that way
+ * we don't have to force space to be allocated in contexts that might
+ * never need any space. Don't mark an oversize block as a keeper,
+ * however.
*/
if (set->blocks == NULL && blksize == set->initBlockSize)
{
@@ -870,8 +866,8 @@ AllocSetRealloc(MemoryContext context, void *pointer, Size size)
/*
* Chunk sizes are aligned to power of 2 in AllocSetAlloc(). Maybe the
- * allocated area already is >= the new size. (In particular, we
- * always fall out here if the requested size is a decrease.)
+ * allocated area already is >= the new size. (In particular, we always
+ * fall out here if the requested size is a decrease.)
*/
if (oldsize >= size)
{
@@ -887,9 +883,9 @@ AllocSetRealloc(MemoryContext context, void *pointer, Size size)
if (oldsize > ALLOC_CHUNK_LIMIT)
{
/*
- * The chunk must been allocated as a single-chunk block. Find
- * the containing block and use realloc() to make it bigger with
- * minimum space wastage.
+ * The chunk must been allocated as a single-chunk block. Find the
+ * containing block and use realloc() to make it bigger with minimum
+ * space wastage.
*/
AllocBlock block = set->blocks;
AllocBlock prevblock = NULL;
@@ -944,15 +940,15 @@ AllocSetRealloc(MemoryContext context, void *pointer, Size size)
else
{
/*
- * Small-chunk case. If the chunk is the last one in its block,
- * there might be enough free space after it that we can just
- * enlarge the chunk in-place. It's relatively painful to find
- * the containing block in the general case, but we can detect
- * last-ness quite cheaply for the typical case where the chunk is
- * in the active (topmost) allocation block. (At least with the
- * regression tests and code as of 1/2001, realloc'ing the last
- * chunk of a non-topmost block hardly ever happens, so it's not
- * worth scanning the block list to catch that case.)
+ * Small-chunk case. If the chunk is the last one in its block, there
+ * might be enough free space after it that we can just enlarge the
+ * chunk in-place. It's relatively painful to find the containing
+ * block in the general case, but we can detect last-ness quite
+ * cheaply for the typical case where the chunk is in the active
+ * (topmost) allocation block. (At least with the regression tests
+ * and code as of 1/2001, realloc'ing the last chunk of a non-topmost
+ * block hardly ever happens, so it's not worth scanning the block
+ * list to catch that case.)
*
* NOTE: must be careful not to create a chunk of a size that
* AllocSetAlloc would not create, else we'll get confused later.
@@ -1031,10 +1027,10 @@ AllocSetIsEmpty(MemoryContext context)
AllocSet set = (AllocSet) context;
/*
- * For now, we say "empty" only if the context is new or just reset.
- * We could examine the freelists to determine if all space has been
- * freed, but it's not really worth the trouble for present uses of
- * this functionality.
+ * For now, we say "empty" only if the context is new or just reset. We
+ * could examine the freelists to determine if all space has been freed,
+ * but it's not really worth the trouble for present uses of this
+ * functionality.
*/
if (set->isReset)
return true;
@@ -1073,7 +1069,7 @@ AllocSetStats(MemoryContext context)
}
}
fprintf(stderr,
- "%s: %ld total in %ld blocks; %ld free (%ld chunks); %ld used\n",
+ "%s: %ld total in %ld blocks; %ld free (%ld chunks); %ld used\n",
set->header.name, totalspace, nblocks, freespace, nchunks,
totalspace - freespace);
}
@@ -1144,9 +1140,9 @@ AllocSetCheck(MemoryContext context)
name, chunk, block);
/*
- * If chunk is allocated, check for correct aset pointer. (If
- * it's free, the aset is the freelist pointer, which we can't
- * check as easily...)
+ * If chunk is allocated, check for correct aset pointer. (If it's
+ * free, the aset is the freelist pointer, which we can't check as
+ * easily...)
*/
if (dsize > 0 && chunk->aset != (void *) set)
elog(WARNING, "problem in alloc set %s: bogus aset link in block %p, chunk %p",
diff --git a/src/backend/utils/mmgr/mcxt.c b/src/backend/utils/mmgr/mcxt.c
index 6d68e30f7eb..b6532730226 100644
--- a/src/backend/utils/mmgr/mcxt.c
+++ b/src/backend/utils/mmgr/mcxt.c
@@ -14,7 +14,7 @@
*
*
* IDENTIFICATION
- * $PostgreSQL: pgsql/src/backend/utils/mmgr/mcxt.c,v 1.55 2005/05/14 23:16:29 tgl Exp $
+ * $PostgreSQL: pgsql/src/backend/utils/mmgr/mcxt.c,v 1.56 2005/10/15 02:49:36 momjian Exp $
*
*-------------------------------------------------------------------------
*/
@@ -78,8 +78,8 @@ MemoryContextInit(void)
AssertState(TopMemoryContext == NULL);
/*
- * Initialize TopMemoryContext as an AllocSetContext with slow growth
- * rate --- we don't really expect much to be allocated in it.
+ * Initialize TopMemoryContext as an AllocSetContext with slow growth rate
+ * --- we don't really expect much to be allocated in it.
*
* (There is special-case code in MemoryContextCreate() for this call.)
*/
@@ -90,18 +90,18 @@ MemoryContextInit(void)
8 * 1024);
/*
- * Not having any other place to point CurrentMemoryContext, make it
- * point to TopMemoryContext. Caller should change this soon!
+ * Not having any other place to point CurrentMemoryContext, make it point
+ * to TopMemoryContext. Caller should change this soon!
*/
CurrentMemoryContext = TopMemoryContext;
/*
- * Initialize ErrorContext as an AllocSetContext with slow growth rate
- * --- we don't really expect much to be allocated in it. More to the
- * point, require it to contain at least 8K at all times. This is the
- * only case where retained memory in a context is *essential* --- we
- * want to be sure ErrorContext still has some memory even if we've
- * run out elsewhere!
+ * Initialize ErrorContext as an AllocSetContext with slow growth rate ---
+ * we don't really expect much to be allocated in it. More to the point,
+ * require it to contain at least 8K at all times. This is the only case
+ * where retained memory in a context is *essential* --- we want to be
+ * sure ErrorContext still has some memory even if we've run out
+ * elsewhere!
*/
ErrorContext = AllocSetContextCreate(TopMemoryContext,
"ErrorContext",
@@ -169,9 +169,9 @@ MemoryContextDelete(MemoryContext context)
MemoryContextDeleteChildren(context);
/*
- * We delink the context from its parent before deleting it, so that
- * if there's an error we won't have deleted/busted contexts still
- * attached to the context tree. Better a leak than a crash.
+ * We delink the context from its parent before deleting it, so that if
+ * there's an error we won't have deleted/busted contexts still attached
+ * to the context tree. Better a leak than a crash.
*/
if (context->parent)
{
@@ -208,8 +208,8 @@ MemoryContextDeleteChildren(MemoryContext context)
AssertArg(MemoryContextIsValid(context));
/*
- * MemoryContextDelete will delink the child from me, so just iterate
- * as long as there is a child.
+ * MemoryContextDelete will delink the child from me, so just iterate as
+ * long as there is a child.
*/
while (context->firstchild != NULL)
MemoryContextDelete(context->firstchild);
@@ -384,9 +384,9 @@ MemoryContextContains(MemoryContext context, void *pointer)
((char *) pointer - STANDARDCHUNKHEADERSIZE);
/*
- * If the context link doesn't match then we certainly have a
- * non-member chunk. Also check for a reasonable-looking size as
- * extra guard against being fooled by bogus pointers.
+ * If the context link doesn't match then we certainly have a non-member
+ * chunk. Also check for a reasonable-looking size as extra guard against
+ * being fooled by bogus pointers.
*/
if (header->context == context && AllocSizeIsValid(header->size))
return true;
@@ -640,7 +640,6 @@ MemoryContextSwitchTo(MemoryContext context)
CurrentMemoryContext = context;
return old;
}
-
#endif /* ! __GNUC__ */
/*
diff --git a/src/backend/utils/mmgr/portalmem.c b/src/backend/utils/mmgr/portalmem.c
index b55a3430256..9866e12d68c 100644
--- a/src/backend/utils/mmgr/portalmem.c
+++ b/src/backend/utils/mmgr/portalmem.c
@@ -12,7 +12,7 @@
* Portions Copyright (c) 1994, Regents of the University of California
*
* IDENTIFICATION
- * $PostgreSQL: pgsql/src/backend/utils/mmgr/portalmem.c,v 1.81 2005/06/17 22:32:47 tgl Exp $
+ * $PostgreSQL: pgsql/src/backend/utils/mmgr/portalmem.c,v 1.82 2005/10/15 02:49:36 momjian Exp $
*
*-------------------------------------------------------------------------
*/
@@ -272,8 +272,8 @@ PortalCreateHoldStore(Portal portal)
Assert(portal->holdStore == NULL);
/*
- * Create the memory context that is used for storage of the tuple
- * set. Note this is NOT a child of the portal's heap memory.
+ * Create the memory context that is used for storage of the tuple set.
+ * Note this is NOT a child of the portal's heap memory.
*/
portal->holdContext =
AllocSetContextCreate(PortalMemory,
@@ -305,10 +305,10 @@ PortalDrop(Portal portal, bool isTopCommit)
elog(ERROR, "cannot drop active portal");
/*
- * Remove portal from hash table. Because we do this first, we will
- * not come back to try to remove the portal again if there's any
- * error in the subsequent steps. Better to leak a little memory than
- * to get into an infinite error-recovery loop.
+ * Remove portal from hash table. Because we do this first, we will not
+ * come back to try to remove the portal again if there's any error in the
+ * subsequent steps. Better to leak a little memory than to get into an
+ * infinite error-recovery loop.
*/
PortalHashTableDelete(portal);
@@ -317,27 +317,27 @@ PortalDrop(Portal portal, bool isTopCommit)
(*portal->cleanup) (portal);
/*
- * Release any resources still attached to the portal. There are
- * several cases being covered here:
+ * Release any resources still attached to the portal. There are several
+ * cases being covered here:
*
- * Top transaction commit (indicated by isTopCommit): normally we should
- * do nothing here and let the regular end-of-transaction resource
- * releasing mechanism handle these resources too. However, if we
- * have a FAILED portal (eg, a cursor that got an error), we'd better
- * clean up its resources to avoid resource-leakage warning messages.
+ * Top transaction commit (indicated by isTopCommit): normally we should do
+ * nothing here and let the regular end-of-transaction resource releasing
+ * mechanism handle these resources too. However, if we have a FAILED
+ * portal (eg, a cursor that got an error), we'd better clean up its
+ * resources to avoid resource-leakage warning messages.
*
- * Sub transaction commit: never comes here at all, since we don't kill
- * any portals in AtSubCommit_Portals().
+ * Sub transaction commit: never comes here at all, since we don't kill any
+ * portals in AtSubCommit_Portals().
*
* Main or sub transaction abort: we will do nothing here because
* portal->resowner was already set NULL; the resources were already
* cleaned up in transaction abort.
*
- * Ordinary portal drop: must release resources. However, if the portal
- * is not FAILED then we do not release its locks. The locks become
- * the responsibility of the transaction's ResourceOwner (since it is
- * the parent of the portal's owner) and will be released when the
- * transaction eventually ends.
+ * Ordinary portal drop: must release resources. However, if the portal is
+ * not FAILED then we do not release its locks. The locks become the
+ * responsibility of the transaction's ResourceOwner (since it is the
+ * parent of the portal's owner) and will be released when the transaction
+ * eventually ends.
*/
if (portal->resowner &&
(!isTopCommit || portal->status == PORTAL_FAILED))
@@ -419,7 +419,7 @@ DropDependentPortals(MemoryContext queryContext)
bool
CommitHoldablePortals(void)
{
- bool result = false;
+ bool result = false;
HASH_SEQ_STATUS status;
PortalHashEnt *hentry;
@@ -435,27 +435,26 @@ CommitHoldablePortals(void)
portal->status == PORTAL_READY)
{
/*
- * We are exiting the transaction that created a holdable
- * cursor. Instead of dropping the portal, prepare it for
- * access by later transactions.
+ * We are exiting the transaction that created a holdable cursor.
+ * Instead of dropping the portal, prepare it for access by later
+ * transactions.
*
- * Note that PersistHoldablePortal() must release all resources
- * used by the portal that are local to the creating
- * transaction.
+ * Note that PersistHoldablePortal() must release all resources used
+ * by the portal that are local to the creating transaction.
*/
PortalCreateHoldStore(portal);
PersistHoldablePortal(portal);
/*
- * Any resources belonging to the portal will be released in
- * the upcoming transaction-wide cleanup; the portal will no
- * longer have its own resources.
+ * Any resources belonging to the portal will be released in the
+ * upcoming transaction-wide cleanup; the portal will no longer
+ * have its own resources.
*/
portal->resowner = NULL;
/*
- * Having successfully exported the holdable cursor, mark it
- * as not belonging to this transaction.
+ * Having successfully exported the holdable cursor, mark it as
+ * not belonging to this transaction.
*/
portal->createSubid = InvalidSubTransactionId;
@@ -480,7 +479,7 @@ CommitHoldablePortals(void)
bool
PrepareHoldablePortals(void)
{
- bool result = false;
+ bool result = false;
HASH_SEQ_STATUS status;
PortalHashEnt *hentry;
@@ -496,8 +495,8 @@ PrepareHoldablePortals(void)
portal->status == PORTAL_READY)
{
/*
- * We are exiting the transaction that created a holdable
- * cursor. Can't do PREPARE.
+ * We are exiting the transaction that created a holdable cursor.
+ * Can't do PREPARE.
*/
ereport(ERROR,
(errcode(ERRCODE_FEATURE_NOT_SUPPORTED),
@@ -527,8 +526,8 @@ AtCommit_Portals(void)
Portal portal = hentry->portal;
/*
- * Do not touch active portals --- this can only happen in the
- * case of a multi-transaction utility command, such as VACUUM.
+ * Do not touch active portals --- this can only happen in the case of
+ * a multi-transaction utility command, such as VACUUM.
*
* Note however that any resource owner attached to such a portal is
* still going to go away, so don't leave a dangling pointer.
@@ -579,8 +578,7 @@ AtAbort_Portals(void)
portal->status = PORTAL_FAILED;
/*
- * Do nothing else to cursors held over from a previous
- * transaction.
+ * Do nothing else to cursors held over from a previous transaction.
*/
if (portal->createSubid == InvalidSubTransactionId)
continue;
@@ -594,8 +592,8 @@ AtAbort_Portals(void)
/*
* Any resources belonging to the portal will be released in the
- * upcoming transaction-wide cleanup; they will be gone before we
- * run PortalDrop.
+ * upcoming transaction-wide cleanup; they will be gone before we run
+ * PortalDrop.
*/
portal->resowner = NULL;
}
@@ -686,11 +684,10 @@ AtSubAbort_Portals(SubTransactionId mySubid,
continue;
/*
- * Force any active portals of my own transaction into FAILED
- * state. This is mostly to ensure that a portal running a FETCH
- * will go FAILED if the underlying cursor fails. (Note we do NOT
- * want to do this to upper-level portals, since they may be able
- * to continue.)
+ * Force any active portals of my own transaction into FAILED state.
+ * This is mostly to ensure that a portal running a FETCH will go
+ * FAILED if the underlying cursor fails. (Note we do NOT want to do
+ * this to upper-level portals, since they may be able to continue.)
*
* This is only needed to dodge the sanity check in PortalDrop.
*/
@@ -701,11 +698,11 @@ AtSubAbort_Portals(SubTransactionId mySubid,
* If the portal is READY then allow it to survive into the parent
* transaction; otherwise shut it down.
*
- * Currently, we can't actually support that because the portal's
- * query might refer to objects created or changed in the failed
- * subtransaction, leading to crashes if execution is resumed.
- * So, even READY portals are deleted. It would be nice to detect
- * whether the query actually depends on any such object, instead.
+ * Currently, we can't actually support that because the portal's query
+ * might refer to objects created or changed in the failed
+ * subtransaction, leading to crashes if execution is resumed. So,
+ * even READY portals are deleted. It would be nice to detect whether
+ * the query actually depends on any such object, instead.
*/
#ifdef NOT_USED
if (portal->status == PORTAL_READY)
@@ -725,9 +722,9 @@ AtSubAbort_Portals(SubTransactionId mySubid,
}
/*
- * Any resources belonging to the portal will be released in
- * the upcoming transaction-wide cleanup; they will be gone
- * before we run PortalDrop.
+ * Any resources belonging to the portal will be released in the
+ * upcoming transaction-wide cleanup; they will be gone before we
+ * run PortalDrop.
*/
portal->resowner = NULL;
}