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Diffstat (limited to 'src/backend/utils/adt/pg_lzcompress.c')
-rw-r--r--src/backend/utils/adt/pg_lzcompress.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/backend/utils/adt/pg_lzcompress.c b/src/backend/utils/adt/pg_lzcompress.c
index 30f1c0ab1fe..fe088901f03 100644
--- a/src/backend/utils/adt/pg_lzcompress.c
+++ b/src/backend/utils/adt/pg_lzcompress.c
@@ -576,9 +576,9 @@ pglz_compress(const char *source, int32 slen, PGLZ_Header *dest,
/*
* Experiments suggest that these hash sizes work pretty well. A large
- * hash table minimizes collision, but has a higher startup cost. For
- * a small input, the startup cost dominates. The table size must be
- * a power of two.
+ * hash table minimizes collision, but has a higher startup cost. For a
+ * small input, the startup cost dominates. The table size must be a power
+ * of two.
*/
if (slen < 128)
hashsz = 512;
@@ -615,7 +615,7 @@ pglz_compress(const char *source, int32 slen, PGLZ_Header *dest,
/*
* If we've emitted more than first_success_by bytes without finding
- * anything compressible at all, fail. This lets us fall out
+ * anything compressible at all, fail. This lets us fall out
* reasonably quickly when looking at incompressible input (such as
* pre-compressed data).
*/
@@ -639,7 +639,7 @@ pglz_compress(const char *source, int32 slen, PGLZ_Header *dest,
hist_next, hist_recycle,
dp, dend, mask);
dp++; /* Do not do this ++ in the line above! */
- /* The macro would do it four times - Jan. */
+ /* The macro would do it four times - Jan. */
}
found_match = true;
}
@@ -653,7 +653,7 @@ pglz_compress(const char *source, int32 slen, PGLZ_Header *dest,
hist_next, hist_recycle,
dp, dend, mask);
dp++; /* Do not do this ++ in the line above! */
- /* The macro would do it four times - Jan. */
+ /* The macro would do it four times - Jan. */
}
}