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-rw-r--r--src/backend/utils/adt/geo_ops.c5111
1 files changed, 2760 insertions, 2351 deletions
diff --git a/src/backend/utils/adt/geo_ops.c b/src/backend/utils/adt/geo_ops.c
index d805ba7a220..71b478788ef 100644
--- a/src/backend/utils/adt/geo_ops.c
+++ b/src/backend/utils/adt/geo_ops.c
@@ -1,21 +1,21 @@
/*-------------------------------------------------------------------------
*
* geo_ops.c--
- * 2D geometric operations
+ * 2D geometric operations
*
* Copyright (c) 1994, Regents of the University of California
*
*
* IDENTIFICATION
- * $Header: /cvsroot/pgsql/src/backend/utils/adt/geo_ops.c,v 1.19 1997/09/05 20:20:56 momjian Exp $
+ * $Header: /cvsroot/pgsql/src/backend/utils/adt/geo_ops.c,v 1.20 1997/09/07 04:50:18 momjian Exp $
*
*-------------------------------------------------------------------------
*/
#include <math.h>
#include <limits.h>
#include <float.h>
-#include <stdio.h> /* for sprintf proto, etc. */
-#include <stdlib.h> /* for strtod, etc. */
+#include <stdio.h> /* for sprintf proto, etc. */
+#include <stdlib.h> /* for strtod, etc. */
#include <string.h>
#include <ctype.h>
@@ -28,38 +28,38 @@
#define PI 3.1415926536
#endif
-static int point_inside( Point *p, int npts, Point plist[]);
-static int lseg_crossing( double x, double y, double px, double py);
-static BOX *box_construct(double x1, double x2, double y1, double y2);
-static BOX *box_copy(BOX *box);
-static BOX *box_fill(BOX *result, double x1, double x2, double y1, double y2);
-static double box_ht(BOX *box);
-static double box_wd(BOX *box);
-static double circle_ar(CIRCLE *circle);
-static CIRCLE *circle_copy(CIRCLE *circle);
-static LINE *line_construct_pm(Point *pt, double m);
-static bool line_horizontal(LINE *line);
-static Point *line_interpt(LINE *l1, LINE *l2);
-static bool line_intersect(LINE *l1, LINE *l2);
-static bool line_parallel(LINE *l1, LINE *l2);
-static bool line_vertical(LINE *line);
-static double lseg_dt(LSEG *l1, LSEG *l2);
-static void make_bound_box(POLYGON *poly);
-static PATH *path_copy(PATH *path);
-static bool plist_same(int npts, Point p1[], Point p2[]);
-static Point *point_construct(double x, double y);
-static Point *point_copy(Point *pt);
-static int single_decode(char *str, float8 *x, char **ss);
-static int single_encode(float8 x, char *str);
-static int pair_decode(char *str, float8 *x, float8 *y, char **s);
-static int pair_encode(float8 x, float8 y, char *str);
-static int pair_count(char *s, char delim);
-static int path_decode(int opentype, int npts, char *str, int *isopen, char **ss, Point *p);
-static char *path_encode( bool closed, int npts, Point *pt);
-static void statlseg_construct(LSEG *lseg, Point *pt1, Point *pt2);
-static double box_ar(BOX *box);
-static Point *interpt_sl(LSEG *lseg, LINE *line);
-static LINE *line_construct_pp(Point *pt1, Point *pt2);
+static int point_inside(Point * p, int npts, Point plist[]);
+static int lseg_crossing(double x, double y, double px, double py);
+static BOX *box_construct(double x1, double x2, double y1, double y2);
+static BOX *box_copy(BOX * box);
+static BOX *box_fill(BOX * result, double x1, double x2, double y1, double y2);
+static double box_ht(BOX * box);
+static double box_wd(BOX * box);
+static double circle_ar(CIRCLE * circle);
+static CIRCLE *circle_copy(CIRCLE * circle);
+static LINE *line_construct_pm(Point * pt, double m);
+static bool line_horizontal(LINE * line);
+static Point *line_interpt(LINE * l1, LINE * l2);
+static bool line_intersect(LINE * l1, LINE * l2);
+static bool line_parallel(LINE * l1, LINE * l2);
+static bool line_vertical(LINE * line);
+static double lseg_dt(LSEG * l1, LSEG * l2);
+static void make_bound_box(POLYGON * poly);
+static PATH *path_copy(PATH * path);
+static bool plist_same(int npts, Point p1[], Point p2[]);
+static Point *point_construct(double x, double y);
+static Point *point_copy(Point * pt);
+static int single_decode(char *str, float8 * x, char **ss);
+static int single_encode(float8 x, char *str);
+static int pair_decode(char *str, float8 * x, float8 * y, char **s);
+static int pair_encode(float8 x, float8 y, char *str);
+static int pair_count(char *s, char delim);
+static int path_decode(int opentype, int npts, char *str, int *isopen, char **ss, Point * p);
+static char *path_encode(bool closed, int npts, Point * pt);
+static void statlseg_construct(LSEG * lseg, Point * pt1, Point * pt2);
+static double box_ar(BOX * box);
+static Point *interpt_sl(LSEG * lseg, LINE * line);
+static LINE *line_construct_pp(Point * pt1, Point * pt2);
/*
@@ -68,203 +68,248 @@ static LINE *line_construct_pp(Point *pt1, Point *pt2);
* LDELIM_EP, RDELIM_EP are left and right delimiters for paths with endpoints.
*/
-#define LDELIM '('
-#define RDELIM ')'
-#define DELIM ','
-#define LDELIM_EP '['
-#define RDELIM_EP ']'
-#define LDELIM_C '<'
-#define RDELIM_C '>'
+#define LDELIM '('
+#define RDELIM ')'
+#define DELIM ','
+#define LDELIM_EP '['
+#define RDELIM_EP ']'
+#define LDELIM_C '<'
+#define RDELIM_C '>'
/* Maximum number of output digits printed */
#define P_MAXDIG DBL_DIG
#define P_MAXLEN (2*(P_MAXDIG+7)+1)
-static int digits8 = P_MAXDIG;
+static int digits8 = P_MAXDIG;
/*
* Geometric data types are composed of points.
* This code tries to support a common format throughout the data types,
- * to allow for more predictable usage and data type conversion.
+ * to allow for more predictable usage and data type conversion.
* The fundamental unit is the point. Other units are line segments,
- * open paths, boxes, closed paths, and polygons (which should be considered
- * non-intersecting closed paths).
+ * open paths, boxes, closed paths, and polygons (which should be considered
+ * non-intersecting closed paths).
*
* Data representation is as follows:
- * point: (x,y)
- * line segment: [(x1,y1),(x2,y2)]
- * box: (x1,y1),(x2,y2)
- * open path: [(x1,y1),...,(xn,yn)]
- * closed path: ((x1,y1),...,(xn,yn))
- * polygon: ((x1,y1),...,(xn,yn))
+ * point: (x,y)
+ * line segment: [(x1,y1),(x2,y2)]
+ * box: (x1,y1),(x2,y2)
+ * open path: [(x1,y1),...,(xn,yn)]
+ * closed path: ((x1,y1),...,(xn,yn))
+ * polygon: ((x1,y1),...,(xn,yn))
*
* For boxes, the points are opposite corners with the first point at the top right.
* For closed paths and polygons, the points should be reordered to allow
- * fast and correct equality comparisons.
+ * fast and correct equality comparisons.
*
* XXX perhaps points in complex shapes should be reordered internally
- * to allow faster internal operations, but should keep track of input order
- * and restore that order for text output - tgl 97/01/16
+ * to allow faster internal operations, but should keep track of input order
+ * and restore that order for text output - tgl 97/01/16
*/
-static int single_decode(char *str, float8 *x, char **s)
+static int
+single_decode(char *str, float8 * x, char **s)
{
- char *cp;
+ char *cp;
- if (!PointerIsValid(str))
- return(FALSE);
+ if (!PointerIsValid(str))
+ return (FALSE);
- while (isspace( *str)) str++;
- *x = strtod( str, &cp);
+ while (isspace(*str))
+ str++;
+ *x = strtod(str, &cp);
#ifdef GEODEBUG
-fprintf( stderr, "single_decode- (%x) try decoding %s to %g\n", (cp-str), str, *x);
+ fprintf(stderr, "single_decode- (%x) try decoding %s to %g\n", (cp - str), str, *x);
#endif
- if (cp <= str) return(FALSE);
- while (isspace( *cp)) cp++;
-
- if (s != NULL) *s = cp;
+ if (cp <= str)
+ return (FALSE);
+ while (isspace(*cp))
+ cp++;
- return(TRUE);
-} /* single_decode() */
+ if (s != NULL)
+ *s = cp;
-static int single_encode(float8 x, char *str)
-{
- sprintf(str, "%.*g", digits8, x);
- return(TRUE);
-} /* single_encode() */
+ return (TRUE);
+} /* single_decode() */
-static int pair_decode(char *str, float8 *x, float8 *y, char **s)
+static int
+single_encode(float8 x, char *str)
{
- int has_delim;
- char *cp;
-
- if (!PointerIsValid(str))
- return(FALSE);
-
- while (isspace( *str)) str++;
- if ((has_delim = (*str == LDELIM))) str++;
+ sprintf(str, "%.*g", digits8, x);
+ return (TRUE);
+} /* single_encode() */
- while (isspace( *str)) str++;
- *x = strtod( str, &cp);
- if (cp <= str) return(FALSE);
- while (isspace( *cp)) cp++;
- if (*cp++ != DELIM) return(FALSE);
- while (isspace( *cp)) cp++;
- *y = strtod( cp, &str);
- if (str <= cp) return(FALSE);
- while (isspace( *str)) str++;
- if (has_delim) {
- if (*str != RDELIM) return(FALSE);
- str++;
- while (isspace( *str)) str++;
- }
- if (s != NULL) *s = str;
+static int
+pair_decode(char *str, float8 * x, float8 * y, char **s)
+{
+ int has_delim;
+ char *cp;
+
+ if (!PointerIsValid(str))
+ return (FALSE);
+
+ while (isspace(*str))
+ str++;
+ if ((has_delim = (*str == LDELIM)))
+ str++;
+
+ while (isspace(*str))
+ str++;
+ *x = strtod(str, &cp);
+ if (cp <= str)
+ return (FALSE);
+ while (isspace(*cp))
+ cp++;
+ if (*cp++ != DELIM)
+ return (FALSE);
+ while (isspace(*cp))
+ cp++;
+ *y = strtod(cp, &str);
+ if (str <= cp)
+ return (FALSE);
+ while (isspace(*str))
+ str++;
+ if (has_delim)
+ {
+ if (*str != RDELIM)
+ return (FALSE);
+ str++;
+ while (isspace(*str))
+ str++;
+ }
+ if (s != NULL)
+ *s = str;
- return(TRUE);
+ return (TRUE);
}
-static int pair_encode(float8 x, float8 y, char *str)
+static int
+pair_encode(float8 x, float8 y, char *str)
{
- sprintf(str, "%.*g,%.*g", digits8, x, digits8, y);
- return(TRUE);
+ sprintf(str, "%.*g,%.*g", digits8, x, digits8, y);
+ return (TRUE);
}
-static int path_decode(int opentype, int npts, char *str, int *isopen, char **ss, Point *p)
-{
- int depth = 0;
- char *s, *cp;
- int i;
-
- s = str;
- while (isspace( *s)) s++;
- if ((*isopen = (*s == LDELIM_EP))) {
- /* no open delimiter allowed? */
- if (! opentype) return(FALSE);
- depth++;
- s++;
- while (isspace( *s)) s++;
+static int
+path_decode(int opentype, int npts, char *str, int *isopen, char **ss, Point * p)
+{
+ int depth = 0;
+ char *s,
+ *cp;
+ int i;
+
+ s = str;
+ while (isspace(*s))
+ s++;
+ if ((*isopen = (*s == LDELIM_EP)))
+ {
+ /* no open delimiter allowed? */
+ if (!opentype)
+ return (FALSE);
+ depth++;
+ s++;
+ while (isspace(*s))
+ s++;
- } else if (*s == LDELIM) {
- cp = (s+1);
- while (isspace( *cp)) cp++;
- if (*cp == LDELIM) {
- /* nested delimiters with only one point? */
- if (npts <= 1) return(FALSE);
- depth++;
- s = cp;
- } else if (strrchr( s, LDELIM) == s) {
- depth++;
- s = cp;
}
- }
-
- for (i = 0; i < npts; i++) {
- if (! pair_decode( s, &(p->x), &(p->y), &s))
- return(FALSE);
+ else if (*s == LDELIM)
+ {
+ cp = (s + 1);
+ while (isspace(*cp))
+ cp++;
+ if (*cp == LDELIM)
+ {
+ /* nested delimiters with only one point? */
+ if (npts <= 1)
+ return (FALSE);
+ depth++;
+ s = cp;
+ }
+ else if (strrchr(s, LDELIM) == s)
+ {
+ depth++;
+ s = cp;
+ }
+ }
- if (*s == DELIM) s++;
- p++;
- }
+ for (i = 0; i < npts; i++)
+ {
+ if (!pair_decode(s, &(p->x), &(p->y), &s))
+ return (FALSE);
- while (depth > 0) {
- if ((*s == RDELIM)
- || ((*s == RDELIM_EP) && (*isopen) && (depth == 1))) {
- depth--;
- s++;
- while (isspace( *s)) s++;
- } else {
- return(FALSE);
+ if (*s == DELIM)
+ s++;
+ p++;
}
- }
- *ss = s;
- return(TRUE);
-} /* path_decode() */
+ while (depth > 0)
+ {
+ if ((*s == RDELIM)
+ || ((*s == RDELIM_EP) && (*isopen) && (depth == 1)))
+ {
+ depth--;
+ s++;
+ while (isspace(*s))
+ s++;
+ }
+ else
+ {
+ return (FALSE);
+ }
+ }
+ *ss = s;
+
+ return (TRUE);
+} /* path_decode() */
+
+static char *
+path_encode(bool closed, int npts, Point * pt)
+{
+ char *result = PALLOC(npts * (P_MAXLEN + 3) + 2);
+
+ char *cp;
+ int i;
+
+ cp = result;
+ switch (closed)
+ {
+ case TRUE:
+ *cp++ = LDELIM;
+ break;
+ case FALSE:
+ *cp++ = LDELIM_EP;
+ break;
+ default:
+ break;
+ }
-static char *path_encode( bool closed, int npts, Point *pt)
-{
- char *result = PALLOC(npts*(P_MAXLEN+3)+2);
+ for (i = 0; i < npts; i++)
+ {
+ *cp++ = LDELIM;
+ if (!pair_encode(pt->x, pt->y, cp))
+ elog(WARN, "Unable to format path", NULL);
+ cp += strlen(cp);
+ *cp++ = RDELIM;
+ *cp++ = DELIM;
+ pt++;
+ }
+ cp--;
+ switch (closed)
+ {
+ case TRUE:
+ *cp++ = RDELIM;
+ break;
+ case FALSE:
+ *cp++ = RDELIM_EP;
+ break;
+ default:
+ break;
+ }
+ *cp = '\0';
- char *cp;
- int i;
-
- cp = result;
- switch (closed) {
- case TRUE:
- *cp++ = LDELIM;
- break;
- case FALSE:
- *cp++ = LDELIM_EP;
- break;
- default:
- break;
- }
-
- for (i = 0; i < npts; i++) {
- *cp++ = LDELIM;
- if (! pair_encode( pt->x, pt->y, cp))
- elog (WARN, "Unable to format path", NULL);
- cp += strlen(cp);
- *cp++ = RDELIM;
- *cp++ = DELIM;
- pt++;
- }
- cp--;
- switch (closed) {
- case TRUE:
- *cp++ = RDELIM;
- break;
- case FALSE:
- *cp++ = RDELIM_EP;
- break;
- default:
- break;
- }
- *cp = '\0';
-
- return(result);
-} /* path_encode() */
+ return (result);
+} /* path_encode() */
/*-------------------------------------------------------------
* pair_count - count the number of points
@@ -273,20 +318,22 @@ static char *path_encode( bool closed, int npts, Point *pt)
* '(1,3,2,4)'
* require an odd number of delim characters in the string
*-------------------------------------------------------------*/
-static int pair_count(char *s, char delim)
+static int
+pair_count(char *s, char delim)
{
- int ndelim = 0;
+ int ndelim = 0;
- while ((s = strchr( s, delim)) != NULL) {
- ndelim++;
- s++;
- }
- return((ndelim % 2)? ((ndelim+1)/2): -1);
+ while ((s = strchr(s, delim)) != NULL)
+ {
+ ndelim++;
+ s++;
+ }
+ return ((ndelim % 2) ? ((ndelim + 1) / 2) : -1);
}
/***********************************************************************
**
- ** Routines for two-dimensional boxes.
+ ** Routines for two-dimensional boxes.
**
***********************************************************************/
@@ -294,716 +341,795 @@ static int pair_count(char *s, char delim)
* Formatting and conversion routines.
*---------------------------------------------------------*/
-/* box_in - convert a string to internal form.
+/* box_in - convert a string to internal form.
*
- * External format: (two corners of box)
- * "(f8, f8), (f8, f8)"
- * also supports the older style "(f8, f8, f8, f8)"
+ * External format: (two corners of box)
+ * "(f8, f8), (f8, f8)"
+ * also supports the older style "(f8, f8, f8, f8)"
*/
-BOX *box_in(char *str)
+BOX *
+box_in(char *str)
{
- BOX *box = PALLOCTYPE(BOX);
+ BOX *box = PALLOCTYPE(BOX);
- int isopen;
- char *s;
- double x, y;
+ int isopen;
+ char *s;
+ double x,
+ y;
- if (!PointerIsValid(str))
- elog (WARN," Bad (null) box external representation",NULL);
+ if (!PointerIsValid(str))
+ elog(WARN, " Bad (null) box external representation", NULL);
- if ((! path_decode(FALSE, 2, str, &isopen, &s, &(box->high)))
- || (*s != '\0'))
- elog (WARN, "Bad box external representation '%s'",str);
+ if ((!path_decode(FALSE, 2, str, &isopen, &s, &(box->high)))
+ || (*s != '\0'))
+ elog(WARN, "Bad box external representation '%s'", str);
- /* reorder corners if necessary... */
- if (box->high.x < box->low.x) {
- x = box->high.x;
- box->high.x = box->low.x;
- box->low.x = x;
- }
- if (box->high.y < box->low.y) {
- y = box->high.y;
- box->high.y = box->low.y;
- box->low.y = y;
- }
+ /* reorder corners if necessary... */
+ if (box->high.x < box->low.x)
+ {
+ x = box->high.x;
+ box->high.x = box->low.x;
+ box->low.x = x;
+ }
+ if (box->high.y < box->low.y)
+ {
+ y = box->high.y;
+ box->high.y = box->low.y;
+ box->low.y = y;
+ }
- return(box);
-} /* box_in() */
+ return (box);
+} /* box_in() */
-/* box_out - convert a box to external form.
+/* box_out - convert a box to external form.
*/
-char *box_out(BOX *box)
+char *
+box_out(BOX * box)
{
- if (!PointerIsValid(box))
- return(NULL);
+ if (!PointerIsValid(box))
+ return (NULL);
- return( path_encode( -1, 2, (Point *) &(box->high)));
-} /* box_out() */
+ return (path_encode(-1, 2, (Point *) & (box->high)));
+} /* box_out() */
-/* box_construct - fill in a new box.
+/* box_construct - fill in a new box.
*/
-static BOX *box_construct(double x1, double x2, double y1, double y2)
+static BOX *
+box_construct(double x1, double x2, double y1, double y2)
{
- BOX *result = PALLOCTYPE(BOX);
+ BOX *result = PALLOCTYPE(BOX);
- return( box_fill(result, x1, x2, y1, y2) );
+ return (box_fill(result, x1, x2, y1, y2));
}
-/* box_fill - fill in a static box
+/* box_fill - fill in a static box
*/
-static BOX *box_fill(BOX *result, double x1, double x2, double y1, double y2)
+static BOX *
+box_fill(BOX * result, double x1, double x2, double y1, double y2)
{
- if (x1 > x2) {
- result->high.x = x1;
- result->low.x = x2;
- } else {
- result->high.x = x2;
- result->low.x = x1;
- }
- if (y1 > y2) {
- result->high.y = y1;
- result->low.y = y2;
- } else {
- result->high.y = y2;
- result->low.y = y1;
- }
-
- return(result);
+ if (x1 > x2)
+ {
+ result->high.x = x1;
+ result->low.x = x2;
+ }
+ else
+ {
+ result->high.x = x2;
+ result->low.x = x1;
+ }
+ if (y1 > y2)
+ {
+ result->high.y = y1;
+ result->low.y = y2;
+ }
+ else
+ {
+ result->high.y = y2;
+ result->low.y = y1;
+ }
+
+ return (result);
}
-/* box_copy - copy a box
+/* box_copy - copy a box
*/
-static BOX *box_copy(BOX *box)
+static BOX *
+box_copy(BOX * box)
{
- BOX *result = PALLOCTYPE(BOX);
+ BOX *result = PALLOCTYPE(BOX);
- memmove((char *) result, (char *) box, sizeof(BOX));
-
- return(result);
+ memmove((char *) result, (char *) box, sizeof(BOX));
+
+ return (result);
}
/*----------------------------------------------------------
- * Relational operators for BOXes.
- * <, >, <=, >=, and == are based on box area.
+ * Relational operators for BOXes.
+ * <, >, <=, >=, and == are based on box area.
*---------------------------------------------------------*/
-/* box_same - are two boxes identical?
+/* box_same - are two boxes identical?
*/
-bool box_same(BOX *box1, BOX *box2)
+bool
+box_same(BOX * box1, BOX * box2)
{
- return((FPeq(box1->high.x,box2->high.x) && FPeq(box1->low.x,box2->low.x)) &&
- (FPeq(box1->high.y,box2->high.y) && FPeq(box1->low.y,box2->low.y)));
+ return ((FPeq(box1->high.x, box2->high.x) && FPeq(box1->low.x, box2->low.x)) &&
+ (FPeq(box1->high.y, box2->high.y) && FPeq(box1->low.y, box2->low.y)));
}
-/* box_overlap - does box1 overlap box2?
+/* box_overlap - does box1 overlap box2?
*/
-bool box_overlap(BOX *box1, BOX *box2)
+bool
+box_overlap(BOX * box1, BOX * box2)
{
- return(((FPge(box1->high.x,box2->high.x) && FPle(box1->low.x,box2->high.x)) ||
- (FPge(box2->high.x,box1->high.x) && FPle(box2->low.x,box1->high.x))) &&
- ((FPge(box1->high.y,box2->high.y) && FPle(box1->low.y,box2->high.y)) ||
- (FPge(box2->high.y,box1->high.y) && FPle(box2->low.y,box1->high.y))) );
+ return (((FPge(box1->high.x, box2->high.x) && FPle(box1->low.x, box2->high.x)) ||
+ (FPge(box2->high.x, box1->high.x) && FPle(box2->low.x, box1->high.x))) &&
+ ((FPge(box1->high.y, box2->high.y) && FPle(box1->low.y, box2->high.y)) ||
+ (FPge(box2->high.y, box1->high.y) && FPle(box2->low.y, box1->high.y))));
}
-/* box_overleft - is the right edge of box1 to the left of
- * the right edge of box2?
+/* box_overleft - is the right edge of box1 to the left of
+ * the right edge of box2?
*
- * This is "less than or equal" for the end of a time range,
- * when time ranges are stored as rectangles.
+ * This is "less than or equal" for the end of a time range,
+ * when time ranges are stored as rectangles.
*/
-bool box_overleft(BOX *box1, BOX *box2)
+bool
+box_overleft(BOX * box1, BOX * box2)
{
- return(FPle(box1->high.x,box2->high.x));
+ return (FPle(box1->high.x, box2->high.x));
}
-/* box_left - is box1 strictly left of box2?
+/* box_left - is box1 strictly left of box2?
*/
-bool box_left(BOX *box1, BOX *box2)
+bool
+box_left(BOX * box1, BOX * box2)
{
- return(FPlt(box1->high.x,box2->low.x));
+ return (FPlt(box1->high.x, box2->low.x));
}
-/* box_right - is box1 strictly right of box2?
+/* box_right - is box1 strictly right of box2?
*/
-bool box_right(BOX *box1, BOX *box2)
+bool
+box_right(BOX * box1, BOX * box2)
{
- return(FPgt(box1->low.x,box2->high.x));
+ return (FPgt(box1->low.x, box2->high.x));
}
-/* box_overright - is the left edge of box1 to the right of
- * the left edge of box2?
+/* box_overright - is the left edge of box1 to the right of
+ * the left edge of box2?
*
- * This is "greater than or equal" for time ranges, when time ranges
- * are stored as rectangles.
+ * This is "greater than or equal" for time ranges, when time ranges
+ * are stored as rectangles.
*/
-bool box_overright(BOX *box1, BOX *box2)
+bool
+box_overright(BOX * box1, BOX * box2)
{
- return(box1->low.x >= box2->low.x);
+ return (box1->low.x >= box2->low.x);
}
-/* box_contained - is box1 contained by box2?
+/* box_contained - is box1 contained by box2?
*/
-bool box_contained(BOX *box1, BOX *box2)
+bool
+box_contained(BOX * box1, BOX * box2)
{
- return((FPle(box1->high.x,box2->high.x) && FPge(box1->low.x,box2->low.x)) &&
- (FPle(box1->high.y,box2->high.y) && FPge(box1->low.y,box2->low.y)));
+ return ((FPle(box1->high.x, box2->high.x) && FPge(box1->low.x, box2->low.x)) &&
+ (FPle(box1->high.y, box2->high.y) && FPge(box1->low.y, box2->low.y)));
}
-/* box_contain - does box1 contain box2?
+/* box_contain - does box1 contain box2?
*/
-bool box_contain(BOX *box1, BOX *box2)
+bool
+box_contain(BOX * box1, BOX * box2)
{
- return((FPge(box1->high.x,box2->high.x) && FPle(box1->low.x,box2->low.x) &&
- FPge(box1->high.y,box2->high.y) && FPle(box1->low.y,box2->low.y)));
+ return ((FPge(box1->high.x, box2->high.x) && FPle(box1->low.x, box2->low.x) &&
+ FPge(box1->high.y, box2->high.y) && FPle(box1->low.y, box2->low.y)));
}
-/* box_positionop -
- * is box1 entirely {above,below} box2?
+/* box_positionop -
+ * is box1 entirely {above,below} box2?
*/
-bool box_below(BOX *box1, BOX *box2)
+bool
+box_below(BOX * box1, BOX * box2)
{
- return( FPle(box1->high.y,box2->low.y) );
+ return (FPle(box1->high.y, box2->low.y));
}
-bool box_above(BOX *box1, BOX *box2)
+bool
+box_above(BOX * box1, BOX * box2)
{
- return( FPge(box1->low.y,box2->high.y) );
+ return (FPge(box1->low.y, box2->high.y));
}
-/* box_relop - is area(box1) relop area(box2), within
- * our accuracy constraint?
+/* box_relop - is area(box1) relop area(box2), within
+ * our accuracy constraint?
*/
-bool box_lt(BOX *box1, BOX *box2)
+bool
+box_lt(BOX * box1, BOX * box2)
{
- return( FPlt(box_ar(box1), box_ar(box2)) );
+ return (FPlt(box_ar(box1), box_ar(box2)));
}
-bool box_gt(BOX *box1, BOX *box2)
+bool
+box_gt(BOX * box1, BOX * box2)
{
- return( FPgt(box_ar(box1), box_ar(box2)) );
+ return (FPgt(box_ar(box1), box_ar(box2)));
}
-bool box_eq(BOX *box1, BOX *box2)
+bool
+box_eq(BOX * box1, BOX * box2)
{
- return( FPeq(box_ar(box1), box_ar(box2)) );
+ return (FPeq(box_ar(box1), box_ar(box2)));
}
-bool box_le(BOX *box1, BOX *box2)
+bool
+box_le(BOX * box1, BOX * box2)
{
- return( FPle(box_ar(box1), box_ar(box2)) );
+ return (FPle(box_ar(box1), box_ar(box2)));
}
-bool box_ge(BOX *box1, BOX *box2)
+bool
+box_ge(BOX * box1, BOX * box2)
{
- return( FPge(box_ar(box1), box_ar(box2)) );
+ return (FPge(box_ar(box1), box_ar(box2)));
}
/*----------------------------------------------------------
- * "Arithmetic" operators on boxes.
- * box_foo returns foo as an object (pointer) that
+ * "Arithmetic" operators on boxes.
+ * box_foo returns foo as an object (pointer) that
can be passed between languages.
- * box_xx is an internal routine which returns the
- * actual value (and cannot be handed back to
- * LISP).
+ * box_xx is an internal routine which returns the
+ * actual value (and cannot be handed back to
+ * LISP).
*---------------------------------------------------------*/
-/* box_area - returns the area of the box.
+/* box_area - returns the area of the box.
*/
-double *box_area(BOX *box)
+double *
+box_area(BOX * box)
{
- double *result = PALLOCTYPE(double);
+ double *result = PALLOCTYPE(double);
- *result = box_wd(box) * box_ht(box);
-
- return(result);
+ *result = box_wd(box) * box_ht(box);
+
+ return (result);
}
-/* box_width - returns the width of the box
- * (horizontal magnitude).
+/* box_width - returns the width of the box
+ * (horizontal magnitude).
*/
-double *box_width(BOX *box)
+double *
+box_width(BOX * box)
{
- double *result = PALLOCTYPE(double);
+ double *result = PALLOCTYPE(double);
+
+ *result = box->high.x - box->low.x;
- *result = box->high.x - box->low.x;
-
- return(result);
-} /* box_width() */
+ return (result);
+} /* box_width() */
-/* box_height - returns the height of the box
- * (vertical magnitude).
+/* box_height - returns the height of the box
+ * (vertical magnitude).
*/
-double *box_height(BOX *box)
+double *
+box_height(BOX * box)
{
- double *result = PALLOCTYPE(double);
+ double *result = PALLOCTYPE(double);
+
+ *result = box->high.y - box->low.y;
- *result = box->high.y - box->low.y;
-
- return(result);
+ return (result);
}
-/* box_distance - returns the distance between the
- * center points of two boxes.
+/* box_distance - returns the distance between the
+ * center points of two boxes.
*/
-double *box_distance(BOX *box1, BOX *box2)
+double *
+box_distance(BOX * box1, BOX * box2)
{
- double *result = PALLOCTYPE(double);
- Point *a, *b;
-
- a = box_center(box1);
- b = box_center(box2);
- *result = HYPOT(a->x - b->x, a->y - b->y);
-
- PFREE(a);
- PFREE(b);
- return(result);
+ double *result = PALLOCTYPE(double);
+ Point *a,
+ *b;
+
+ a = box_center(box1);
+ b = box_center(box2);
+ *result = HYPOT(a->x - b->x, a->y - b->y);
+
+ PFREE(a);
+ PFREE(b);
+ return (result);
}
-/* box_center - returns the center point of the box.
+/* box_center - returns the center point of the box.
*/
-Point *box_center(BOX *box)
+Point *
+box_center(BOX * box)
{
- Point *result = PALLOCTYPE(Point);
+ Point *result = PALLOCTYPE(Point);
- result->x = (box->high.x + box->low.x) / 2.0;
- result->y = (box->high.y + box->low.y) / 2.0;
-
- return(result);
+ result->x = (box->high.x + box->low.x) / 2.0;
+ result->y = (box->high.y + box->low.y) / 2.0;
+
+ return (result);
}
-/* box_ar - returns the area of the box.
+/* box_ar - returns the area of the box.
*/
-static double box_ar(BOX *box)
+static double
+box_ar(BOX * box)
{
- return( box_wd(box) * box_ht(box) );
+ return (box_wd(box) * box_ht(box));
}
-/* box_wd - returns the width (length) of the box
- * (horizontal magnitude).
+/* box_wd - returns the width (length) of the box
+ * (horizontal magnitude).
*/
-static double box_wd(BOX *box)
+static double
+box_wd(BOX * box)
{
- return( box->high.x - box->low.x );
+ return (box->high.x - box->low.x);
}
-/* box_ht - returns the height of the box
- * (vertical magnitude).
+/* box_ht - returns the height of the box
+ * (vertical magnitude).
*/
-static double box_ht(BOX *box)
+static double
+box_ht(BOX * box)
{
- return( box->high.y - box->low.y );
+ return (box->high.y - box->low.y);
}
-/* box_dt - returns the distance between the
- * center points of two boxes.
+/* box_dt - returns the distance between the
+ * center points of two boxes.
*/
#ifdef NOT_USED
-static double box_dt(BOX *box1, BOX *box2)
-{
- double result;
- Point *a, *b;
-
- a = box_center(box1);
- b = box_center(box2);
- result = HYPOT(a->x - b->x, a->y - b->y);
-
- PFREE(a);
- PFREE(b);
- return(result);
+static double
+box_dt(BOX * box1, BOX * box2)
+{
+ double result;
+ Point *a,
+ *b;
+
+ a = box_center(box1);
+ b = box_center(box2);
+ result = HYPOT(a->x - b->x, a->y - b->y);
+
+ PFREE(a);
+ PFREE(b);
+ return (result);
}
+
#endif
/*----------------------------------------------------------
- * Funky operations.
+ * Funky operations.
*---------------------------------------------------------*/
-/* box_intersect -
- * returns the overlapping portion of two boxes,
- * or NULL if they do not intersect.
+/* box_intersect -
+ * returns the overlapping portion of two boxes,
+ * or NULL if they do not intersect.
*/
-BOX *box_intersect(BOX *box1, BOX *box2)
+BOX *
+box_intersect(BOX * box1, BOX * box2)
{
- BOX *result;
+ BOX *result;
+
+ if (!box_overlap(box1, box2))
+ return (NULL);
- if (! box_overlap(box1,box2))
- return(NULL);
+ result = PALLOCTYPE(BOX);
- result = PALLOCTYPE(BOX);
+ result->high.x = Min(box1->high.x, box2->high.x);
+ result->low.x = Max(box1->low.x, box2->low.x);
+ result->high.y = Min(box1->high.y, box2->high.y);
+ result->low.y = Max(box1->low.y, box2->low.y);
- result->high.x = Min(box1->high.x, box2->high.x);
- result->low.x = Max(box1->low.x, box2->low.x);
- result->high.y = Min(box1->high.y, box2->high.y);
- result->low.y = Max(box1->low.y, box2->low.y);
-
- return(result);
+ return (result);
}
-/* box_diagonal -
- * returns a line segment which happens to be the
- * positive-slope diagonal of "box".
- * provided, of course, we have LSEGs.
+/* box_diagonal -
+ * returns a line segment which happens to be the
+ * positive-slope diagonal of "box".
+ * provided, of course, we have LSEGs.
*/
-LSEG *box_diagonal(BOX *box)
+LSEG *
+box_diagonal(BOX * box)
{
- Point p1, p2;
-
- p1.x = box->high.x;
- p1.y = box->high.y;
- p2.x = box->low.x;
- p2.y = box->low.y;
- return( lseg_construct( &p1, &p2 ) );
-
+ Point p1,
+ p2;
+
+ p1.x = box->high.x;
+ p1.y = box->high.y;
+ p2.x = box->low.x;
+ p2.y = box->low.y;
+ return (lseg_construct(&p1, &p2));
+
}
/***********************************************************************
**
- ** Routines for 2D lines.
- ** Lines are not intended to be used as ADTs per se,
- ** but their ops are useful tools for other ADT ops. Thus,
- ** there are few relops.
+ ** Routines for 2D lines.
+ ** Lines are not intended to be used as ADTs per se,
+ ** but their ops are useful tools for other ADT ops. Thus,
+ ** there are few relops.
**
***********************************************************************/
/*----------------------------------------------------------
- * Conversion routines from one line formula to internal.
- * Internal form: Ax+By+C=0
+ * Conversion routines from one line formula to internal.
+ * Internal form: Ax+By+C=0
*---------------------------------------------------------*/
-static LINE * /* point-slope */
-line_construct_pm(Point *pt, double m)
+static LINE * /* point-slope */
+line_construct_pm(Point * pt, double m)
{
- LINE *result = PALLOCTYPE(LINE);
+ LINE *result = PALLOCTYPE(LINE);
- /* use "mx - y + yinter = 0" */
- result->A = m;
- result->B = -1.0;
- result->C = pt->y - m * pt->x;
+ /* use "mx - y + yinter = 0" */
+ result->A = m;
+ result->B = -1.0;
+ result->C = pt->y - m * pt->x;
- result->m = m;
+ result->m = m;
- return(result);
-} /* line_construct_pm() */
+ return (result);
+} /* line_construct_pm() */
-static LINE * /* two points */
-line_construct_pp(Point *pt1, Point *pt2)
+static LINE * /* two points */
+line_construct_pp(Point * pt1, Point * pt2)
{
- LINE *result = PALLOCTYPE(LINE);
+ LINE *result = PALLOCTYPE(LINE);
- if (FPeq(pt1->x, pt2->x)) { /* vertical */
- /* use "x = C" */
- result->A = -1;
- result->B = 0;
- result->C = pt1->x;
+ if (FPeq(pt1->x, pt2->x))
+ { /* vertical */
+ /* use "x = C" */
+ result->A = -1;
+ result->B = 0;
+ result->C = pt1->x;
#ifdef GEODEBUG
-printf( "line_construct_pp- line is vertical\n");
+ printf("line_construct_pp- line is vertical\n");
#endif
- result->m = DBL_MAX;
+ result->m = DBL_MAX;
- } else if (FPeq(pt1->y, pt2->y)) { /* horizontal */
- /* use "x = C" */
- result->A = 0;
- result->B = -1;
- result->C = pt1->y;
+ }
+ else if (FPeq(pt1->y, pt2->y))
+ { /* horizontal */
+ /* use "x = C" */
+ result->A = 0;
+ result->B = -1;
+ result->C = pt1->y;
#ifdef GEODEBUG
-printf( "line_construct_pp- line is horizontal\n");
+ printf("line_construct_pp- line is horizontal\n");
#endif
- result->m = 0.0;
+ result->m = 0.0;
- } else {
- /* use "mx - y + yinter = 0" */
+ }
+ else
+ {
+ /* use "mx - y + yinter = 0" */
#if FALSE
- result->A = (pt1->y - pt2->y) / (pt1->x - pt2->x);
+ result->A = (pt1->y - pt2->y) / (pt1->x - pt2->x);
#endif
- result->A = (pt2->y - pt1->y) / (pt2->x - pt1->x);
- result->B = -1.0;
- result->C = pt1->y - result->A * pt1->x;
+ result->A = (pt2->y - pt1->y) / (pt2->x - pt1->x);
+ result->B = -1.0;
+ result->C = pt1->y - result->A * pt1->x;
#ifdef GEODEBUG
-printf( "line_construct_pp- line is neither vertical nor horizontal (diffs x=%.*g, y=%.*g\n",
- digits8, (pt2->x - pt1->x), digits8, (pt2->y - pt1->y));
+ printf("line_construct_pp- line is neither vertical nor horizontal (diffs x=%.*g, y=%.*g\n",
+ digits8, (pt2->x - pt1->x), digits8, (pt2->y - pt1->y));
#endif
- result->m = result->A;
- }
- return(result);
-} /* line_construct_pp() */
+ result->m = result->A;
+ }
+ return (result);
+} /* line_construct_pp() */
/*----------------------------------------------------------
- * Relative position routines.
+ * Relative position routines.
*---------------------------------------------------------*/
-static bool line_intersect(LINE *l1, LINE *l2)
+static bool
+line_intersect(LINE * l1, LINE * l2)
{
- return( ! line_parallel(l1, l2) );
+ return (!line_parallel(l1, l2));
}
-static bool line_parallel(LINE *l1, LINE *l2)
+static bool
+line_parallel(LINE * l1, LINE * l2)
{
#if FALSE
- return( FPeq(l1->m, l2->m) );
+ return (FPeq(l1->m, l2->m));
#endif
- if (FPzero(l1->B)) {
- return(FPzero(l2->B));
- }
+ if (FPzero(l1->B))
+ {
+ return (FPzero(l2->B));
+ }
- return(FPeq(l2->A, l1->A*(l2->B / l1->B)));
-} /* line_parallel() */
+ return (FPeq(l2->A, l1->A * (l2->B / l1->B)));
+} /* line_parallel() */
#ifdef NOT_USED
-bool line_perp(LINE *l1, LINE *l2)
+bool
+line_perp(LINE * l1, LINE * l2)
{
#if FALSE
- if (l1->m)
- return( FPeq(l2->m / l1->m, -1.0) );
- else if (l2->m)
- return( FPeq(l1->m / l2->m, -1.0) );
+ if (l1->m)
+ return (FPeq(l2->m / l1->m, -1.0));
+ else if (l2->m)
+ return (FPeq(l1->m / l2->m, -1.0));
#endif
- if (FPzero(l1->A)) {
- return( FPzero(l2->B) );
- } else if (FPzero(l1->B)) {
- return( FPzero(l2->A) );
- }
-
- return( FPeq(((l1->A * l2->B) / (l1->B * l2->A)), -1.0) );
-} /* line_perp() */
+ if (FPzero(l1->A))
+ {
+ return (FPzero(l2->B));
+ }
+ else if (FPzero(l1->B))
+ {
+ return (FPzero(l2->A));
+ }
+
+ return (FPeq(((l1->A * l2->B) / (l1->B * l2->A)), -1.0));
+} /* line_perp() */
+
#endif
-static bool line_vertical(LINE *line)
+static bool
+line_vertical(LINE * line)
{
#if FALSE
- return( FPeq(line->A, -1.0) && FPzero(line->B) );
+ return (FPeq(line->A, -1.0) && FPzero(line->B));
#endif
- return( FPzero(line->B) );
-} /* line_vertical() */
+ return (FPzero(line->B));
+} /* line_vertical() */
-static bool line_horizontal(LINE *line)
+static bool
+line_horizontal(LINE * line)
{
#if FALSE
- return( FPzero(line->m) );
+ return (FPzero(line->m));
#endif
- return( FPzero(line->A) );
-} /* line_horizontal() */
+ return (FPzero(line->A));
+} /* line_horizontal() */
#ifdef NOT_USED
-bool line_eq(LINE *l1, LINE *l2)
-{
- double k;
-
- if (! FPzero(l2->A))
- k = l1->A / l2->A;
- else if (! FPzero(l2->B))
- k = l1->B / l2->B;
- else if (! FPzero(l2->C))
- k = l1->C / l2->C;
- else
- k = 1.0;
-
- return( FPeq(l1->A, k * l2->A) &&
- FPeq(l1->B, k * l2->B) &&
- FPeq(l1->C, k * l2->C) );
+bool
+line_eq(LINE * l1, LINE * l2)
+{
+ double k;
+
+ if (!FPzero(l2->A))
+ k = l1->A / l2->A;
+ else if (!FPzero(l2->B))
+ k = l1->B / l2->B;
+ else if (!FPzero(l2->C))
+ k = l1->C / l2->C;
+ else
+ k = 1.0;
+
+ return (FPeq(l1->A, k * l2->A) &&
+ FPeq(l1->B, k * l2->B) &&
+ FPeq(l1->C, k * l2->C));
}
+
#endif
/*----------------------------------------------------------
- * Line arithmetic routines.
+ * Line arithmetic routines.
*---------------------------------------------------------*/
-double * /* distance between l1, l2 */
-line_distance(LINE *l1, LINE *l2)
-{
- double *result = PALLOCTYPE(double);
- Point *tmp;
-
- if (line_intersect(l1, l2)) {
- *result = 0.0;
- return(result);
- }
- if (line_vertical(l1))
- *result = fabs(l1->C - l2->C);
- else {
- tmp = point_construct(0.0, l1->C);
- result = dist_pl(tmp, l2);
- PFREE(tmp);
- }
- return(result);
+double * /* distance between l1, l2 */
+line_distance(LINE * l1, LINE * l2)
+{
+ double *result = PALLOCTYPE(double);
+ Point *tmp;
+
+ if (line_intersect(l1, l2))
+ {
+ *result = 0.0;
+ return (result);
+ }
+ if (line_vertical(l1))
+ *result = fabs(l1->C - l2->C);
+ else
+ {
+ tmp = point_construct(0.0, l1->C);
+ result = dist_pl(tmp, l2);
+ PFREE(tmp);
+ }
+ return (result);
}
/* line_interpt()
* Point where two lines l1, l2 intersect (if any)
*/
-static Point *
-line_interpt(LINE *l1, LINE *l2)
+static Point *
+line_interpt(LINE * l1, LINE * l2)
{
- Point *result;
- double x, y;
-
- if (line_parallel(l1, l2))
- return(NULL);
+ Point *result;
+ double x,
+ y;
+
+ if (line_parallel(l1, l2))
+ return (NULL);
#if FALSE
- if (line_vertical(l1))
- result = point_construct(l2->m * l1->C + l2->C, l1->C);
- else if (line_vertical(l2))
- result = point_construct(l1->m * l2->C + l1->C, l2->C);
- else {
- x = (l1->C - l2->C) / (l2->A - l1->A);
- result = point_construct(x, l1->m * x + l1->C);
- }
+ if (line_vertical(l1))
+ result = point_construct(l2->m * l1->C + l2->C, l1->C);
+ else if (line_vertical(l2))
+ result = point_construct(l1->m * l2->C + l1->C, l2->C);
+ else
+ {
+ x = (l1->C - l2->C) / (l2->A - l1->A);
+ result = point_construct(x, l1->m * x + l1->C);
+ }
#endif
- if (line_vertical(l1)) {
+ if (line_vertical(l1))
+ {
#if FALSE
- x = l1->C;
- y = -((l2->A * x + l2->C) / l2->B);
+ x = l1->C;
+ y = -((l2->A * x + l2->C) / l2->B);
#endif
- x = l1->C;
- y = (l2->A * x + l2->C);
+ x = l1->C;
+ y = (l2->A * x + l2->C);
- } else if (line_vertical(l2)) {
+ }
+ else if (line_vertical(l2))
+ {
#if FALSE
- x = l2->C;
- y = -((l1->A * x + l1->C) / l1->B);
+ x = l2->C;
+ y = -((l1->A * x + l1->C) / l1->B);
#endif
- x = l2->C;
- y = (l1->A * x + l1->C);
+ x = l2->C;
+ y = (l1->A * x + l1->C);
- } else {
+ }
+ else
+ {
#if FALSE
- x = (l2->B * l1->C - l1->B * l2->C) / (l2->A * l1->B - l1->A * l2->B);
- y = -((l1->A * x + l1->C) / l1->B);
+ x = (l2->B * l1->C - l1->B * l2->C) / (l2->A * l1->B - l1->A * l2->B);
+ y = -((l1->A * x + l1->C) / l1->B);
#endif
- x = (l1->C - l2->C) / (l2->A - l1->A);
- y = (l1->A * x + l1->C);
- }
- result = point_construct(x, y);
+ x = (l1->C - l2->C) / (l2->A - l1->A);
+ y = (l1->A * x + l1->C);
+ }
+ result = point_construct(x, y);
#ifdef GEODEBUG
-printf( "line_interpt- lines are A=%.*g, B=%.*g, C=%.*g, A=%.*g, B=%.*g, C=%.*g\n",
- digits8, l1->A, digits8, l1->B, digits8, l1->C, digits8, l2->A, digits8, l2->B, digits8, l2->C);
-printf( "line_interpt- lines intersect at (%.*g,%.*g)\n", digits8, x, digits8, y);
+ printf("line_interpt- lines are A=%.*g, B=%.*g, C=%.*g, A=%.*g, B=%.*g, C=%.*g\n",
+ digits8, l1->A, digits8, l1->B, digits8, l1->C, digits8, l2->A, digits8, l2->B, digits8, l2->C);
+ printf("line_interpt- lines intersect at (%.*g,%.*g)\n", digits8, x, digits8, y);
#endif
- return(result);
-} /* line_interpt() */
+ return (result);
+} /* line_interpt() */
/***********************************************************************
**
- ** Routines for 2D paths (sequences of line segments, also
- ** called `polylines').
+ ** Routines for 2D paths (sequences of line segments, also
+ ** called `polylines').
**
- ** This is not a general package for geometric paths,
- ** which of course include polygons; the emphasis here
- ** is on (for example) usefulness in wire layout.
+ ** This is not a general package for geometric paths,
+ ** which of course include polygons; the emphasis here
+ ** is on (for example) usefulness in wire layout.
**
***********************************************************************/
/*----------------------------------------------------------
- * String to path / path to string conversion.
- * External format:
- * "((xcoord, ycoord),... )"
- * "[(xcoord, ycoord),... ]"
- * "(xcoord, ycoord),... "
- * "[xcoord, ycoord,... ]"
- * Also support older format:
- * "(closed, npts, xcoord, ycoord,... )"
+ * String to path / path to string conversion.
+ * External format:
+ * "((xcoord, ycoord),... )"
+ * "[(xcoord, ycoord),... ]"
+ * "(xcoord, ycoord),... "
+ * "[xcoord, ycoord,... ]"
+ * Also support older format:
+ * "(closed, npts, xcoord, ycoord,... )"
*---------------------------------------------------------*/
-PATH *path_in(char *str)
+PATH *
+path_in(char *str)
{
- PATH *path;
+ PATH *path;
- int isopen;
- char *s;
- int npts;
- int size;
- int depth = 0;
+ int isopen;
+ char *s;
+ int npts;
+ int size;
+ int depth = 0;
- if (!PointerIsValid(str))
- elog(WARN, "Bad (null) path external representation");
+ if (!PointerIsValid(str))
+ elog(WARN, "Bad (null) path external representation");
- if ((npts = pair_count(str, ',')) <= 0)
- elog(WARN, "Bad path external representation '%s'", str);
+ if ((npts = pair_count(str, ',')) <= 0)
+ elog(WARN, "Bad path external representation '%s'", str);
- s = str;
- while (isspace( *s)) s++;
+ s = str;
+ while (isspace(*s))
+ s++;
- /* skip single leading paren */
- if ((*s == LDELIM) && (strrchr( s, LDELIM) == s)) {
- s++;
- depth++;
- }
+ /* skip single leading paren */
+ if ((*s == LDELIM) && (strrchr(s, LDELIM) == s))
+ {
+ s++;
+ depth++;
+ }
- size = offsetof(PATH, p[0]) + (sizeof(path->p[0]) * npts);
- path = PALLOC(size);
+ size = offsetof(PATH, p[0]) + (sizeof(path->p[0]) * npts);
+ path = PALLOC(size);
- path->size = size;
- path->npts = npts;
+ path->size = size;
+ path->npts = npts;
- if ((!path_decode(TRUE, npts, s, &isopen, &s, &(path->p[0])))
- && (!((depth == 0) && (*s == '\0'))) && !((depth >= 1) && (*s == RDELIM)))
- elog (WARN, "Bad path external representation '%s'",str);
+ if ((!path_decode(TRUE, npts, s, &isopen, &s, &(path->p[0])))
+ && (!((depth == 0) && (*s == '\0'))) && !((depth >= 1) && (*s == RDELIM)))
+ elog(WARN, "Bad path external representation '%s'", str);
- path->closed = (! isopen);
+ path->closed = (!isopen);
- return(path);
-} /* path_in() */
+ return (path);
+} /* path_in() */
-char *path_out(PATH *path)
+char *
+path_out(PATH * path)
{
- if (!PointerIsValid(path))
- return NULL;
+ if (!PointerIsValid(path))
+ return NULL;
- return( path_encode( path->closed, path->npts, (Point *) &(path->p[0])));
-} /* path_out() */
+ return (path_encode(path->closed, path->npts, (Point *) & (path->p[0])));
+} /* path_out() */
/*----------------------------------------------------------
- * Relational operators.
- * These are based on the path cardinality,
- * as stupid as that sounds.
+ * Relational operators.
+ * These are based on the path cardinality,
+ * as stupid as that sounds.
*
- * Better relops and access methods coming soon.
+ * Better relops and access methods coming soon.
*---------------------------------------------------------*/
-bool path_n_lt(PATH *p1, PATH *p2)
+bool
+path_n_lt(PATH * p1, PATH * p2)
{
- return( (p1->npts < p2->npts ) );
+ return ((p1->npts < p2->npts));
}
-bool path_n_gt(PATH *p1, PATH *p2)
+bool
+path_n_gt(PATH * p1, PATH * p2)
{
- return( (p1->npts > p2->npts ) );
+ return ((p1->npts > p2->npts));
}
-bool path_n_eq(PATH *p1, PATH *p2)
+bool
+path_n_eq(PATH * p1, PATH * p2)
{
- return( (p1->npts == p2->npts) );
+ return ((p1->npts == p2->npts));
}
-bool path_n_le(PATH *p1, PATH *p2)
+bool
+path_n_le(PATH * p1, PATH * p2)
{
- return( (p1->npts <= p2->npts ) );
+ return ((p1->npts <= p2->npts));
}
-bool path_n_ge(PATH *p1, PATH *p2)
+bool
+path_n_ge(PATH * p1, PATH * p2)
{
- return( (p1->npts >= p2->npts ) );
+ return ((p1->npts >= p2->npts));
}
@@ -1012,1206 +1138,1350 @@ bool path_n_ge(PATH *p1, PATH *p2)
*---------------------------------------------------------*/
bool
-path_isclosed( PATH *path)
+path_isclosed(PATH * path)
{
- if (!PointerIsValid(path))
- return FALSE;
+ if (!PointerIsValid(path))
+ return FALSE;
- return(path->closed);
-} /* path_isclosed() */
+ return (path->closed);
+} /* path_isclosed() */
bool
-path_isopen( PATH *path)
+path_isopen(PATH * path)
{
- if (!PointerIsValid(path))
- return FALSE;
+ if (!PointerIsValid(path))
+ return FALSE;
- return(! path->closed);
-} /* path_isopen() */
+ return (!path->closed);
+} /* path_isopen() */
int4
-path_npoints( PATH *path)
+path_npoints(PATH * path)
{
- if (!PointerIsValid(path))
- return 0;
+ if (!PointerIsValid(path))
+ return 0;
- return(path->npts);
-} /* path_npoints() */
+ return (path->npts);
+} /* path_npoints() */
-PATH *
-path_close(PATH *path)
+PATH *
+path_close(PATH * path)
{
- PATH *result;
+ PATH *result;
- if (!PointerIsValid(path))
- return(NULL);
+ if (!PointerIsValid(path))
+ return (NULL);
- result = path_copy(path);
- result->closed = TRUE;
+ result = path_copy(path);
+ result->closed = TRUE;
- return(result);
-} /* path_close() */
+ return (result);
+} /* path_close() */
-PATH *
-path_open(PATH *path)
+PATH *
+path_open(PATH * path)
{
- PATH *result;
+ PATH *result;
- if (!PointerIsValid(path))
- return(NULL);
+ if (!PointerIsValid(path))
+ return (NULL);
- result = path_copy(path);
- result->closed = FALSE;
+ result = path_copy(path);
+ result->closed = FALSE;
- return(result);
-} /* path_open() */
+ return (result);
+} /* path_open() */
-PATH *
-path_copy(PATH *path)
+PATH *
+path_copy(PATH * path)
{
- PATH *result;
- int size;
+ PATH *result;
+ int size;
- size = offsetof(PATH, p[0]) + (sizeof(path->p[0]) * path->npts);
- result = PALLOC(size);
+ size = offsetof(PATH, p[0]) + (sizeof(path->p[0]) * path->npts);
+ result = PALLOC(size);
- memmove((char *) result, (char *) path, size);
- return(result);
-} /* path_copy() */
+ memmove((char *) result, (char *) path, size);
+ return (result);
+} /* path_copy() */
/* path_inter -
- * Does p1 intersect p2 at any point?
- * Use bounding boxes for a quick (O(n)) check, then do a
- * O(n^2) iterative edge check.
- */
-bool path_inter(PATH *p1, PATH *p2)
-{
- BOX b1, b2;
- int i, j;
- LSEG seg1, seg2;
-
- b1.high.x = b1.low.x = p1->p[0].x;
- b1.high.y = b1.low.y = p1->p[0].y;
- for (i = 1; i < p1->npts; i++) {
- b1.high.x = Max(p1->p[i].x, b1.high.x);
- b1.high.y = Max(p1->p[i].y, b1.high.y);
- b1.low.x = Min(p1->p[i].x, b1.low.x);
- b1.low.y = Min(p1->p[i].y, b1.low.y);
- }
- b2.high.x = b2.low.x = p2->p[0].x;
- b2.high.y = b2.low.y = p2->p[0].y;
- for (i = 1; i < p2->npts; i++) {
- b2.high.x = Max(p2->p[i].x, b2.high.x);
- b2.high.y = Max(p2->p[i].y, b2.high.y);
- b2.low.x = Min(p2->p[i].x, b2.low.x);
- b2.low.y = Min(p2->p[i].y, b2.low.y);
- }
- if (! box_overlap(&b1, &b2))
- return(0);
-
- /* pairwise check lseg intersections */
- for (i = 0; i < p1->npts - 1; i++) {
- for (j = 0; j < p2->npts - 1; j++) {
- statlseg_construct(&seg1, &p1->p[i], &p1->p[i+1]);
- statlseg_construct(&seg2, &p2->p[j], &p2->p[j+1]);
- if (lseg_intersect(&seg1, &seg2))
- return(1);
- }
- }
-
- /* if we dropped through, no two segs intersected */
- return(0);
+ * Does p1 intersect p2 at any point?
+ * Use bounding boxes for a quick (O(n)) check, then do a
+ * O(n^2) iterative edge check.
+ */
+bool
+path_inter(PATH * p1, PATH * p2)
+{
+ BOX b1,
+ b2;
+ int i,
+ j;
+ LSEG seg1,
+ seg2;
+
+ b1.high.x = b1.low.x = p1->p[0].x;
+ b1.high.y = b1.low.y = p1->p[0].y;
+ for (i = 1; i < p1->npts; i++)
+ {
+ b1.high.x = Max(p1->p[i].x, b1.high.x);
+ b1.high.y = Max(p1->p[i].y, b1.high.y);
+ b1.low.x = Min(p1->p[i].x, b1.low.x);
+ b1.low.y = Min(p1->p[i].y, b1.low.y);
+ }
+ b2.high.x = b2.low.x = p2->p[0].x;
+ b2.high.y = b2.low.y = p2->p[0].y;
+ for (i = 1; i < p2->npts; i++)
+ {
+ b2.high.x = Max(p2->p[i].x, b2.high.x);
+ b2.high.y = Max(p2->p[i].y, b2.high.y);
+ b2.low.x = Min(p2->p[i].x, b2.low.x);
+ b2.low.y = Min(p2->p[i].y, b2.low.y);
+ }
+ if (!box_overlap(&b1, &b2))
+ return (0);
+
+ /* pairwise check lseg intersections */
+ for (i = 0; i < p1->npts - 1; i++)
+ {
+ for (j = 0; j < p2->npts - 1; j++)
+ {
+ statlseg_construct(&seg1, &p1->p[i], &p1->p[i + 1]);
+ statlseg_construct(&seg2, &p2->p[j], &p2->p[j + 1]);
+ if (lseg_intersect(&seg1, &seg2))
+ return (1);
+ }
+ }
+
+ /* if we dropped through, no two segs intersected */
+ return (0);
}
/* this essentially does a cartesian product of the lsegs in the
two paths, and finds the min distance between any two lsegs */
-double *path_distance(PATH *p1, PATH *p2)
+double *
+path_distance(PATH * p1, PATH * p2)
{
- double *min = NULL, *tmp;
- int i,j;
- LSEG seg1, seg2;
+ double *min = NULL,
+ *tmp;
+ int i,
+ j;
+ LSEG seg1,
+ seg2;
/*
- statlseg_construct(&seg1, &p1->p[0], &p1->p[1]);
- statlseg_construct(&seg2, &p2->p[0], &p2->p[1]);
- min = lseg_distance(&seg1, &seg2);
+ statlseg_construct(&seg1, &p1->p[0], &p1->p[1]);
+ statlseg_construct(&seg2, &p2->p[0], &p2->p[1]);
+ min = lseg_distance(&seg1, &seg2);
*/
- for (i = 0; i < p1->npts - 1; i++)
- for (j = 0; j < p2->npts - 1; j++)
- {
- statlseg_construct(&seg1, &p1->p[i], &p1->p[i+1]);
- statlseg_construct(&seg2, &p2->p[j], &p2->p[j+1]);
-
- tmp = lseg_distance(&seg1, &seg2);
- if ((min == NULL) || (*min < *tmp)) {
- if (min != NULL) PFREE(min);
- min = tmp;
- } else {
- PFREE(tmp);
+ for (i = 0; i < p1->npts - 1; i++)
+ for (j = 0; j < p2->npts - 1; j++)
+ {
+ statlseg_construct(&seg1, &p1->p[i], &p1->p[i + 1]);
+ statlseg_construct(&seg2, &p2->p[j], &p2->p[j + 1]);
+
+ tmp = lseg_distance(&seg1, &seg2);
+ if ((min == NULL) || (*min < *tmp))
+ {
+ if (min != NULL)
+ PFREE(min);
+ min = tmp;
+ }
+ else
+ {
+ PFREE(tmp);
+ }
}
- }
- return(min);
+ return (min);
}
/*----------------------------------------------------------
- * "Arithmetic" operations.
+ * "Arithmetic" operations.
*---------------------------------------------------------*/
-double *path_length(PATH *path)
+double *
+path_length(PATH * path)
{
- double *result;
- int i;
+ double *result;
+ int i;
- result = PALLOCTYPE(double);
+ result = PALLOCTYPE(double);
- *result = 0;
- for (i = 0; i < (path->npts - 1); i++)
- *result += point_dt(&path->p[i], &path->p[i+1]);
+ *result = 0;
+ for (i = 0; i < (path->npts - 1); i++)
+ *result += point_dt(&path->p[i], &path->p[i + 1]);
- return(result);
-} /* path_length() */
+ return (result);
+} /* path_length() */
#ifdef NOT_USED
-double path_ln(PATH *path)
+double
+path_ln(PATH * path)
{
- double result;
- int i;
+ double result;
+ int i;
- result = 0;
- for (i = 0; i < (path->npts - 1); i++)
- result += point_dt(&path->p[i], &path->p[i+1]);
+ result = 0;
+ for (i = 0; i < (path->npts - 1); i++)
+ result += point_dt(&path->p[i], &path->p[i + 1]);
+
+ return (result);
+} /* path_ln() */
- return(result);
-} /* path_ln() */
#endif
/***********************************************************************
**
- ** Routines for 2D points.
+ ** Routines for 2D points.
**
***********************************************************************/
/*----------------------------------------------------------
- * String to point, point to string conversion.
- * External format:
- * "(x,y)"
- * "x,y"
+ * String to point, point to string conversion.
+ * External format:
+ * "(x,y)"
+ * "x,y"
*---------------------------------------------------------*/
-Point *
+Point *
point_in(char *str)
{
- Point *point;
+ Point *point;
+
+ double x,
+ y;
+ char *s;
- double x, y;
- char *s;
-
- if (! PointerIsValid( str))
- elog(WARN, "Bad (null) point external representation");
+ if (!PointerIsValid(str))
+ elog(WARN, "Bad (null) point external representation");
- if (! pair_decode( str, &x, &y, &s) || (strlen(s) > 0))
- elog (WARN, "Bad point external representation '%s'",str);
+ if (!pair_decode(str, &x, &y, &s) || (strlen(s) > 0))
+ elog(WARN, "Bad point external representation '%s'", str);
- point = PALLOCTYPE(Point);
+ point = PALLOCTYPE(Point);
- point->x = x;
- point->y = y;
+ point->x = x;
+ point->y = y;
- return(point);
-} /* point_in() */
+ return (point);
+} /* point_in() */
-char *
-point_out(Point *pt)
+char *
+point_out(Point * pt)
{
- if (! PointerIsValid(pt))
- return(NULL);
+ if (!PointerIsValid(pt))
+ return (NULL);
- return( path_encode( -1, 1, pt));
-} /* point_out() */
+ return (path_encode(-1, 1, pt));
+} /* point_out() */
-static Point *point_construct(double x, double y)
+static Point *
+point_construct(double x, double y)
{
- Point *result = PALLOCTYPE(Point);
+ Point *result = PALLOCTYPE(Point);
- result->x = x;
- result->y = y;
- return(result);
+ result->x = x;
+ result->y = y;
+ return (result);
}
-static Point *point_copy(Point *pt)
+static Point *
+point_copy(Point * pt)
{
- Point *result;
+ Point *result;
- if (! PointerIsValid( pt))
- return(NULL);
+ if (!PointerIsValid(pt))
+ return (NULL);
- result = PALLOCTYPE(Point);
+ result = PALLOCTYPE(Point);
- result->x = pt->x;
- result->y = pt->y;
- return(result);
+ result->x = pt->x;
+ result->y = pt->y;
+ return (result);
}
/*----------------------------------------------------------
- * Relational operators for Points.
- * Since we do have a sense of coordinates being
- * "equal" to a given accuracy (point_vert, point_horiz),
- * the other ops must preserve that sense. This means
- * that results may, strictly speaking, be a lie (unless
- * EPSILON = 0.0).
+ * Relational operators for Points.
+ * Since we do have a sense of coordinates being
+ * "equal" to a given accuracy (point_vert, point_horiz),
+ * the other ops must preserve that sense. This means
+ * that results may, strictly speaking, be a lie (unless
+ * EPSILON = 0.0).
*---------------------------------------------------------*/
-bool point_left(Point *pt1, Point *pt2)
+bool
+point_left(Point * pt1, Point * pt2)
{
- return( FPlt(pt1->x, pt2->x) );
+ return (FPlt(pt1->x, pt2->x));
}
-bool point_right(Point *pt1, Point *pt2)
+bool
+point_right(Point * pt1, Point * pt2)
{
- return( FPgt(pt1->x, pt2->x) );
+ return (FPgt(pt1->x, pt2->x));
}
-bool point_above(Point *pt1, Point *pt2)
+bool
+point_above(Point * pt1, Point * pt2)
{
- return( FPgt(pt1->y, pt2->y) );
+ return (FPgt(pt1->y, pt2->y));
}
-bool point_below(Point *pt1, Point *pt2)
+bool
+point_below(Point * pt1, Point * pt2)
{
- return( FPlt(pt1->y, pt2->y) );
+ return (FPlt(pt1->y, pt2->y));
}
-bool point_vert(Point *pt1, Point *pt2)
+bool
+point_vert(Point * pt1, Point * pt2)
{
- return( FPeq( pt1->x, pt2->x ) );
+ return (FPeq(pt1->x, pt2->x));
}
-bool point_horiz(Point *pt1, Point *pt2)
+bool
+point_horiz(Point * pt1, Point * pt2)
{
- return( FPeq( pt1->y, pt2->y ) );
+ return (FPeq(pt1->y, pt2->y));
}
-bool point_eq(Point *pt1, Point *pt2)
+bool
+point_eq(Point * pt1, Point * pt2)
{
- return( point_horiz(pt1, pt2) && point_vert(pt1, pt2) );
+ return (point_horiz(pt1, pt2) && point_vert(pt1, pt2));
}
/*----------------------------------------------------------
- * "Arithmetic" operators on points.
+ * "Arithmetic" operators on points.
*---------------------------------------------------------*/
-int32 pointdist(Point *p1, Point *p2)
+int32
+pointdist(Point * p1, Point * p2)
{
- int32 result;
-
- result = point_dt(p1, p2);
- return(result);
+ int32 result;
+
+ result = point_dt(p1, p2);
+ return (result);
}
-double *point_distance(Point *pt1, Point *pt2)
+double *
+point_distance(Point * pt1, Point * pt2)
{
- double *result = PALLOCTYPE(double);
+ double *result = PALLOCTYPE(double);
- *result = HYPOT( pt1->x - pt2->x, pt1->y - pt2->y );
- return(result);
+ *result = HYPOT(pt1->x - pt2->x, pt1->y - pt2->y);
+ return (result);
}
-double point_dt(Point *pt1, Point *pt2)
+double
+point_dt(Point * pt1, Point * pt2)
{
- return( HYPOT( pt1->x - pt2->x, pt1->y - pt2->y ) );
+ return (HYPOT(pt1->x - pt2->x, pt1->y - pt2->y));
}
-double *point_slope(Point *pt1, Point *pt2)
+double *
+point_slope(Point * pt1, Point * pt2)
{
- double *result = PALLOCTYPE(double);
+ double *result = PALLOCTYPE(double);
- if (point_vert(pt1, pt2))
- *result = (double)DBL_MAX;
- else
- *result = (pt1->y - pt2->y) / (pt1->x - pt1->x);
- return(result);
+ if (point_vert(pt1, pt2))
+ *result = (double) DBL_MAX;
+ else
+ *result = (pt1->y - pt2->y) / (pt1->x - pt1->x);
+ return (result);
}
-double point_sl(Point *pt1, Point *pt2)
+double
+point_sl(Point * pt1, Point * pt2)
{
- return( point_vert(pt1, pt2)
- ? (double)DBL_MAX
- : (pt1->y - pt2->y) / (pt1->x - pt2->x) );
+ return (point_vert(pt1, pt2)
+ ? (double) DBL_MAX
+ : (pt1->y - pt2->y) / (pt1->x - pt2->x));
}
/***********************************************************************
**
- ** Routines for 2D line segments.
+ ** Routines for 2D line segments.
**
***********************************************************************/
/*----------------------------------------------------------
- * String to lseg, lseg to string conversion.
- * External forms: "[(x1, y1), (x2, y2)]"
- * "(x1, y1), (x2, y2)"
- * "x1, y1, x2, y2"
- * closed form ok "((x1, y1), (x2, y2))"
- * (old form) "(x1, y1, x2, y2)"
+ * String to lseg, lseg to string conversion.
+ * External forms: "[(x1, y1), (x2, y2)]"
+ * "(x1, y1), (x2, y2)"
+ * "x1, y1, x2, y2"
+ * closed form ok "((x1, y1), (x2, y2))"
+ * (old form) "(x1, y1, x2, y2)"
*---------------------------------------------------------*/
-LSEG *lseg_in(char *str)
+LSEG *
+lseg_in(char *str)
{
- LSEG *lseg;
+ LSEG *lseg;
+
+ int isopen;
+ char *s;
- int isopen;
- char *s;
+ if (!PointerIsValid(str))
+ elog(WARN, " Bad (null) lseg external representation", NULL);
- if (!PointerIsValid(str))
- elog (WARN," Bad (null) lseg external representation",NULL);
+ lseg = PALLOCTYPE(LSEG);
- lseg = PALLOCTYPE(LSEG);
+ if ((!path_decode(TRUE, 2, str, &isopen, &s, &(lseg->p[0])))
+ || (*s != '\0'))
+ elog(WARN, "Bad lseg external representation '%s'", str);
- if ((! path_decode(TRUE, 2, str, &isopen, &s, &(lseg->p[0])))
- || (*s != '\0'))
- elog (WARN, "Bad lseg external representation '%s'",str);
+ lseg->m = point_sl(&lseg->p[0], &lseg->p[1]);
- lseg->m = point_sl(&lseg->p[0], &lseg->p[1]);
-
- return(lseg);
-} /* lseg_in() */
+ return (lseg);
+} /* lseg_in() */
-char *lseg_out(LSEG *ls)
+char *
+lseg_out(LSEG * ls)
{
- if (!PointerIsValid(ls))
- return(NULL);
+ if (!PointerIsValid(ls))
+ return (NULL);
- return( path_encode( FALSE, 2, (Point *) &(ls->p[0])));
-} /* lseg_out() */
+ return (path_encode(FALSE, 2, (Point *) & (ls->p[0])));
+} /* lseg_out() */
/* lseg_construct -
- * form a LSEG from two Points.
+ * form a LSEG from two Points.
*/
-LSEG *lseg_construct(Point *pt1, Point *pt2)
+LSEG *
+lseg_construct(Point * pt1, Point * pt2)
{
- LSEG *result = PALLOCTYPE(LSEG);
+ LSEG *result = PALLOCTYPE(LSEG);
- result->p[0].x = pt1->x;
- result->p[0].y = pt1->y;
- result->p[1].x = pt2->x;
- result->p[1].y = pt2->y;
+ result->p[0].x = pt1->x;
+ result->p[0].y = pt1->y;
+ result->p[1].x = pt2->x;
+ result->p[1].y = pt2->y;
- result->m = point_sl(pt1, pt2);
-
- return(result);
+ result->m = point_sl(pt1, pt2);
+
+ return (result);
}
/* like lseg_construct, but assume space already allocated */
-static void statlseg_construct(LSEG *lseg, Point *pt1, Point *pt2)
+static void
+statlseg_construct(LSEG * lseg, Point * pt1, Point * pt2)
{
- lseg->p[0].x = pt1->x;
- lseg->p[0].y = pt1->y;
- lseg->p[1].x = pt2->x;
- lseg->p[1].y = pt2->y;
+ lseg->p[0].x = pt1->x;
+ lseg->p[0].y = pt1->y;
+ lseg->p[1].x = pt2->x;
+ lseg->p[1].y = pt2->y;
- lseg->m = point_sl(pt1, pt2);
+ lseg->m = point_sl(pt1, pt2);
}
/*----------------------------------------------------------
- * Relative position routines.
+ * Relative position routines.
*---------------------------------------------------------*/
/*
- ** find intersection of the two lines, and see if it falls on
+ ** find intersection of the two lines, and see if it falls on
** both segments.
*/
-bool lseg_intersect(LSEG *l1, LSEG *l2)
-{
- LINE *ln;
- Point *interpt;
- bool retval;
-
- ln = line_construct_pp(&l2->p[0], &l2->p[1]);
- interpt = interpt_sl(l1, ln);
-
- if (interpt != NULL && on_ps(interpt, l2)) /* interpt on l1 and l2 */
- retval = TRUE;
- else retval = FALSE;
- if (interpt != NULL) PFREE(interpt);
- PFREE(ln);
- return(retval);
+bool
+lseg_intersect(LSEG * l1, LSEG * l2)
+{
+ LINE *ln;
+ Point *interpt;
+ bool retval;
+
+ ln = line_construct_pp(&l2->p[0], &l2->p[1]);
+ interpt = interpt_sl(l1, ln);
+
+ if (interpt != NULL && on_ps(interpt, l2)) /* interpt on l1 and l2 */
+ retval = TRUE;
+ else
+ retval = FALSE;
+ if (interpt != NULL)
+ PFREE(interpt);
+ PFREE(ln);
+ return (retval);
}
-bool lseg_parallel(LSEG *l1, LSEG *l2)
+bool
+lseg_parallel(LSEG * l1, LSEG * l2)
{
#if FALSE
- return( FPeq(l1->m, l2->m) );
+ return (FPeq(l1->m, l2->m));
#endif
- return( FPeq( point_sl( &(l1->p[0]), &(l1->p[1])),
- point_sl( &(l2->p[0]), &(l2->p[1]))) );
-} /* lseg_parallel() */
+ return (FPeq(point_sl(&(l1->p[0]), &(l1->p[1])),
+ point_sl(&(l2->p[0]), &(l2->p[1]))));
+} /* lseg_parallel() */
-bool lseg_perp(LSEG *l1, LSEG *l2)
+bool
+lseg_perp(LSEG * l1, LSEG * l2)
{
- double m1, m2;
+ double m1,
+ m2;
- m1 = point_sl( &(l1->p[0]), &(l1->p[1]));
- m2 = point_sl( &(l2->p[0]), &(l2->p[1]));
+ m1 = point_sl(&(l1->p[0]), &(l1->p[1]));
+ m2 = point_sl(&(l2->p[0]), &(l2->p[1]));
- if (! FPzero(m1))
- return( FPeq(m2 / m1, -1.0) );
- else if (! FPzero(m2))
- return( FPeq(m1 / m2, -1.0) );
- return(0); /* both 0.0 */
-} /* lseg_perp() */
+ if (!FPzero(m1))
+ return (FPeq(m2 / m1, -1.0));
+ else if (!FPzero(m2))
+ return (FPeq(m1 / m2, -1.0));
+ return (0); /* both 0.0 */
+} /* lseg_perp() */
-bool lseg_vertical(LSEG *lseg)
+bool
+lseg_vertical(LSEG * lseg)
{
- return( FPeq(lseg->p[0].x, lseg->p[1].x) );
+ return (FPeq(lseg->p[0].x, lseg->p[1].x));
}
-bool lseg_horizontal(LSEG *lseg)
+bool
+lseg_horizontal(LSEG * lseg)
{
- return( FPeq(lseg->p[0].y, lseg->p[1].y) );
+ return (FPeq(lseg->p[0].y, lseg->p[1].y));
}
-bool lseg_eq(LSEG *l1, LSEG *l2)
+bool
+lseg_eq(LSEG * l1, LSEG * l2)
{
- return( FPeq(l1->p[0].x, l2->p[0].x) &&
- FPeq(l1->p[1].y, l2->p[1].y) &&
- FPeq(l1->p[0].x, l2->p[0].x) &&
- FPeq(l1->p[1].y, l2->p[1].y) );
+ return (FPeq(l1->p[0].x, l2->p[0].x) &&
+ FPeq(l1->p[1].y, l2->p[1].y) &&
+ FPeq(l1->p[0].x, l2->p[0].x) &&
+ FPeq(l1->p[1].y, l2->p[1].y));
}
/*----------------------------------------------------------
- * Line arithmetic routines.
+ * Line arithmetic routines.
*---------------------------------------------------------*/
/* lseg_distance -
- * If two segments don't intersect, then the closest
- * point will be from one of the endpoints to the other
- * segment.
+ * If two segments don't intersect, then the closest
+ * point will be from one of the endpoints to the other
+ * segment.
*/
-double *lseg_distance(LSEG *l1, LSEG *l2)
+double *
+lseg_distance(LSEG * l1, LSEG * l2)
{
- double *result = PALLOCTYPE(double);
+ double *result = PALLOCTYPE(double);
- *result = lseg_dt( l1, l2);
+ *result = lseg_dt(l1, l2);
- return(result);
+ return (result);
}
/* distance between l1, l2 */
static double
-lseg_dt(LSEG *l1, LSEG *l2)
-{
- double *d, result;
-
- if (lseg_intersect(l1, l2))
- return(0.0);
-
- d = dist_ps(&l1->p[0], l2);
- result = *d;
- PFREE(d);
- d = dist_ps(&l1->p[1], l2);
- result = Min(result, *d);
- PFREE(d);
+lseg_dt(LSEG * l1, LSEG * l2)
+{
+ double *d,
+ result;
+
+ if (lseg_intersect(l1, l2))
+ return (0.0);
+
+ d = dist_ps(&l1->p[0], l2);
+ result = *d;
+ PFREE(d);
+ d = dist_ps(&l1->p[1], l2);
+ result = Min(result, *d);
+ PFREE(d);
#if FALSE
/* XXX Why are we checking distances from all endpoints to the other segment?
* One set of endpoints should be sufficient - tgl 97/07/03
*/
- d = dist_ps(&l2->p[0], l1);
- result = Min(result, *d);
- PFREE(d);
- d = dist_ps(&l2->p[1], l1);
- result = Min(result, *d);
- PFREE(d);
+ d = dist_ps(&l2->p[0], l1);
+ result = Min(result, *d);
+ PFREE(d);
+ d = dist_ps(&l2->p[1], l1);
+ result = Min(result, *d);
+ PFREE(d);
#endif
-
- return(result);
-} /* lseg_dt() */
+
+ return (result);
+} /* lseg_dt() */
-Point *
-lseg_center(LSEG *lseg)
+Point *
+lseg_center(LSEG * lseg)
{
- Point *result;
+ Point *result;
- if (!PointerIsValid(lseg))
- return(NULL);
+ if (!PointerIsValid(lseg))
+ return (NULL);
- result = PALLOCTYPE(Point);
+ result = PALLOCTYPE(Point);
- result->x = (lseg->p[0].x - lseg->p[1].x) / 2;
- result->y = (lseg->p[0].y - lseg->p[1].y) / 2;
+ result->x = (lseg->p[0].x - lseg->p[1].x) / 2;
+ result->y = (lseg->p[0].y - lseg->p[1].y) / 2;
- return(result);
-} /* lseg_center() */
+ return (result);
+} /* lseg_center() */
/* lseg_interpt -
- * Find the intersection point of two segments (if any).
- * Find the intersection of the appropriate lines; if the
- * point is not on a given segment, there is no valid segment
- * intersection point at all.
+ * Find the intersection point of two segments (if any).
+ * Find the intersection of the appropriate lines; if the
+ * point is not on a given segment, there is no valid segment
+ * intersection point at all.
* If there is an intersection, then check explicitly for matching
- * endpoints since there may be rounding effects with annoying
- * lsb residue. - tgl 1997-07-09
- */
-Point *
-lseg_interpt(LSEG *l1, LSEG *l2)
-{
- Point *result;
- LINE *tmp1, *tmp2;
-
- if (!PointerIsValid(l1) || !PointerIsValid(l2))
- return(NULL);
-
- tmp1 = line_construct_pp(&l1->p[0], &l1->p[1]);
- tmp2 = line_construct_pp(&l2->p[0], &l2->p[1]);
- result = line_interpt(tmp1, tmp2);
- if (PointerIsValid(result)) {
- if (on_ps(result, l1)) {
- if ((FPeq( l1->p[0].x, l2->p[0].x) && FPeq( l1->p[0].y, l2->p[0].y))
- || (FPeq( l1->p[0].x, l2->p[1].x) && FPeq( l1->p[0].y, l2->p[1].y))) {
- result->x = l1->p[0].x;
- result->y = l1->p[0].y;
-
- } else if ((FPeq( l1->p[1].x, l2->p[0].x) && FPeq( l1->p[1].y, l2->p[0].y))
- || (FPeq( l1->p[1].x, l2->p[1].x) && FPeq( l1->p[1].y, l2->p[1].y))) {
- result->x = l1->p[1].x;
- result->y = l1->p[1].y;
- }
- } else {
- PFREE(result);
- result = NULL;
- }
- }
- PFREE(tmp1);
- PFREE(tmp2);
-
- return(result);
-} /* lseg_interpt() */
+ * endpoints since there may be rounding effects with annoying
+ * lsb residue. - tgl 1997-07-09
+ */
+Point *
+lseg_interpt(LSEG * l1, LSEG * l2)
+{
+ Point *result;
+ LINE *tmp1,
+ *tmp2;
+
+ if (!PointerIsValid(l1) || !PointerIsValid(l2))
+ return (NULL);
+
+ tmp1 = line_construct_pp(&l1->p[0], &l1->p[1]);
+ tmp2 = line_construct_pp(&l2->p[0], &l2->p[1]);
+ result = line_interpt(tmp1, tmp2);
+ if (PointerIsValid(result))
+ {
+ if (on_ps(result, l1))
+ {
+ if ((FPeq(l1->p[0].x, l2->p[0].x) && FPeq(l1->p[0].y, l2->p[0].y))
+ || (FPeq(l1->p[0].x, l2->p[1].x) && FPeq(l1->p[0].y, l2->p[1].y)))
+ {
+ result->x = l1->p[0].x;
+ result->y = l1->p[0].y;
+
+ }
+ else if ((FPeq(l1->p[1].x, l2->p[0].x) && FPeq(l1->p[1].y, l2->p[0].y))
+ || (FPeq(l1->p[1].x, l2->p[1].x) && FPeq(l1->p[1].y, l2->p[1].y)))
+ {
+ result->x = l1->p[1].x;
+ result->y = l1->p[1].y;
+ }
+ }
+ else
+ {
+ PFREE(result);
+ result = NULL;
+ }
+ }
+ PFREE(tmp1);
+ PFREE(tmp2);
+
+ return (result);
+} /* lseg_interpt() */
/***********************************************************************
**
- ** Routines for position comparisons of differently-typed
- ** 2D objects.
+ ** Routines for position comparisons of differently-typed
+ ** 2D objects.
**
***********************************************************************/
-#define ABOVE 1
-#define BELOW 0
-#define UNDEF -1
+#define ABOVE 1
+#define BELOW 0
+#define UNDEF -1
/*---------------------------------------------------------------------
- * dist_
- * Minimum distance from one object to another.
+ * dist_
+ * Minimum distance from one object to another.
*-------------------------------------------------------------------*/
-double *dist_pl(Point *pt, LINE *line)
+double *
+dist_pl(Point * pt, LINE * line)
{
- double *result = PALLOCTYPE(double);
+ double *result = PALLOCTYPE(double);
- *result = (line->A * pt->x + line->B * pt->y + line->C) /
- HYPOT(line->A, line->B);
-
- return(result);
+ *result = (line->A * pt->x + line->B * pt->y + line->C) /
+ HYPOT(line->A, line->B);
+
+ return (result);
}
-double *dist_ps(Point *pt, LSEG *lseg)
+double *
+dist_ps(Point * pt, LSEG * lseg)
{
- double m; /* slope of perp. */
- LINE *ln;
- double *result, *tmpdist;
- Point *ip;
+ double m; /* slope of perp. */
+ LINE *ln;
+ double *result,
+ *tmpdist;
+ Point *ip;
/*
* Construct a line perpendicular to the input segment
* and through the input point
*/
- if (lseg->p[1].x == lseg->p[0].x) {
- m = 0;
- } else if (lseg->p[1].y == lseg->p[0].y) { /* slope is infinite */
- m = (double)DBL_MAX;
- } else {
+ if (lseg->p[1].x == lseg->p[0].x)
+ {
+ m = 0;
+ }
+ else if (lseg->p[1].y == lseg->p[0].y)
+ { /* slope is infinite */
+ m = (double) DBL_MAX;
+ }
+ else
+ {
#if FALSE
- m = (-1) * (lseg->p[1].y - lseg->p[0].y) /
- (lseg->p[1].x - lseg->p[0].x);
+ m = (-1) * (lseg->p[1].y - lseg->p[0].y) /
+ (lseg->p[1].x - lseg->p[0].x);
#endif
- m = ((lseg->p[0].y - lseg->p[1].y) / (lseg->p[1].x - lseg->p[0].x));
- }
- ln = line_construct_pm(pt, m);
+ m = ((lseg->p[0].y - lseg->p[1].y) / (lseg->p[1].x - lseg->p[0].x));
+ }
+ ln = line_construct_pm(pt, m);
#ifdef GEODEBUG
-printf( "dist_ps- line is A=%g B=%g C=%g from (point) slope (%f,%f) %g\n",
- ln->A, ln->B, ln->C, pt->x, pt->y, m);
+ printf("dist_ps- line is A=%g B=%g C=%g from (point) slope (%f,%f) %g\n",
+ ln->A, ln->B, ln->C, pt->x, pt->y, m);
#endif
/*
* Calculate distance to the line segment
- * or to the endpoints of the segment.
+ * or to the endpoints of the segment.
*/
- /* intersection is on the line segment? */
- if ((ip = interpt_sl(lseg, ln)) != NULL) {
- result = point_distance(pt, ip);
+ /* intersection is on the line segment? */
+ if ((ip = interpt_sl(lseg, ln)) != NULL)
+ {
+ result = point_distance(pt, ip);
#ifdef GEODEBUG
-printf( "dist_ps- distance is %f to intersection point is (%f,%f)\n",
- *result, ip->x, ip->y);
+ printf("dist_ps- distance is %f to intersection point is (%f,%f)\n",
+ *result, ip->x, ip->y);
#endif
- /* otherwise, intersection is not on line segment */
- } else {
- result = point_distance(pt, &lseg->p[0]);
- tmpdist = point_distance(pt, &lseg->p[1]);
- if (*tmpdist < *result) *result = *tmpdist;
- PFREE (tmpdist);
- }
-
- if (ip != NULL) PFREE(ip);
- PFREE(ln);
- return (result);
+ /* otherwise, intersection is not on line segment */
+ }
+ else
+ {
+ result = point_distance(pt, &lseg->p[0]);
+ tmpdist = point_distance(pt, &lseg->p[1]);
+ if (*tmpdist < *result)
+ *result = *tmpdist;
+ PFREE(tmpdist);
+ }
+
+ if (ip != NULL)
+ PFREE(ip);
+ PFREE(ln);
+ return (result);
}
/*
- ** Distance from a point to a path
- */
-double *dist_ppath(Point *pt, PATH *path)
-{
- double *result;
- double *tmp;
- int i;
- LSEG lseg;
-
- switch (path->npts) {
- /* no points in path? then result is undefined... */
- case 0:
- result = NULL;
- break;
- /* one point in path? then get distance between two points... */
- case 1:
- result = point_distance(pt, &path->p[0]);
- break;
- default:
- /* make sure the path makes sense... */
- Assert(path->npts > 1);
- /*
- * the distance from a point to a path is the smallest distance
- * from the point to any of its constituent segments.
- */
- result = PALLOCTYPE(double);
- for (i = 0; i < path->npts - 1; i++) {
- statlseg_construct(&lseg, &path->p[i], &path->p[i+1]);
- tmp = dist_ps(pt, &lseg);
- if (i == 0 || *tmp < *result)
- *result = *tmp;
- PFREE(tmp);
+ ** Distance from a point to a path
+ */
+double *
+dist_ppath(Point * pt, PATH * path)
+{
+ double *result;
+ double *tmp;
+ int i;
+ LSEG lseg;
+
+ switch (path->npts)
+ {
+ /* no points in path? then result is undefined... */
+ case 0:
+ result = NULL;
+ break;
+ /* one point in path? then get distance between two points... */
+ case 1:
+ result = point_distance(pt, &path->p[0]);
+ break;
+ default:
+ /* make sure the path makes sense... */
+ Assert(path->npts > 1);
+
+ /*
+ * the distance from a point to a path is the smallest distance
+ * from the point to any of its constituent segments.
+ */
+ result = PALLOCTYPE(double);
+ for (i = 0; i < path->npts - 1; i++)
+ {
+ statlseg_construct(&lseg, &path->p[i], &path->p[i + 1]);
+ tmp = dist_ps(pt, &lseg);
+ if (i == 0 || *tmp < *result)
+ *result = *tmp;
+ PFREE(tmp);
+ }
+ break;
}
- break;
- }
- return(result);
+ return (result);
}
-double *dist_pb(Point *pt, BOX *box)
+double *
+dist_pb(Point * pt, BOX * box)
{
- Point *tmp;
- double *result;
-
- tmp = close_pb(pt, box);
- result = point_distance(tmp, pt);
- PFREE(tmp);
+ Point *tmp;
+ double *result;
+
+ tmp = close_pb(pt, box);
+ result = point_distance(tmp, pt);
+ PFREE(tmp);
- return(result);
+ return (result);
}
-double *dist_sl(LSEG *lseg, LINE *line)
+double *
+dist_sl(LSEG * lseg, LINE * line)
{
- double *result, *d2;
+ double *result,
+ *d2;
- if (inter_sl(lseg, line)) {
- result = PALLOCTYPE(double);
- *result = 0.0;
+ if (inter_sl(lseg, line))
+ {
+ result = PALLOCTYPE(double);
+ *result = 0.0;
- } else {
- result = dist_pl(&lseg->p[0], line);
- d2 = dist_pl(&lseg->p[1], line);
- if (*d2 > *result) {
- PFREE( result);
- result = d2;
- } else {
- PFREE( d2);
}
- }
-
- return(result);
+ else
+ {
+ result = dist_pl(&lseg->p[0], line);
+ d2 = dist_pl(&lseg->p[1], line);
+ if (*d2 > *result)
+ {
+ PFREE(result);
+ result = d2;
+ }
+ else
+ {
+ PFREE(d2);
+ }
+ }
+
+ return (result);
}
-double *dist_sb(LSEG *lseg, BOX *box)
+double *
+dist_sb(LSEG * lseg, BOX * box)
{
- Point *tmp;
- double *result;
-
- tmp = close_sb(lseg, box);
- if (tmp == NULL) {
- result = PALLOCTYPE(double);
- *result = 0.0;
- } else {
- result = dist_pb(tmp, box);
- PFREE(tmp);
- }
-
- return(result);
+ Point *tmp;
+ double *result;
+
+ tmp = close_sb(lseg, box);
+ if (tmp == NULL)
+ {
+ result = PALLOCTYPE(double);
+ *result = 0.0;
+ }
+ else
+ {
+ result = dist_pb(tmp, box);
+ PFREE(tmp);
+ }
+
+ return (result);
}
-double *dist_lb(LINE *line, BOX *box)
+double *
+dist_lb(LINE * line, BOX * box)
{
- Point *tmp;
- double *result;
-
- tmp = close_lb(line, box);
- if (tmp == NULL) {
- result = PALLOCTYPE(double);
- *result = 0.0;
- } else {
- result = dist_pb(tmp, box);
- PFREE(tmp);
- }
-
- return(result);
+ Point *tmp;
+ double *result;
+
+ tmp = close_lb(line, box);
+ if (tmp == NULL)
+ {
+ result = PALLOCTYPE(double);
+ *result = 0.0;
+ }
+ else
+ {
+ result = dist_pb(tmp, box);
+ PFREE(tmp);
+ }
+
+ return (result);
}
-double *
-dist_cpoly(CIRCLE *circle, POLYGON *poly)
+double *
+dist_cpoly(CIRCLE * circle, POLYGON * poly)
{
- double *result;
- int i;
- double *d;
- LSEG seg;
+ double *result;
+ int i;
+ double *d;
+ LSEG seg;
- if (!PointerIsValid(circle) || !PointerIsValid(poly))
- elog (WARN, "Invalid (null) input for distance", NULL);
+ if (!PointerIsValid(circle) || !PointerIsValid(poly))
+ elog(WARN, "Invalid (null) input for distance", NULL);
- if (point_inside( &(circle->center), poly->npts, poly->p)) {
+ if (point_inside(&(circle->center), poly->npts, poly->p))
+ {
#ifdef GEODEBUG
-printf( "dist_cpoly- center inside of polygon\n");
+ printf("dist_cpoly- center inside of polygon\n");
#endif
- result = PALLOCTYPE(double);
+ result = PALLOCTYPE(double);
- *result = 0;
- return(result);
- }
-
- /* initialize distance with segment between first and last points */
- seg.p[0].x = poly->p[0].x;
- seg.p[0].y = poly->p[0].y;
- seg.p[1].x = poly->p[poly->npts-1].x;
- seg.p[1].y = poly->p[poly->npts-1].y;
- result = dist_ps( &(circle->center), &seg);
+ *result = 0;
+ return (result);
+ }
+
+ /* initialize distance with segment between first and last points */
+ seg.p[0].x = poly->p[0].x;
+ seg.p[0].y = poly->p[0].y;
+ seg.p[1].x = poly->p[poly->npts - 1].x;
+ seg.p[1].y = poly->p[poly->npts - 1].y;
+ result = dist_ps(&(circle->center), &seg);
#ifdef GEODEBUG
-printf( "dist_cpoly- segment 0/n distance is %f\n", *result);
+ printf("dist_cpoly- segment 0/n distance is %f\n", *result);
#endif
- /* check distances for other segments */
- for (i = 0; (i < poly->npts - 1); i++) {
- seg.p[0].x = poly->p[i].x;
- seg.p[0].y = poly->p[i].y;
- seg.p[1].x = poly->p[i+1].x;
- seg.p[1].y = poly->p[i+1].y;
- d = dist_ps( &(circle->center), &seg);
+ /* check distances for other segments */
+ for (i = 0; (i < poly->npts - 1); i++)
+ {
+ seg.p[0].x = poly->p[i].x;
+ seg.p[0].y = poly->p[i].y;
+ seg.p[1].x = poly->p[i + 1].x;
+ seg.p[1].y = poly->p[i + 1].y;
+ d = dist_ps(&(circle->center), &seg);
#ifdef GEODEBUG
-printf( "dist_cpoly- segment %d distance is %f\n", (i+1), *d);
+ printf("dist_cpoly- segment %d distance is %f\n", (i + 1), *d);
#endif
- if (*d < *result) *result = *d;
- PFREE(d);
- }
+ if (*d < *result)
+ *result = *d;
+ PFREE(d);
+ }
- *result -= circle->radius;
- if (*result < 0) *result = 0;
+ *result -= circle->radius;
+ if (*result < 0)
+ *result = 0;
- return(result);
-} /* dist_cpoly() */
+ return (result);
+} /* dist_cpoly() */
/*---------------------------------------------------------------------
- * interpt_
- * Intersection point of objects.
- * We choose to ignore the "point" of intersection between
- * lines and boxes, since there are typically two.
+ * interpt_
+ * Intersection point of objects.
+ * We choose to ignore the "point" of intersection between
+ * lines and boxes, since there are typically two.
*-------------------------------------------------------------------*/
-static Point *interpt_sl(LSEG *lseg, LINE *line)
+static Point *
+interpt_sl(LSEG * lseg, LINE * line)
{
- LINE *tmp;
- Point *p;
-
- tmp = line_construct_pp(&lseg->p[0], &lseg->p[1]);
- p = line_interpt(tmp, line);
+ LINE *tmp;
+ Point *p;
+
+ tmp = line_construct_pp(&lseg->p[0], &lseg->p[1]);
+ p = line_interpt(tmp, line);
#ifdef GEODEBUG
-printf( "interpt_sl- segment is (%.*g %.*g) (%.*g %.*g)\n",
- digits8, lseg->p[0].x, digits8, lseg->p[0].y, digits8, lseg->p[1].x, digits8, lseg->p[1].y);
-printf( "interpt_sl- segment becomes line A=%.*g B=%.*g C=%.*g\n",
- digits8, tmp->A, digits8, tmp->B, digits8, tmp->C);
+ printf("interpt_sl- segment is (%.*g %.*g) (%.*g %.*g)\n",
+ digits8, lseg->p[0].x, digits8, lseg->p[0].y, digits8, lseg->p[1].x, digits8, lseg->p[1].y);
+ printf("interpt_sl- segment becomes line A=%.*g B=%.*g C=%.*g\n",
+ digits8, tmp->A, digits8, tmp->B, digits8, tmp->C);
#endif
- if (PointerIsValid(p)) {
+ if (PointerIsValid(p))
+ {
#ifdef GEODEBUG
-printf( "interpt_sl- intersection point is (%.*g %.*g)\n", digits8, p->x, digits8, p->y);
+ printf("interpt_sl- intersection point is (%.*g %.*g)\n", digits8, p->x, digits8, p->y);
#endif
- if (on_ps(p, lseg)) {
+ if (on_ps(p, lseg))
+ {
#ifdef GEODEBUG
-printf( "interpt_sl- intersection point is on segment\n");
+ printf("interpt_sl- intersection point is on segment\n");
#endif
- } else {
- PFREE(p);
- p = NULL;
+ }
+ else
+ {
+ PFREE(p);
+ p = NULL;
+ }
}
- }
-
- PFREE(tmp);
- return(p);
+
+ PFREE(tmp);
+ return (p);
}
/*---------------------------------------------------------------------
- * close_
- * Point of closest proximity between objects.
+ * close_
+ * Point of closest proximity between objects.
*-------------------------------------------------------------------*/
-/* close_pl -
- * The intersection point of a perpendicular of the line
- * through the point.
+/* close_pl -
+ * The intersection point of a perpendicular of the line
+ * through the point.
*/
-Point *close_pl(Point *pt, LINE *line)
+Point *
+close_pl(Point * pt, LINE * line)
{
- Point *result;
- LINE *tmp;
- double invm;
-
- result = PALLOCTYPE(Point);
+ Point *result;
+ LINE *tmp;
+ double invm;
+
+ result = PALLOCTYPE(Point);
#if FALSE
- if (FPeq(line->A, -1.0) && FPzero(line->B)) { /* vertical */
- }
+ if (FPeq(line->A, -1.0) && FPzero(line->B))
+ { /* vertical */
+ }
#endif
- if (line_vertical(line)) {
- result->x = line->C;
- result->y = pt->y;
- return(result);
+ if (line_vertical(line))
+ {
+ result->x = line->C;
+ result->y = pt->y;
+ return (result);
#if FALSE
- } else if (FPzero(line->m)) { /* horizontal */
+ }
+ else if (FPzero(line->m))
+ { /* horizontal */
#endif
- } else if (line_horizontal(line)) {
- result->x = pt->x;
- result->y = line->C;
- return(result);
- }
- /* drop a perpendicular and find the intersection point */
+ }
+ else if (line_horizontal(line))
+ {
+ result->x = pt->x;
+ result->y = line->C;
+ return (result);
+ }
+ /* drop a perpendicular and find the intersection point */
#if FALSE
- invm = -1.0 / line->m;
+ invm = -1.0 / line->m;
#endif
- /* invert and flip the sign on the slope to get a perpendicular */
- invm = line->B / line->A;
- tmp = line_construct_pm(pt, invm);
- result = line_interpt(tmp, line);
- return(result);
-} /* close_pl() */
-
-
-/* close_ps -
- * Take the closest endpoint if the point is left, right,
- * above, or below the segment, otherwise find the intersection
- * point of the segment and its perpendicular through the point.
- */
-Point *close_ps(Point *pt, LSEG *lseg)
-{
- Point *result;
- LINE *tmp;
- double invm;
- int xh, yh;
-
- result = NULL;
- xh = lseg->p[0].x < lseg->p[1].x;
- yh = lseg->p[0].y < lseg->p[1].y;
- if (pt->x < lseg->p[!xh].x)
- result = point_copy(&lseg->p[!xh]);
- else if (pt->x > lseg->p[xh].x)
- result = point_copy(&lseg->p[xh]);
- else if (pt->y < lseg->p[!yh].y)
- result = point_copy(&lseg->p[!yh]);
- else if (pt->y > lseg->p[yh].y)
- result = point_copy(&lseg->p[yh]);
- if (result)
- return(result);
+ /* invert and flip the sign on the slope to get a perpendicular */
+ invm = line->B / line->A;
+ tmp = line_construct_pm(pt, invm);
+ result = line_interpt(tmp, line);
+ return (result);
+} /* close_pl() */
+
+
+/* close_ps -
+ * Take the closest endpoint if the point is left, right,
+ * above, or below the segment, otherwise find the intersection
+ * point of the segment and its perpendicular through the point.
+ */
+Point *
+close_ps(Point * pt, LSEG * lseg)
+{
+ Point *result;
+ LINE *tmp;
+ double invm;
+ int xh,
+ yh;
+
+ result = NULL;
+ xh = lseg->p[0].x < lseg->p[1].x;
+ yh = lseg->p[0].y < lseg->p[1].y;
+ if (pt->x < lseg->p[!xh].x)
+ result = point_copy(&lseg->p[!xh]);
+ else if (pt->x > lseg->p[xh].x)
+ result = point_copy(&lseg->p[xh]);
+ else if (pt->y < lseg->p[!yh].y)
+ result = point_copy(&lseg->p[!yh]);
+ else if (pt->y > lseg->p[yh].y)
+ result = point_copy(&lseg->p[yh]);
+ if (result)
+ return (result);
#if FALSE
- if (FPeq(lseg->p[0].x, lseg->p[1].x)) /* vertical */
+ if (FPeq(lseg->p[0].x, lseg->p[1].x)) /* vertical */
#endif
- if (lseg_vertical(lseg)) {
- result->x = lseg->p[0].x;
- result->y = pt->y;
- return(result);
+ if (lseg_vertical(lseg))
+ {
+ result->x = lseg->p[0].x;
+ result->y = pt->y;
+ return (result);
#if FALSE
- } else if (FPzero(lseg->m)) { /* horizontal */
+ }
+ else if (FPzero(lseg->m))
+ { /* horizontal */
#endif
- } else if (lseg_horizontal(lseg)) {
- result->x = pt->x;
- result->y = lseg->p[0].y;
- return(result);
- }
-
+ }
+ else if (lseg_horizontal(lseg))
+ {
+ result->x = pt->x;
+ result->y = lseg->p[0].y;
+ return (result);
+ }
+
#if FALSE
- invm = -1.0 / lseg->m;
+ invm = -1.0 / lseg->m;
#endif
- invm = -1.0 / point_sl(&(lseg->p[0]), &(lseg->p[1]));
- tmp = line_construct_pm(pt, invm);
- result = interpt_sl(lseg, tmp);
- return(result);
-} /* close_ps() */
+ invm = -1.0 / point_sl(&(lseg->p[0]), &(lseg->p[1]));
+ tmp = line_construct_pm(pt, invm);
+ result = interpt_sl(lseg, tmp);
+ return (result);
+} /* close_ps() */
-Point *close_pb(Point *pt, BOX *box)
+Point *
+close_pb(Point * pt, BOX * box)
{
- /* think about this one for a while */
- elog(WARN, "close_pb not implemented", NULL);
+ /* think about this one for a while */
+ elog(WARN, "close_pb not implemented", NULL);
- return(NULL);
+ return (NULL);
}
-Point *close_sl(LSEG *lseg, LINE *line)
+Point *
+close_sl(LSEG * lseg, LINE * line)
{
- Point *result;
- double *d1, *d2;
+ Point *result;
+ double *d1,
+ *d2;
- result = interpt_sl(lseg, line);
- if (result)
- return(result);
- d1 = dist_pl(&lseg->p[0], line);
- d2 = dist_pl(&lseg->p[1], line);
- if (d1 < d2)
- result = point_copy(&lseg->p[0]);
- else
- result = point_copy(&lseg->p[1]);
-
- PFREE(d1);
- PFREE(d2);
- return(result);
+ result = interpt_sl(lseg, line);
+ if (result)
+ return (result);
+ d1 = dist_pl(&lseg->p[0], line);
+ d2 = dist_pl(&lseg->p[1], line);
+ if (d1 < d2)
+ result = point_copy(&lseg->p[0]);
+ else
+ result = point_copy(&lseg->p[1]);
+
+ PFREE(d1);
+ PFREE(d2);
+ return (result);
}
-Point *close_sb(LSEG *lseg, BOX *box)
+Point *
+close_sb(LSEG * lseg, BOX * box)
{
- /* think about this one for a while */
- elog(WARN, "close_sb not implemented", NULL);
+ /* think about this one for a while */
+ elog(WARN, "close_sb not implemented", NULL);
- return(NULL);
+ return (NULL);
}
-Point *close_lb(LINE *line, BOX *box)
+Point *
+close_lb(LINE * line, BOX * box)
{
- /* think about this one for a while */
- elog(WARN, "close_lb not implemented", NULL);
+ /* think about this one for a while */
+ elog(WARN, "close_lb not implemented", NULL);
- return(NULL);
+ return (NULL);
}
/*---------------------------------------------------------------------
- * on_
- * Whether one object lies completely within another.
+ * on_
+ * Whether one object lies completely within another.
*-------------------------------------------------------------------*/
/* on_pl -
- * Does the point satisfy the equation?
+ * Does the point satisfy the equation?
*/
-bool on_pl(Point *pt, LINE *line)
+bool
+on_pl(Point * pt, LINE * line)
{
- if (!PointerIsValid(pt) || !PointerIsValid(line))
- return(FALSE);
+ if (!PointerIsValid(pt) || !PointerIsValid(line))
+ return (FALSE);
- return( FPzero(line->A * pt->x + line->B * pt->y + line->C) );
+ return (FPzero(line->A * pt->x + line->B * pt->y + line->C));
}
/* on_ps -
- * Determine colinearity by detecting a triangle inequality.
+ * Determine colinearity by detecting a triangle inequality.
* This algorithm seems to behave nicely even with lsb residues - tgl 1997-07-09
*/
-bool on_ps(Point *pt, LSEG *lseg)
+bool
+on_ps(Point * pt, LSEG * lseg)
{
- if (!PointerIsValid(pt) || !PointerIsValid(lseg))
- return(FALSE);
+ if (!PointerIsValid(pt) || !PointerIsValid(lseg))
+ return (FALSE);
- return( FPeq (point_dt(pt, &lseg->p[0]) + point_dt(pt, &lseg->p[1]),
- point_dt(&lseg->p[0], &lseg->p[1])) );
+ return (FPeq(point_dt(pt, &lseg->p[0]) + point_dt(pt, &lseg->p[1]),
+ point_dt(&lseg->p[0], &lseg->p[1])));
}
-bool on_pb(Point *pt, BOX *box)
+bool
+on_pb(Point * pt, BOX * box)
{
- if (!PointerIsValid(pt) || !PointerIsValid(box))
- return(FALSE);
+ if (!PointerIsValid(pt) || !PointerIsValid(box))
+ return (FALSE);
- return( pt->x <= box->high.x && pt->x >= box->low.x &&
- pt->y <= box->high.y && pt->y >= box->low.y );
+ return (pt->x <= box->high.x && pt->x >= box->low.x &&
+ pt->y <= box->high.y && pt->y >= box->low.y);
}
-/* on_ppath -
- * Whether a point lies within (on) a polyline.
- * If open, we have to (groan) check each segment.
+/* on_ppath -
+ * Whether a point lies within (on) a polyline.
+ * If open, we have to (groan) check each segment.
* (uses same algorithm as for point intersecting segment - tgl 1997-07-09)
- * If closed, we use the old O(n) ray method for point-in-polygon.
- * The ray is horizontal, from pt out to the right.
- * Each segment that crosses the ray counts as an
- * intersection; note that an endpoint or edge may touch
- * but not cross.
- * (we can do p-in-p in lg(n), but it takes preprocessing)
+ * If closed, we use the old O(n) ray method for point-in-polygon.
+ * The ray is horizontal, from pt out to the right.
+ * Each segment that crosses the ray counts as an
+ * intersection; note that an endpoint or edge may touch
+ * but not cross.
+ * (we can do p-in-p in lg(n), but it takes preprocessing)
*/
-#define NEXT(A) ((A+1) % path->npts) /* cyclic "i+1" */
+#define NEXT(A) ((A+1) % path->npts) /* cyclic "i+1" */
-bool on_ppath(Point *pt, PATH *path)
+bool
+on_ppath(Point * pt, PATH * path)
{
#if FALSE
- int above, next, /* is the seg above the ray? */
- inter, /* # of times path crosses ray */
- hi; /* index inc of higher seg (0,1) */
- double x, yh, yl, xh, xl;
+ int above,
+ next, /* is the seg above the ray? */
+ inter, /* # of times path crosses ray */
+ hi; /* index inc of higher seg (0,1) */
+ double x,
+ yh,
+ yl,
+ xh,
+ xl;
+
#endif
- int i, n;
- double a, b;
-
- if (!PointerIsValid(pt) || !PointerIsValid(path))
- return(FALSE);
-
- if (! path->closed) { /*-- OPEN --*/
- n = path->npts - 1;
- a = point_dt(pt, &path->p[0]);
- for (i = 0; i < n; i++) {
- b = point_dt(pt, &path->p[i+1]);
- if (FPeq(a+b,
- point_dt(&path->p[i], &path->p[i+1])))
- return(1);
- a = b;
- }
- return(0);
- }
-
- return(point_inside( pt, path->npts, path->p));
+ int i,
+ n;
+ double a,
+ b;
+
+ if (!PointerIsValid(pt) || !PointerIsValid(path))
+ return (FALSE);
+
+ if (!path->closed)
+ { /*-- OPEN --*/
+ n = path->npts - 1;
+ a = point_dt(pt, &path->p[0]);
+ for (i = 0; i < n; i++)
+ {
+ b = point_dt(pt, &path->p[i + 1]);
+ if (FPeq(a + b,
+ point_dt(&path->p[i], &path->p[i + 1])))
+ return (1);
+ a = b;
+ }
+ return (0);
+ }
+
+ return (point_inside(pt, path->npts, path->p));
#if FALSE
- inter = 0; /*-- CLOSED --*/
- above = FPgt(path->p[0].y, pt->y) ? ABOVE :
- FPlt(path->p[0].y, pt->y) ? BELOW : UNDEF;
-
- for (i = 0; i < path->npts; i++) {
- hi = path->p[i].y < path->p[NEXT(i)].y;
- /* must take care of wrap around to original vertex for closed paths */
- yh = (i+hi < path->npts) ? path->p[i+hi].y : path->p[0].y;
- yl = (i+!hi < path->npts) ? path->p[i+!hi].y : path->p[0].y;
- hi = path->p[i].x < path->p[NEXT(i)].x;
- xh = (i+hi < path->npts) ? path->p[i+hi].x : path->p[0].x;
- xl = (i+!hi < path->npts) ? path->p[i+!hi].x : path->p[0].x;
- /* skip seg if it doesn't touch the ray */
-
- if (FPeq(yh, yl)) /* horizontal seg? */
- if (FPge(pt->x, xl) && FPle(pt->x, xh) &&
- FPeq(pt->y, yh))
- return(1); /* pt lies on seg */
- else
- continue; /* skip other hz segs */
- if (FPlt(yh, pt->y) || /* pt is strictly below seg */
- FPgt(yl, pt->y)) /* strictly above */
- continue;
-
- /* seg touches the ray, find out where */
-
- x = FPeq(xh, xl) /* vertical seg? */
- ? path->p[i].x
- : (pt->y - path->p[i].y) /
- point_sl(&path->p[i],
- &path->p[NEXT(i)]) +
- path->p[i].x;
- if (FPeq(x, pt->x)) /* pt lies on this seg */
- return(1);
-
- /* does the seg actually cross the ray? */
-
- next = FPgt(path->p[NEXT(i)].y, pt->y) ? ABOVE :
- FPlt(path->p[NEXT(i)].y, pt->y) ? BELOW : above;
- inter += FPge(x, pt->x) && next != above;
- above = next;
- }
- return( above == UNDEF || /* path is horizontal */
- inter % 2); /* odd # of intersections */
+ inter = 0; /*-- CLOSED --*/
+ above = FPgt(path->p[0].y, pt->y) ? ABOVE :
+ FPlt(path->p[0].y, pt->y) ? BELOW : UNDEF;
+
+ for (i = 0; i < path->npts; i++)
+ {
+ hi = path->p[i].y < path->p[NEXT(i)].y;
+
+ /*
+ * must take care of wrap around to original vertex for closed
+ * paths
+ */
+ yh = (i + hi < path->npts) ? path->p[i + hi].y : path->p[0].y;
+ yl = (i + !hi < path->npts) ? path->p[i + !hi].y : path->p[0].y;
+ hi = path->p[i].x < path->p[NEXT(i)].x;
+ xh = (i + hi < path->npts) ? path->p[i + hi].x : path->p[0].x;
+ xl = (i + !hi < path->npts) ? path->p[i + !hi].x : path->p[0].x;
+ /* skip seg if it doesn't touch the ray */
+
+ if (FPeq(yh, yl)) /* horizontal seg? */
+ if (FPge(pt->x, xl) && FPle(pt->x, xh) &&
+ FPeq(pt->y, yh))
+ return (1); /* pt lies on seg */
+ else
+ continue; /* skip other hz segs */
+ if (FPlt(yh, pt->y) || /* pt is strictly below seg */
+ FPgt(yl, pt->y)) /* strictly above */
+ continue;
+
+ /* seg touches the ray, find out where */
+
+ x = FPeq(xh, xl) /* vertical seg? */
+ ? path->p[i].x
+ : (pt->y - path->p[i].y) /
+ point_sl(&path->p[i],
+ &path->p[NEXT(i)]) +
+ path->p[i].x;
+ if (FPeq(x, pt->x)) /* pt lies on this seg */
+ return (1);
+
+ /* does the seg actually cross the ray? */
+
+ next = FPgt(path->p[NEXT(i)].y, pt->y) ? ABOVE :
+ FPlt(path->p[NEXT(i)].y, pt->y) ? BELOW : above;
+ inter += FPge(x, pt->x) && next != above;
+ above = next;
+ }
+ return (above == UNDEF || /* path is horizontal */
+ inter % 2); /* odd # of intersections */
#endif
-} /* on_ppath() */
+} /* on_ppath() */
-bool on_sl(LSEG *lseg, LINE *line)
+bool
+on_sl(LSEG * lseg, LINE * line)
{
- if (!PointerIsValid(lseg) || !PointerIsValid(line))
- return(FALSE);
+ if (!PointerIsValid(lseg) || !PointerIsValid(line))
+ return (FALSE);
- return( on_pl(&lseg->p[0], line) && on_pl(&lseg->p[1], line) );
-} /* on_sl() */
+ return (on_pl(&lseg->p[0], line) && on_pl(&lseg->p[1], line));
+} /* on_sl() */
-bool on_sb(LSEG *lseg, BOX *box)
+bool
+on_sb(LSEG * lseg, BOX * box)
{
- if (!PointerIsValid(lseg) || !PointerIsValid(box))
- return(FALSE);
+ if (!PointerIsValid(lseg) || !PointerIsValid(box))
+ return (FALSE);
- return( on_pb(&lseg->p[0], box) && on_pb(&lseg->p[1], box) );
-} /* on_sb() */
+ return (on_pb(&lseg->p[0], box) && on_pb(&lseg->p[1], box));
+} /* on_sb() */
/*---------------------------------------------------------------------
- * inter_
- * Whether one object intersects another.
+ * inter_
+ * Whether one object intersects another.
*-------------------------------------------------------------------*/
-bool inter_sl(LSEG *lseg, LINE *line)
+bool
+inter_sl(LSEG * lseg, LINE * line)
{
- Point *tmp;
+ Point *tmp;
- if (!PointerIsValid(lseg) || !PointerIsValid(line))
- return(FALSE);
+ if (!PointerIsValid(lseg) || !PointerIsValid(line))
+ return (FALSE);
- tmp = interpt_sl(lseg, line);
- if (tmp) {
- PFREE(tmp);
- return(1);
- }
- return(0);
+ tmp = interpt_sl(lseg, line);
+ if (tmp)
+ {
+ PFREE(tmp);
+ return (1);
+ }
+ return (0);
}
/* XXX segment and box should be able to intersect; tgl - 97/01/09 */
-bool inter_sb(LSEG *lseg, BOX *box)
+bool
+inter_sb(LSEG * lseg, BOX * box)
{
- return(0);
+ return (0);
}
/* XXX line and box should be able to intersect; tgl - 97/01/09 */
-bool inter_lb(LINE *line, BOX *box)
+bool
+inter_lb(LINE * line, BOX * box)
{
- return(0);
+ return (0);
}
/*------------------------------------------------------------------
* The following routines define a data type and operator class for
- * POLYGONS .... Part of which (the polygon's bounding box) is built on
+ * POLYGONS .... Part of which (the polygon's bounding box) is built on
* top of the BOX data type.
*
* make_bound_box - create the bounding box for the input polygon
@@ -2220,77 +2490,91 @@ bool inter_lb(LINE *line, BOX *box)
/*---------------------------------------------------------------------
* Make the smallest bounding box for the given polygon.
*---------------------------------------------------------------------*/
-static void make_bound_box(POLYGON *poly)
-{
- int i;
- double x1,y1,x2,y2;
+static void
+make_bound_box(POLYGON * poly)
+{
+ int i;
+ double x1,
+ y1,
+ x2,
+ y2;
+
+ if (poly->npts > 0)
+ {
+ x2 = x1 = poly->p[0].x;
+ y2 = y1 = poly->p[0].y;
+ for (i = 1; i < poly->npts; i++)
+ {
+ if (poly->p[i].x < x1)
+ x1 = poly->p[i].x;
+ if (poly->p[i].x > x2)
+ x2 = poly->p[i].x;
+ if (poly->p[i].y < y1)
+ y1 = poly->p[i].y;
+ if (poly->p[i].y > y2)
+ y2 = poly->p[i].y;
+ }
- if (poly->npts > 0) {
- x2 = x1 = poly->p[0].x;
- y2 = y1 = poly->p[0].y;
- for (i = 1; i < poly->npts; i++) {
- if (poly->p[i].x < x1) x1 = poly->p[i].x;
- if (poly->p[i].x > x2) x2 = poly->p[i].x;
- if (poly->p[i].y < y1) y1 = poly->p[i].y;
- if (poly->p[i].y > y2) y2 = poly->p[i].y;
+ box_fill(&(poly->boundbox), x1, x2, y1, y2);
+ }
+ else
+ {
+ elog(WARN, "Unable to create bounding box for empty polygon", NULL);
}
-
- box_fill(&(poly->boundbox), x1, x2, y1, y2);
- } else {
- elog (WARN, "Unable to create bounding box for empty polygon", NULL);
- }
}
/*------------------------------------------------------------------
* poly_in - read in the polygon from a string specification
*
- * External format:
- * "((x0,y0),...,(xn,yn))"
- * "x0,y0,...,xn,yn"
- * also supports the older style "(x1,...,xn,y1,...yn)"
+ * External format:
+ * "((x0,y0),...,(xn,yn))"
+ * "x0,y0,...,xn,yn"
+ * also supports the older style "(x1,...,xn,y1,...yn)"
*------------------------------------------------------------------*/
-POLYGON *poly_in(char *str)
+POLYGON *
+poly_in(char *str)
{
- POLYGON *poly;
- int npts;
- int size;
- int isopen;
- char *s;
+ POLYGON *poly;
+ int npts;
+ int size;
+ int isopen;
+ char *s;
- if (!PointerIsValid(str))
- elog (WARN," Bad (null) polygon external representation");
+ if (!PointerIsValid(str))
+ elog(WARN, " Bad (null) polygon external representation");
- if ((npts = pair_count(str, ',')) <= 0)
- elog(WARN, "Bad polygon external representation '%s'", str);
+ if ((npts = pair_count(str, ',')) <= 0)
+ elog(WARN, "Bad polygon external representation '%s'", str);
- size = offsetof(POLYGON, p[0]) + (sizeof(poly->p[0]) * npts);
- poly = PALLOC(size);
+ size = offsetof(POLYGON, p[0]) + (sizeof(poly->p[0]) * npts);
+ poly = PALLOC(size);
- memset((char *) poly, 0, size); /* zero any holes */
- poly->size = size;
- poly->npts = npts;
+ memset((char *) poly, 0, size); /* zero any holes */
+ poly->size = size;
+ poly->npts = npts;
- if ((! path_decode(FALSE, npts, str, &isopen, &s, &(poly->p[0])))
- || (*s != '\0'))
- elog (WARN, "Bad polygon external representation '%s'",str);
+ if ((!path_decode(FALSE, npts, str, &isopen, &s, &(poly->p[0])))
+ || (*s != '\0'))
+ elog(WARN, "Bad polygon external representation '%s'", str);
- make_bound_box(poly);
+ make_bound_box(poly);
- return( poly);
-} /* poly_in() */
+ return (poly);
+} /* poly_in() */
/*---------------------------------------------------------------
- * poly_out - convert internal POLYGON representation to the
- * character string format "((f8,f8),...,(f8,f8))"
- * also support old format "(f8,f8,...,f8,f8)"
+ * poly_out - convert internal POLYGON representation to the
+ * character string format "((f8,f8),...,(f8,f8))"
+ * also support old format "(f8,f8,...,f8,f8)"
*---------------------------------------------------------------*/
-char *poly_out(POLYGON *poly)
+char *
+poly_out(POLYGON * poly)
{
- if (!PointerIsValid(poly))
- return NULL;
+ if (!PointerIsValid(poly))
+ return NULL;
- return( path_encode( TRUE, poly->npts, &(poly->p[0])));
-} /* poly_out() */
+ return (path_encode(TRUE, poly->npts, &(poly->p[0])));
+} /* poly_out() */
/*-------------------------------------------------------
@@ -2298,9 +2582,10 @@ char *poly_out(POLYGON *poly)
* the right most point of A left of the left most point
* of B?
*-------------------------------------------------------*/
-bool poly_left(POLYGON *polya, POLYGON *polyb)
+bool
+poly_left(POLYGON * polya, POLYGON * polyb)
{
- return (polya->boundbox.high.x < polyb->boundbox.low.x);
+ return (polya->boundbox.high.x < polyb->boundbox.low.x);
}
/*-------------------------------------------------------
@@ -2308,9 +2593,10 @@ bool poly_left(POLYGON *polya, POLYGON *polyb)
* the left most point of A left of the right most point
* of B?
*-------------------------------------------------------*/
-bool poly_overleft(POLYGON *polya, POLYGON *polyb)
+bool
+poly_overleft(POLYGON * polya, POLYGON * polyb)
{
- return (polya->boundbox.low.x <= polyb->boundbox.high.x);
+ return (polya->boundbox.low.x <= polyb->boundbox.high.x);
}
/*-------------------------------------------------------
@@ -2318,9 +2604,10 @@ bool poly_overleft(POLYGON *polya, POLYGON *polyb)
* the left most point of A right of the right most point
* of B?
*-------------------------------------------------------*/
-bool poly_right(POLYGON *polya, POLYGON *polyb)
+bool
+poly_right(POLYGON * polya, POLYGON * polyb)
{
- return( polya->boundbox.low.x > polyb->boundbox.high.x);
+ return (polya->boundbox.low.x > polyb->boundbox.high.x);
}
/*-------------------------------------------------------
@@ -2328,45 +2615,49 @@ bool poly_right(POLYGON *polya, POLYGON *polyb)
* the right most point of A right of the left most point
* of B?
*-------------------------------------------------------*/
-bool poly_overright(POLYGON *polya, POLYGON *polyb)
+bool
+poly_overright(POLYGON * polya, POLYGON * polyb)
{
- return( polya->boundbox.high.x > polyb->boundbox.low.x);
+ return (polya->boundbox.high.x > polyb->boundbox.low.x);
}
/*-------------------------------------------------------
* Is polygon A the same as polygon B? i.e. are all the
* points the same?
* Check all points for matches in both forward and reverse
- * direction since polygons are non-directional and are
- * closed shapes.
+ * direction since polygons are non-directional and are
+ * closed shapes.
*-------------------------------------------------------*/
-bool poly_same(POLYGON *polya, POLYGON *polyb)
+bool
+poly_same(POLYGON * polya, POLYGON * polyb)
{
- if (! PointerIsValid( polya) || ! PointerIsValid( polyb))
- return FALSE;
+ if (!PointerIsValid(polya) || !PointerIsValid(polyb))
+ return FALSE;
- if (polya->npts != polyb->npts)
- return FALSE;
+ if (polya->npts != polyb->npts)
+ return FALSE;
- return(plist_same( polya->npts, polya->p, polyb->p));
+ return (plist_same(polya->npts, polya->p, polyb->p));
#if FALSE
- for (i = 0; i < polya->npts; i++) {
- if ((polya->p[i].x != polyb->p[i].x)
- || (polya->p[i].y != polyb->p[i].y))
- return FALSE;
- }
- return TRUE;
+ for (i = 0; i < polya->npts; i++)
+ {
+ if ((polya->p[i].x != polyb->p[i].x)
+ || (polya->p[i].y != polyb->p[i].y))
+ return FALSE;
+ }
+ return TRUE;
#endif
-} /* poly_same() */
+} /* poly_same() */
/*-----------------------------------------------------------------
* Determine if polygon A overlaps polygon B by determining if
* their bounding boxes overlap.
*-----------------------------------------------------------------*/
-bool poly_overlap(POLYGON *polya, POLYGON *polyb)
+bool
+poly_overlap(POLYGON * polya, POLYGON * polyb)
{
- return box_overlap(&(polya->boundbox), &(polyb->boundbox));
+ return box_overlap(&(polya->boundbox), &(polyb->boundbox));
}
@@ -2375,484 +2666,504 @@ bool poly_overlap(POLYGON *polya, POLYGON *polyb)
* bounding box contains B's bounding box.
*-----------------------------------------------------------------*/
#if FALSE
-bool poly_contain(POLYGON *polya, POLYGON *polyb)
+bool
+poly_contain(POLYGON * polya, POLYGON * polyb)
{
- return box_contain(&(polya->boundbox), &(polyb->boundbox));
+ return box_contain(&(polya->boundbox), &(polyb->boundbox));
}
+
#endif
bool
-poly_contain(POLYGON *polya, POLYGON *polyb)
+poly_contain(POLYGON * polya, POLYGON * polyb)
{
- int i;
+ int i;
- if (!PointerIsValid(polya) || !PointerIsValid(polyb))
- return(FALSE);
+ if (!PointerIsValid(polya) || !PointerIsValid(polyb))
+ return (FALSE);
- if (box_contain(&(polya->boundbox), &(polyb->boundbox))) {
- for (i = 0; i < polyb->npts; i++) {
- if (point_inside(&(polyb->p[i]), polya->npts, &(polya->p[0])) == 0) {
+ if (box_contain(&(polya->boundbox), &(polyb->boundbox)))
+ {
+ for (i = 0; i < polyb->npts; i++)
+ {
+ if (point_inside(&(polyb->p[i]), polya->npts, &(polya->p[0])) == 0)
+ {
#if GEODEBUG
-printf( "poly_contain- point (%f,%f) not in polygon\n", polyb->p[i].x, polyb->p[i].y);
+ printf("poly_contain- point (%f,%f) not in polygon\n", polyb->p[i].x, polyb->p[i].y);
#endif
- return(FALSE);
- }
- }
- for (i = 0; i < polya->npts; i++) {
- if (point_inside(&(polya->p[i]), polyb->npts, &(polyb->p[0])) == 1) {
+ return (FALSE);
+ }
+ }
+ for (i = 0; i < polya->npts; i++)
+ {
+ if (point_inside(&(polya->p[i]), polyb->npts, &(polyb->p[0])) == 1)
+ {
#if GEODEBUG
-printf( "poly_contain- point (%f,%f) in polygon\n", polya->p[i].x, polya->p[i].y);
+ printf("poly_contain- point (%f,%f) in polygon\n", polya->p[i].x, polya->p[i].y);
#endif
- return(FALSE);
- }
+ return (FALSE);
+ }
+ }
+ return (TRUE);
}
- return(TRUE);
- }
#if GEODEBUG
-printf( "poly_contain- bound box ((%f,%f),(%f,%f)) not inside ((%f,%f),(%f,%f))\n",
- polyb->boundbox.low.x,polyb->boundbox.low.y,polyb->boundbox.high.x,polyb->boundbox.high.y,
- polya->boundbox.low.x,polya->boundbox.low.y,polya->boundbox.high.x,polya->boundbox.high.y);
+ printf("poly_contain- bound box ((%f,%f),(%f,%f)) not inside ((%f,%f),(%f,%f))\n",
+ polyb->boundbox.low.x, polyb->boundbox.low.y, polyb->boundbox.high.x, polyb->boundbox.high.y,
+ polya->boundbox.low.x, polya->boundbox.low.y, polya->boundbox.high.x, polya->boundbox.high.y);
#endif
- return(FALSE);
-} /* poly_contain() */
+ return (FALSE);
+} /* poly_contain() */
/*-----------------------------------------------------------------
- * Determine if polygon A is contained by polygon B by determining
+ * Determine if polygon A is contained by polygon B by determining
* if A's bounding box is contained by B's bounding box.
*-----------------------------------------------------------------*/
#if FALSE
-bool poly_contained(POLYGON *polya, POLYGON *polyb)
+bool
+poly_contained(POLYGON * polya, POLYGON * polyb)
{
- return(box_contained(&(polya->boundbox), &(polyb->boundbox)));
+ return (box_contained(&(polya->boundbox), &(polyb->boundbox)));
}
+
#endif
-bool poly_contained(POLYGON *polya, POLYGON *polyb)
+bool
+poly_contained(POLYGON * polya, POLYGON * polyb)
{
- return(poly_contain(polyb, polya));
-} /* poly_contained() */
+ return (poly_contain(polyb, polya));
+} /* poly_contained() */
/* poly_contain_pt()
* Test to see if the point is inside the polygon.
* Code adapted from integer-based routines in
- * Wn: A Server for the HTTP
- * File: wn/image.c
- * Version 1.15.1
- * Copyright (C) 1995 <by John Franks>
+ * Wn: A Server for the HTTP
+ * File: wn/image.c
+ * Version 1.15.1
+ * Copyright (C) 1995 <by John Franks>
* (code offered for use by J. Franks in Linux Journal letter.)
*/
bool
-poly_contain_pt( POLYGON *poly, Point *p)
+poly_contain_pt(POLYGON * poly, Point * p)
{
- if (!PointerIsValid(poly) || !PointerIsValid(p))
- return(FALSE);
+ if (!PointerIsValid(poly) || !PointerIsValid(p))
+ return (FALSE);
- return(point_inside(p, poly->npts, &(poly->p[0])) != 0);
-} /* poly_contain_pt() */
+ return (point_inside(p, poly->npts, &(poly->p[0])) != 0);
+} /* poly_contain_pt() */
bool
-pt_contained_poly( Point *p, POLYGON *poly)
+pt_contained_poly(Point * p, POLYGON * poly)
{
- if (!PointerIsValid(p) || !PointerIsValid(poly))
- return(FALSE);
+ if (!PointerIsValid(p) || !PointerIsValid(poly))
+ return (FALSE);
- return(poly_contain_pt( poly, p));
-} /* pt_contained_poly() */
+ return (poly_contain_pt(poly, p));
+} /* pt_contained_poly() */
-double *
-poly_distance( POLYGON *polya, POLYGON *polyb)
+double *
+poly_distance(POLYGON * polya, POLYGON * polyb)
{
- double *result;
+ double *result;
- if (!PointerIsValid(polya) || !PointerIsValid(polyb))
- return(NULL);
+ if (!PointerIsValid(polya) || !PointerIsValid(polyb))
+ return (NULL);
- result = PALLOCTYPE(double);
+ result = PALLOCTYPE(double);
- *result = 0;
+ *result = 0;
- return(result);
-} /* poly_distance() */
+ return (result);
+} /* poly_distance() */
/***********************************************************************
**
- ** Routines for 2D points.
+ ** Routines for 2D points.
**
***********************************************************************/
-Point *
-point(float8 *x, float8 *y)
+Point *
+point(float8 * x, float8 * y)
{
- if (! (PointerIsValid(x) && PointerIsValid(y)))
- return(NULL);
+ if (!(PointerIsValid(x) && PointerIsValid(y)))
+ return (NULL);
- return(point_construct(*x, *y));
-} /* point() */
+ return (point_construct(*x, *y));
+} /* point() */
-Point *
-point_add(Point *p1, Point *p2)
+Point *
+point_add(Point * p1, Point * p2)
{
- Point *result;
+ Point *result;
- if (! (PointerIsValid(p1) && PointerIsValid(p2)))
- return(NULL);
+ if (!(PointerIsValid(p1) && PointerIsValid(p2)))
+ return (NULL);
- result = PALLOCTYPE(Point);
+ result = PALLOCTYPE(Point);
- result->x = (p1->x + p2->x);
- result->y = (p1->y + p2->y);
+ result->x = (p1->x + p2->x);
+ result->y = (p1->y + p2->y);
- return(result);
-} /* point_add() */
+ return (result);
+} /* point_add() */
-Point *
-point_sub(Point *p1, Point *p2)
+Point *
+point_sub(Point * p1, Point * p2)
{
- Point *result;
+ Point *result;
- if (! (PointerIsValid(p1) && PointerIsValid(p2)))
- return(NULL);
+ if (!(PointerIsValid(p1) && PointerIsValid(p2)))
+ return (NULL);
- result = PALLOCTYPE(Point);
+ result = PALLOCTYPE(Point);
- result->x = (p1->x - p2->x);
- result->y = (p1->y - p2->y);
+ result->x = (p1->x - p2->x);
+ result->y = (p1->y - p2->y);
- return(result);
-} /* point_sub() */
+ return (result);
+} /* point_sub() */
-Point *
-point_mul(Point *p1, Point *p2)
+Point *
+point_mul(Point * p1, Point * p2)
{
- Point *result;
+ Point *result;
- if (! (PointerIsValid(p1) && PointerIsValid(p2)))
- return(NULL);
+ if (!(PointerIsValid(p1) && PointerIsValid(p2)))
+ return (NULL);
- result = PALLOCTYPE(Point);
+ result = PALLOCTYPE(Point);
- result->x = (p1->x*p2->x) - (p1->y*p2->y);
- result->y = (p1->x*p2->y) + (p1->y*p2->x);
+ result->x = (p1->x * p2->x) - (p1->y * p2->y);
+ result->y = (p1->x * p2->y) + (p1->y * p2->x);
- return(result);
-} /* point_mul() */
+ return (result);
+} /* point_mul() */
-Point *
-point_div(Point *p1, Point *p2)
+Point *
+point_div(Point * p1, Point * p2)
{
- Point *result;
- double div;
+ Point *result;
+ double div;
- if (! (PointerIsValid(p1) && PointerIsValid(p2)))
- return(NULL);
+ if (!(PointerIsValid(p1) && PointerIsValid(p2)))
+ return (NULL);
- result = PALLOCTYPE(Point);
+ result = PALLOCTYPE(Point);
- div = (p2->x*p2->x) + (p2->y*p2->y);
+ div = (p2->x * p2->x) + (p2->y * p2->y);
- if (div == 0.0)
- elog(WARN,"point_div: divide by 0.0 error");
+ if (div == 0.0)
+ elog(WARN, "point_div: divide by 0.0 error");
- result->x = ((p1->x*p2->x) + (p1->y*p2->y)) / div;
- result->y = ((p2->x*p1->y) - (p2->y*p1->x)) / div;
+ result->x = ((p1->x * p2->x) + (p1->y * p2->y)) / div;
+ result->y = ((p2->x * p1->y) - (p2->y * p1->x)) / div;
- return(result);
-} /* point_div() */
+ return (result);
+} /* point_div() */
/***********************************************************************
**
- ** Routines for 2D boxes.
+ ** Routines for 2D boxes.
**
***********************************************************************/
-BOX *
-box(Point *p1, Point *p2)
+BOX *
+box(Point * p1, Point * p2)
{
- BOX *result;
+ BOX *result;
- if (! (PointerIsValid(p1) && PointerIsValid(p2)))
- return(NULL);
+ if (!(PointerIsValid(p1) && PointerIsValid(p2)))
+ return (NULL);
- result = box_construct( p1->x, p2->x, p1->y, p2->y);
+ result = box_construct(p1->x, p2->x, p1->y, p2->y);
- return(result);
-} /* box() */
+ return (result);
+} /* box() */
-BOX *
-box_add(BOX *box, Point *p)
+BOX *
+box_add(BOX * box, Point * p)
{
- BOX *result;
+ BOX *result;
- if (! (PointerIsValid(box) && PointerIsValid(p)))
- return(NULL);
+ if (!(PointerIsValid(box) && PointerIsValid(p)))
+ return (NULL);
- result = box_construct( (box->high.x + p->x), (box->low.x + p->x),
- (box->high.y + p->y), (box->low.y + p->y));
+ result = box_construct((box->high.x + p->x), (box->low.x + p->x),
+ (box->high.y + p->y), (box->low.y + p->y));
- return(result);
-} /* box_add() */
+ return (result);
+} /* box_add() */
-BOX *
-box_sub(BOX *box, Point *p)
+BOX *
+box_sub(BOX * box, Point * p)
{
- BOX *result;
+ BOX *result;
- if (! (PointerIsValid(box) && PointerIsValid(p)))
- return(NULL);
+ if (!(PointerIsValid(box) && PointerIsValid(p)))
+ return (NULL);
- result = box_construct( (box->high.x - p->x), (box->low.x - p->x),
- (box->high.y - p->y), (box->low.y - p->y));
+ result = box_construct((box->high.x - p->x), (box->low.x - p->x),
+ (box->high.y - p->y), (box->low.y - p->y));
- return(result);
-} /* box_sub() */
+ return (result);
+} /* box_sub() */
-BOX *
-box_mul(BOX *box, Point *p)
+BOX *
+box_mul(BOX * box, Point * p)
{
- BOX *result;
- Point *high, *low;
+ BOX *result;
+ Point *high,
+ *low;
- if (! (PointerIsValid(box) && PointerIsValid(p)))
- return(NULL);
+ if (!(PointerIsValid(box) && PointerIsValid(p)))
+ return (NULL);
- high = point_mul( &box->high, p);
- low = point_mul( &box->low, p);
+ high = point_mul(&box->high, p);
+ low = point_mul(&box->low, p);
- result = box_construct( high->x, low->x, high->y, low->y);
- PFREE( high);
- PFREE( low);
+ result = box_construct(high->x, low->x, high->y, low->y);
+ PFREE(high);
+ PFREE(low);
- return(result);
-} /* box_mul() */
+ return (result);
+} /* box_mul() */
-BOX *
-box_div(BOX *box, Point *p)
+BOX *
+box_div(BOX * box, Point * p)
{
- BOX *result;
- Point *high, *low;
+ BOX *result;
+ Point *high,
+ *low;
- if (! (PointerIsValid(box) && PointerIsValid(p)))
- return(NULL);
+ if (!(PointerIsValid(box) && PointerIsValid(p)))
+ return (NULL);
- high = point_div( &box->high, p);
- low = point_div( &box->low, p);
+ high = point_div(&box->high, p);
+ low = point_div(&box->low, p);
- result = box_construct( high->x, low->x, high->y, low->y);
- PFREE( high);
- PFREE( low);
+ result = box_construct(high->x, low->x, high->y, low->y);
+ PFREE(high);
+ PFREE(low);
- return(result);
-} /* box_div() */
+ return (result);
+} /* box_div() */
/***********************************************************************
**
- ** Routines for 2D lines.
- ** Lines are not intended to be used as ADTs per se,
- ** but their ops are useful tools for other ADT ops. Thus,
- ** there are few relops.
+ ** Routines for 2D lines.
+ ** Lines are not intended to be used as ADTs per se,
+ ** but their ops are useful tools for other ADT ops. Thus,
+ ** there are few relops.
**
***********************************************************************/
/***********************************************************************
**
- ** Routines for 2D paths.
+ ** Routines for 2D paths.
**
***********************************************************************/
/* path_add()
* Concatenate two paths (only if they are both open).
*/
-PATH *
-path_add(PATH *p1, PATH *p2)
+PATH *
+path_add(PATH * p1, PATH * p2)
{
- PATH *result;
- int size;
- int i;
+ PATH *result;
+ int size;
+ int i;
- if (! (PointerIsValid(p1) && PointerIsValid(p2))
- || p1->closed || p2->closed)
- return(NULL);
+ if (!(PointerIsValid(p1) && PointerIsValid(p2))
+ || p1->closed || p2->closed)
+ return (NULL);
- size = offsetof(PATH, p[0]) + (sizeof(p1->p[0]) * (p1->npts+p2->npts));
- result = PALLOC(size);
+ size = offsetof(PATH, p[0]) + (sizeof(p1->p[0]) * (p1->npts + p2->npts));
+ result = PALLOC(size);
- result->size = size;
- result->npts = (p1->npts+p2->npts);
- result->closed = p1->closed;
+ result->size = size;
+ result->npts = (p1->npts + p2->npts);
+ result->closed = p1->closed;
- for (i=0; i<p1->npts; i++) {
- result->p[i].x = p1->p[i].x;
- result->p[i].y = p1->p[i].y;
- }
- for (i=0; i<p2->npts; i++) {
- result->p[i+p1->npts].x = p2->p[i].x;
- result->p[i+p1->npts].y = p2->p[i].y;
- }
+ for (i = 0; i < p1->npts; i++)
+ {
+ result->p[i].x = p1->p[i].x;
+ result->p[i].y = p1->p[i].y;
+ }
+ for (i = 0; i < p2->npts; i++)
+ {
+ result->p[i + p1->npts].x = p2->p[i].x;
+ result->p[i + p1->npts].y = p2->p[i].y;
+ }
- return(result);
-} /* path_add() */
+ return (result);
+} /* path_add() */
/* path_add_pt()
* Translation operator.
*/
-PATH *
-path_add_pt(PATH *path, Point *point)
+PATH *
+path_add_pt(PATH * path, Point * point)
{
- PATH *result;
- int i;
+ PATH *result;
+ int i;
- if ((!PointerIsValid(path)) || (!PointerIsValid(point)))
- return(NULL);
+ if ((!PointerIsValid(path)) || (!PointerIsValid(point)))
+ return (NULL);
- result = path_copy(path);
+ result = path_copy(path);
- for (i=0; i<path->npts; i++) {
- result->p[i].x += point->x;
- result->p[i].y += point->y;
- }
+ for (i = 0; i < path->npts; i++)
+ {
+ result->p[i].x += point->x;
+ result->p[i].y += point->y;
+ }
- return(result);
-} /* path_add_pt() */
+ return (result);
+} /* path_add_pt() */
-PATH *
-path_sub_pt(PATH *path, Point *point)
+PATH *
+path_sub_pt(PATH * path, Point * point)
{
- PATH *result;
- int i;
+ PATH *result;
+ int i;
- if ((!PointerIsValid(path)) || (!PointerIsValid(point)))
- return(NULL);
+ if ((!PointerIsValid(path)) || (!PointerIsValid(point)))
+ return (NULL);
- result = path_copy(path);
+ result = path_copy(path);
- for (i=0; i<path->npts; i++) {
- result->p[i].x -= point->x;
- result->p[i].y -= point->y;
- }
+ for (i = 0; i < path->npts; i++)
+ {
+ result->p[i].x -= point->x;
+ result->p[i].y -= point->y;
+ }
- return(result);
-} /* path_sub_pt() */
+ return (result);
+} /* path_sub_pt() */
/* path_mul_pt()
* Rotation and scaling operators.
*/
-PATH *
-path_mul_pt(PATH *path, Point *point)
+PATH *
+path_mul_pt(PATH * path, Point * point)
{
- PATH *result;
- Point *p;
- int i;
+ PATH *result;
+ Point *p;
+ int i;
- if ((!PointerIsValid(path)) || (!PointerIsValid(point)))
- return(NULL);
+ if ((!PointerIsValid(path)) || (!PointerIsValid(point)))
+ return (NULL);
- result = path_copy(path);
+ result = path_copy(path);
- for (i=0; i<path->npts; i++) {
- p = point_mul( &path->p[i], point);
- result->p[i].x = p->x;
- result->p[i].y = p->y;
- PFREE(p);
- }
+ for (i = 0; i < path->npts; i++)
+ {
+ p = point_mul(&path->p[i], point);
+ result->p[i].x = p->x;
+ result->p[i].y = p->y;
+ PFREE(p);
+ }
- return(result);
-} /* path_mul_pt() */
+ return (result);
+} /* path_mul_pt() */
-PATH *
-path_div_pt(PATH *path, Point *point)
+PATH *
+path_div_pt(PATH * path, Point * point)
{
- PATH *result;
- Point *p;
- int i;
+ PATH *result;
+ Point *p;
+ int i;
- if ((!PointerIsValid(path)) || (!PointerIsValid(point)))
- return(NULL);
+ if ((!PointerIsValid(path)) || (!PointerIsValid(point)))
+ return (NULL);
- result = path_copy(path);
+ result = path_copy(path);
- for (i=0; i<path->npts; i++) {
- p = point_div( &path->p[i], point);
- result->p[i].x = p->x;
- result->p[i].y = p->y;
- PFREE(p);
- }
+ for (i = 0; i < path->npts; i++)
+ {
+ p = point_div(&path->p[i], point);
+ result->p[i].x = p->x;
+ result->p[i].y = p->y;
+ PFREE(p);
+ }
- return(result);
-} /* path_div_pt() */
+ return (result);
+} /* path_div_pt() */
bool
-path_contain_pt( PATH *path, Point *p)
+path_contain_pt(PATH * path, Point * p)
{
- if (!PointerIsValid(path) || !PointerIsValid(p))
- return(FALSE);
+ if (!PointerIsValid(path) || !PointerIsValid(p))
+ return (FALSE);
- return( (path->closed? (point_inside(p, path->npts, &(path->p[0])) != 0): FALSE));
-} /* path_contain_pt() */
+ return ((path->closed ? (point_inside(p, path->npts, &(path->p[0])) != 0) : FALSE));
+} /* path_contain_pt() */
bool
-pt_contained_path( Point *p, PATH *path)
+pt_contained_path(Point * p, PATH * path)
{
- if (!PointerIsValid(p) || !PointerIsValid(path))
- return(FALSE);
+ if (!PointerIsValid(p) || !PointerIsValid(path))
+ return (FALSE);
- return( path_contain_pt( path, p));
-} /* pt_contained_path() */
+ return (path_contain_pt(path, p));
+} /* pt_contained_path() */
-Point *
-path_center(PATH *path)
+Point *
+path_center(PATH * path)
{
- Point *result;
+ Point *result;
- if (!PointerIsValid(path))
- return(NULL);
+ if (!PointerIsValid(path))
+ return (NULL);
- elog(WARN, "path_center not implemented", NULL);
+ elog(WARN, "path_center not implemented", NULL);
- result = PALLOCTYPE(Point);
- result = NULL;
+ result = PALLOCTYPE(Point);
+ result = NULL;
- return(result);
-} /* path_center() */
+ return (result);
+} /* path_center() */
-POLYGON *path_poly(PATH *path)
+POLYGON *
+path_poly(PATH * path)
{
- POLYGON *poly;
- int size;
- int i;
+ POLYGON *poly;
+ int size;
+ int i;
- if (!PointerIsValid(path))
- return(NULL);
+ if (!PointerIsValid(path))
+ return (NULL);
- if (!path->closed)
- elog(WARN, "Open path cannot be converted to polygon",NULL);
+ if (!path->closed)
+ elog(WARN, "Open path cannot be converted to polygon", NULL);
- size = offsetof(POLYGON, p[0]) + (sizeof(poly->p[0]) * path->npts);
- poly = PALLOC(size);
+ size = offsetof(POLYGON, p[0]) + (sizeof(poly->p[0]) * path->npts);
+ poly = PALLOC(size);
- poly->size = size;
- poly->npts = path->npts;
+ poly->size = size;
+ poly->npts = path->npts;
- for (i=0; i<path->npts; i++) {
- poly->p[i].x = path->p[i].x;
- poly->p[i].y = path->p[i].y;
- }
+ for (i = 0; i < path->npts; i++)
+ {
+ poly->p[i].x = path->p[i].x;
+ poly->p[i].y = path->p[i].y;
+ }
- make_bound_box(poly);
+ make_bound_box(poly);
- return(poly);
-} /* path_polygon() */
+ return (poly);
+} /* path_polygon() */
/* upgradepath()
@@ -2860,157 +3171,163 @@ POLYGON *path_poly(PATH *path)
*
* Old-style: '(closed,#pts,x1,y1,...)' where closed is a boolean flag
* New-style: '((x1,y1),...)' for closed path
- * '[(x1,y1),...]' for open path
+ * '[(x1,y1),...]' for open path
*/
PATH
-*upgradepath(PATH *path)
+* upgradepath(PATH * path)
{
- PATH *result;
- int size, npts;
- int i;
+ PATH *result;
+ int size,
+ npts;
+ int i;
- if (!PointerIsValid(path) || (path->npts < 2))
- return(NULL);
+ if (!PointerIsValid(path) || (path->npts < 2))
+ return (NULL);
- if (! isoldpath(path))
- elog(WARN,"upgradepath: path already upgraded?",NULL);
+ if (!isoldpath(path))
+ elog(WARN, "upgradepath: path already upgraded?", NULL);
- npts = (path->npts-1);
- size = offsetof(PATH, p[0]) + (sizeof(path->p[0]) * npts);
- result = PALLOC(size);
- memset((char *) result, 0, size);
+ npts = (path->npts - 1);
+ size = offsetof(PATH, p[0]) + (sizeof(path->p[0]) * npts);
+ result = PALLOC(size);
+ memset((char *) result, 0, size);
- result->size = size;
- result->npts = npts;
- result->closed = (path->p[0].x != 0);
+ result->size = size;
+ result->npts = npts;
+ result->closed = (path->p[0].x != 0);
- for (i=0; i<result->npts; i++) {
- result->p[i].x = path->p[i+1].x;
- result->p[i].y = path->p[i+1].y;
- }
+ for (i = 0; i < result->npts; i++)
+ {
+ result->p[i].x = path->p[i + 1].x;
+ result->p[i].y = path->p[i + 1].y;
+ }
- return(result);
-} /* upgradepath() */
+ return (result);
+} /* upgradepath() */
bool
-isoldpath(PATH *path)
+isoldpath(PATH * path)
{
- if (!PointerIsValid(path) || (path->npts < 2))
- return(FALSE);
+ if (!PointerIsValid(path) || (path->npts < 2))
+ return (FALSE);
- return(path->npts == (path->p[0].y+1));
-} /* isoldpath() */
+ return (path->npts == (path->p[0].y + 1));
+} /* isoldpath() */
/***********************************************************************
**
- ** Routines for 2D polygons.
+ ** Routines for 2D polygons.
**
***********************************************************************/
int4
-poly_npoints(POLYGON *poly)
+poly_npoints(POLYGON * poly)
{
- if (!PointerIsValid(poly))
- return(0);
+ if (!PointerIsValid(poly))
+ return (0);
- return(poly->npts);
-} /* poly_npoints() */
+ return (poly->npts);
+} /* poly_npoints() */
-Point *
-poly_center(POLYGON *poly)
+Point *
+poly_center(POLYGON * poly)
{
- Point *result;
- CIRCLE *circle;
+ Point *result;
+ CIRCLE *circle;
- if (!PointerIsValid(poly))
- return(NULL);
+ if (!PointerIsValid(poly))
+ return (NULL);
- if (PointerIsValid(circle = poly_circle(poly))) {
- result = circle_center(circle);
- PFREE(circle);
+ if (PointerIsValid(circle = poly_circle(poly)))
+ {
+ result = circle_center(circle);
+ PFREE(circle);
- } else {
- result = NULL;
- }
+ }
+ else
+ {
+ result = NULL;
+ }
- return(result);
-} /* poly_center() */
+ return (result);
+} /* poly_center() */
-BOX *
-poly_box(POLYGON *poly)
+BOX *
+poly_box(POLYGON * poly)
{
- BOX *box;
+ BOX *box;
- if (!PointerIsValid(poly) || (poly->npts < 1))
- return(NULL);
+ if (!PointerIsValid(poly) || (poly->npts < 1))
+ return (NULL);
- box = box_copy( &poly->boundbox);
+ box = box_copy(&poly->boundbox);
- return(box);
-} /* poly_box() */
+ return (box);
+} /* poly_box() */
/* box_poly()
* Convert a box to a polygon.
*/
-POLYGON *
-box_poly(BOX *box)
+POLYGON *
+box_poly(BOX * box)
{
- POLYGON *poly;
- int size;
+ POLYGON *poly;
+ int size;
- if (!PointerIsValid(box))
- return(NULL);
+ if (!PointerIsValid(box))
+ return (NULL);
- /* map four corners of the box to a polygon */
- size = offsetof(POLYGON, p[0]) + (sizeof(poly->p[0]) * 4);
- poly = PALLOC(size);
+ /* map four corners of the box to a polygon */
+ size = offsetof(POLYGON, p[0]) + (sizeof(poly->p[0]) * 4);
+ poly = PALLOC(size);
- poly->size = size;
- poly->npts = 4;
+ poly->size = size;
+ poly->npts = 4;
- poly->p[0].x = box->low.x;
- poly->p[0].y = box->low.y;
- poly->p[1].x = box->low.x;
- poly->p[1].y = box->high.y;
- poly->p[2].x = box->high.x;
- poly->p[2].y = box->high.y;
- poly->p[3].x = box->high.x;
- poly->p[3].y = box->low.y;
+ poly->p[0].x = box->low.x;
+ poly->p[0].y = box->low.y;
+ poly->p[1].x = box->low.x;
+ poly->p[1].y = box->high.y;
+ poly->p[2].x = box->high.x;
+ poly->p[2].y = box->high.y;
+ poly->p[3].x = box->high.x;
+ poly->p[3].y = box->low.y;
- box_fill( &poly->boundbox, box->high.x, box->low.x, box->high.y, box->low.y);
+ box_fill(&poly->boundbox, box->high.x, box->low.x, box->high.y, box->low.y);
- return(poly);
-} /* box_poly() */
+ return (poly);
+} /* box_poly() */
-PATH *
-poly_path(POLYGON *poly)
+PATH *
+poly_path(POLYGON * poly)
{
- PATH *path;
- int size;
- int i;
+ PATH *path;
+ int size;
+ int i;
- if (!PointerIsValid(poly) || (poly->npts < 0))
- return(NULL);
+ if (!PointerIsValid(poly) || (poly->npts < 0))
+ return (NULL);
- size = offsetof(PATH, p[0]) + (sizeof(path->p[0]) * poly->npts);
- path = PALLOC(size);
+ size = offsetof(PATH, p[0]) + (sizeof(path->p[0]) * poly->npts);
+ path = PALLOC(size);
- path->size = size;
- path->npts = poly->npts;
- path->closed = TRUE;
+ path->size = size;
+ path->npts = poly->npts;
+ path->closed = TRUE;
- for (i=0; i<poly->npts; i++) {
- path->p[i].x = poly->p[i].x;
- path->p[i].y = poly->p[i].y;
- }
+ for (i = 0; i < poly->npts; i++)
+ {
+ path->p[i].x = poly->p[i].x;
+ path->p[i].y = poly->p[i].y;
+ }
- return(path);
-} /* poly_path() */
+ return (path);
+} /* poly_path() */
/* upgradepoly()
@@ -3019,86 +3336,98 @@ poly_path(POLYGON *poly)
* New-style: '(x1,y1,x2,y2,...)'
*/
POLYGON
-*upgradepoly(POLYGON *poly)
+* upgradepoly(POLYGON * poly)
{
- POLYGON *result;
- int size;
- int n2, i, ii;
+ POLYGON *result;
+ int size;
+ int n2,
+ i,
+ ii;
- if (!PointerIsValid(poly) || (poly->npts < 1))
- return(NULL);
+ if (!PointerIsValid(poly) || (poly->npts < 1))
+ return (NULL);
- size = offsetof(POLYGON, p[0]) + (sizeof(poly->p[0]) * poly->npts);
- result = PALLOC(size);
- memset((char *) result, 0, size);
+ size = offsetof(POLYGON, p[0]) + (sizeof(poly->p[0]) * poly->npts);
+ result = PALLOC(size);
+ memset((char *) result, 0, size);
- result->size = size;
- result->npts = poly->npts;
+ result->size = size;
+ result->npts = poly->npts;
- n2 = poly->npts/2;
+ n2 = poly->npts / 2;
- for (i=0; i<n2; i++) {
- result->p[2*i].x = poly->p[i].x; /* even indices */
- result->p[2*i+1].x = poly->p[i].y; /* odd indices */
- }
+ for (i = 0; i < n2; i++)
+ {
+ result->p[2 * i].x = poly->p[i].x; /* even indices */
+ result->p[2 * i + 1].x = poly->p[i].y; /* odd indices */
+ }
- if ((ii = ((poly->npts % 2)? 1: 0))) {
- result->p[poly->npts-1].x = poly->p[n2].x;
- result->p[0].y = poly->p[n2].y;
- }
+ if ((ii = ((poly->npts % 2) ? 1 : 0)))
+ {
+ result->p[poly->npts - 1].x = poly->p[n2].x;
+ result->p[0].y = poly->p[n2].y;
+ }
- for (i=0; i<n2; i++) {
- result->p[2*i+ii].y = poly->p[i+n2+ii].x; /* even (+offset) indices */
- result->p[2*i+ii+1].y = poly->p[i+n2+ii].y; /* odd (+offset) indices */
- }
+ for (i = 0; i < n2; i++)
+ {
+ result->p[2 * i + ii].y = poly->p[i + n2 + ii].x; /* even (+offset)
+ * indices */
+ result->p[2 * i + ii + 1].y = poly->p[i + n2 + ii].y; /* odd (+offset) indices */
+ }
- return(result);
-} /* upgradepoly() */
+ return (result);
+} /* upgradepoly() */
/* revertpoly()
* Reverse effect of upgradepoly().
*/
POLYGON
-*revertpoly(POLYGON *poly)
+* revertpoly(POLYGON * poly)
{
- POLYGON *result;
- int size;
- int n2, i, ii;
+ POLYGON *result;
+ int size;
+ int n2,
+ i,
+ ii;
- if (!PointerIsValid(poly) || (poly->npts < 1))
- return(NULL);
+ if (!PointerIsValid(poly) || (poly->npts < 1))
+ return (NULL);
- size = offsetof(POLYGON, p[0]) + (sizeof(poly->p[0]) * poly->npts);
- result = PALLOC(size);
- memset((char *) result, 0, size);
+ size = offsetof(POLYGON, p[0]) + (sizeof(poly->p[0]) * poly->npts);
+ result = PALLOC(size);
+ memset((char *) result, 0, size);
- result->size = size;
- result->npts = poly->npts;
+ result->size = size;
+ result->npts = poly->npts;
- n2 = poly->npts/2;
+ n2 = poly->npts / 2;
- for (i=0; i<n2; i++) {
- result->p[i].x = poly->p[2*i].x; /* even indices */
- result->p[i].y = poly->p[2*i+1].x; /* odd indices */
- }
+ for (i = 0; i < n2; i++)
+ {
+ result->p[i].x = poly->p[2 * i].x; /* even indices */
+ result->p[i].y = poly->p[2 * i + 1].x; /* odd indices */
+ }
- if ((ii = ((poly->npts % 2)? 1: 0))) {
- result->p[n2].x = poly->p[poly->npts-1].x;
- result->p[n2].y = poly->p[0].y;
- }
+ if ((ii = ((poly->npts % 2) ? 1 : 0)))
+ {
+ result->p[n2].x = poly->p[poly->npts - 1].x;
+ result->p[n2].y = poly->p[0].y;
+ }
- for (i=0; i<n2; i++) {
- result->p[i+n2+ii].x = poly->p[2*i+ii].y; /* even (+offset) indices */
- result->p[i+n2+ii].y = poly->p[2*i+ii+1].y; /* odd (+offset) indices */
- }
+ for (i = 0; i < n2; i++)
+ {
+ result->p[i + n2 + ii].x = poly->p[2 * i + ii].y; /* even (+offset)
+ * indices */
+ result->p[i + n2 + ii].y = poly->p[2 * i + ii + 1].y; /* odd (+offset) indices */
+ }
- return(result);
-} /* revertpoly() */
+ return (result);
+} /* revertpoly() */
/***********************************************************************
**
- ** Routines for circles.
+ ** Routines for circles.
**
***********************************************************************/
@@ -3106,594 +3435,645 @@ POLYGON
* Formatting and conversion routines.
*---------------------------------------------------------*/
-/* circle_in - convert a string to internal form.
+/* circle_in - convert a string to internal form.
*
- * External format: (center and radius of circle)
- * "((f8,f8)<f8>)"
- * also supports quick entry style "(f8,f8,f8)"
+ * External format: (center and radius of circle)
+ * "((f8,f8)<f8>)"
+ * also supports quick entry style "(f8,f8,f8)"
*/
-CIRCLE *circle_in(char *str)
-{
- CIRCLE *circle;
-
- char *s, *cp;
- int depth = 0;
-
- if (!PointerIsValid(str))
- elog (WARN," Bad (null) circle external representation",NULL);
-
- circle = PALLOCTYPE(CIRCLE);
-
- s = str;
- while (isspace( *s)) s++;
- if ((*s == LDELIM_C) || (*s == LDELIM)) {
- depth++;
- cp = (s+1);
- while (isspace( *cp)) cp++;
- if (*cp == LDELIM) {
- s = cp;
+CIRCLE *
+circle_in(char *str)
+{
+ CIRCLE *circle;
+
+ char *s,
+ *cp;
+ int depth = 0;
+
+ if (!PointerIsValid(str))
+ elog(WARN, " Bad (null) circle external representation", NULL);
+
+ circle = PALLOCTYPE(CIRCLE);
+
+ s = str;
+ while (isspace(*s))
+ s++;
+ if ((*s == LDELIM_C) || (*s == LDELIM))
+ {
+ depth++;
+ cp = (s + 1);
+ while (isspace(*cp))
+ cp++;
+ if (*cp == LDELIM)
+ {
+ s = cp;
+ }
}
- }
-
- if (! pair_decode( s, &circle->center.x, &circle->center.y, &s))
- elog (WARN, "Bad circle external representation '%s'",str);
-
- if (*s == DELIM) s++;
- while (isspace( *s)) s++;
- if ((! single_decode( s, &circle->radius, &s)) || (circle->radius < 0))
- elog (WARN, "Bad circle external representation '%s'",str);
-
- while (depth > 0) {
- if ((*s == RDELIM)
- || ((*s == RDELIM_C) && (depth == 1))) {
- depth--;
- s++;
- while (isspace( *s)) s++;
- } else {
- elog (WARN, "Bad circle external representation '%s'",str);
+ if (!pair_decode(s, &circle->center.x, &circle->center.y, &s))
+ elog(WARN, "Bad circle external representation '%s'", str);
+
+ if (*s == DELIM)
+ s++;
+ while (isspace(*s))
+ s++;
+
+ if ((!single_decode(s, &circle->radius, &s)) || (circle->radius < 0))
+ elog(WARN, "Bad circle external representation '%s'", str);
+
+ while (depth > 0)
+ {
+ if ((*s == RDELIM)
+ || ((*s == RDELIM_C) && (depth == 1)))
+ {
+ depth--;
+ s++;
+ while (isspace(*s))
+ s++;
+ }
+ else
+ {
+ elog(WARN, "Bad circle external representation '%s'", str);
+ }
}
- }
- if (*s != '\0')
- elog (WARN, "Bad circle external representation '%s'",str);
+ if (*s != '\0')
+ elog(WARN, "Bad circle external representation '%s'", str);
- return(circle);
-} /* circle_in() */
+ return (circle);
+} /* circle_in() */
-/* circle_out - convert a circle to external form.
+/* circle_out - convert a circle to external form.
*/
-char *circle_out(CIRCLE *circle)
+char *
+circle_out(CIRCLE * circle)
{
- char *result;
- char *cp;
+ char *result;
+ char *cp;
- if (!PointerIsValid(circle))
- return(NULL);
+ if (!PointerIsValid(circle))
+ return (NULL);
- result = PALLOC(3*(P_MAXLEN+1)+3);
+ result = PALLOC(3 * (P_MAXLEN + 1) + 3);
- cp = result;
- *cp++ = LDELIM_C;
- *cp++ = LDELIM;
- if (! pair_encode( circle->center.x, circle->center.y, cp))
- elog (WARN, "Unable to format circle", NULL);
+ cp = result;
+ *cp++ = LDELIM_C;
+ *cp++ = LDELIM;
+ if (!pair_encode(circle->center.x, circle->center.y, cp))
+ elog(WARN, "Unable to format circle", NULL);
- cp += strlen(cp);
- *cp++ = RDELIM;
- *cp++ = DELIM;
- if (! single_encode( circle->radius, cp))
- elog (WARN, "Unable to format circle", NULL);
+ cp += strlen(cp);
+ *cp++ = RDELIM;
+ *cp++ = DELIM;
+ if (!single_encode(circle->radius, cp))
+ elog(WARN, "Unable to format circle", NULL);
- cp += strlen(cp);
- *cp++ = RDELIM_C;
- *cp = '\0';
+ cp += strlen(cp);
+ *cp++ = RDELIM_C;
+ *cp = '\0';
- return(result);
-} /* circle_out() */
+ return (result);
+} /* circle_out() */
/*----------------------------------------------------------
- * Relational operators for CIRCLEs.
- * <, >, <=, >=, and == are based on circle area.
+ * Relational operators for CIRCLEs.
+ * <, >, <=, >=, and == are based on circle area.
*---------------------------------------------------------*/
-/* circles identical?
+/* circles identical?
*/
-bool circle_same(CIRCLE *circle1, CIRCLE *circle2)
+bool
+circle_same(CIRCLE * circle1, CIRCLE * circle2)
{
- return( FPeq(circle1->radius,circle2->radius)
- && FPeq(circle1->center.x,circle2->center.x)
- && FPeq(circle1->center.y,circle2->center.y));
+ return (FPeq(circle1->radius, circle2->radius)
+ && FPeq(circle1->center.x, circle2->center.x)
+ && FPeq(circle1->center.y, circle2->center.y));
}
-/* circle_overlap - does circle1 overlap circle2?
+/* circle_overlap - does circle1 overlap circle2?
*/
-bool circle_overlap(CIRCLE *circle1, CIRCLE *circle2)
+bool
+circle_overlap(CIRCLE * circle1, CIRCLE * circle2)
{
- return( FPle(point_dt(&circle1->center,&circle2->center),(circle1->radius+circle2->radius)));
+ return (FPle(point_dt(&circle1->center, &circle2->center), (circle1->radius + circle2->radius)));
}
-/* circle_overleft - is the right edge of circle1 to the left of
- * the right edge of circle2?
+/* circle_overleft - is the right edge of circle1 to the left of
+ * the right edge of circle2?
*/
-bool circle_overleft(CIRCLE *circle1, CIRCLE *circle2)
+bool
+circle_overleft(CIRCLE * circle1, CIRCLE * circle2)
{
- return( FPle((circle1->center.x+circle1->radius),(circle2->center.x+circle2->radius)));
+ return (FPle((circle1->center.x + circle1->radius), (circle2->center.x + circle2->radius)));
}
-/* circle_left - is circle1 strictly left of circle2?
+/* circle_left - is circle1 strictly left of circle2?
*/
-bool circle_left(CIRCLE *circle1, CIRCLE *circle2)
+bool
+circle_left(CIRCLE * circle1, CIRCLE * circle2)
{
- return( FPle((circle1->center.x+circle1->radius),(circle2->center.x-circle2->radius)));
+ return (FPle((circle1->center.x + circle1->radius), (circle2->center.x - circle2->radius)));
}
-/* circle_right - is circle1 strictly right of circle2?
+/* circle_right - is circle1 strictly right of circle2?
*/
-bool circle_right(CIRCLE *circle1, CIRCLE *circle2)
+bool
+circle_right(CIRCLE * circle1, CIRCLE * circle2)
{
- return( FPge((circle1->center.x-circle1->radius),(circle2->center.x+circle2->radius)));
+ return (FPge((circle1->center.x - circle1->radius), (circle2->center.x + circle2->radius)));
}
-/* circle_overright - is the left edge of circle1 to the right of
- * the left edge of circle2?
+/* circle_overright - is the left edge of circle1 to the right of
+ * the left edge of circle2?
*/
-bool circle_overright(CIRCLE *circle1, CIRCLE *circle2)
+bool
+circle_overright(CIRCLE * circle1, CIRCLE * circle2)
{
- return( FPge((circle1->center.x-circle1->radius),(circle2->center.x-circle2->radius)));
+ return (FPge((circle1->center.x - circle1->radius), (circle2->center.x - circle2->radius)));
}
-/* circle_contained - is circle1 contained by circle2?
+/* circle_contained - is circle1 contained by circle2?
*/
-bool circle_contained(CIRCLE *circle1, CIRCLE *circle2)
+bool
+circle_contained(CIRCLE * circle1, CIRCLE * circle2)
{
- return( FPle((point_dt(&circle1->center,&circle2->center)+circle1->radius),circle2->radius));
+ return (FPle((point_dt(&circle1->center, &circle2->center) + circle1->radius), circle2->radius));
}
-/* circle_contain - does circle1 contain circle2?
+/* circle_contain - does circle1 contain circle2?
*/
-bool circle_contain(CIRCLE *circle1, CIRCLE *circle2)
+bool
+circle_contain(CIRCLE * circle1, CIRCLE * circle2)
{
- return( FPle((point_dt(&circle1->center,&circle2->center)+circle2->radius),circle1->radius));
+ return (FPle((point_dt(&circle1->center, &circle2->center) + circle2->radius), circle1->radius));
}
-/* circle_positionop -
- * is circle1 entirely {above,below} circle2?
+/* circle_positionop -
+ * is circle1 entirely {above,below} circle2?
*/
-bool circle_below(CIRCLE *circle1, CIRCLE *circle2)
+bool
+circle_below(CIRCLE * circle1, CIRCLE * circle2)
{
- return( FPle((circle1->center.y+circle1->radius),(circle2->center.y-circle2->radius)));
+ return (FPle((circle1->center.y + circle1->radius), (circle2->center.y - circle2->radius)));
}
-bool circle_above(CIRCLE *circle1, CIRCLE *circle2)
+bool
+circle_above(CIRCLE * circle1, CIRCLE * circle2)
{
- return( FPge((circle1->center.y-circle1->radius),(circle2->center.y+circle2->radius)));
+ return (FPge((circle1->center.y - circle1->radius), (circle2->center.y + circle2->radius)));
}
-/* circle_relop - is area(circle1) relop area(circle2), within
- * our accuracy constraint?
+/* circle_relop - is area(circle1) relop area(circle2), within
+ * our accuracy constraint?
*/
-bool circle_eq(CIRCLE *circle1, CIRCLE *circle2)
+bool
+circle_eq(CIRCLE * circle1, CIRCLE * circle2)
{
- return( FPeq(circle_ar(circle1), circle_ar(circle2)) );
-} /* circle_eq() */
+ return (FPeq(circle_ar(circle1), circle_ar(circle2)));
+} /* circle_eq() */
-bool circle_ne(CIRCLE *circle1, CIRCLE *circle2)
+bool
+circle_ne(CIRCLE * circle1, CIRCLE * circle2)
{
- return( !circle_eq(circle1, circle2));
-} /* circle_ne() */
+ return (!circle_eq(circle1, circle2));
+} /* circle_ne() */
-bool circle_lt(CIRCLE *circle1, CIRCLE *circle2)
+bool
+circle_lt(CIRCLE * circle1, CIRCLE * circle2)
{
- return( FPlt(circle_ar(circle1), circle_ar(circle2)) );
-} /* circle_lt() */
+ return (FPlt(circle_ar(circle1), circle_ar(circle2)));
+} /* circle_lt() */
-bool circle_gt(CIRCLE *circle1, CIRCLE *circle2)
+bool
+circle_gt(CIRCLE * circle1, CIRCLE * circle2)
{
- return( FPgt(circle_ar(circle1), circle_ar(circle2)) );
-} /* circle_gt() */
+ return (FPgt(circle_ar(circle1), circle_ar(circle2)));
+} /* circle_gt() */
-bool circle_le(CIRCLE *circle1, CIRCLE *circle2)
+bool
+circle_le(CIRCLE * circle1, CIRCLE * circle2)
{
- return( FPle(circle_ar(circle1), circle_ar(circle2)) );
-} /* circle_le() */
+ return (FPle(circle_ar(circle1), circle_ar(circle2)));
+} /* circle_le() */
-bool circle_ge(CIRCLE *circle1, CIRCLE *circle2)
+bool
+circle_ge(CIRCLE * circle1, CIRCLE * circle2)
{
- return( FPge(circle_ar(circle1), circle_ar(circle2)) );
-} /* circle_ge() */
+ return (FPge(circle_ar(circle1), circle_ar(circle2)));
+} /* circle_ge() */
/*----------------------------------------------------------
- * "Arithmetic" operators on circles.
- * circle_foo returns foo as an object (pointer) that
+ * "Arithmetic" operators on circles.
+ * circle_foo returns foo as an object (pointer) that
can be passed between languages.
- * circle_xx is an internal routine which returns the
- * actual value.
+ * circle_xx is an internal routine which returns the
+ * actual value.
*---------------------------------------------------------*/
-static CIRCLE *
-circle_copy(CIRCLE *circle)
+static CIRCLE *
+circle_copy(CIRCLE * circle)
{
- CIRCLE *result;
+ CIRCLE *result;
- if (!PointerIsValid(circle))
- return NULL;
+ if (!PointerIsValid(circle))
+ return NULL;
- result = PALLOCTYPE(CIRCLE);
+ result = PALLOCTYPE(CIRCLE);
- memmove((char *) result, (char *) circle, sizeof(CIRCLE));
- return(result);
-} /* circle_copy() */
+ memmove((char *) result, (char *) circle, sizeof(CIRCLE));
+ return (result);
+} /* circle_copy() */
/* circle_add_pt()
* Translation operator.
*/
-CIRCLE *
-circle_add_pt(CIRCLE *circle, Point *point)
+CIRCLE *
+circle_add_pt(CIRCLE * circle, Point * point)
{
- CIRCLE *result;
+ CIRCLE *result;
- if (!PointerIsValid(circle) || !PointerIsValid(point))
- return(NULL);
+ if (!PointerIsValid(circle) || !PointerIsValid(point))
+ return (NULL);
- result = circle_copy(circle);
+ result = circle_copy(circle);
- result->center.x += point->x;
- result->center.y += point->y;
+ result->center.x += point->x;
+ result->center.y += point->y;
- return(result);
-} /* circle_add_pt() */
+ return (result);
+} /* circle_add_pt() */
-CIRCLE *
-circle_sub_pt(CIRCLE *circle, Point *point)
+CIRCLE *
+circle_sub_pt(CIRCLE * circle, Point * point)
{
- CIRCLE *result;
+ CIRCLE *result;
- if (!PointerIsValid(circle) || !PointerIsValid(point))
- return(NULL);
+ if (!PointerIsValid(circle) || !PointerIsValid(point))
+ return (NULL);
- result = circle_copy(circle);
+ result = circle_copy(circle);
- result->center.x -= point->x;
- result->center.y -= point->y;
+ result->center.x -= point->x;
+ result->center.y -= point->y;
- return(result);
-} /* circle_sub_pt() */
+ return (result);
+} /* circle_sub_pt() */
/* circle_mul_pt()
* Rotation and scaling operators.
*/
-CIRCLE *
-circle_mul_pt(CIRCLE *circle, Point *point)
+CIRCLE *
+circle_mul_pt(CIRCLE * circle, Point * point)
{
- CIRCLE *result;
- Point *p;
+ CIRCLE *result;
+ Point *p;
- if (!PointerIsValid(circle) || !PointerIsValid(point))
- return(NULL);
+ if (!PointerIsValid(circle) || !PointerIsValid(point))
+ return (NULL);
- result = circle_copy(circle);
+ result = circle_copy(circle);
- p = point_mul( &circle->center, point);
- result->center.x = p->x;
- result->center.y = p->y;
- PFREE(p);
- result->radius *= HYPOT( point->x, point->y);
+ p = point_mul(&circle->center, point);
+ result->center.x = p->x;
+ result->center.y = p->y;
+ PFREE(p);
+ result->radius *= HYPOT(point->x, point->y);
- return(result);
-} /* circle_mul_pt() */
+ return (result);
+} /* circle_mul_pt() */
-CIRCLE *
-circle_div_pt(CIRCLE *circle, Point *point)
+CIRCLE *
+circle_div_pt(CIRCLE * circle, Point * point)
{
- CIRCLE *result;
- Point *p;
+ CIRCLE *result;
+ Point *p;
- if (!PointerIsValid(circle) || !PointerIsValid(point))
- return(NULL);
+ if (!PointerIsValid(circle) || !PointerIsValid(point))
+ return (NULL);
- result = circle_copy(circle);
+ result = circle_copy(circle);
- p = point_div( &circle->center, point);
- result->center.x = p->x;
- result->center.y = p->y;
- PFREE(p);
- result->radius /= HYPOT( point->x, point->y);
+ p = point_div(&circle->center, point);
+ result->center.x = p->x;
+ result->center.y = p->y;
+ PFREE(p);
+ result->radius /= HYPOT(point->x, point->y);
- return(result);
-} /* circle_div_pt() */
+ return (result);
+} /* circle_div_pt() */
-/* circle_area - returns the area of the circle.
+/* circle_area - returns the area of the circle.
*/
-double *circle_area(CIRCLE *circle)
+double *
+circle_area(CIRCLE * circle)
{
- double *result;
+ double *result;
- result = PALLOCTYPE(double);
- *result = circle_ar(circle);
+ result = PALLOCTYPE(double);
+ *result = circle_ar(circle);
- return(result);
+ return (result);
}
-/* circle_diameter - returns the diameter of the circle.
+/* circle_diameter - returns the diameter of the circle.
*/
-double *circle_diameter(CIRCLE *circle)
+double *
+circle_diameter(CIRCLE * circle)
{
- double *result;
+ double *result;
- result = PALLOCTYPE(double);
- *result = (2*circle->radius);
+ result = PALLOCTYPE(double);
+ *result = (2 * circle->radius);
- return(result);
+ return (result);
}
-/* circle_radius - returns the radius of the circle.
+/* circle_radius - returns the radius of the circle.
*/
-double *circle_radius(CIRCLE *circle)
+double *
+circle_radius(CIRCLE * circle)
{
- double *result;
+ double *result;
- result = PALLOCTYPE(double);
- *result = circle->radius;
+ result = PALLOCTYPE(double);
+ *result = circle->radius;
- return(result);
+ return (result);
}
-/* circle_distance - returns the distance between
- * two circles.
+/* circle_distance - returns the distance between
+ * two circles.
*/
-double *circle_distance(CIRCLE *circle1, CIRCLE *circle2)
+double *
+circle_distance(CIRCLE * circle1, CIRCLE * circle2)
{
- double *result;
+ double *result;
- result = PALLOCTYPE(double);
- *result = (point_dt(&circle1->center,&circle2->center)
- - (circle1->radius + circle2->radius));
- if (*result < 0) *result = 0;
+ result = PALLOCTYPE(double);
+ *result = (point_dt(&circle1->center, &circle2->center)
+ - (circle1->radius + circle2->radius));
+ if (*result < 0)
+ *result = 0;
- return(result);
-} /* circle_distance() */
+ return (result);
+} /* circle_distance() */
bool
-circle_contain_pt(CIRCLE *circle, Point *point)
+circle_contain_pt(CIRCLE * circle, Point * point)
{
- bool within;
- double *d;
+ bool within;
+ double *d;
- if (!PointerIsValid(circle) || !PointerIsValid(point))
- return(FALSE);
+ if (!PointerIsValid(circle) || !PointerIsValid(point))
+ return (FALSE);
- d = point_distance(&(circle->center), point);
- within = (*d <= circle->radius);
- PFREE(d);
+ d = point_distance(&(circle->center), point);
+ within = (*d <= circle->radius);
+ PFREE(d);
- return(within);
-} /* circle_contain_pt() */
+ return (within);
+} /* circle_contain_pt() */
bool
-pt_contained_circle(Point *point, CIRCLE *circle)
+pt_contained_circle(Point * point, CIRCLE * circle)
{
- return(circle_contain_pt(circle,point));
-} /* circle_contain_pt() */
+ return (circle_contain_pt(circle, point));
+} /* circle_contain_pt() */
-/* dist_pc - returns the distance between
- * a point and a circle.
+/* dist_pc - returns the distance between
+ * a point and a circle.
*/
-double *dist_pc(Point *point, CIRCLE *circle)
+double *
+dist_pc(Point * point, CIRCLE * circle)
{
- double *result;
+ double *result;
- result = PALLOCTYPE(double);
+ result = PALLOCTYPE(double);
- *result = (point_dt(point,&circle->center) - circle->radius);
- if (*result < 0) *result = 0;
+ *result = (point_dt(point, &circle->center) - circle->radius);
+ if (*result < 0)
+ *result = 0;
- return(result);
-} /* dist_pc() */
+ return (result);
+} /* dist_pc() */
-/* circle_center - returns the center point of the circle.
+/* circle_center - returns the center point of the circle.
*/
-Point *circle_center(CIRCLE *circle)
+Point *
+circle_center(CIRCLE * circle)
{
- Point *result;
+ Point *result;
- result = PALLOCTYPE(Point);
- result->x = circle->center.x;
- result->y = circle->center.y;
+ result = PALLOCTYPE(Point);
+ result->x = circle->center.x;
+ result->y = circle->center.y;
- return(result);
+ return (result);
}
-/* circle_ar - returns the area of the circle.
+/* circle_ar - returns the area of the circle.
*/
-static double circle_ar(CIRCLE *circle)
+static double
+circle_ar(CIRCLE * circle)
{
- return(PI*(circle->radius*circle->radius));
+ return (PI * (circle->radius * circle->radius));
}
-/* circle_dt - returns the distance between the
- * center points of two circlees.
+/* circle_dt - returns the distance between the
+ * center points of two circlees.
*/
#ifdef NOT_USED
-double circle_dt(CIRCLE *circle1, CIRCLE *circle2)
+double
+circle_dt(CIRCLE * circle1, CIRCLE * circle2)
{
- double result;
+ double result;
- result = point_dt(&circle1->center,&circle2->center);
+ result = point_dt(&circle1->center, &circle2->center);
- return(result);
+ return (result);
}
+
#endif
/*----------------------------------------------------------
- * Conversion operators.
+ * Conversion operators.
*---------------------------------------------------------*/
-CIRCLE *circle(Point *center, float8 *radius)
+CIRCLE *
+circle(Point * center, float8 * radius)
{
- CIRCLE *result;
+ CIRCLE *result;
- if (! (PointerIsValid(center) && PointerIsValid(radius)))
- return(NULL);
+ if (!(PointerIsValid(center) && PointerIsValid(radius)))
+ return (NULL);
- result = PALLOCTYPE(CIRCLE);
+ result = PALLOCTYPE(CIRCLE);
- result->center.x = center->x;
- result->center.y = center->y;
- result->radius = *radius;
+ result->center.x = center->x;
+ result->center.y = center->y;
+ result->radius = *radius;
- return(result);
+ return (result);
}
-BOX *
-circle_box(CIRCLE *circle)
+BOX *
+circle_box(CIRCLE * circle)
{
- BOX *box;
- double delta;
+ BOX *box;
+ double delta;
- if (!PointerIsValid(circle))
- return(NULL);
+ if (!PointerIsValid(circle))
+ return (NULL);
- box = PALLOCTYPE(BOX);
+ box = PALLOCTYPE(BOX);
- delta = circle->radius / sqrt(2.0e0);
+ delta = circle->radius / sqrt(2.0e0);
- box->high.x = circle->center.x + delta;
- box->low.x = circle->center.x - delta;
- box->high.y = circle->center.y + delta;
- box->low.y = circle->center.y - delta;
+ box->high.x = circle->center.x + delta;
+ box->low.x = circle->center.x - delta;
+ box->high.y = circle->center.y + delta;
+ box->low.y = circle->center.y - delta;
- return(box);
-} /* circle_box() */
+ return (box);
+} /* circle_box() */
/* box_circle()
* Convert a box to a circle.
*/
-CIRCLE *
-box_circle(BOX *box)
+CIRCLE *
+box_circle(BOX * box)
{
- CIRCLE *circle;
+ CIRCLE *circle;
- if (!PointerIsValid(box))
- return(NULL);
+ if (!PointerIsValid(box))
+ return (NULL);
- circle = PALLOCTYPE(CIRCLE);
+ circle = PALLOCTYPE(CIRCLE);
- circle->center.x = (box->high.x + box->low.x) / 2;
- circle->center.y = (box->high.y + box->low.y) / 2;
+ circle->center.x = (box->high.x + box->low.x) / 2;
+ circle->center.y = (box->high.y + box->low.y) / 2;
- circle->radius = point_dt(&circle->center, &box->high);
+ circle->radius = point_dt(&circle->center, &box->high);
- return(circle);
-} /* box_circle() */
+ return (circle);
+} /* box_circle() */
-POLYGON *circle_poly(int npts, CIRCLE *circle)
+POLYGON *
+circle_poly(int npts, CIRCLE * circle)
{
- POLYGON *poly;
- int size;
- int i;
- double angle;
+ POLYGON *poly;
+ int size;
+ int i;
+ double angle;
- if (!PointerIsValid(circle))
- return(NULL);
+ if (!PointerIsValid(circle))
+ return (NULL);
- if (FPzero(circle->radius) || (npts < 2))
- elog (WARN, "Unable to convert circle to polygon", NULL);
+ if (FPzero(circle->radius) || (npts < 2))
+ elog(WARN, "Unable to convert circle to polygon", NULL);
- size = offsetof(POLYGON, p[0]) + (sizeof(poly->p[0]) * npts);
- poly = PALLOC(size);
+ size = offsetof(POLYGON, p[0]) + (sizeof(poly->p[0]) * npts);
+ poly = PALLOC(size);
- memset((char *) poly, 0, size); /* zero any holes */
- poly->size = size;
- poly->npts = npts;
+ memset((char *) poly, 0, size); /* zero any holes */
+ poly->size = size;
+ poly->npts = npts;
- for (i=0;i<npts;i++) {
- angle = i*(2*PI/npts);
- poly->p[i].x = circle->center.x - (circle->radius*cos(angle));
- poly->p[i].y = circle->center.y + (circle->radius*sin(angle));
- }
+ for (i = 0; i < npts; i++)
+ {
+ angle = i * (2 * PI / npts);
+ poly->p[i].x = circle->center.x - (circle->radius * cos(angle));
+ poly->p[i].y = circle->center.y + (circle->radius * sin(angle));
+ }
- make_bound_box(poly);
+ make_bound_box(poly);
- return(poly);
+ return (poly);
}
-/* poly_circle - convert polygon to circle
+/* poly_circle - convert polygon to circle
*
* XXX This algorithm should use weighted means of line segments
- * rather than straight average values of points - tgl 97/01/21.
+ * rather than straight average values of points - tgl 97/01/21.
*/
-CIRCLE *poly_circle(POLYGON *poly)
+CIRCLE *
+poly_circle(POLYGON * poly)
{
- CIRCLE *circle;
- int i;
+ CIRCLE *circle;
+ int i;
- if (!PointerIsValid(poly))
- return(NULL);
+ if (!PointerIsValid(poly))
+ return (NULL);
- if (poly->npts < 2)
- elog (WARN, "Unable to convert polygon to circle", NULL);
+ if (poly->npts < 2)
+ elog(WARN, "Unable to convert polygon to circle", NULL);
- circle = PALLOCTYPE(CIRCLE);
+ circle = PALLOCTYPE(CIRCLE);
- circle->center.x = 0;
- circle->center.y = 0;
- circle->radius = 0;
+ circle->center.x = 0;
+ circle->center.y = 0;
+ circle->radius = 0;
- for (i=0;i<poly->npts;i++) {
- circle->center.x += poly->p[i].x;
- circle->center.y += poly->p[i].y;
- }
- circle->center.x /= poly->npts;
- circle->center.y /= poly->npts;
+ for (i = 0; i < poly->npts; i++)
+ {
+ circle->center.x += poly->p[i].x;
+ circle->center.y += poly->p[i].y;
+ }
+ circle->center.x /= poly->npts;
+ circle->center.y /= poly->npts;
- for (i=0;i<poly->npts;i++) {
- circle->radius += point_dt( &poly->p[i], &circle->center);
- }
- circle->radius /= poly->npts;
+ for (i = 0; i < poly->npts; i++)
+ {
+ circle->radius += point_dt(&poly->p[i], &circle->center);
+ }
+ circle->radius /= poly->npts;
- if (FPzero(circle->radius))
- elog (WARN, "Unable to convert polygon to circle", NULL);
+ if (FPzero(circle->radius))
+ elog(WARN, "Unable to convert polygon to circle", NULL);
- return(circle);
-} /* poly_circle() */
+ return (circle);
+} /* poly_circle() */
/***********************************************************************
**
- ** Private routines for multiple types.
+ ** Private routines for multiple types.
**
***********************************************************************/
#define HIT_IT INT_MAX
static int
-point_inside( Point *p, int npts, Point plist[])
+point_inside(Point * p, int npts, Point plist[])
{
- double x0, y0;
- double px, py;
+ double x0,
+ y0;
+ double px,
+ py;
- int i;
- double x, y;
- int cross, crossnum;
+ int i;
+ double x,
+ y;
+ int cross,
+ crossnum;
/*
* We calculate crossnum, which is twice the crossing number of a
@@ -3704,36 +4084,41 @@ point_inside( Point *p, int npts, Point plist[])
* positive X-axis.
*/
- crossnum = 0;
- i = 0;
- if (npts <= 0) return 0;
+ crossnum = 0;
+ i = 0;
+ if (npts <= 0)
+ return 0;
+
+ x0 = plist[0].x - p->x;
+ y0 = plist[0].y - p->y;
- x0 = plist[0].x - p->x;
- y0 = plist[0].y - p->y;
+ px = x0;
+ py = y0;
+ for (i = 1; i < npts; i++)
+ {
+ x = plist[i].x - p->x;
+ y = plist[i].y - p->y;
- px = x0;
- py = y0;
- for (i = 1; i < npts; i++) {
- x = plist[i].x - p->x;
- y = plist[i].y - p->y;
+ if ((cross = lseg_crossing(x, y, px, py)) == HIT_IT)
+ {
+ return 2;
+ }
+ crossnum += cross;
- if ( (cross = lseg_crossing( x, y, px, py)) == HIT_IT ) {
- return 2;
+ px = x;
+ py = y;
+ }
+ if ((cross = lseg_crossing(x0, y0, px, py)) == HIT_IT)
+ {
+ return 2;
}
crossnum += cross;
-
- px = x;
- py = y;
- }
- if ( (cross = lseg_crossing( x0, y0, px, py)) == HIT_IT ) {
- return 2;
- }
- crossnum += cross;
- if ( crossnum != 0 ) {
- return 1;
- }
- return 0;
-} /* point_inside() */
+ if (crossnum != 0)
+ {
+ return 1;
+ }
+ return 0;
+} /* point_inside() */
/* lseg_crossing()
@@ -3745,91 +4130,115 @@ point_inside( Point *p, int npts, Point plist[])
*/
static int
-lseg_crossing( double x, double y, double px, double py)
+lseg_crossing(double x, double y, double px, double py)
{
- double z;
- int sgn;
+ double z;
+ int sgn;
- /* If (px,py) = (0,0) and not first call we have already sent HIT_IT */
+ /* If (px,py) = (0,0) and not first call we have already sent HIT_IT */
- if (FPzero( y)) {
- if (FPzero( x)) {
- return(HIT_IT);
+ if (FPzero(y))
+ {
+ if (FPzero(x))
+ {
+ return (HIT_IT);
- } else if (FPgt( x, 0)) {
- if (FPzero( py)) return(FPgt( px, 0)? 0 : HIT_IT);
- return(FPlt( py, 0)? 1 : -1);
+ }
+ else if (FPgt(x, 0))
+ {
+ if (FPzero(py))
+ return (FPgt(px, 0) ? 0 : HIT_IT);
+ return (FPlt(py, 0) ? 1 : -1);
- } else { /* x < 0 */
- if (FPzero( py)) return(FPlt( px, 0)? 0 : HIT_IT);
- return(0);
+ }
+ else
+ { /* x < 0 */
+ if (FPzero(py))
+ return (FPlt(px, 0) ? 0 : HIT_IT);
+ return (0);
+ }
}
- }
- /* Now we know y != 0; set sgn to sign of y */
- sgn = (FPgt( y, 0)? 1 : -1);
- if (FPzero( py)) return(FPlt( px, 0)? 0 : sgn);
+ /* Now we know y != 0; set sgn to sign of y */
+ sgn = (FPgt(y, 0) ? 1 : -1);
+ if (FPzero(py))
+ return (FPlt(px, 0) ? 0 : sgn);
- if (FPgt( (sgn * py), 0)) { /* y and py have same sign */
- return(0);
+ if (FPgt((sgn * py), 0))
+ { /* y and py have same sign */
+ return (0);
- } else { /* y and py have opposite signs */
- if (FPge( x, 0) && FPgt( px, 0)) return(2 * sgn);
- if (FPlt( x, 0) && FPle( px, 0)) return(0);
-
- z = (x-px) * y - (y-py) * x;
- if (FPzero( z)) return(HIT_IT);
- return( FPgt( (sgn*z), 0)? 0 : 2 * sgn);
- }
-} /* lseg_crossing() */
+ }
+ else
+ { /* y and py have opposite signs */
+ if (FPge(x, 0) && FPgt(px, 0))
+ return (2 * sgn);
+ if (FPlt(x, 0) && FPle(px, 0))
+ return (0);
+
+ z = (x - px) * y - (y - py) * x;
+ if (FPzero(z))
+ return (HIT_IT);
+ return (FPgt((sgn * z), 0) ? 0 : 2 * sgn);
+ }
+} /* lseg_crossing() */
-static bool
+static bool
plist_same(int npts, Point p1[], Point p2[])
{
- int i, ii, j;
-
- /* find match for first point */
- for (i = 0; i < npts; i++) {
- if ((FPeq( p2[i].x, p1[0].x))
- && (FPeq( p2[i].y, p1[0].y))) {
-
- /* match found? then look forward through remaining points */
- for (ii = 1, j = i+1; ii < npts; ii++, j++) {
- if (j >= npts) j = 0;
- if ((!FPeq( p2[j].x, p1[ii].x))
- || (!FPeq( p2[j].y, p1[ii].y))) {
+ int i,
+ ii,
+ j;
+
+ /* find match for first point */
+ for (i = 0; i < npts; i++)
+ {
+ if ((FPeq(p2[i].x, p1[0].x))
+ && (FPeq(p2[i].y, p1[0].y)))
+ {
+
+ /* match found? then look forward through remaining points */
+ for (ii = 1, j = i + 1; ii < npts; ii++, j++)
+ {
+ if (j >= npts)
+ j = 0;
+ if ((!FPeq(p2[j].x, p1[ii].x))
+ || (!FPeq(p2[j].y, p1[ii].y)))
+ {
#ifdef GEODEBUG
-printf( "plist_same- %d failed forward match with %d\n", j, ii);
+ printf("plist_same- %d failed forward match with %d\n", j, ii);
#endif
- break;
- }
- }
+ break;
+ }
+ }
#ifdef GEODEBUG
-printf( "plist_same- ii = %d/%d after forward match\n", ii, npts);
+ printf("plist_same- ii = %d/%d after forward match\n", ii, npts);
#endif
- if (ii == npts)
- return(TRUE);
-
- /* match not found forwards? then look backwards */
- for (ii = 1, j = i-1; ii < npts; ii++, j--) {
- if (j < 0) j = (npts-1);
- if ((!FPeq( p2[j].x, p1[ii].x))
- || (!FPeq( p2[j].y, p1[ii].y))) {
+ if (ii == npts)
+ return (TRUE);
+
+ /* match not found forwards? then look backwards */
+ for (ii = 1, j = i - 1; ii < npts; ii++, j--)
+ {
+ if (j < 0)
+ j = (npts - 1);
+ if ((!FPeq(p2[j].x, p1[ii].x))
+ || (!FPeq(p2[j].y, p1[ii].y)))
+ {
#ifdef GEODEBUG
-printf( "plist_same- %d failed reverse match with %d\n", j, ii);
+ printf("plist_same- %d failed reverse match with %d\n", j, ii);
#endif
- break;
- }
- }
+ break;
+ }
+ }
#ifdef GEODEBUG
-printf( "plist_same- ii = %d/%d after reverse match\n", ii, npts);
+ printf("plist_same- ii = %d/%d after reverse match\n", ii, npts);
#endif
- if (ii == npts)
- return(TRUE);
+ if (ii == npts)
+ return (TRUE);
+ }
}
- }
-
- return(FALSE);
-} /* plist_same() */
+ return (FALSE);
+} /* plist_same() */