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author | Tom Lane <tgl@sss.pgh.pa.us> | 2014-11-28 13:37:25 -0500 |
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committer | Tom Lane <tgl@sss.pgh.pa.us> | 2014-11-28 13:37:25 -0500 |
commit | f4e031c662a6b600b786c4849968a099c58fcce7 (patch) | |
tree | 6a082f889ff2ea5b64bb43c467760686e5f013b0 /src/backend/nodes/bitmapset.c | |
parent | 96d66bcfc60d9bcb7db767f23d33abf4d8bc7021 (diff) | |
download | postgresql-f4e031c662a6b600b786c4849968a099c58fcce7.tar.gz postgresql-f4e031c662a6b600b786c4849968a099c58fcce7.zip |
Add bms_next_member(), and use it where appropriate.
This patch adds a way of iterating through the members of a bitmapset
nondestructively, unlike the old way with bms_first_member(). While
bms_next_member() is very slightly slower than bms_first_member()
(at least for typical-size bitmapsets), eliminating the need to palloc
and pfree a temporary copy of the target bitmapset is a significant win.
So this method should be preferred in all cases where a temporary copy
would be necessary.
Tom Lane, with suggestions from Dean Rasheed and David Rowley
Diffstat (limited to 'src/backend/nodes/bitmapset.c')
-rw-r--r-- | src/backend/nodes/bitmapset.c | 68 |
1 files changed, 63 insertions, 5 deletions
diff --git a/src/backend/nodes/bitmapset.c b/src/backend/nodes/bitmapset.c index c927b7891f5..26a0f872b3b 100644 --- a/src/backend/nodes/bitmapset.c +++ b/src/backend/nodes/bitmapset.c @@ -793,7 +793,7 @@ bms_join(Bitmapset *a, Bitmapset *b) return result; } -/*---------- +/* * bms_first_member - find and remove first member of a set * * Returns -1 if set is empty. NB: set is destructively modified! @@ -801,11 +801,11 @@ bms_join(Bitmapset *a, Bitmapset *b) * This is intended as support for iterating through the members of a set. * The typical pattern is * - * tmpset = bms_copy(inputset); - * while ((x = bms_first_member(tmpset)) >= 0) + * while ((x = bms_first_member(inputset)) >= 0) * process member x; - * bms_free(tmpset); - *---------- + * + * CAUTION: this destroys the content of "inputset". If the set must + * not be modified, use bms_next_member instead. */ int bms_first_member(Bitmapset *a) @@ -841,6 +841,64 @@ bms_first_member(Bitmapset *a) } /* + * bms_next_member - find next member of a set + * + * Returns smallest member greater than "prevbit", or -2 if there is none. + * "prevbit" must NOT be less than -1, or the behavior is unpredictable. + * + * This is intended as support for iterating through the members of a set. + * The typical pattern is + * + * x = -1; + * while ((x = bms_next_member(inputset, x)) >= 0) + * process member x; + * + * Notice that when there are no more members, we return -2, not -1 as you + * might expect. The rationale for that is to allow distinguishing the + * loop-not-started state (x == -1) from the loop-completed state (x == -2). + * It makes no difference in simple loop usage, but complex iteration logic + * might need such an ability. + */ +int +bms_next_member(const Bitmapset *a, int prevbit) +{ + int nwords; + int wordnum; + bitmapword mask; + + if (a == NULL) + return -2; + nwords = a->nwords; + prevbit++; + mask = (~(bitmapword) 0) << BITNUM(prevbit); + for (wordnum = WORDNUM(prevbit); wordnum < nwords; wordnum++) + { + bitmapword w = a->words[wordnum]; + + /* ignore bits before prevbit */ + w &= mask; + + if (w != 0) + { + int result; + + result = wordnum * BITS_PER_BITMAPWORD; + while ((w & 255) == 0) + { + w >>= 8; + result += 8; + } + result += rightmost_one_pos[w & 255]; + return result; + } + + /* in subsequent words, consider all bits */ + mask = (~(bitmapword) 0); + } + return -2; +} + +/* * bms_hash_value - compute a hash key for a Bitmapset * * Note: we must ensure that any two bitmapsets that are bms_equal() will |