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-rw-r--r--src/core/ngx_times.c30
1 files changed, 29 insertions, 1 deletions
diff --git a/src/core/ngx_times.c b/src/core/ngx_times.c
index b2edf1a5f..7964b008f 100644
--- a/src/core/ngx_times.c
+++ b/src/core/ngx_times.c
@@ -9,6 +9,9 @@
#include <ngx_core.h>
+static ngx_msec_t ngx_monotonic_time(time_t sec, ngx_uint_t msec);
+
+
/*
* The time may be updated by signal handler or by several threads.
* The time update operations are rare and require to hold the ngx_time_lock.
@@ -93,7 +96,7 @@ ngx_time_update(void)
sec = tv.tv_sec;
msec = tv.tv_usec / 1000;
- ngx_current_msec = (ngx_msec_t) sec * 1000 + msec;
+ ngx_current_msec = ngx_monotonic_time(sec, msec);
tp = &cached_time[slot];
@@ -189,6 +192,31 @@ ngx_time_update(void)
}
+static ngx_msec_t
+ngx_monotonic_time(time_t sec, ngx_uint_t msec)
+{
+#if (NGX_HAVE_CLOCK_MONOTONIC)
+ struct timespec ts;
+
+#if defined(CLOCK_MONOTONIC_FAST)
+ clock_gettime(CLOCK_MONOTONIC_FAST, &ts);
+
+#elif defined(CLOCK_MONOTONIC_COARSE)
+ clock_gettime(CLOCK_MONOTONIC_COARSE, &ts);
+
+#else
+ clock_gettime(CLOCK_MONOTONIC, &ts);
+#endif
+
+ sec = ts.tv_sec;
+ msec = ts.tv_nsec / 1000000;
+
+#endif
+
+ return (ngx_msec_t) sec * 1000 + msec;
+}
+
+
#if !(NGX_WIN32)
void