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/**
* @file lv_draw_triangle.h
*
*/
#ifndef LV_DRAW_TRIANGLE_H
#define LV_DRAW_TRIANGLE_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#include "lv_draw_rect.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
typedef struct {
lv_draw_dsc_base_t base;
lv_opa_t bg_opa;
lv_color_t bg_color;
lv_grad_dsc_t bg_grad;
lv_point_precise_t p[3];
} lv_draw_triangle_dsc_t;
/**********************
* GLOBAL PROTOTYPES
**********************/
/**
* Initialize a triangle draw descriptor
* @param draw_dsc pointer to a draw descriptor
*/
void lv_draw_triangle_dsc_init(lv_draw_triangle_dsc_t * draw_dsc);
/**
* Try to get a triangle draw descriptor from a draw task.
* @param task draw task
* @return the task's draw descriptor or NULL if the task is not of type LV_DRAW_TASK_TYPE_TRIANGLE
*/
lv_draw_triangle_dsc_t * lv_draw_task_get_triangle_dsc(lv_draw_task_t * task);
/**
* Create a triangle draw task
* @param layer pointer to a layer
* @param draw_dsc pointer to an initialized `lv_draw_triangle_dsc_t` object
*/
void lv_draw_triangle(lv_layer_t * layer, const lv_draw_triangle_dsc_t * draw_dsc);
/**********************
* MACROS
**********************/
#ifdef __cplusplus
} /*extern "C"*/
#endif
#endif /*LV_DRAW_TRIANGLE_H*/
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