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/**
* @file lv_obj_event_private.h
*
*/
#ifndef LV_OBJ_EVENT_PRIVATE_H
#define LV_OBJ_EVENT_PRIVATE_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#include "lv_obj_event.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**
* Used as the event parameter of ::LV_EVENT_HIT_TEST to check if an `point` can click the object or not.
* `res` should be set like this:
* - If already set to `false` another event wants that point non clickable. If you want to respect it leave it as `false` or set `true` to overwrite it.
* - If already set `true` and `point` shouldn't be clickable set to `false`
* - If already set to `true` you agree that `point` can click the object leave it as `true`
*/
struct lv_hit_test_info_t {
const lv_point_t * point; /**< A point relative to screen to check if it can click the object or not*/
bool res; /**< true: `point` can click the object; false: it cannot*/
};
/**
* Used as the event parameter of ::LV_EVENT_COVER_CHECK to check if an area is covered by the object or not.
* In the event use `const lv_area_t * area = lv_event_get_cover_area(e)` to get the area to check
* and `lv_event_set_cover_res(e, res)` to set the result.
*/
struct lv_cover_check_info_t {
lv_cover_res_t res;
const lv_area_t * area;
};
/**********************
* GLOBAL PROTOTYPES
**********************/
/**********************
* MACROS
**********************/
#ifdef __cplusplus
} /*extern "C"*/
#endif
#endif /*LV_OBJ_EVENT_PRIVATE_H*/
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