diff options
Diffstat (limited to 'src/dev/sdl/lv_sdl_window.c')
-rw-r--r-- | src/dev/sdl/lv_sdl_window.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/src/dev/sdl/lv_sdl_window.c b/src/dev/sdl/lv_sdl_window.c index 4493707bd..02cc6678c 100644 --- a/src/dev/sdl/lv_sdl_window.c +++ b/src/dev/sdl/lv_sdl_window.c @@ -68,7 +68,7 @@ static lv_timer_t * event_handler_timer; * GLOBAL FUNCTIONS **********************/ -lv_display_t * lv_sdl_window_create(lv_coord_t hor_res, lv_coord_t ver_res) +lv_display_t * lv_sdl_window_create(int32_t hor_res, int32_t ver_res) { if(!inited) { SDL_Init(SDL_INIT_VIDEO); @@ -171,7 +171,7 @@ static void flush_cb(lv_display_t * disp, const lv_area_t * area, uint8_t * px_m uint8_t * fb_tmp = dsc->fb_act; uint32_t px_size = lv_color_format_get_size(lv_display_get_color_format(disp)); uint32_t px_map_stride = lv_area_get_width(area) * px_size; - lv_coord_t fb_stride = lv_display_get_horizontal_resolution(disp) * px_size; + int32_t fb_stride = lv_display_get_horizontal_resolution(disp) * px_size; fb_tmp += area->y1 * fb_stride; fb_tmp += area->x1 * px_size; for(y = area->y1; y <= area->y2; y++) { @@ -265,8 +265,8 @@ static void window_create(lv_display_t * disp) flag |= SDL_WINDOW_FULLSCREEN; #endif - lv_coord_t hor_res = lv_display_get_horizontal_resolution(disp); - lv_coord_t ver_res = lv_display_get_vertical_resolution(disp); + int32_t hor_res = lv_display_get_horizontal_resolution(disp); + int32_t ver_res = lv_display_get_vertical_resolution(disp); dsc->window = SDL_CreateWindow("LVGL Simulator", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, hor_res * dsc->zoom, ver_res * dsc->zoom, flag); /*last param. SDL_WINDOW_BORDERLESS to hide borders*/ @@ -286,7 +286,7 @@ static void window_create(lv_display_t * disp) static void window_update(lv_display_t * disp) { lv_sdl_window_t * dsc = lv_display_get_driver_data(disp); - lv_coord_t hor_res = lv_display_get_horizontal_resolution(disp); + int32_t hor_res = lv_display_get_horizontal_resolution(disp); uint32_t stride = lv_draw_buf_width_to_stride(hor_res, lv_display_get_color_format(disp)); SDL_UpdateTexture(dsc->texture, NULL, dsc->fb_act, stride); @@ -299,8 +299,8 @@ static void window_update(lv_display_t * disp) static void texture_resize(lv_display_t * disp) { - lv_coord_t hor_res = lv_display_get_horizontal_resolution(disp); - lv_coord_t ver_res = lv_display_get_vertical_resolution(disp); + int32_t hor_res = lv_display_get_horizontal_resolution(disp); + int32_t ver_res = lv_display_get_vertical_resolution(disp); uint32_t stride = lv_draw_buf_width_to_stride(hor_res, lv_display_get_color_format(disp)); lv_sdl_window_t * dsc = lv_display_get_driver_data(disp); |