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authorJameson Nash <vtjnash@gmail.com>2023-01-19 14:03:59 -0600
committerGitHub <noreply@github.com>2023-01-19 14:03:59 -0600
commitfe7ee4a624e69063e2f9b4b4c39861ed63368303 (patch)
tree20dd5f6fc3ff3d75ef59a1e988eef76f4dca7077 /docs/src
parenta40058dbd12fbcd92b571f656f10a35d2ebf206b (diff)
downloadlibuv-fe7ee4a624e69063e2f9b4b4c39861ed63368303.tar.gz
libuv-fe7ee4a624e69063e2f9b4b4c39861ed63368303.zip
unix: remove busy loop from uv_async_send (#3879)
The current fix (libuv#2231) was found to be slow in certain cases. This change should improve scalabaility a bit by only incurring the spin loop delay while closing an UV_ASYNC. It also is intended to slightly improve the behavior after uv_loop_close is called, by parking all of the pending flags as set, so that it will not access the loop at all (until the uv_async_t memory is freed, which we leave still to the responsibility of the user). Note that this bug appears to still exist on Win32, though it's harder to address without the refactoring done to this code on libuv master. Takes some inspiration from https://github.com/libuv/libuv/pull/2654 Takes some inspiration from https://github.com/libuv/libuv/pull/2656 Refs: https://github.com/libuv/libuv/pull/2231
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