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authorTheHiddenLayer <37908451+TheHiddenLayer@users.noreply.github.com>2024-04-25 00:10:27 -0700
committerLouis Pilfold <louis@lpil.uk>2024-04-25 11:11:12 +0100
commit4c3e0f5dd09da3e580d33f9d85301498f2490099 (patch)
treefd518b2f1b7dc76f56b0b2339d060f2904f25340
parentee543c1c5868049701ddbbabec922e60229faec9 (diff)
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fix awkward phrasing in Nil explanation
-rw-r--r--src/content/chapter3_data_types/lesson06_nil/en.html2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/content/chapter3_data_types/lesson06_nil/en.html b/src/content/chapter3_data_types/lesson06_nil/en.html
index 00a082e..9749180 100644
--- a/src/content/chapter3_data_types/lesson06_nil/en.html
+++ b/src/content/chapter3_data_types/lesson06_nil/en.html
@@ -4,7 +4,7 @@
something.
</p>
<p>
- <code>Nil</code> is not a valid value of any other types, that is values in
+ <code>Nil</code> is not a valid value of any other types. Therefore, values in
Gleam are not nullable. If the type of a value is <code>Nil</code> then it is
the value <code>Nil</code>. If it is some other type then the value is not
<code>Nil</code>.