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Diffstat (limited to 'aoc2023/build/packages/gleam_stdlib/src/gleam/float.gleam')
-rw-r--r-- | aoc2023/build/packages/gleam_stdlib/src/gleam/float.gleam | 546 |
1 files changed, 0 insertions, 546 deletions
diff --git a/aoc2023/build/packages/gleam_stdlib/src/gleam/float.gleam b/aoc2023/build/packages/gleam_stdlib/src/gleam/float.gleam deleted file mode 100644 index 5d62419..0000000 --- a/aoc2023/build/packages/gleam_stdlib/src/gleam/float.gleam +++ /dev/null @@ -1,546 +0,0 @@ -//// Functions for working with floats. -//// -//// ## Division by zero -//// -//// Gleam runs on the Erlang virtual machine, which does not follow the IEEE -//// 754 standard for floating point arithmetic and does not have an `Infinity` -//// value. In Erlang division by zero results in a crash, however Gleam does -//// not have partial functions and operators in core so instead division by zero -//// returns zero, a behaviour taken from Pony, Coq, and Lean. -//// -//// This may seem unexpected at first, but it is no less mathematically valid -//// than crashing or returning a special value. Division by zero is undefined -//// in mathematics. - -import gleam/order.{type Order} - -/// Attempts to parse a string as a `Float`, returning `Error(Nil)` if it was -/// not possible. -/// -/// ## Examples -/// -/// ```gleam -/// > parse("2.3") -/// Ok(2.3) -/// ``` -/// -/// ```gleam -/// > parse("ABC") -/// Error(Nil) -/// ``` -/// -pub fn parse(string: String) -> Result(Float, Nil) { - do_parse(string) -} - -@external(erlang, "gleam_stdlib", "parse_float") -@external(javascript, "../gleam_stdlib.mjs", "parse_float") -fn do_parse(a: String) -> Result(Float, Nil) - -/// Returns the string representation of the provided `Float`. -/// -/// ## Examples -/// -/// ```gleam -/// > to_string(2.3) -/// "2.3" -/// ``` -/// -pub fn to_string(x: Float) -> String { - do_to_string(x) -} - -@external(erlang, "gleam_stdlib", "float_to_string") -@external(javascript, "../gleam_stdlib.mjs", "float_to_string") -fn do_to_string(a: Float) -> String - -/// Restricts a `Float` between a lower and upper bound. -/// -/// ## Examples -/// -/// ```gleam -/// > clamp(1.2, min: 1.4, max: 1.6) -/// 1.4 -/// ``` -/// -pub fn clamp(x: Float, min min_bound: Float, max max_bound: Float) -> Float { - x - |> min(max_bound) - |> max(min_bound) -} - -/// Compares two `Float`s, returning an `Order`: -/// `Lt` for lower than, `Eq` for equals, or `Gt` for greater than. -/// -/// ## Examples -/// -/// ```gleam -/// > compare(2.0, 2.3) -/// Lt -/// ``` -/// -/// To handle -/// [Floating Point Imprecision](https://en.wikipedia.org/wiki/Floating-point_arithmetic#Accuracy_problems) -/// you may use [`loosely_compare`](#loosely_compare) instead. -/// -pub fn compare(a: Float, with b: Float) -> Order { - case a == b { - True -> order.Eq - False -> - case a <. b { - True -> order.Lt - False -> order.Gt - } - } -} - -/// Compares two `Float`s within a tolerance, returning an `Order`: -/// `Lt` for lower than, `Eq` for equals, or `Gt` for greater than. -/// -/// This function allows Float comparison while handling -/// [Floating Point Imprecision](https://en.wikipedia.org/wiki/Floating-point_arithmetic#Accuracy_problems). -/// -/// Notice: For `Float`s the tolerance won't be exact: -/// `5.3 - 5.0` is not exactly `0.3`. -/// -/// ## Examples -/// -/// ```gleam -/// > loosely_compare(5.0, with: 5.3, tolerating: 0.5) -/// Eq -/// ``` -/// -/// If you want to check only for equality you may use -/// [`loosely_equals`](#loosely_equals) instead. -/// -pub fn loosely_compare( - a: Float, - with b: Float, - tolerating tolerance: Float, -) -> Order { - let difference = absolute_value(a -. b) - case difference <=. tolerance { - True -> order.Eq - False -> compare(a, b) - } -} - -/// Checks for equality of two `Float`s within a tolerance, -/// returning an `Bool`. -/// -/// This function allows Float comparison while handling -/// [Floating Point Imprecision](https://en.wikipedia.org/wiki/Floating-point_arithmetic#Accuracy_problems). -/// -/// Notice: For `Float`s the tolerance won't be exact: -/// `5.3 - 5.0` is not exactly `0.3`. -/// -/// ## Examples -/// -/// ```gleam -/// > loosely_equals(5.0, with: 5.3, tolerating: 0.5) -/// True -/// ``` -/// -/// ```gleam -/// > loosely_equals(5.0, with: 5.1, tolerating: 0.1) -/// False -/// ``` -/// -pub fn loosely_equals( - a: Float, - with b: Float, - tolerating tolerance: Float, -) -> Bool { - let difference = absolute_value(a -. b) - difference <=. tolerance -} - -/// Compares two `Float`s, returning the smaller of the two. -/// -/// ## Examples -/// -/// ```gleam -/// > min(2.0, 2.3) -/// 2.0 -/// ``` -/// -pub fn min(a: Float, b: Float) -> Float { - case a <. b { - True -> a - False -> b - } -} - -/// Compares two `Float`s, returning the larger of the two. -/// -/// ## Examples -/// -/// ```gleam -/// > max(2.0, 2.3) -/// 2.3 -/// ``` -/// -pub fn max(a: Float, b: Float) -> Float { - case a >. b { - True -> a - False -> b - } -} - -/// Rounds the value to the next highest whole number as a `Float`. -/// -/// ## Examples -/// -/// ```gleam -/// > ceiling(2.3) -/// 3.0 -/// ``` -/// -pub fn ceiling(x: Float) -> Float { - do_ceiling(x) -} - -@external(erlang, "math", "ceil") -@external(javascript, "../gleam_stdlib.mjs", "ceiling") -fn do_ceiling(a: Float) -> Float - -/// Rounds the value to the next lowest whole number as a `Float`. -/// -/// ## Examples -/// -/// ```gleam -/// > floor(2.3) -/// 2.0 -/// ``` -/// -pub fn floor(x: Float) -> Float { - do_floor(x) -} - -@external(erlang, "math", "floor") -@external(javascript, "../gleam_stdlib.mjs", "floor") -fn do_floor(a: Float) -> Float - -/// Rounds the value to the nearest whole number as an `Int`. -/// -/// ## Examples -/// -/// ```gleam -/// > round(2.3) -/// 2 -/// ``` -/// -/// ```gleam -/// > round(2.5) -/// 3 -/// ``` -/// -pub fn round(x: Float) -> Int { - do_round(x) -} - -@target(erlang) -@external(erlang, "erlang", "round") -fn do_round(a: Float) -> Int - -@target(javascript) -fn do_round(x: Float) -> Int { - case x >=. 0.0 { - True -> js_round(x) - _ -> 0 - js_round(negate(x)) - } -} - -@target(javascript) -@external(javascript, "../gleam_stdlib.mjs", "round") -fn js_round(a: Float) -> Int - -/// Returns the value as an `Int`, truncating all decimal digits. -/// -/// ## Examples -/// -/// ```gleam -/// > truncate(2.4343434847383438) -/// 2 -/// ``` -/// -pub fn truncate(x: Float) -> Int { - do_truncate(x) -} - -@external(erlang, "erlang", "trunc") -@external(javascript, "../gleam_stdlib.mjs", "truncate") -fn do_truncate(a: Float) -> Int - -/// Returns the absolute value of the input as a `Float`. -/// -/// ## Examples -/// -/// ```gleam -/// > absolute_value(-12.5) -/// 12.5 -/// ``` -/// -/// ```gleam -/// > absolute_value(10.2) -/// 10.2 -/// ``` -/// -pub fn absolute_value(x: Float) -> Float { - case x >=. 0.0 { - True -> x - _ -> 0.0 -. x - } -} - -/// Returns the results of the base being raised to the power of the -/// exponent, as a `Float`. -/// -/// ## Examples -/// -/// ```gleam -/// > power(2.0, -1.0) -/// Ok(0.5) -/// ``` -/// -/// ```gleam -/// > power(2.0, 2.0) -/// Ok(4.0) -/// ``` -/// -/// ```gleam -/// > power(8.0, 1.5) -/// Ok(22.627416997969522) -/// ``` -/// -/// ```gleam -/// > 4.0 |> power(of: 2.0) -/// Ok(16.0) -/// ``` -/// -/// ```gleam -/// > power(-1.0, 0.5) -/// Error(Nil) -/// ``` -/// -pub fn power(base: Float, of exponent: Float) -> Result(Float, Nil) { - let fractional: Bool = ceiling(exponent) -. exponent >. 0.0 - // In the following check: - // 1. If the base is negative and the exponent is fractional then - // return an error as it will otherwise be an imaginary number - // 2. If the base is 0 and the exponent is negative then the expression - // is equivalent to the exponent divided by 0 and an error should be - // returned - case base <. 0.0 && fractional || base == 0.0 && exponent <. 0.0 { - True -> Error(Nil) - False -> Ok(do_power(base, exponent)) - } -} - -@external(erlang, "math", "pow") -@external(javascript, "../gleam_stdlib.mjs", "power") -fn do_power(a: Float, b: Float) -> Float - -/// Returns the square root of the input as a `Float`. -/// -/// ## Examples -/// -/// ```gleam -/// > square_root(4.0) -/// Ok(2.0) -/// ``` -/// -/// ```gleam -/// > square_root(-16.0) -/// Error(Nil) -/// ``` -/// -pub fn square_root(x: Float) -> Result(Float, Nil) { - power(x, 0.5) -} - -/// Returns the negative of the value provided. -/// -/// ## Examples -/// -/// ```gleam -/// > negate(1.0) -/// -1.0 -/// ``` -/// -pub fn negate(x: Float) -> Float { - -1.0 *. x -} - -/// Sums a list of `Float`s. -/// -/// ## Example -/// -/// ```gleam -/// > sum([1.0, 2.2, 3.3]) -/// 6.5 -/// ``` -/// -pub fn sum(numbers: List(Float)) -> Float { - numbers - |> do_sum(0.0) -} - -fn do_sum(numbers: List(Float), initial: Float) -> Float { - case numbers { - [] -> initial - [x, ..rest] -> do_sum(rest, x +. initial) - } -} - -/// Multiplies a list of `Float`s and returns the product. -/// -/// ## Example -/// -/// ```gleam -/// > product([2.5, 3.2, 4.2]) -/// 33.6 -/// ``` -/// -pub fn product(numbers: List(Float)) -> Float { - case numbers { - [] -> 1.0 - _ -> do_product(numbers, 1.0) - } -} - -fn do_product(numbers: List(Float), initial: Float) -> Float { - case numbers { - [] -> initial - [x, ..rest] -> do_product(rest, x *. initial) - } -} - -/// Generates a random float between the given minimum and maximum values. -/// -/// -/// ## Examples -/// -/// ```gleam -/// > random(1.0, 5.0) -/// 2.646355926896028 -/// ``` -/// -pub fn random(min: Float, max: Float) -> Float { - do_random_uniform() *. { max -. min } +. min -} - -/// Returns a random float uniformly distributed in the value range -/// 0.0 =< X < 1.0 and updates the state in the process dictionary. -/// See: <https://www.erlang.org/doc/man/rand.html#uniform-0> -/// -@external(erlang, "rand", "uniform") -@external(javascript, "../gleam_stdlib.mjs", "random_uniform") -fn do_random_uniform() -> Float - -/// Returns division of the inputs as a `Result`. -/// -/// ## Examples -/// -/// ```gleam -/// > divide(0.0, 1.0) -/// Ok(1.0) -/// ``` -/// -/// ```gleam -/// > divide(1.0, 0.0) -/// Error(Nil) -/// ``` -/// -pub fn divide(a: Float, by b: Float) -> Result(Float, Nil) { - case b { - 0.0 -> Error(Nil) - b -> Ok(a /. b) - } -} - -/// Adds two floats together. -/// -/// It's the function equivalent of the `+.` operator. -/// This function is useful in higher order functions or pipes. -/// -/// ## Examples -/// -/// ```gleam -/// > add(1.0, 2.0) -/// 3.0 -/// ``` -/// -/// ```gleam -/// > import gleam/list -/// > list.fold([1.0, 2.0, 3.0], 0.0, add) -/// 6.0 -/// ``` -/// -/// ```gleam -/// > 3.0 |> add(2.0) -/// 5.0 -/// ``` -/// -pub fn add(a: Float, b: Float) -> Float { - a +. b -} - -/// Multiplies two floats together. -/// -/// It's the function equivalent of the `*.` operator. -/// This function is useful in higher order functions or pipes. -/// -/// ## Examples -/// -/// ```gleam -/// > multiply(2.0, 4.0) -/// 8.0 -/// ``` -/// -/// ```gleam -/// import gleam/list -/// > list.fold([2.0, 3.0, 4.0], 1.0, multiply) -/// 24.0 -/// ``` -/// -/// ```gleam -/// > 3.0 |> multiply(2.0) -/// 6.0 -/// ``` -/// -pub fn multiply(a: Float, b: Float) -> Float { - a *. b -} - -/// Subtracts one float from another. -/// -/// It's the function equivalent of the `-.` operator. -/// This function is useful in higher order functions or pipes. -/// -/// ## Examples -/// -/// ```gleam -/// > subtract(3.0, 1.0) -/// 2.0 -/// ``` -/// -/// ```gleam -/// > import gleam/list -/// > list.fold([1.0, 2.0, 3.0], 10.0, subtract) -/// 4.0 -/// ``` -/// -/// ```gleam -/// > 3.0 |> subtract(_, 2.0) -/// 1.0 -/// ``` -/// -/// ```gleam -/// > 3.0 |> subtract(2.0, _) -/// -1.0 -/// ``` -/// -pub fn subtract(a: Float, b: Float) -> Float { - a -. b -} |