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author | Max Bruckner <max@maxbruckner.de> | 2017-02-07 21:30:57 +0100 |
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committer | Max Bruckner <max@maxbruckner.de> | 2017-02-07 21:30:57 +0100 |
commit | d19f3ae890699d4f983a49bd8f7ee9a3af593ea0 (patch) | |
tree | 0855cd81c77ac453381c3a1804c629d90a30f55c /tests/unity/examples/example_1/test | |
parent | e65ea3a45bb467b929b5641044eaab77f415e12e (diff) | |
parent | 6b9b57be226a505a9c9cdd9ed029f22495ce04ec (diff) | |
download | cjson-d19f3ae890699d4f983a49bd8f7ee9a3af593ea0.tar.gz cjson-d19f3ae890699d4f983a49bd8f7ee9a3af593ea0.zip |
Merge commit '6b9b57be226a505a9c9cdd9ed029f22495ce04ec' as 'tests/unity'
Diffstat (limited to 'tests/unity/examples/example_1/test')
4 files changed, 203 insertions, 0 deletions
diff --git a/tests/unity/examples/example_1/test/TestProductionCode.c b/tests/unity/examples/example_1/test/TestProductionCode.c new file mode 100644 index 0000000..8060886 --- /dev/null +++ b/tests/unity/examples/example_1/test/TestProductionCode.c @@ -0,0 +1,62 @@ + +#include "ProductionCode.h" +#include "unity.h" + +/* sometimes you may want to get at local data in a module. + * for example: If you plan to pass by reference, this could be useful + * however, it should often be avoided */ +extern int Counter; + +void setUp(void) +{ + /* This is run before EACH TEST */ + Counter = 0x5a5a; +} + +void tearDown(void) +{ +} + +void test_FindFunction_WhichIsBroken_ShouldReturnZeroIfItemIsNotInList_WhichWorksEvenInOurBrokenCode(void) +{ + /* All of these should pass */ + TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(78)); + TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(1)); + TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(33)); + TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(999)); + TEST_ASSERT_EQUAL(0, FindFunction_WhichIsBroken(-1)); +} + +void test_FindFunction_WhichIsBroken_ShouldReturnTheIndexForItemsInList_WhichWillFailBecauseOurFunctionUnderTestIsBroken(void) +{ + /* You should see this line fail in your test summary */ + TEST_ASSERT_EQUAL(1, FindFunction_WhichIsBroken(34)); + + /* Notice the rest of these didn't get a chance to run because the line above failed. + * Unit tests abort each test function on the first sign of trouble. + * Then NEXT test function runs as normal. */ + TEST_ASSERT_EQUAL(8, FindFunction_WhichIsBroken(8888)); +} + +void test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValue(void) +{ + /* This should be true because setUp set this up for us before this test */ + TEST_ASSERT_EQUAL_HEX(0x5a5a, FunctionWhichReturnsLocalVariable()); + + /* This should be true because we can still change our answer */ + Counter = 0x1234; + TEST_ASSERT_EQUAL_HEX(0x1234, FunctionWhichReturnsLocalVariable()); +} + +void test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValueAgain(void) +{ + /* This should be true again because setup was rerun before this test (and after we changed it to 0x1234) */ + TEST_ASSERT_EQUAL_HEX(0x5a5a, FunctionWhichReturnsLocalVariable()); +} + +void test_FunctionWhichReturnsLocalVariable_ShouldReturnCurrentCounter_ButFailsBecauseThisTestIsActuallyFlawed(void) +{ + /* Sometimes you get the test wrong. When that happens, you get a failure too... and a quick look should tell + * you what actually happened...which in this case was a failure to setup the initial condition. */ + TEST_ASSERT_EQUAL_HEX(0x1234, FunctionWhichReturnsLocalVariable()); +} diff --git a/tests/unity/examples/example_1/test/TestProductionCode2.c b/tests/unity/examples/example_1/test/TestProductionCode2.c new file mode 100644 index 0000000..7d940c1 --- /dev/null +++ b/tests/unity/examples/example_1/test/TestProductionCode2.c @@ -0,0 +1,31 @@ + +#include "ProductionCode2.h" +#include "unity.h" + +/* These should be ignored because they are commented out in various ways: +#include "whatever.h" +#include "somethingelse.h" +*/ + +void setUp(void) +{ +} + +void tearDown(void) +{ +} + +void test_IgnoredTest(void) +{ + TEST_IGNORE_MESSAGE("This Test Was Ignored On Purpose"); +} + +void test_AnotherIgnoredTest(void) +{ + TEST_IGNORE_MESSAGE("These Can Be Useful For Leaving Yourself Notes On What You Need To Do Yet"); +} + +void test_ThisFunctionHasNotBeenTested_NeedsToBeImplemented(void) +{ + TEST_IGNORE(); /* Like This */ +} diff --git a/tests/unity/examples/example_1/test/test_runners/TestProductionCode2_Runner.c b/tests/unity/examples/example_1/test/test_runners/TestProductionCode2_Runner.c new file mode 100644 index 0000000..cf72c21 --- /dev/null +++ b/tests/unity/examples/example_1/test/test_runners/TestProductionCode2_Runner.c @@ -0,0 +1,53 @@ +/* AUTOGENERATED FILE. DO NOT EDIT. */ + +/*=======Test Runner Used To Run Each Test Below=====*/ +#define RUN_TEST(TestFunc, TestLineNum) \ +{ \ + Unity.CurrentTestName = #TestFunc; \ + Unity.CurrentTestLineNumber = TestLineNum; \ + Unity.NumberOfTests++; \ + if (TEST_PROTECT()) \ + { \ + setUp(); \ + TestFunc(); \ + } \ + if (TEST_PROTECT()) \ + { \ + tearDown(); \ + } \ + UnityConcludeTest(); \ +} + +/*=======Automagically Detected Files To Include=====*/ +#include "unity.h" +#include <setjmp.h> +#include <stdio.h> +#include "ProductionCode2.h" + +/*=======External Functions This Runner Calls=====*/ +extern void setUp(void); +extern void tearDown(void); +extern void test_IgnoredTest(void); +extern void test_AnotherIgnoredTest(void); +extern void test_ThisFunctionHasNotBeenTested_NeedsToBeImplemented(void); + + +/*=======Test Reset Option=====*/ +void resetTest(void); +void resetTest(void) +{ + tearDown(); + setUp(); +} + + +/*=======MAIN=====*/ +int main(void) +{ + UnityBegin("test/TestProductionCode2.c"); + RUN_TEST(test_IgnoredTest, 18); + RUN_TEST(test_AnotherIgnoredTest, 23); + RUN_TEST(test_ThisFunctionHasNotBeenTested_NeedsToBeImplemented, 28); + + return (UnityEnd()); +} diff --git a/tests/unity/examples/example_1/test/test_runners/TestProductionCode_Runner.c b/tests/unity/examples/example_1/test/test_runners/TestProductionCode_Runner.c new file mode 100644 index 0000000..3b49af7 --- /dev/null +++ b/tests/unity/examples/example_1/test/test_runners/TestProductionCode_Runner.c @@ -0,0 +1,57 @@ +/* AUTOGENERATED FILE. DO NOT EDIT. */ + +/*=======Test Runner Used To Run Each Test Below=====*/ +#define RUN_TEST(TestFunc, TestLineNum) \ +{ \ + Unity.CurrentTestName = #TestFunc; \ + Unity.CurrentTestLineNumber = TestLineNum; \ + Unity.NumberOfTests++; \ + if (TEST_PROTECT()) \ + { \ + setUp(); \ + TestFunc(); \ + } \ + if (TEST_PROTECT()) \ + { \ + tearDown(); \ + } \ + UnityConcludeTest(); \ +} + +/*=======Automagically Detected Files To Include=====*/ +#include "unity.h" +#include <setjmp.h> +#include <stdio.h> +#include "ProductionCode.h" + +/*=======External Functions This Runner Calls=====*/ +extern void setUp(void); +extern void tearDown(void); +extern void test_FindFunction_WhichIsBroken_ShouldReturnZeroIfItemIsNotInList_WhichWorksEvenInOurBrokenCode(void); +extern void test_FindFunction_WhichIsBroken_ShouldReturnTheIndexForItemsInList_WhichWillFailBecauseOurFunctionUnderTestIsBroken(void); +extern void test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValue(void); +extern void test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValueAgain(void); +extern void test_FunctionWhichReturnsLocalVariable_ShouldReturnCurrentCounter_ButFailsBecauseThisTestIsActuallyFlawed(void); + + +/*=======Test Reset Option=====*/ +void resetTest(void); +void resetTest(void) +{ + tearDown(); + setUp(); +} + + +/*=======MAIN=====*/ +int main(void) +{ + UnityBegin("test/TestProductionCode.c"); + RUN_TEST(test_FindFunction_WhichIsBroken_ShouldReturnZeroIfItemIsNotInList_WhichWorksEvenInOurBrokenCode, 20); + RUN_TEST(test_FindFunction_WhichIsBroken_ShouldReturnTheIndexForItemsInList_WhichWillFailBecauseOurFunctionUnderTestIsBroken, 30); + RUN_TEST(test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValue, 41); + RUN_TEST(test_FunctionWhichReturnsLocalVariable_ShouldReturnTheCurrentCounterValueAgain, 51); + RUN_TEST(test_FunctionWhichReturnsLocalVariable_ShouldReturnCurrentCounter_ButFailsBecauseThisTestIsActuallyFlawed, 57); + + return (UnityEnd()); +} |