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-rw-r--r--src/bitvec.c146
-rw-r--r--src/pager.c5
2 files changed, 102 insertions, 49 deletions
diff --git a/src/bitvec.c b/src/bitvec.c
index bd6c98d1b..3a28a8004 100644
--- a/src/bitvec.c
+++ b/src/bitvec.c
@@ -34,21 +34,42 @@
** start of a transaction, and is thus usually less than a few thousand,
** but can be as large as 2 billion for a really big database.
**
-** @(#) $Id: bitvec.c,v 1.8 2008/11/11 15:48:48 drh Exp $
+** @(#) $Id: bitvec.c,v 1.9 2008/11/19 18:30:35 shane Exp $
*/
#include "sqliteInt.h"
+/* Size of the Bitvec structure in bytes. */
#define BITVEC_SZ 512
+
/* Round the union size down to the nearest pointer boundary, since that's how
** it will be aligned within the Bitvec struct. */
-#define BITVEC_USIZE (((BITVEC_SZ-12)/sizeof(Bitvec*))*sizeof(Bitvec*))
-#define BITVEC_NCHAR BITVEC_USIZE
-#define BITVEC_NBIT (BITVEC_NCHAR*8)
-#define BITVEC_NINT (BITVEC_USIZE/4)
+#define BITVEC_USIZE (((BITVEC_SZ-(3*sizeof(u32)))/sizeof(Bitvec*))*sizeof(Bitvec*))
+
+/* Type of the array "element" for the bitmap representation.
+** Should be a power of 2, and ideally, evenly divide into BITVEC_USIZE.
+** Setting this to the "natural word" size of your CPU may improve
+** performance. */
+#define BITVEC_TELEM u8
+/* Size, in bits, of the bitmap element. */
+#define BITVEC_SZELEM 8
+/* Number of elements in a bitmap array. */
+#define BITVEC_NELEM (BITVEC_USIZE/sizeof(BITVEC_TELEM))
+/* Number of bits in the bitmap array. */
+#define BITVEC_NBIT (BITVEC_NELEM*BITVEC_SZELEM)
+
+/* Number of u32 values in hash table. */
+#define BITVEC_NINT (BITVEC_USIZE/sizeof(u32))
+/* Maximum number of entries in hash table before
+** sub-dividing and re-hashing. */
#define BITVEC_MXHASH (BITVEC_NINT/2)
+/* Hashing function for the aHash representation.
+** Empirical testing showed that the *37 multiplier
+** (an arbitrary prime)in the hash function provided
+** no fewer collisions than the no-op *1. */
+#define BITVEC_HASH(X) (((X)*1)%BITVEC_NINT)
+
#define BITVEC_NPTR (BITVEC_USIZE/sizeof(Bitvec *))
-#define BITVEC_HASH(X) (((X)*37)%BITVEC_NINT)
/*
** A bitmap is an instance of the following structure.
@@ -72,11 +93,15 @@
** to hold deal with values between 1 and iDivisor.
*/
struct Bitvec {
- u32 iSize; /* Maximum bit index */
- u32 nSet; /* Number of bits that are set */
- u32 iDivisor; /* Number of bits handled by each apSub[] entry */
+ u32 iSize; /* Maximum bit index. Max iSize is 4,294,967,296. */
+ u32 nSet; /* Number of bits that are set - only valid for aHash element */
+ /* Max nSet is BITVEC_NINT. For BITVEC_SZ of 512, this would be 125. */
+ u32 iDivisor; /* Number of bits handled by each apSub[] entry. */
+ /* Should >=0 for apSub element. */
+ /* Max iDivisor is max(u32) / BITVEC_NPTR + 1. */
+ /* For a BITVEC_SZ of 512, this would be 34,359,739. */
union {
- u8 aBitmap[BITVEC_NCHAR]; /* Bitmap representation */
+ BITVEC_TELEM aBitmap[BITVEC_NELEM]; /* Bitmap representation */
u32 aHash[BITVEC_NINT]; /* Hash table representation */
Bitvec *apSub[BITVEC_NPTR]; /* Recursive representation */
} u;
@@ -105,16 +130,19 @@ Bitvec *sqlite3BitvecCreate(u32 iSize){
int sqlite3BitvecTest(Bitvec *p, u32 i){
if( p==0 ) return 0;
if( i>p->iSize || i==0 ) return 0;
- if( p->iSize<=BITVEC_NBIT ){
- i--;
- return (p->u.aBitmap[i/8] & (1<<(i&7)))!=0;
+ i--;
+ while( p->iDivisor ){
+ u32 bin = i/p->iDivisor;
+ i = i%p->iDivisor;
+ p = p->u.apSub[bin];
+ if (!p) {
+ return 0;
+ }
}
- if( p->iDivisor>0 ){
- u32 bin = (i-1)/p->iDivisor;
- i = (i-1)%p->iDivisor + 1;
- return sqlite3BitvecTest(p->u.apSub[bin], i);
- }else{
- u32 h = BITVEC_HASH(i);
+ if( p->iSize<=BITVEC_NBIT ){
+ return (p->u.aBitmap[i/BITVEC_SZELEM] & (1<<(i&(BITVEC_SZELEM-1))))!=0;
+ } else{
+ u32 h = BITVEC_HASH(i++);
while( p->u.aHash[h] ){
if( p->u.aHash[h]==i ) return 1;
h++;
@@ -141,35 +169,50 @@ int sqlite3BitvecSet(Bitvec *p, u32 i){
assert( p!=0 );
assert( i>0 );
assert( i<=p->iSize );
- if( p->iSize<=BITVEC_NBIT ){
- i--;
- p->u.aBitmap[i/8] |= 1 << (i&7);
- return SQLITE_OK;
- }
- if( p->iDivisor ){
- u32 bin = (i-1)/p->iDivisor;
- i = (i-1)%p->iDivisor + 1;
+ i--;
+ while((p->iSize > BITVEC_NBIT) && p->iDivisor) {
+ u32 bin = i/p->iDivisor;
+ i = i%p->iDivisor;
if( p->u.apSub[bin]==0 ){
sqlite3BeginBenignMalloc();
p->u.apSub[bin] = sqlite3BitvecCreate( p->iDivisor );
sqlite3EndBenignMalloc();
if( p->u.apSub[bin]==0 ) return SQLITE_NOMEM;
}
- return sqlite3BitvecSet(p->u.apSub[bin], i);
+ p = p->u.apSub[bin];
}
- h = BITVEC_HASH(i);
- while( p->u.aHash[h] ){
+ if( p->iSize<=BITVEC_NBIT ){
+ p->u.aBitmap[i/BITVEC_SZELEM] |= 1 << (i&(BITVEC_SZELEM-1));
+ return SQLITE_OK;
+ }
+ h = BITVEC_HASH(i++);
+ /* if there wasn't a hash collision, and this doesn't */
+ /* completely fill the hash, then just add it without */
+ /* worring about sub-dividing and re-hashing. */
+ if( !p->u.aHash[h] ){
+ if (p->nSet<(BITVEC_NINT-1)) {
+ goto bitvec_set_end;
+ } else {
+ goto bitvec_set_rehash;
+ }
+ }
+ /* there was a collision, check to see if it's already */
+ /* in hash, if not, try to find a spot for it */
+ do {
if( p->u.aHash[h]==i ) return SQLITE_OK;
h++;
- if( h==BITVEC_NINT ) h = 0;
- }
- p->nSet++;
+ if( h>=BITVEC_NINT ) h = 0;
+ } while( p->u.aHash[h] );
+ /* we didn't find it in the hash. h points to the first */
+ /* available free spot. check to see if this is going to */
+ /* make our hash too "full". */
+bitvec_set_rehash:
if( p->nSet>=BITVEC_MXHASH ){
unsigned int j;
int rc;
u32 aiValues[BITVEC_NINT];
memcpy(aiValues, p->u.aHash, sizeof(aiValues));
- memset(p->u.apSub, 0, sizeof(p->u.apSub[0])*BITVEC_NPTR);
+ memset(p->u.apSub, 0, sizeof(aiValues));
p->iDivisor = (p->iSize + BITVEC_NPTR - 1)/BITVEC_NPTR;
rc = sqlite3BitvecSet(p, i);
for(j=0; j<BITVEC_NINT; j++){
@@ -177,35 +220,44 @@ int sqlite3BitvecSet(Bitvec *p, u32 i){
}
return rc;
}
+bitvec_set_end:
+ p->nSet++;
p->u.aHash[h] = i;
return SQLITE_OK;
}
/*
-** Clear the i-th bit. Return 0 on success and an error code if
-** anything goes wrong.
+** Clear the i-th bit.
*/
void sqlite3BitvecClear(Bitvec *p, u32 i){
assert( p!=0 );
assert( i>0 );
- if( p->iSize<=BITVEC_NBIT ){
- i--;
- p->u.aBitmap[i/8] &= ~(1 << (i&7));
- }else if( p->iDivisor ){
- u32 bin = (i-1)/p->iDivisor;
- i = (i-1)%p->iDivisor + 1;
- if( p->u.apSub[bin] ){
- sqlite3BitvecClear(p->u.apSub[bin], i);
+ i--;
+ while( p->iDivisor ){
+ u32 bin = i/p->iDivisor;
+ i = i%p->iDivisor;
+ p = p->u.apSub[bin];
+ if (!p) {
+ return;
}
+ }
+ if( p->iSize<=BITVEC_NBIT ){
+ p->u.aBitmap[i/BITVEC_SZELEM] &= ~(1 << (i&(BITVEC_SZELEM-1)));
}else{
unsigned int j;
u32 aiValues[BITVEC_NINT];
memcpy(aiValues, p->u.aHash, sizeof(aiValues));
- memset(p->u.aHash, 0, sizeof(p->u.aHash[0])*BITVEC_NINT);
+ memset(p->u.aHash, 0, sizeof(aiValues));
p->nSet = 0;
for(j=0; j<BITVEC_NINT; j++){
- if( aiValues[j] && aiValues[j]!=i ){
- sqlite3BitvecSet(p, aiValues[j]);
+ if( aiValues[j] && aiValues[j]!=(i+1) ){
+ u32 h = BITVEC_HASH(aiValues[j]-1);
+ p->nSet++;
+ while( p->u.aHash[h] ){
+ h++;
+ if( h>=BITVEC_NINT ) h = 0;
+ }
+ p->u.aHash[h] = aiValues[j];
}
}
}
diff --git a/src/pager.c b/src/pager.c
index 71568c60c..6d5783ec9 100644
--- a/src/pager.c
+++ b/src/pager.c
@@ -18,7 +18,7 @@
** file simultaneously, or one process from reading the database while
** another is writing.
**
-** @(#) $Id: pager.c,v 1.505 2008/11/19 10:22:33 danielk1977 Exp $
+** @(#) $Id: pager.c,v 1.506 2008/11/19 18:30:29 drh Exp $
*/
#ifndef SQLITE_OMIT_DISKIO
#include "sqliteInt.h"
@@ -3488,7 +3488,8 @@ void sqlite3PagerDontRollback(DbPage *pPg){
}
#ifdef SQLITE_SECURE_DELETE
- if( (pPg->flags & PGHDR_IN_JOURNAL)!=0 || pPg->pgno>pPager->origDbSize ){
+ if( sqlite3BitvecTest(pPager->pInJournal, pPg->pgno)!=0
+ || pPg->pgno>pPager->origDbSize ){
return;
}
#endif