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-rw-r--r--src/vdbeaux.c84
1 files changed, 84 insertions, 0 deletions
diff --git a/src/vdbeaux.c b/src/vdbeaux.c
index 9c75d1e07..50f5e99c5 100644
--- a/src/vdbeaux.c
+++ b/src/vdbeaux.c
@@ -78,6 +78,7 @@ const char *sqlite3_sql(sqlite3_stmt *pStmt){
void sqlite3VdbeSwap(Vdbe *pA, Vdbe *pB){
Vdbe tmp, *pTmp;
char *zTmp;
+ assert( pA->db==pB->db );
tmp = *pA;
*pA = *pB;
*pB = tmp;
@@ -3504,6 +3505,7 @@ void sqlite3VdbeRecordUnpack(
pMem->db = pKeyInfo->db;
/* pMem->flags = 0; // sqlite3VdbeSerialGet() will set this for us */
pMem->szMalloc = 0;
+ pMem->z = 0;
d += sqlite3VdbeSerialGet(&aKey[d], serial_type, pMem);
pMem++;
if( (++u)>=p->nField ) break;
@@ -4483,3 +4485,85 @@ void sqlite3VtabImportErrmsg(Vdbe *p, sqlite3_vtab *pVtab){
}
}
#endif /* SQLITE_OMIT_VIRTUALTABLE */
+
+#ifdef SQLITE_ENABLE_PREUPDATE_HOOK
+
+/*
+** If the second argument is not NULL, release any allocations associated
+** with the memory cells in the p->aMem[] array. Also free the UnpackedRecord
+** structure itself, using sqlite3DbFree().
+**
+** This function is used to free UnpackedRecord structures allocated by
+** the vdbeUnpackRecord() function found in vdbeapi.c.
+*/
+static void vdbeFreeUnpacked(sqlite3 *db, UnpackedRecord *p){
+ if( p ){
+ int i;
+ for(i=0; i<p->nField; i++){
+ Mem *pMem = &p->aMem[i];
+ if( pMem->zMalloc ) sqlite3VdbeMemRelease(pMem);
+ }
+ sqlite3DbFree(db, p);
+ }
+}
+
+/*
+** Invoke the pre-update hook. If this is an UPDATE or DELETE pre-update call,
+** then cursor passed as the second argument should point to the row about
+** to be update or deleted. If the application calls sqlite3_preupdate_old(),
+** the required value will be read from the row the cursor points to.
+*/
+void sqlite3VdbePreUpdateHook(
+ Vdbe *v, /* Vdbe pre-update hook is invoked by */
+ VdbeCursor *pCsr, /* Cursor to grab old.* values from */
+ int op, /* SQLITE_INSERT, UPDATE or DELETE */
+ const char *zDb, /* Database name */
+ Table *pTab, /* Modified table */
+ i64 iKey1, /* Initial key value */
+ int iReg /* Register for new.* record */
+){
+ sqlite3 *db = v->db;
+ i64 iKey2;
+ PreUpdate preupdate;
+ const char *zTbl = pTab->zName;
+ static const u8 fakeSortOrder = 0;
+
+ assert( db->pPreUpdate==0 );
+ memset(&preupdate, 0, sizeof(PreUpdate));
+ if( op==SQLITE_UPDATE ){
+ iKey2 = v->aMem[iReg].u.i;
+ }else{
+ iKey2 = iKey1;
+ }
+
+ assert( pCsr->nField==pTab->nCol
+ || (pCsr->nField==pTab->nCol+1 && op==SQLITE_DELETE && iReg==-1)
+ );
+
+ preupdate.v = v;
+ preupdate.pCsr = pCsr;
+ preupdate.op = op;
+ preupdate.iNewReg = iReg;
+ preupdate.keyinfo.db = db;
+ preupdate.keyinfo.enc = ENC(db);
+ preupdate.keyinfo.nField = pTab->nCol;
+ preupdate.keyinfo.aSortOrder = (u8*)&fakeSortOrder;
+ preupdate.iKey1 = iKey1;
+ preupdate.iKey2 = iKey2;
+ preupdate.iPKey = pTab->iPKey;
+
+ db->pPreUpdate = &preupdate;
+ db->xPreUpdateCallback(db->pPreUpdateArg, db, op, zDb, zTbl, iKey1, iKey2);
+ db->pPreUpdate = 0;
+ sqlite3DbFree(db, preupdate.aRecord);
+ vdbeFreeUnpacked(db, preupdate.pUnpacked);
+ vdbeFreeUnpacked(db, preupdate.pNewUnpacked);
+ if( preupdate.aNew ){
+ int i;
+ for(i=0; i<pCsr->nField; i++){
+ sqlite3VdbeMemRelease(&preupdate.aNew[i]);
+ }
+ sqlite3DbFree(db, preupdate.aNew);
+ }
+}
+#endif /* SQLITE_ENABLE_PREUPDATE_HOOK */