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authordrh <drh@noemail.net>2008-06-18 18:12:04 +0000
committerdrh <drh@noemail.net>2008-06-18 18:12:04 +0000
commit9ac3fe979f364522685ba6daa46f047797aeed83 (patch)
tree724816a18f5ca65cce5ba0e90ee9dacf439313d4 /src/malloc.c
parentbc10d7730ca8b4373d64061e640865b23fdddf1f (diff)
downloadsqlite-9ac3fe979f364522685ba6daa46f047797aeed83.tar.gz
sqlite-9ac3fe979f364522685ba6daa46f047797aeed83.zip
Added support for scratch-memory lookaside allocations. Largely untested.
Added calls to sqlite3_initialize() within malloc APIs. (CVS 5237) FossilOrigin-Name: 383a78601c70cd832c171344857038e345b9ae5c
Diffstat (limited to 'src/malloc.c')
-rw-r--r--src/malloc.c82
1 files changed, 73 insertions, 9 deletions
diff --git a/src/malloc.c b/src/malloc.c
index cdfd6a9ea..a278e4816 100644
--- a/src/malloc.c
+++ b/src/malloc.c
@@ -12,7 +12,7 @@
**
** Memory allocation functions used throughout sqlite.
**
-** $Id: malloc.c,v 1.19 2008/06/18 17:09:10 danielk1977 Exp $
+** $Id: malloc.c,v 1.20 2008/06/18 18:12:04 drh Exp $
*/
#include "sqliteInt.h"
#include <stdarg.h>
@@ -43,6 +43,7 @@ void sqlite3_soft_heap_limit(int n){
}else{
iLimit = n;
}
+ sqlite3_initialize();
if( iLimit>0 ){
sqlite3_memory_alarm(softHeapLimitEnforcer, 0, iLimit);
}else{
@@ -86,6 +87,18 @@ static struct {
int alarmBusy;
/*
+ ** Pointers to the end of sqlite3Config.pScratch and
+ ** sqlite3Config.pPage to a block of memory that records
+ ** which pages are available.
+ */
+ u32 *aScratchFree;
+ u32 *aPageFree;
+
+ /* Number of free pages for scratch and page-cache memory */
+ u32 nScratchFree;
+ u32 nPageFree;
+
+ /*
** Performance statistics
*/
sqlite3_int64 nowUsed; /* Main memory currently in use */
@@ -102,9 +115,29 @@ int sqlite3MallocInit(void){
sqlite3MemSetDefault();
}
memset(&mem0, 0, sizeof(mem0));
- if( sqlite3Config.bMemstat ){
+ if( sqlite3Config.bCoreMutex ){
mem0.mutex = sqlite3MutexAlloc(SQLITE_MUTEX_STATIC_MEM);
}
+ if( sqlite3Config.pScratch && sqlite3Config.szScratch>=3000
+ && sqlite3Config.nScratch>0 ){
+ int i;
+ mem0.aScratchFree = (u32*)&((char*)sqlite3Config.pScratch)
+ [sqlite3Config.szScratch*sqlite3Config.nScratch];
+ for(i=0; i<sqlite3Config.nScratch; i++){ mem0.aScratchFree[i] = i; }
+ mem0.nScratchFree = sqlite3Config.nScratch;
+ }else{
+ sqlite3Config.pScratch = 0;
+ }
+ if( sqlite3Config.pPage && sqlite3Config.szPage>=512
+ && sqlite3Config.nPage>0 ){
+ int i;
+ mem0.aPageFree = (u32*)&((char*)sqlite3Config.pPage)
+ [sqlite3Config.szPage*sqlite3Config.nPage];
+ for(i=0; i<sqlite3Config.nPage; i++){ mem0.aPageFree[i] = i; }
+ mem0.nPageFree = sqlite3Config.nPage;
+ }else{
+ sqlite3Config.pPage = 0;
+ }
return sqlite3Config.m.xInit(sqlite3Config.m.pAppData);
}
@@ -112,7 +145,8 @@ int sqlite3MallocInit(void){
** Deinitialize the memory allocation subsystem.
*/
void sqlite3MallocEnd(void){
- sqlite3Config.m.xShutdown(sqlite3Config.m.pAppData);
+ sqlite3Config.m.xShutdown(sqlite3Config.m.pAppData);
+ memset(&mem0, 0, sizeof(mem0));
}
/*
@@ -120,6 +154,7 @@ void sqlite3MallocEnd(void){
*/
sqlite3_int64 sqlite3_memory_used(void){
sqlite3_int64 n;
+ sqlite3_initialize();
sqlite3_mutex_enter(mem0.mutex);
n = mem0.nowUsed;
sqlite3_mutex_leave(mem0.mutex);
@@ -133,6 +168,7 @@ sqlite3_int64 sqlite3_memory_used(void){
*/
sqlite3_int64 sqlite3_memory_highwater(int resetFlag){
sqlite3_int64 n;
+ sqlite3_initialize();
sqlite3_mutex_enter(mem0.mutex);
n = mem0.mxUsed;
if( resetFlag ){
@@ -252,27 +288,55 @@ void *sqlite3ScratchMalloc(int n){
if( sqlite3FaultStep(SQLITE_FAULTINJECTOR_MALLOC) ){
return 0;
}
+
#if SQLITE_THREADSAFE==0 && !defined(NDEBUG)
+ /* Verify that no more than one scratch allocation per thread
+ ** is outstanding at one time. (This is only checked in the
+ ** single-threaded case since checking in the multi-threaded case
+ ** would be much more complicated.) */
assert( scratchAllocOut==0 );
scratchAllocOut = 1;
#endif
- if( sqlite3Config.bMemstat ){
- sqlite3_mutex_enter(mem0.mutex);
- if( n>mem0.mxScratchReq ) mem0.mxScratchReq = n;
+
+ sqlite3_mutex_enter(mem0.mutex);
+ if( n>mem0.mxScratchReq ) mem0.mxScratchReq = n;
+ if( mem0.nScratchFree==0 || sqlite3Config.szScratch>=n ){
p = sqlite3Config.m.xMalloc(n);
- sqlite3_mutex_leave(mem0.mutex);
}else{
- p = sqlite3Config.m.xMalloc(n);
+ int i;
+ i = mem0.aScratchFree[--mem0.nScratchFree];
+ i *= sqlite3Config.szScratch;
+ p = (void*)&((char*)sqlite3Config.pScratch)[i];
}
+ sqlite3_mutex_leave(mem0.mutex);
return p;
}
void sqlite3ScratchFree(void *p){
if( p ){
+
#if SQLITE_THREADSAFE==0 && !defined(NDEBUG)
+ /* Verify that no more than one scratch allocation per thread
+ ** is outstanding at one time. (This is only checked in the
+ ** single-threaded case since checking in the multi-threaded case
+ ** would be much more complicated.) */
assert( scratchAllocOut==1 );
scratchAllocOut = 0;
#endif
- sqlite3Config.m.xFree(p);
+
+ if( sqlite3Config.pScratch==0
+ || p<sqlite3Config.pScratch
+ || p>=(void*)mem0.aScratchFree ){
+ sqlite3Config.m.xFree(p);
+ }else{
+ int i;
+ sqlite3_mutex_enter(mem0.mutex);
+ assert( mem0.nScratchFree<sqlite3Config.nScratch );
+ i = p - sqlite3Config.pScratch;
+ i /= sqlite3Config.szScratch;
+ assert( i>=0 && i<sqlite3Config.nScratch );
+ mem0.aScratchFree[mem0.nScratchFree++] = i;
+ sqlite3_mutex_leave(mem0.mutex);
+ }
}
}