/*------------------------------------------------------------------------- * * procsignal.c * Routines for interprocess signalling * * * Portions Copyright (c) 1996-2011, PostgreSQL Global Development Group * Portions Copyright (c) 1994, Regents of the University of California * * IDENTIFICATION * src/backend/storage/ipc/procsignal.c * *------------------------------------------------------------------------- */ #include "postgres.h" #include #include #include "bootstrap/bootstrap.h" #include "commands/async.h" #include "miscadmin.h" #include "storage/ipc.h" #include "storage/latch.h" #include "storage/procsignal.h" #include "storage/shmem.h" #include "storage/sinval.h" #include "storage/standby.h" #include "tcop/tcopprot.h" /* * The SIGUSR1 signal is multiplexed to support signalling multiple event * types. The specific reason is communicated via flags in shared memory. * We keep a boolean flag for each possible "reason", so that different * reasons can be signaled to a process concurrently. (However, if the same * reason is signaled more than once nearly simultaneously, the process may * observe it only once.) * * Each process that wants to receive signals registers its process ID * in the ProcSignalSlots array. The array is indexed by backend ID to make * slot allocation simple, and to avoid having to search the array when you * know the backend ID of the process you're signalling. (We do support * signalling without backend ID, but it's a bit less efficient.) * * The flags are actually declared as "volatile sig_atomic_t" for maximum * portability. This should ensure that loads and stores of the flag * values are atomic, allowing us to dispense with any explicit locking. */ typedef struct { pid_t pss_pid; sig_atomic_t pss_signalFlags[NUM_PROCSIGNALS]; } ProcSignalSlot; /* * We reserve a slot for each possible BackendId, plus one for each * possible auxiliary process type. (This scheme assumes there is not * more than one of any auxiliary process type at a time.) */ #define NumProcSignalSlots (MaxBackends + NUM_AUXPROCTYPES) static ProcSignalSlot *ProcSignalSlots = NULL; static volatile ProcSignalSlot *MyProcSignalSlot = NULL; static bool CheckProcSignal(ProcSignalReason reason); static void CleanupProcSignalState(int status, Datum arg); /* * ProcSignalShmemSize * Compute space needed for procsignal's shared memory */ Size ProcSignalShmemSize(void) { return NumProcSignalSlots * sizeof(ProcSignalSlot); } /* * ProcSignalShmemInit * Allocate and initialize procsignal's shared memory */ void ProcSignalShmemInit(void) { Size size = ProcSignalShmemSize(); bool found; ProcSignalSlots = (ProcSignalSlot *) ShmemInitStruct("ProcSignalSlots", size, &found); /* If we're first, set everything to zeroes */ if (!found) MemSet(ProcSignalSlots, 0, size); } /* * ProcSignalInit * Register the current process in the procsignal array * * The passed index should be my BackendId if the process has one, * or MaxBackends + aux process type if not. */ void ProcSignalInit(int pss_idx) { volatile ProcSignalSlot *slot; Assert(pss_idx >= 1 && pss_idx <= NumProcSignalSlots); slot = &ProcSignalSlots[pss_idx - 1]; /* sanity check */ if (slot->pss_pid != 0) elog(LOG, "process %d taking over ProcSignal slot %d, but it's not empty", MyProcPid, pss_idx); /* Clear out any leftover signal reasons */ MemSet(slot->pss_signalFlags, 0, NUM_PROCSIGNALS * sizeof(sig_atomic_t)); /* Mark slot with my PID */ slot->pss_pid = MyProcPid; /* Remember slot location for CheckProcSignal */ MyProcSignalSlot = slot; /* Set up to release the slot on process exit */ on_shmem_exit(CleanupProcSignalState, Int32GetDatum(pss_idx)); } /* * CleanupProcSignalState * Remove current process from ProcSignalSlots * * This function is called via on_shmem_exit() during backend shutdown. */ static void CleanupProcSignalState(int status, Datum arg) { int pss_idx = DatumGetInt32(arg); volatile ProcSignalSlot *slot; slot = &ProcSignalSlots[pss_idx - 1]; Assert(slot == MyProcSignalSlot); /* sanity check */ if (slot->pss_pid != MyProcPid) { /* * don't ERROR here. We're exiting anyway, and don't want to get into * infinite loop trying to exit */ elog(LOG, "process %d releasing ProcSignal slot %d, but it contains %d", MyProcPid, pss_idx, (int) slot->pss_pid); return; /* XXX better to zero the slot anyway? */ } slot->pss_pid = 0; } /* * SendProcSignal * Send a signal to a Postgres process * * Providing backendId is optional, but it will speed up the operation. * * On success (a signal was sent), zero is returned. * On error, -1 is returned, and errno is set (typically to ESRCH or EPERM). * * Not to be confused with ProcSendSignal */ int SendProcSignal(pid_t pid, ProcSignalReason reason, BackendId backendId) { volatile ProcSignalSlot *slot; if (backendId != InvalidBackendId) { slot = &ProcSignalSlots[backendId - 1]; /* * Note: Since there's no locking, it's possible that the target * process detaches from shared memory and exits right after this * test, before we set the flag and send signal. And the signal slot * might even be recycled by a new process, so it's remotely possible * that we set a flag for a wrong process. That's OK, all the signals * are such that no harm is done if they're mistakenly fired. */ if (slot->pss_pid == pid) { /* Atomically set the proper flag */ slot->pss_signalFlags[reason] = true; /* Send signal */ return kill(pid, SIGUSR1); } } else { /* * BackendId not provided, so search the array using pid. We search * the array back to front so as to reduce search overhead. Passing * InvalidBackendId means that the target is most likely an auxiliary * process, which will have a slot near the end of the array. */ int i; for (i = NumProcSignalSlots - 1; i >= 0; i--) { slot = &ProcSignalSlots[i]; if (slot->pss_pid == pid) { /* the above note about race conditions applies here too */ /* Atomically set the proper flag */ slot->pss_signalFlags[reason] = true; /* Send signal */ return kill(pid, SIGUSR1); } } } errno = ESRCH; return -1; } /* * CheckProcSignal - check to see if a particular reason has been * signaled, and clear the signal flag. Should be called after receiving * SIGUSR1. */ static bool CheckProcSignal(ProcSignalReason reason) { volatile ProcSignalSlot *slot = MyProcSignalSlot; if (slot != NULL) { /* Careful here --- don't clear flag if we haven't seen it set */ if (slot->pss_signalFlags[reason]) { slot->pss_signalFlags[reason] = false; return true; } } return false; } /* * procsignal_sigusr1_handler - handle SIGUSR1 signal. */ void procsignal_sigusr1_handler(SIGNAL_ARGS) { int save_errno = errno; if (CheckProcSignal(PROCSIG_CATCHUP_INTERRUPT)) HandleCatchupInterrupt(); if (CheckProcSignal(PROCSIG_NOTIFY_INTERRUPT)) HandleNotifyInterrupt(); if (CheckProcSignal(PROCSIG_RECOVERY_CONFLICT_DATABASE)) RecoveryConflictInterrupt(PROCSIG_RECOVERY_CONFLICT_DATABASE); if (CheckProcSignal(PROCSIG_RECOVERY_CONFLICT_TABLESPACE)) RecoveryConflictInterrupt(PROCSIG_RECOVERY_CONFLICT_TABLESPACE); if (CheckProcSignal(PROCSIG_RECOVERY_CONFLICT_LOCK)) RecoveryConflictInterrupt(PROCSIG_RECOVERY_CONFLICT_LOCK); if (CheckProcSignal(PROCSIG_RECOVERY_CONFLICT_SNAPSHOT)) RecoveryConflictInterrupt(PROCSIG_RECOVERY_CONFLICT_SNAPSHOT); if (CheckProcSignal(PROCSIG_RECOVERY_CONFLICT_STARTUP_DEADLOCK)) RecoveryConflictInterrupt(PROCSIG_RECOVERY_CONFLICT_STARTUP_DEADLOCK); if (CheckProcSignal(PROCSIG_RECOVERY_CONFLICT_BUFFERPIN)) RecoveryConflictInterrupt(PROCSIG_RECOVERY_CONFLICT_BUFFERPIN); latch_sigusr1_handler(); errno = save_errno; }