| Commit message (Collapse) | Author | Age |
... | |
| |
|
|
|
|
| |
NOT_USED.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
/*
** You can have as many strategies as you please in GiSTs, as
** long as your consistent method can handle them
*/
#define GISTNStrategies 100
^^^
- too big number:
strat.h->StrategyEvaluationData->StrategyExpression expression[12]
^^
- so 12 is real max # of strategies, or StrategyEvaluationIsValid
crashes backend (called if CASSER defined).
|
|
|
|
| |
unique index implementation).
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
| |
Changes:
* Unique index capability works using the syntax 'create unique
index'.
* Duplicate OID's in the system tables are removed. I put
little scripts called 'duplicate_oids' and 'find_oid' in
include/catalog that help to find and remove duplicate OID's.
I also moved 'unused_oids' from backend/catalog to
include/catalog, since it has to be in the same directory
as the include files in order to work.
* The backend tries converting the name of a function or aggregate
to all lowercase if the original name given doesn't work (mostly
for compatibility with ODBC).
* You can 'SELECT NULL' to your heart's content.
* I put my _bt_updateitem fix in instead, which uses
_bt_insertonpg so that even if the new key is so big that
the page has to be split, everything still works.
* All literal references to system catalog OID's have been
replaced with references to define'd constants from the catalog
header files.
* I added a couple of node copy functions. I think this was a
preliminary attempt to get rules to work.
|
| |
|
|
|
|
|
| |
This gets us a clean compile of 'common' and 'gist' with *clean* #include
files
|
| |
|
| |
|
|
|
|
| |
files
|
|
|