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-rw-r--r--src/backend/storage/buffer/buf_init.c2
-rw-r--r--src/backend/storage/ipc/standby.c2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/backend/storage/buffer/buf_init.c b/src/backend/storage/buffer/buf_init.c
index b0ee3a26d6e..ccd2c31c0b3 100644
--- a/src/backend/storage/buffer/buf_init.c
+++ b/src/backend/storage/buffer/buf_init.c
@@ -179,7 +179,7 @@ BufferShmemSize(void)
* and benchmarking has shown that keeping every BufferDesc aligned on a
* cache line boundary is important for performance. So, instead, the
* array of I/O locks is allocated in a separate tranche. Because those
- * locks are not highly contentended, we lay out the array with minimal
+ * locks are not highly contended, we lay out the array with minimal
* padding.
*/
size = add_size(size, mul_size(NBuffers, sizeof(LWLockMinimallyPadded)));
diff --git a/src/backend/storage/ipc/standby.c b/src/backend/storage/ipc/standby.c
index 842fcabd979..25b7e314afc 100644
--- a/src/backend/storage/ipc/standby.c
+++ b/src/backend/storage/ipc/standby.c
@@ -202,7 +202,7 @@ WaitExceedsMaxStandbyDelay(void)
/*
* Progressively increase the sleep times, but not to more than 1s, since
- * pg_usleep isn't interruptable on some platforms.
+ * pg_usleep isn't interruptible on some platforms.
*/
standbyWait_us *= 2;
if (standbyWait_us > 1000000)