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-rw-r--r--src/backend/storage/ipc/sinval.c231
1 files changed, 230 insertions, 1 deletions
diff --git a/src/backend/storage/ipc/sinval.c b/src/backend/storage/ipc/sinval.c
index f13084850b9..570feab25e6 100644
--- a/src/backend/storage/ipc/sinval.c
+++ b/src/backend/storage/ipc/sinval.c
@@ -8,20 +8,46 @@
*
*
* IDENTIFICATION
- * $PostgreSQL: pgsql/src/backend/storage/ipc/sinval.c,v 1.62 2003/11/29 19:51:56 pgsql Exp $
+ * $PostgreSQL: pgsql/src/backend/storage/ipc/sinval.c,v 1.63 2004/05/23 03:50:45 tgl Exp $
*
*-------------------------------------------------------------------------
*/
#include "postgres.h"
+#include <signal.h>
+#include "commands/async.h"
+#include "storage/ipc.h"
#include "storage/proc.h"
#include "storage/sinval.h"
#include "storage/sinvaladt.h"
+#include "utils/inval.h"
#include "utils/tqual.h"
#include "miscadmin.h"
+/*
+ * Because backends sitting idle will not be reading sinval events, we
+ * need a way to give an idle backend a swift kick in the rear and make
+ * it catch up before the sinval queue overflows and forces everyone
+ * through a cache reset exercise. This is done by broadcasting SIGUSR1
+ * to all backends when the queue is threatening to become full.
+ *
+ * State for catchup events consists of two flags: one saying whether
+ * the signal handler is currently allowed to call ProcessCatchupEvent
+ * directly, and one saying whether the signal has occurred but the handler
+ * was not allowed to call ProcessCatchupEvent at the time.
+ *
+ * NB: the "volatile" on these declarations is critical! If your compiler
+ * does not grok "volatile", you'd be best advised to compile this file
+ * with all optimization turned off.
+ */
+static volatile int catchupInterruptEnabled = 0;
+static volatile int catchupInterruptOccurred = 0;
+
+static void ProcessCatchupEvent(void);
+
+
/****************************************************************************/
/* CreateSharedInvalidationState() Initialize SI buffer */
/* */
@@ -92,6 +118,12 @@ ReceiveSharedInvalidMessages(
for (;;)
{
/*
+ * We can discard any pending catchup event, since we will not exit
+ * this loop until we're fully caught up.
+ */
+ catchupInterruptOccurred = 0;
+
+ /*
* We can run SIGetDataEntry in parallel with other backends
* running SIGetDataEntry for themselves, since each instance will
* modify only fields of its own backend's ProcState, and no
@@ -137,6 +169,203 @@ ReceiveSharedInvalidMessages(
}
+/*
+ * CatchupInterruptHandler
+ *
+ * This is the signal handler for SIGUSR1.
+ *
+ * If we are idle (catchupInterruptEnabled is set), we can safely
+ * invoke ProcessCatchupEvent directly. Otherwise, just set a flag
+ * to do it later. (Note that it's quite possible for normal processing
+ * of the current transaction to cause ReceiveSharedInvalidMessages()
+ * to be run later on; in that case the flag will get cleared again,
+ * since there's no longer any reason to do anything.)
+ */
+void
+CatchupInterruptHandler(SIGNAL_ARGS)
+{
+ int save_errno = errno;
+
+ /*
+ * Note: this is a SIGNAL HANDLER. You must be very wary what you do
+ * here.
+ */
+
+ /* Don't joggle the elbow of proc_exit */
+ if (proc_exit_inprogress)
+ return;
+
+ if (catchupInterruptEnabled)
+ {
+ bool save_ImmediateInterruptOK = ImmediateInterruptOK;
+
+ /*
+ * We may be called while ImmediateInterruptOK is true; turn it
+ * off while messing with the catchup state. (We would have to
+ * save and restore it anyway, because PGSemaphore operations
+ * inside ProcessCatchupEvent() might reset it.)
+ */
+ ImmediateInterruptOK = false;
+
+ /*
+ * I'm not sure whether some flavors of Unix might allow another
+ * SIGUSR1 occurrence to recursively interrupt this routine. To
+ * cope with the possibility, we do the same sort of dance that
+ * EnableCatchupInterrupt must do --- see that routine for
+ * comments.
+ */
+ catchupInterruptEnabled = 0; /* disable any recursive signal */
+ catchupInterruptOccurred = 1; /* do at least one iteration */
+ for (;;)
+ {
+ catchupInterruptEnabled = 1;
+ if (!catchupInterruptOccurred)
+ break;
+ catchupInterruptEnabled = 0;
+ if (catchupInterruptOccurred)
+ {
+ /* Here, it is finally safe to do stuff. */
+ ProcessCatchupEvent();
+ }
+ }
+
+ /*
+ * Restore ImmediateInterruptOK, and check for interrupts if
+ * needed.
+ */
+ ImmediateInterruptOK = save_ImmediateInterruptOK;
+ if (save_ImmediateInterruptOK)
+ CHECK_FOR_INTERRUPTS();
+ }
+ else
+ {
+ /*
+ * In this path it is NOT SAFE to do much of anything, except
+ * this:
+ */
+ catchupInterruptOccurred = 1;
+ }
+
+ errno = save_errno;
+}
+
+/*
+ * EnableCatchupInterrupt
+ *
+ * This is called by the PostgresMain main loop just before waiting
+ * for a frontend command. We process any pending catchup events,
+ * and enable the signal handler to process future events directly.
+ *
+ * NOTE: the signal handler starts out disabled, and stays so until
+ * PostgresMain calls this the first time.
+ */
+void
+EnableCatchupInterrupt(void)
+{
+ /*
+ * This code is tricky because we are communicating with a signal
+ * handler that could interrupt us at any point. If we just checked
+ * catchupInterruptOccurred and then set catchupInterruptEnabled, we
+ * could fail to respond promptly to a signal that happens in between
+ * those two steps. (A very small time window, perhaps, but Murphy's
+ * Law says you can hit it...) Instead, we first set the enable flag,
+ * then test the occurred flag. If we see an unserviced interrupt has
+ * occurred, we re-clear the enable flag before going off to do the
+ * service work. (That prevents re-entrant invocation of
+ * ProcessCatchupEvent() if another interrupt occurs.) If an
+ * interrupt comes in between the setting and clearing of
+ * catchupInterruptEnabled, then it will have done the service work and
+ * left catchupInterruptOccurred zero, so we have to check again after
+ * clearing enable. The whole thing has to be in a loop in case
+ * another interrupt occurs while we're servicing the first. Once we
+ * get out of the loop, enable is set and we know there is no
+ * unserviced interrupt.
+ *
+ * NB: an overenthusiastic optimizing compiler could easily break this
+ * code. Hopefully, they all understand what "volatile" means these
+ * days.
+ */
+ for (;;)
+ {
+ catchupInterruptEnabled = 1;
+ if (!catchupInterruptOccurred)
+ break;
+ catchupInterruptEnabled = 0;
+ if (catchupInterruptOccurred)
+ {
+ ProcessCatchupEvent();
+ }
+ }
+}
+
+/*
+ * DisableCatchupInterrupt
+ *
+ * This is called by the PostgresMain main loop just after receiving
+ * a frontend command. Signal handler execution of catchup events
+ * is disabled until the next EnableCatchupInterrupt call.
+ *
+ * The SIGUSR2 signal handler also needs to call this, so as to
+ * prevent conflicts if one signal interrupts the other. So we
+ * must return the previous state of the flag.
+ */
+bool
+DisableCatchupInterrupt(void)
+{
+ bool result = (catchupInterruptEnabled != 0);
+
+ catchupInterruptEnabled = 0;
+
+ return result;
+}
+
+/*
+ * ProcessCatchupEvent
+ *
+ * Respond to a catchup event (SIGUSR1) from another backend.
+ *
+ * This is called either directly from the SIGUSR1 signal handler,
+ * or the next time control reaches the outer idle loop (assuming
+ * there's still anything to do by then).
+ */
+static void
+ProcessCatchupEvent(void)
+{
+ bool notify_enabled;
+
+ /* Must prevent SIGUSR2 interrupt while I am running */
+ notify_enabled = DisableNotifyInterrupt();
+
+ /*
+ * What we need to do here is cause ReceiveSharedInvalidMessages()
+ * to run, which will do the necessary work and also reset the
+ * catchupInterruptOccurred flag. If we are inside a transaction
+ * we can just call AcceptInvalidationMessages() to do this. If we
+ * aren't, we start and immediately end a transaction; the call to
+ * AcceptInvalidationMessages() happens down inside transaction start.
+ *
+ * It is awfully tempting to just call AcceptInvalidationMessages()
+ * without the rest of the xact start/stop overhead, and I think that
+ * would actually work in the normal case; but I am not sure that things
+ * would clean up nicely if we got an error partway through.
+ */
+ if (IsTransactionOrTransactionBlock())
+ {
+ elog(DEBUG4, "ProcessCatchupEvent inside transaction");
+ AcceptInvalidationMessages();
+ }
+ else
+ {
+ elog(DEBUG4, "ProcessCatchupEvent outside transaction");
+ StartTransactionCommand();
+ CommitTransactionCommand();
+ }
+
+ if (notify_enabled)
+ EnableNotifyInterrupt();
+}
+
+
/****************************************************************************/
/* Functions that need to scan the PGPROC structures of all running backends. */
/* It's a bit strange to keep these in sinval.c, since they don't have any */