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Diffstat (limited to 'src/backend/nodes/bitmapset.c')
-rw-r--r--src/backend/nodes/bitmapset.c131
1 files changed, 107 insertions, 24 deletions
diff --git a/src/backend/nodes/bitmapset.c b/src/backend/nodes/bitmapset.c
index d0380abf3e4..62cd00903c0 100644
--- a/src/backend/nodes/bitmapset.c
+++ b/src/backend/nodes/bitmapset.c
@@ -22,7 +22,6 @@
#include "access/hash.h"
#include "nodes/pg_list.h"
-#include "port/pg_bitutils.h"
#define WORDNUM(x) ((x) / BITS_PER_BITMAPWORD)
@@ -52,23 +51,79 @@
#define HAS_MULTIPLE_ONES(x) ((bitmapword) RIGHTMOST_ONE(x) != (x))
-/* Set the bitwise macro version we must use based on the bitmapword size */
-#if BITS_PER_BITMAPWORD == 32
-#define bmw_popcount(w) pg_popcount32(w)
-#define bmw_rightmost_one(w) pg_rightmost_one32(w)
-#define bmw_leftmost_one(w) pg_leftmost_one32(w)
-
-#elif BITS_PER_BITMAPWORD == 64
-
-#define bmw_popcount(w) pg_popcount64(w)
-#define bmw_rightmost_one(w) pg_rightmost_one64(w)
-#define bmw_leftmost_one(w) pg_leftmost_one64(w)
-
-#else
-#error "invalid BITS_PER_BITMAPWORD"
-#endif
+/*
+ * Lookup tables to avoid need for bit-by-bit groveling
+ *
+ * rightmost_one_pos[x] gives the bit number (0-7) of the rightmost one bit
+ * in a nonzero byte value x. The entry for x=0 is never used.
+ *
+ * leftmost_one_pos[x] gives the bit number (0-7) of the leftmost one bit in a
+ * nonzero byte value x. The entry for x=0 is never used.
+ *
+ * number_of_ones[x] gives the number of one-bits (0-8) in a byte value x.
+ *
+ * We could make these tables larger and reduce the number of iterations
+ * in the functions that use them, but bytewise shifts and masks are
+ * especially fast on many machines, so working a byte at a time seems best.
+ */
+static const uint8 rightmost_one_pos[256] = {
+ 0, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
+ 4, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
+ 5, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
+ 4, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
+ 6, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
+ 4, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
+ 5, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
+ 4, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
+ 7, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
+ 4, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
+ 5, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
+ 4, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
+ 6, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
+ 4, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
+ 5, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0,
+ 4, 0, 1, 0, 2, 0, 1, 0, 3, 0, 1, 0, 2, 0, 1, 0
+};
+
+static const uint8 leftmost_one_pos[256] = {
+ 0, 0, 1, 1, 2, 2, 2, 2, 3, 3, 3, 3, 3, 3, 3, 3,
+ 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
+ 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5,
+ 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
+ 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
+ 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
+ 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6,
+ 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
+ 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
+ 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
+ 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
+ 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
+ 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
+ 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7,
+ 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7
+};
+
+static const uint8 number_of_ones[256] = {
+ 0, 1, 1, 2, 1, 2, 2, 3, 1, 2, 2, 3, 2, 3, 3, 4,
+ 1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5,
+ 1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5,
+ 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
+ 1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5,
+ 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
+ 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
+ 3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7,
+ 1, 2, 2, 3, 2, 3, 3, 4, 2, 3, 3, 4, 3, 4, 4, 5,
+ 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
+ 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
+ 3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7,
+ 2, 3, 3, 4, 3, 4, 4, 5, 3, 4, 4, 5, 4, 5, 5, 6,
+ 3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7,
+ 3, 4, 4, 5, 4, 5, 5, 6, 4, 5, 5, 6, 5, 6, 6, 7,
+ 4, 5, 5, 6, 5, 6, 6, 7, 5, 6, 6, 7, 6, 7, 7, 8
+};
/*
@@ -552,7 +607,12 @@ bms_singleton_member(const Bitmapset *a)
if (result >= 0 || HAS_MULTIPLE_ONES(w))
elog(ERROR, "bitmapset has multiple members");
result = wordnum * BITS_PER_BITMAPWORD;
- result += bmw_rightmost_one(w);
+ while ((w & 255) == 0)
+ {
+ w >>= 8;
+ result += 8;
+ }
+ result += rightmost_one_pos[w & 255];
}
}
if (result < 0)
@@ -590,7 +650,12 @@ bms_get_singleton_member(const Bitmapset *a, int *member)
if (result >= 0 || HAS_MULTIPLE_ONES(w))
return false;
result = wordnum * BITS_PER_BITMAPWORD;
- result += bmw_rightmost_one(w);
+ while ((w & 255) == 0)
+ {
+ w >>= 8;
+ result += 8;
+ }
+ result += rightmost_one_pos[w & 255];
}
}
if (result < 0)
@@ -616,9 +681,12 @@ bms_num_members(const Bitmapset *a)
{
bitmapword w = a->words[wordnum];
- /* No need to count the bits in a zero word */
- if (w != 0)
- result += bmw_popcount(w);
+ /* we assume here that bitmapword is an unsigned type */
+ while (w != 0)
+ {
+ result += number_of_ones[w & 255];
+ w >>= 8;
+ }
}
return result;
}
@@ -973,7 +1041,12 @@ bms_first_member(Bitmapset *a)
a->words[wordnum] &= ~w;
result = wordnum * BITS_PER_BITMAPWORD;
- result += bmw_rightmost_one(w);
+ while ((w & 255) == 0)
+ {
+ w >>= 8;
+ result += 8;
+ }
+ result += rightmost_one_pos[w & 255];
return result;
}
}
@@ -1023,7 +1096,12 @@ bms_next_member(const Bitmapset *a, int prevbit)
int result;
result = wordnum * BITS_PER_BITMAPWORD;
- result += bmw_rightmost_one(w);
+ while ((w & 255) == 0)
+ {
+ w >>= 8;
+ result += 8;
+ }
+ result += rightmost_one_pos[w & 255];
return result;
}
@@ -1090,9 +1168,14 @@ bms_prev_member(const Bitmapset *a, int prevbit)
if (w != 0)
{
int result;
+ int shift = BITS_PER_BITMAPWORD - 8;
result = wordnum * BITS_PER_BITMAPWORD;
- result += bmw_leftmost_one(w);
+
+ while ((w >> shift) == 0)
+ shift -= 8;
+
+ result += shift + leftmost_one_pos[(w >> shift) & 255];
return result;
}