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-rw-r--r--src/backend/libpq/auth.c2
-rw-r--r--src/backend/libpq/pqcomm.c8
2 files changed, 5 insertions, 5 deletions
diff --git a/src/backend/libpq/auth.c b/src/backend/libpq/auth.c
index 5fb1f1b7d7a..0e0a6d87528 100644
--- a/src/backend/libpq/auth.c
+++ b/src/backend/libpq/auth.c
@@ -1797,7 +1797,7 @@ interpret_ident_response(const char *ident_response,
/*
* Talk to the ident server on "remote_addr" and find out who
* owns the tcp connection to "local_addr"
- * It the username successfully retrieved, check the usermap.
+ * If the username is successfully retrieved, check the usermap.
*
* XXX: Using WaitLatchOrSocket() and doing a CHECK_FOR_INTERRUPTS() if the
* latch was set would improve the responsiveness to timeouts/cancellations.
diff --git a/src/backend/libpq/pqcomm.c b/src/backend/libpq/pqcomm.c
index d8d863dda20..cd517e8bb41 100644
--- a/src/backend/libpq/pqcomm.c
+++ b/src/backend/libpq/pqcomm.c
@@ -485,10 +485,10 @@ StreamServerPort(int family, char *hostName, unsigned short portNumber,
* error on TCP ports.
*
* On win32, however, this behavior only happens if the
- * SO_EXLUSIVEADDRUSE is set. With SO_REUSEADDR, win32 allows multiple
- * servers to listen on the same address, resulting in unpredictable
- * behavior. With no flags at all, win32 behaves as Unix with
- * SO_REUSEADDR.
+ * SO_EXCLUSIVEADDRUSE is set. With SO_REUSEADDR, win32 allows
+ * multiple servers to listen on the same address, resulting in
+ * unpredictable behavior. With no flags at all, win32 behaves as Unix
+ * with SO_REUSEADDR.
*/
if (!IS_AF_UNIX(addr->ai_family))
{