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-rw-r--r--src/port/pgsleep.c10
1 files changed, 10 insertions, 0 deletions
diff --git a/src/port/pgsleep.c b/src/port/pgsleep.c
index 1e2c74dbab8..3e6b6656257 100644
--- a/src/port/pgsleep.c
+++ b/src/port/pgsleep.c
@@ -29,6 +29,16 @@
* the requested delay to be rounded up to the next resolution boundary.
*
* On machines where "long" is 32 bits, the maximum delay is ~2000 seconds.
+ *
+ * CAUTION: the behavior when a signal arrives during the sleep is platform
+ * dependent. On most Unix-ish platforms, a signal does not terminate the
+ * sleep; but on some, it will (the Windows implementation also allows signals
+ * to terminate pg_usleep). And there are platforms where not only does a
+ * signal not terminate the sleep, but it actually resets the timeout counter
+ * so that the sleep effectively starts over! It is therefore rather hazardous
+ * to use this for long sleeps; a continuing stream of signal events could
+ * prevent the sleep from ever terminating. Better practice for long sleeps
+ * is to use WaitLatch() with a timeout.
*/
void
pg_usleep(long microsec)