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author | Tom Lane <tgl@sss.pgh.pa.us> | 2021-02-26 13:52:10 -0500 |
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committer | Tom Lane <tgl@sss.pgh.pa.us> | 2021-02-26 13:52:10 -0500 |
commit | 0fc1af174cf7113445e116feb2813405b838a47d (patch) | |
tree | c09828c442a4fe8ed8018e5ca2d1ccf023695792 /src/backend/regex | |
parent | b3a9e9897ec702d56602b26a8cdc0950f23b29dc (diff) | |
download | postgresql-0fc1af174cf7113445e116feb2813405b838a47d.tar.gz postgresql-0fc1af174cf7113445e116feb2813405b838a47d.zip |
Improve memory management in regex compiler.
The previous logic here created a separate pool of arcs for each
state, so that the out-arcs of each state were physically stored
within it. Perhaps this choice was driven by trying to not include
a "from" pointer within each arc; but Spencer gave up on that idea
long ago, and it's hard to see what the value is now. The approach
turns out to be fairly disastrous in terms of memory consumption,
though. In the first place, NFAs built by this engine seem to have
about 4 arcs per state on average, with a majority having only one
or two out-arcs. So pre-allocating 10 out-arcs for each state is
already cause for a factor of two or more bloat. Worse, the NFA
optimization phase moves arcs around with abandon. In a large NFA,
some of the states will have hundreds of out-arcs, so towards the
end of the optimization phase we have a significant number of states
whose arc pools have room for hundreds of arcs each, even though only
a few of those arcs are in use. We have seen real-world regexes in
which this effect bloats the memory requirement by 25X or even more.
Hence, get rid of the per-state arc pools in favor of a single arc
pool for the whole NFA, with variable-sized allocation batches
instead of always asking for 10 at a time. While we're at it,
let's batch the allocations of state structs too, to further reduce
the malloc traffic.
This incidentally allows moveouts() to be optimized in a similar
way to moveins(): when moving an arc to another state, it's now
valid to just re-link the same arc struct into a different outchain,
where before the code invariants required us to make a physically
new arc and then free the old one.
These changes reduce the regex compiler's typical space consumption
for average-size regexes by about a factor of two, and much more for
large or complicated regexes. In a large test set of real-world
regexes, we formerly had half a dozen cases that failed with "regular
expression too complex" due to exceeding the REG_MAX_COMPILE_SPACE
limit (about 150MB); we would have had to raise that limit to
something close to 400MB to make them work with the old code. Now,
none of those cases need more than 13MB to compile. Furthermore,
the test set is about 10% faster overall due to less malloc traffic.
Discussion: https://postgr.es/m/168861.1614298592@sss.pgh.pa.us
Diffstat (limited to 'src/backend/regex')
-rw-r--r-- | src/backend/regex/regc_nfa.c | 236 | ||||
-rw-r--r-- | src/backend/regex/regcomp.c | 4 |
2 files changed, 139 insertions, 101 deletions
diff --git a/src/backend/regex/regc_nfa.c b/src/backend/regex/regc_nfa.c index 69929eddfcc..a10a346e8f8 100644 --- a/src/backend/regex/regc_nfa.c +++ b/src/backend/regex/regc_nfa.c @@ -57,9 +57,15 @@ newnfa(struct vars *v, return NULL; } + /* Make the NFA minimally valid, so freenfa() will behave sanely */ nfa->states = NULL; nfa->slast = NULL; - nfa->free = NULL; + nfa->freestates = NULL; + nfa->freearcs = NULL; + nfa->lastsb = NULL; + nfa->lastab = NULL; + nfa->lastsbused = 0; + nfa->lastabused = 0; nfa->nstates = 0; nfa->cm = cm; nfa->v = v; @@ -68,9 +74,10 @@ newnfa(struct vars *v, nfa->flags = 0; nfa->minmatchall = nfa->maxmatchall = -1; nfa->parent = parent; /* Precedes newfstate so parent is valid. */ + + /* Create required infrastructure */ nfa->post = newfstate(nfa, '@'); /* number 0 */ nfa->pre = newfstate(nfa, '>'); /* number 1 */ - nfa->init = newstate(nfa); /* may become invalid later */ nfa->final = newstate(nfa); if (ISERR()) @@ -99,23 +106,27 @@ newnfa(struct vars *v, static void freenfa(struct nfa *nfa) { - struct state *s; + struct statebatch *sb; + struct statebatch *sbnext; + struct arcbatch *ab; + struct arcbatch *abnext; - while ((s = nfa->states) != NULL) + for (sb = nfa->lastsb; sb != NULL; sb = sbnext) { - s->nins = s->nouts = 0; /* don't worry about arcs */ - freestate(nfa, s); + sbnext = sb->next; + nfa->v->spaceused -= STATEBATCHSIZE(sb->nstates); + FREE(sb); } - while ((s = nfa->free) != NULL) + nfa->lastsb = NULL; + for (ab = nfa->lastab; ab != NULL; ab = abnext) { - nfa->free = s->next; - destroystate(nfa, s); + abnext = ab->next; + nfa->v->spaceused -= ARCBATCHSIZE(ab->narcs); + FREE(ab); } + nfa->lastab = NULL; - nfa->slast = NULL; nfa->nstates = -1; - nfa->pre = NULL; - nfa->post = NULL; FREE(nfa); } @@ -138,28 +149,43 @@ newstate(struct nfa *nfa) return NULL; } - if (nfa->free != NULL) + /* first, recycle anything that's on the freelist */ + if (nfa->freestates != NULL) + { + s = nfa->freestates; + nfa->freestates = s->next; + } + /* otherwise, is there anything left in the last statebatch? */ + else if (nfa->lastsb != NULL && nfa->lastsbused < nfa->lastsb->nstates) { - s = nfa->free; - nfa->free = s->next; + s = &nfa->lastsb->s[nfa->lastsbused++]; } + /* otherwise, need to allocate a new statebatch */ else { + struct statebatch *newSb; + size_t nstates; + if (nfa->v->spaceused >= REG_MAX_COMPILE_SPACE) { NERR(REG_ETOOBIG); return NULL; } - s = (struct state *) MALLOC(sizeof(struct state)); - if (s == NULL) + nstates = (nfa->lastsb != NULL) ? nfa->lastsb->nstates * 2 : FIRSTSBSIZE; + if (nstates > MAXSBSIZE) + nstates = MAXSBSIZE; + newSb = (struct statebatch *) MALLOC(STATEBATCHSIZE(nstates)); + if (newSb == NULL) { NERR(REG_ESPACE); return NULL; } - nfa->v->spaceused += sizeof(struct state); - s->oas.next = NULL; - s->free = NULL; - s->noas = 0; + nfa->v->spaceused += STATEBATCHSIZE(nstates); + newSb->nstates = nstates; + newSb->next = nfa->lastsb; + nfa->lastsb = newSb; + nfa->lastsbused = 1; + s = &newSb->s[0]; } assert(nfa->nstates >= 0); @@ -240,32 +266,8 @@ freestate(struct nfa *nfa, nfa->states = s->next; } s->prev = NULL; - s->next = nfa->free; /* don't delete it, put it on the free list */ - nfa->free = s; -} - -/* - * destroystate - really get rid of an already-freed state - */ -static void -destroystate(struct nfa *nfa, - struct state *s) -{ - struct arcbatch *ab; - struct arcbatch *abnext; - - assert(s->no == FREESTATE); - for (ab = s->oas.next; ab != NULL; ab = abnext) - { - abnext = ab->next; - FREE(ab); - nfa->v->spaceused -= sizeof(struct arcbatch); - } - s->ins = NULL; - s->outs = NULL; - s->next = NULL; - FREE(s); - nfa->v->spaceused -= sizeof(struct state); + s->next = nfa->freestates; /* don't delete it, put it on the free list */ + nfa->freestates = s; } /* @@ -334,8 +336,7 @@ createarc(struct nfa *nfa, { struct arc *a; - /* the arc is physically allocated within its from-state */ - a = allocarc(nfa, from); + a = allocarc(nfa); if (NISERR()) return; assert(a != NULL); @@ -369,55 +370,52 @@ createarc(struct nfa *nfa, } /* - * allocarc - allocate a new out-arc within a state + * allocarc - allocate a new arc within an NFA */ static struct arc * /* NULL for failure */ -allocarc(struct nfa *nfa, - struct state *s) +allocarc(struct nfa *nfa) { struct arc *a; - /* shortcut */ - if (s->free == NULL && s->noas < ABSIZE) + /* first, recycle anything that's on the freelist */ + if (nfa->freearcs != NULL) { - a = &s->oas.a[s->noas]; - s->noas++; - return a; + a = nfa->freearcs; + nfa->freearcs = a->freechain; } - - /* if none at hand, get more */ - if (s->free == NULL) + /* otherwise, is there anything left in the last arcbatch? */ + else if (nfa->lastab != NULL && nfa->lastabused < nfa->lastab->narcs) + { + a = &nfa->lastab->a[nfa->lastabused++]; + } + /* otherwise, need to allocate a new arcbatch */ + else { struct arcbatch *newAb; - int i; + size_t narcs; if (nfa->v->spaceused >= REG_MAX_COMPILE_SPACE) { NERR(REG_ETOOBIG); return NULL; } - newAb = (struct arcbatch *) MALLOC(sizeof(struct arcbatch)); + narcs = (nfa->lastab != NULL) ? nfa->lastab->narcs * 2 : FIRSTABSIZE; + if (narcs > MAXABSIZE) + narcs = MAXABSIZE; + newAb = (struct arcbatch *) MALLOC(ARCBATCHSIZE(narcs)); if (newAb == NULL) { NERR(REG_ESPACE); return NULL; } - nfa->v->spaceused += sizeof(struct arcbatch); - newAb->next = s->oas.next; - s->oas.next = newAb; - - for (i = 0; i < ABSIZE; i++) - { - newAb->a[i].type = 0; - newAb->a[i].freechain = &newAb->a[i + 1]; - } - newAb->a[ABSIZE - 1].freechain = NULL; - s->free = &newAb->a[0]; + nfa->v->spaceused += ARCBATCHSIZE(narcs); + newAb->narcs = narcs; + newAb->next = nfa->lastab; + nfa->lastab = newAb; + nfa->lastabused = 1; + a = &newAb->a[0]; } - assert(s->free != NULL); - a = s->free; - s->free = a->freechain; return a; } @@ -478,7 +476,7 @@ freearc(struct nfa *nfa, } to->nins--; - /* clean up and place on from-state's free list */ + /* clean up and place on NFA's free list */ victim->type = 0; victim->from = NULL; /* precautions... */ victim->to = NULL; @@ -486,17 +484,58 @@ freearc(struct nfa *nfa, victim->inchainRev = NULL; victim->outchain = NULL; victim->outchainRev = NULL; - victim->freechain = from->free; - from->free = victim; + victim->freechain = nfa->freearcs; + nfa->freearcs = victim; } /* - * changearctarget - flip an arc to have a different to state + * changearcsource - flip an arc to have a different from state * * Caller must have verified that there is no pre-existing duplicate arc. + */ +static void +changearcsource(struct arc *a, struct state *newfrom) +{ + struct state *oldfrom = a->from; + struct arc *predecessor; + + assert(oldfrom != newfrom); + + /* take it off old source's out-chain */ + assert(oldfrom != NULL); + predecessor = a->outchainRev; + if (predecessor == NULL) + { + assert(oldfrom->outs == a); + oldfrom->outs = a->outchain; + } + else + { + assert(predecessor->outchain == a); + predecessor->outchain = a->outchain; + } + if (a->outchain != NULL) + { + assert(a->outchain->outchainRev == a); + a->outchain->outchainRev = predecessor; + } + oldfrom->nouts--; + + a->from = newfrom; + + /* prepend it to new source's out-chain */ + a->outchain = newfrom->outs; + a->outchainRev = NULL; + if (newfrom->outs) + newfrom->outs->outchainRev = a; + newfrom->outs = a; + newfrom->nouts++; +} + +/* + * changearctarget - flip an arc to have a different to state * - * Note that because we store arcs in their from state, we can't easily have - * a similar changearcsource function. + * Caller must have verified that there is no pre-existing duplicate arc. */ static void changearctarget(struct arc *a, struct state *newto) @@ -1009,6 +1048,8 @@ mergeins(struct nfa *nfa, /* * moveouts - move all out arcs of a state to another state + * + * See comments for moveins() */ static void moveouts(struct nfa *nfa, @@ -1031,9 +1072,9 @@ moveouts(struct nfa *nfa, else { /* - * With many arcs, use a sort-merge approach. Note that createarc() - * will put new arcs onto the front of newState's chain, so it does - * not break our walk through the sorted part of the chain. + * With many arcs, use a sort-merge approach. Note changearcsource() + * will put the arc onto the front of newState's chain, so it does not + * break our walk through the sorted part of the chain. */ struct arc *oa; struct arc *na; @@ -1063,8 +1104,12 @@ moveouts(struct nfa *nfa, case -1: /* newState does not have anything matching oa */ oa = oa->outchain; - createarc(nfa, a->type, a->co, newState, a->to); - freearc(nfa, a); + + /* + * Rather than doing createarc+freearc, we can just unlink + * and relink the existing arc struct. + */ + changearcsource(a, newState); break; case 0: /* match, advance in both lists */ @@ -1087,8 +1132,7 @@ moveouts(struct nfa *nfa, struct arc *a = oa; oa = oa->outchain; - createarc(nfa, a->type, a->co, newState, a->to); - freearc(nfa, a); + changearcsource(a, newState); } } @@ -3413,7 +3457,6 @@ dumparc(struct arc *a, FILE *f) { struct arc *aa; - struct arcbatch *ab; fprintf(f, "\t"); switch (a->type) @@ -3451,16 +3494,11 @@ dumparc(struct arc *a, } if (a->from != s) fprintf(f, "?%d?", a->from->no); - for (ab = &a->from->oas; ab != NULL; ab = ab->next) - { - for (aa = &ab->a[0]; aa < &ab->a[ABSIZE]; aa++) - if (aa == a) - break; /* NOTE BREAK OUT */ - if (aa < &ab->a[ABSIZE]) /* propagate break */ + for (aa = a->from->outs; aa != NULL; aa = aa->outchain) + if (aa == a) break; /* NOTE BREAK OUT */ - } - if (ab == NULL) - fprintf(f, "?!?"); /* not in allocated space */ + if (aa == NULL) + fprintf(f, "?!?"); /* missing from out-chain */ fprintf(f, "->"); if (a->to == NULL) { diff --git a/src/backend/regex/regcomp.c b/src/backend/regex/regcomp.c index d3540fdd0f3..1f7fa513b26 100644 --- a/src/backend/regex/regcomp.c +++ b/src/backend/regex/regcomp.c @@ -127,11 +127,11 @@ static struct state *newstate(struct nfa *); static struct state *newfstate(struct nfa *, int flag); static void dropstate(struct nfa *, struct state *); static void freestate(struct nfa *, struct state *); -static void destroystate(struct nfa *, struct state *); static void newarc(struct nfa *, int, color, struct state *, struct state *); static void createarc(struct nfa *, int, color, struct state *, struct state *); -static struct arc *allocarc(struct nfa *, struct state *); +static struct arc *allocarc(struct nfa *); static void freearc(struct nfa *, struct arc *); +static void changearcsource(struct arc *, struct state *); static void changearctarget(struct arc *, struct state *); static int hasnonemptyout(struct state *); static struct arc *findarc(struct state *, int, color); |