#ifndef KAVL_HPP
#define KAVL_HPP
-#include <cstdlib> // for malloc() etc
#include <functional>
namespace klib {
-template<class T, class Less = std::less<T> >
-class Kavl {
+template<class T, typename Less = std::less<T> >
+class Avl {
static const int MAX_DEPTH = 64;
struct Node {
T data;
signed char balance;
- Kavl<T, Less>::Node *p[2];
+ unsigned size;
+ Node *p[2];
+ };
+ Node *root;
+ inline int cmp_func(const T &x, const T &y) {
+ return Less()(y, x) - Less()(x, y);
+ }
+ inline unsigned child_size(Node *p, int dir) {
+ return p->p[dir]? p->p[dir]->size : 0;
};
- typedef Kavl<T, Less>::Node *NodePtr;
-
- // member variable
- NodePtr root;
-
// one rotation: (a,(b,c)q)p => ((a,b)p,c)q
- static inline NodePtr rotate1(NodePtr p, int dir) { // dir=0 to left; dir=1 to right
+ inline Node *rotate1(Node *p, int dir) { // dir=0 to left; dir=1 to right
int opp = 1 - dir; // opposite direction
- NodePtr q = p->p[opp];
+ Node *q = p->p[opp];
+ unsigned size_p = p->size;
+ p->size -= q->size - child_size(q, dir);
+ q->size = size_p;
p->p[opp] = q->p[dir];
q->p[dir] = p;
return q;
};
// two consecutive rotations: (a,((b,c)r,d)q)p => ((a,b)p,(c,d)q)r
- static inline NodePtr rotate2(NodePtr p, int dir) {
+ inline Node *rotate2(Node *p, int dir) {
int b1, opp = 1 - dir;
- NodePtr q = p->p[opp], r = q->p[dir];
+ Node *q = p->p[opp], *r = q->p[dir];
+ unsigned size_x_dir = child_size(r, dir);
+ r->size = p->size;
+ p->size -= q->size - size_x_dir;
+ q->size -= size_x_dir + 1;
p->p[opp] = r->p[dir];
r->p[dir] = p;
q->p[dir] = r->p[opp];
else q->balance = b1, p->balance = 0;
r->balance = 0;
return r;
- }
- // deallocate
- void destroy(void) {
- NodePtr p, q;
- for (p = root; p; p = q) {
+ };
+ void destroy(Node *r) {
+ Node *p, *q;
+ for (p = r; p; p = q) {
if (p->p[0] == 0) {
q = p->p[1];
- std::free(p);
+ delete p;
} else {
q = p->p[0];
p->p[0] = q->p[1];
q->p[1] = p;
}
}
- root = 0;
};
public:
- Kavl() : root(0) {};
- ~Kavl() { destroy(); };
- bool find(const T &data) const {
- NodePtr p = root;
- while (p) {
- if (Less()(data, p->data)) p = p->p[0];
- else if (Less()(p->data, data)) p = p->p[1];
+ Avl() : root(NULL) {};
+ ~Avl() { destroy(root); };
+ unsigned size() const { return root? root->size : 0; }
+ T *find(const T &data, unsigned *cnt_ = NULL) {
+ Node *p = root;
+ unsigned cnt = 0;
+ while (p != 0) {
+ int cmp = cmp_func(data, p->data);
+ if (cmp >= 0) cnt += child_size(p, 0) + 1;
+ if (cmp < 0) p = p->p[0];
+ else if (cmp > 0) p = p->p[1];
else break;
}
- return (p != 0);
+ if (cnt_) *cnt_ = cnt;
+ return p? &p->data : NULL;
};
- bool insert(const T &data) {
+ T *insert(const T &data, bool *is_new = NULL, unsigned *cnt_ = NULL) {
unsigned char stack[MAX_DEPTH];
- NodePtr path[MAX_DEPTH];
- NodePtr bp, bq, x;
- NodePtr p, q, r = 0; // _r_ is potentially the new root
- int which = 0, top, b1, path_len;
+ Node *path[MAX_DEPTH];
+ Node *bp, *bq;
+ Node *x, *p, *q, *r = 0; // _r_ is potentially the new root
+ int i, which = 0, top, b1, path_len;
+ unsigned cnt = 0;
bp = root, bq = 0;
+ if (is_new) *is_new = false;
// find the insertion location
for (p = bp, q = bq, top = path_len = 0; p; q = p, p = p->p[which]) {
- int cmp = (int)Less()(data, p->data) - (int)Less()(p->data, data);
- if (cmp == 0) return false;
+ int cmp = cmp_func(data, p->data);
+ if (cmp >= 0) cnt += child_size(p, 0) + 1;
+ if (cmp == 0) {
+ if (cnt_) *cnt_ = cnt;
+ return &p->data;
+ }
if (p->balance != 0)
bq = q, bp = p, top = 0;
stack[top++] = which = (cmp > 0);
path[path_len++] = p;
}
- x = (NodePtr)std::calloc(1, sizeof(*x));
- x->data = data;
+ if (cnt_) *cnt_ = cnt;
+ x = new Node;
+ x->data = data, x->balance = 0, x->size = 1, x->p[0] = x->p[1] = 0;
+ if (is_new) *is_new = true;
if (q == 0) root = x;
else q->p[which] = x;
- if (bp == 0) return true;
- for (p = bp, top = 0; p != x; p = p->p[stack[top]], ++top) // update balance factors
+ if (bp == 0) return &x->data;
+ for (i = 0; i < path_len; ++i) ++path[i]->size;
+ for (p = bp, top = 0; p != x; p = p->p[stack[top]], ++top) /* update balance factors */
if (stack[top] == 0) --p->balance;
else ++p->balance;
- if (bp->balance > -2 && bp->balance < 2) return true; // no re-balance needed
+ if (bp->balance > -2 && bp->balance < 2) return &x->data; /* no re-balance needed */
// re-balance
which = (bp->balance < 0);
b1 = which == 0? +1 : -1;
} else r = rotate2(bp, which);
if (bq == 0) root = r;
else bq->p[bp != bq->p[0]] = r;
- return true;
- }
- bool erase(const T &data, bool erase_first = false) {
- NodePtr p, path[MAX_DEPTH];
- Node fake;
+ return &x->data;
+ };
+ bool erase(const T &data) {
+ Node *p, *path[MAX_DEPTH], fake;
unsigned char dir[MAX_DEPTH];
- int d = 0;
+ int i, d = 0, cmp;
fake.p[0] = root, fake.p[1] = 0;
- if (!erase_first) {
- int cmp = -1;
- for (p = &fake; cmp;) {
- int which = (cmp > 0);
- dir[d] = which;
- path[d++] = p;
- p = p->p[which];
- if (p == 0) return false;
- cmp = (int)Less()(p->data, data) - (int)Less()(data, p->data);
- }
- } else {
- for (p = &fake; p; p = p->p[0])
- dir[d] = 0, path[d++] = p;
- p = path[--d];
+ for (cmp = -1, p = &fake; cmp; cmp = cmp_func(data, p->data)) {
+ int which = (cmp > 0);
+ dir[d] = which;
+ path[d++] = p;
+ p = p->p[which];
+ if (p == 0) return false;
}
+ for (i = 1; i < d; ++i) --path[i]->size;
if (p->p[1] == 0) { // ((1,.)2,3)4 => (1,3)4; p=2
path[d-1]->p[dir[d-1]] = p->p[0];
} else {
- NodePtr q = p->p[1];
+ Node *q = p->p[1];
if (q->p[0] == 0) { // ((1,2)3,4)5 => ((1)2,4)5; p=3
q->p[0] = p->p[0];
q->balance = p->balance;
path[d-1]->p[dir[d-1]] = q;
path[d] = q, dir[d++] = 1;
+ q->size = p->size - 1;
} else { // ((1,((.,2)3,4)5)6,7)8 => ((1,(2,4)5)3,7)8; p=6
- NodePtr r;
+ Node *r;
int e = d++; // backup _d_
for (;;) {
dir[d] = 0;
r->balance = p->balance;
path[e-1]->p[dir[e-1]] = r;
path[e] = r, dir[e] = 1;
+ for (i = e + 1; i < d; ++i) --path[i]->size;
+ r->size = p->size - 1;
}
}
while (--d > 0) {
- NodePtr q = path[d];
+ Node *q = path[d];
int which, other, b1 = 1, b2 = 2;
which = dir[d], other = 1 - which;
if (which) b1 = -b1, b2 = -b2;
q->balance += b1;
if (q->balance == b1) break;
else if (q->balance == b2) {
- NodePtr r = q->p[other];
+ Node *r = q->p[other];
if (r->balance == -b1) {
path[d-1]->p[dir[d-1]] = rotate2(q, which);
} else {
}
}
root = fake.p[0];
+ delete p;
return true;
};
};