. auto/feature
+ngx_feature="clock_gettime(CLOCK_MONOTONIC)"
+ngx_feature_name="NGX_HAVE_CLOCK_MONOTONIC"
+ngx_feature_run=no
+ngx_feature_incs="#include <time.h>"
+ngx_feature_path=
+ngx_feature_libs=
+ngx_feature_test="struct timespec ts; clock_gettime(CLOCK_MONOTONIC, &ts)"
+. auto/feature
+
+
+if [ $ngx_found = no ]; then
+
+ # Linux before glibc 2.17, notably CentOS 6
+
+ ngx_feature="clock_gettime(CLOCK_MONOTONIC) in librt"
+ ngx_feature_libs="-lrt"
+ . auto/feature
+
+ if [ $ngx_found = yes ]; then
+ CORE_LIBS="$CORE_LIBS -lrt"
+ fi
+fi
+
+
ngx_feature="posix_memalign()"
ngx_feature_name="NGX_HAVE_POSIX_MEMALIGN"
ngx_feature_run=no
#include <ngx_core.h>
+static ngx_msec_t ngx_monotonic_time(time_t sec, ngx_uint_t msec);
+
+
/*
* The time may be updated by signal handler or by several threads.
* The time update operations are rare and require to hold the ngx_time_lock.
sec = tv.tv_sec;
msec = tv.tv_usec / 1000;
- ngx_current_msec = (ngx_msec_t) sec * 1000 + msec;
+ ngx_current_msec = ngx_monotonic_time(sec, msec);
tp = &cached_time[slot];
}
+static ngx_msec_t
+ngx_monotonic_time(time_t sec, ngx_uint_t msec)
+{
+#if (NGX_HAVE_CLOCK_MONOTONIC)
+ struct timespec ts;
+
+#if defined(CLOCK_MONOTONIC_FAST)
+ clock_gettime(CLOCK_MONOTONIC_FAST, &ts);
+
+#elif defined(CLOCK_MONOTONIC_COARSE)
+ clock_gettime(CLOCK_MONOTONIC_COARSE, &ts);
+
+#else
+ clock_gettime(CLOCK_MONOTONIC, &ts);
+#endif
+
+ sec = ts.tv_sec;
+ msec = ts.tv_nsec / 1000000;
+
+#endif
+
+ return (ngx_msec_t) sec * 1000 + msec;
+}
+
+
#if !(NGX_WIN32)
void