]> git.kaiwu.me - nginx.git/commitdiff
HTTP/2: limited number of PRIORITY frames.
authorRuslan Ermilov <ru@nginx.com>
Tue, 13 Aug 2019 12:43:40 +0000 (15:43 +0300)
committerRuslan Ermilov <ru@nginx.com>
Tue, 13 Aug 2019 12:43:40 +0000 (15:43 +0300)
Fixed excessive CPU usage caused by a peer that continuously shuffles
priority of streams.  Fix is to limit the number of PRIORITY frames.

src/http/v2/ngx_http_v2.c
src/http/v2/ngx_http_v2.h

index 88e2bb9fb4506db299974257473372c0795ff70c..e55f9bab6d5bd1c26c68d5aeecb96f9f9c8da32d 100644 (file)
@@ -273,6 +273,7 @@ ngx_http_v2_init(ngx_event_t *rev)
     h2scf = ngx_http_get_module_srv_conf(hc->conf_ctx, ngx_http_v2_module);
 
     h2c->concurrent_pushes = h2scf->concurrent_pushes;
+    h2c->priority_limit = h2scf->concurrent_streams;
 
     h2c->pool = ngx_create_pool(h2scf->pool_size, h2c->connection->log);
     if (h2c->pool == NULL) {
@@ -1804,6 +1805,13 @@ ngx_http_v2_state_priority(ngx_http_v2_connection_t *h2c, u_char *pos,
         return ngx_http_v2_connection_error(h2c, NGX_HTTP_V2_SIZE_ERROR);
     }
 
+    if (--h2c->priority_limit == 0) {
+        ngx_log_error(NGX_LOG_INFO, h2c->connection->log, 0,
+                      "client sent too many PRIORITY frames");
+
+        return ngx_http_v2_connection_error(h2c, NGX_HTTP_V2_ENHANCE_YOUR_CALM);
+    }
+
     if (end - pos < NGX_HTTP_V2_PRIORITY_SIZE) {
         return ngx_http_v2_state_save(h2c, pos, end,
                                       ngx_http_v2_state_priority);
@@ -3120,6 +3128,8 @@ ngx_http_v2_create_stream(ngx_http_v2_connection_t *h2c, ngx_uint_t push)
         h2c->processing++;
     }
 
+    h2c->priority_limit += h2scf->concurrent_streams;
+
     return stream;
 }
 
index 715b7d30c09fb07109cd4684a1e39512720c00a9..69d55d1cb4a713540bb082c6faf91b9a22903030 100644 (file)
@@ -122,6 +122,7 @@ struct ngx_http_v2_connection_s {
     ngx_uint_t                       processing;
     ngx_uint_t                       frames;
     ngx_uint_t                       idle;
+    ngx_uint_t                       priority_limit;
 
     ngx_uint_t                       pushing;
     ngx_uint_t                       concurrent_pushes;