/** * @file lv_math.h * */ #ifndef LV_MATH_H #define LV_MATH_H #ifdef __cplusplus extern "C" { #endif /********************* * INCLUDES *********************/ #include "../lv_conf_internal.h" #include "lv_types.h" /********************* * DEFINES *********************/ #define LV_TRIGO_SIN_MAX 32768 #define LV_TRIGO_SHIFT 15 /**< >> LV_TRIGO_SHIFT to normalize*/ #define LV_BEZIER_VAL_SHIFT 10 /**< log2(LV_BEZIER_VAL_MAX): used to normalize up scaled values*/ #define LV_BEZIER_VAL_MAX (1L << LV_BEZIER_VAL_SHIFT) /**< Max time in Bezier functions (not [0..1] to use integers)*/ #define LV_BEZIER_VAL_FLOAT(f) ((int32_t)((f) * LV_BEZIER_VAL_MAX)) /**< Convert const float number cubic-bezier values to fix-point value*/ /** Align up value x to align, align must be a power of two */ #define LV_ALIGN_UP(x, align) (((x) + ((align) - 1)) & ~((align) - 1)) /** Round up value x to round, round can be any integer number */ #define LV_ROUND_UP(x, round) ((((x) + ((round) - 1)) / (round)) * (round)) /********************** * TYPEDEFS **********************/ typedef struct { uint16_t i; uint16_t f; } lv_sqrt_res_t; /********************** * GLOBAL PROTOTYPES **********************/ //! @cond Doxygen_Suppress /** * Return with sinus of an angle * @param angle * @return sinus of 'angle'. sin(-90) = -32767, sin(90) = 32767 */ int32_t /* LV_ATTRIBUTE_FAST_MEM */ lv_trigo_sin(int16_t angle); int32_t LV_ATTRIBUTE_FAST_MEM lv_trigo_cos(int16_t angle); //! @endcond /** * Calculate the y value of cubic-bezier(x1, y1, x2, y2) function as specified x. * @param x time in range of [0..LV_BEZIER_VAL_MAX] * @param x1 x of control point 1 in range of [0..LV_BEZIER_VAL_MAX] * @param y1 y of control point 1 in range of [0..LV_BEZIER_VAL_MAX] * @param x2 x of control point 2 in range of [0..LV_BEZIER_VAL_MAX] * @param y2 y of control point 2 in range of [0..LV_BEZIER_VAL_MAX] * @return the value calculated */ int32_t lv_cubic_bezier(int32_t x, int32_t x1, int32_t y1, int32_t x2, int32_t y2); /** * Calculate a value of a Cubic Bezier function. * @param t time in range of [0..LV_BEZIER_VAL_MAX] * @param u0 must be 0 * @param u1 control value 1 values in range of [0..LV_BEZIER_VAL_MAX] * @param u2 control value 2 in range of [0..LV_BEZIER_VAL_MAX] * @param u3 must be LV_BEZIER_VAL_MAX * @return the value calculated from the given parameters in range of [0..LV_BEZIER_VAL_MAX] */ int32_t lv_bezier3(int32_t t, int32_t u0, uint32_t u1, int32_t u2, int32_t u3); /** * Calculate the atan2 of a vector. * @param x * @param y * @return the angle in degree calculated from the given parameters in range of [0..360] */ uint16_t lv_atan2(int x, int y); //! @cond Doxygen_Suppress /** * Get the square root of a number * @param x integer which square root should be calculated * @param q store the result here. q->i: integer part, q->f: fractional part in 1/256 unit * @param mask optional to skip some iterations if the magnitude of the root is known. * Set to 0x8000 by default. * If root < 16: mask = 0x80 * If root < 256: mask = 0x800 * Else: mask = 0x8000 */ void /* LV_ATTRIBUTE_FAST_MEM */ lv_sqrt(uint32_t x, lv_sqrt_res_t * q, uint32_t mask); //! @endcond /** * Alternative (fast, approximate) implementation for getting the square root of an integer. * @param x integer which square root should be calculated */ int32_t /* LV_ATTRIBUTE_FAST_MEM */ lv_sqrt32(uint32_t x); /** * Calculate the square of an integer (input range is 0..32767). * @param x input * @return square */ static inline int32_t lv_sqr(int32_t x) { return x * x; } /** * Calculate the integer exponents. * @param base * @param exp * @return base raised to the power exponent */ int64_t lv_pow(int64_t base, int8_t exp); /** * Get the mapped of a number given an input and output range * @param x integer which mapped value should be calculated * @param min_in min input range * @param max_in max input range * @param min_out max output range * @param max_out max output range * @return the mapped number */ int32_t lv_map(int32_t x, int32_t min_in, int32_t max_in, int32_t min_out, int32_t max_out); /** * Set the seed of the pseudo random number generator * @param seed a number to initialize the random generator */ void lv_rand_set_seed(uint32_t seed); /** * Get a pseudo random number in the given range * @param min the minimum value * @param max the maximum value * @return return the random number. min <= return_value <= max */ uint32_t lv_rand(uint32_t min, uint32_t max); /********************** * MACROS **********************/ #define LV_MIN(a, b) ((a) < (b) ? (a) : (b)) #define LV_MIN3(a, b, c) (LV_MIN(LV_MIN(a,b), c)) #define LV_MIN4(a, b, c, d) (LV_MIN(LV_MIN(a,b), LV_MIN(c,d))) #define LV_MAX(a, b) ((a) > (b) ? (a) : (b)) #define LV_MAX3(a, b, c) (LV_MAX(LV_MAX(a,b), c)) #define LV_MAX4(a, b, c, d) (LV_MAX(LV_MAX(a,b), LV_MAX(c,d))) #define LV_CLAMP(min, val, max) (LV_MAX(min, (LV_MIN(val, max)))) #define LV_ABS(x) ((x) > 0 ? (x) : (-(x))) #define LV_UDIV255(x) (((x) * 0x8081U) >> 0x17) #define LV_IS_SIGNED(t) (((t)(-1)) < ((t)0)) #define LV_UMAX_OF(t) (((0x1ULL << ((sizeof(t) * 8ULL) - 1ULL)) - 1ULL) | (0xFULL << ((sizeof(t) * 8ULL) - 4ULL))) #define LV_SMAX_OF(t) (((0x1ULL << ((sizeof(t) * 8ULL) - 1ULL)) - 1ULL) | (0x7ULL << ((sizeof(t) * 8ULL) - 4ULL))) #define LV_MAX_OF(t) ((unsigned long)(LV_IS_SIGNED(t) ? LV_SMAX_OF(t) : LV_UMAX_OF(t))) #ifdef __cplusplus } /*extern "C"*/ #endif #endif