From 594e8aa28d146c755551a61c3f68ba7ad430329d Mon Sep 17 00:00:00 2001 From: Lars Kappert Date: Mon, 29 Apr 2024 08:13:17 +0200 Subject: =?UTF-8?q?it's=20=E2=86=92=20it=20is?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- src/content/chapter5_advanced_features/lesson05_let_assert/en.html | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'src/content/chapter5_advanced_features/lesson05_let_assert') diff --git a/src/content/chapter5_advanced_features/lesson05_let_assert/en.html b/src/content/chapter5_advanced_features/lesson05_let_assert/en.html index 0a6d10f..29fd06c 100644 --- a/src/content/chapter5_advanced_features/lesson05_let_assert/en.html +++ b/src/content/chapter5_advanced_features/lesson05_let_assert/en.html @@ -1,11 +1,11 @@

let assert is the final way to intentionally crash your Gleam - program. It's similar to the panic keyword in that it crashes + program. It is similar to the panic keyword in that it crashes when the program has reached a point that should never be reached.

- let assert is similar to let in that it's a way to - assign values to variables, but it's different in that the pattern can be + let assert is similar to let in that it is a way to + assign values to variables, but it is different in that the pattern can be partial. The pattern does not need to match every possible value of the type being assigned.

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