From ab2b9a982ede817362072623ff9ae2aa42e083da Mon Sep 17 00:00:00 2001 From: Louis Pilfold Date: Thu, 18 Jan 2024 20:34:43 +0000 Subject: Move recursion lessons together --- .../chapter1_functions/lesson01_recursion/text.html | 20 -------------------- 1 file changed, 20 deletions(-) delete mode 100644 src/content/chapter1_functions/lesson01_recursion/text.html (limited to 'src/content/chapter1_functions/lesson01_recursion/text.html') diff --git a/src/content/chapter1_functions/lesson01_recursion/text.html b/src/content/chapter1_functions/lesson01_recursion/text.html deleted file mode 100644 index f1585bb..0000000 --- a/src/content/chapter1_functions/lesson01_recursion/text.html +++ /dev/null @@ -1,20 +0,0 @@ -

- Gleam doesn't have loops, instead iteration is done through recursion, that is - through top-level functions calling themselves with different arguments. -

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- A recursive function needs to have at least one base case and at - least one recursive case. A base case returns a value without calling - the function again. A recursive case calls the function again with different - inputs, looping again. -

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- The Gleam standard library has functions for various common looping patterns, - some of which will be introduced in later lessons, however for more complex - loops manual recursion is often the clearest way to write it. -

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- Recursion can seem daunting or unclear at first if you are more familiar with - languages that have special looping features, but stick with it! With time - it'll become just as familiar and comfortable as any other way of iterating. -

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