diff options
Diffstat (limited to 'src/content/chapter1_functions/lesson01_recursion/text.html')
-rw-r--r-- | src/content/chapter1_functions/lesson01_recursion/text.html | 20 |
1 files changed, 0 insertions, 20 deletions
diff --git a/src/content/chapter1_functions/lesson01_recursion/text.html b/src/content/chapter1_functions/lesson01_recursion/text.html deleted file mode 100644 index f1585bb..0000000 --- a/src/content/chapter1_functions/lesson01_recursion/text.html +++ /dev/null @@ -1,20 +0,0 @@ -<p> - Gleam doesn't have loops, instead iteration is done through recursion, that is - through top-level functions calling themselves with different arguments. -</p> -<p> - A recursive function needs to have at least one <em>base case</em> and at - least one <em>recursive case</em>. A base case returns a value without calling - the function again. A recursive case calls the function again with different - inputs, looping again. -</p> -<p> - The Gleam standard library has functions for various common looping patterns, - some of which will be introduced in later lessons, however for more complex - loops manual recursion is often the clearest way to write it. -</p> -<p> - Recursion can seem daunting or unclear at first if you are more familiar with - languages that have special looping features, but stick with it! With time - it'll become just as familiar and comfortable as any other way of iterating. -</p> |