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-<p>
- Gleam doesn't have loops, instead iteration is done through recursion, that is
- through top-level functions calling themselves with different arguments.
-</p>
-<p>
- A recursive function needs to have at least one <em>base case</em> and at
- least one <em>recursive case</em>. A base case returns a value without calling
- the function again. A recursive case calls the function again with different
- inputs, looping again.
-</p>
-<p>
- The Gleam standard library has functions for various common looping patterns,
- some of which will be introduced in later lessons, however for more complex
- loops manual recursion is often the clearest way to write it.
-</p>
-<p>
- Recursion can seem daunting or unclear at first if you are more familiar with
- languages that have special looping features, but stick with it! With time
- it'll become just as familiar and comfortable as any other way of iterating.
-</p>