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-rw-r--r--src/content/chapter0_basics/lesson12_discard_patterns/code.gleam4
-rw-r--r--src/content/chapter0_basics/lesson12_discard_patterns/en.html10
2 files changed, 14 insertions, 0 deletions
diff --git a/src/content/chapter0_basics/lesson12_discard_patterns/code.gleam b/src/content/chapter0_basics/lesson12_discard_patterns/code.gleam
new file mode 100644
index 0000000..fa2c0e3
--- /dev/null
+++ b/src/content/chapter0_basics/lesson12_discard_patterns/code.gleam
@@ -0,0 +1,4 @@
+pub fn main() {
+ // This variable is never used
+ let _score = 1000
+}
diff --git a/src/content/chapter0_basics/lesson12_discard_patterns/en.html b/src/content/chapter0_basics/lesson12_discard_patterns/en.html
new file mode 100644
index 0000000..91cfb42
--- /dev/null
+++ b/src/content/chapter0_basics/lesson12_discard_patterns/en.html
@@ -0,0 +1,10 @@
+<p>
+ If a variable is assigned but not used then Gleam will emit a warning.
+</p>
+<p>
+ If a variable is intended to not be used, then the name can be prefixed with an
+ underscore, silencing the warning.
+</p>
+<p>
+ Try changing the variable name to <code>score</code> to see the warning.
+</p>