// IMPORTS --------------------------------------------------------------------- import gleam/int import lustre import lustre/element.{Element, t} import lustre/html.{button, div, p} import lustre/event // MAIN ------------------------------------------------------------------------ pub fn main() { // A `simple` lustre application doesn't produce `Cmd`s. These are best to // start with if you're just getting started with lustre or you know you don't // need the runtime to manage any side effects. let app = lustre.simple(init, update, render) let assert Ok(_) = lustre.start(app, "body") } // MODEL ----------------------------------------------------------------------- pub type Model = Int pub fn init() -> Model { 0 } // UPDATE ---------------------------------------------------------------------- pub opaque type Msg { Incr Decr Reset } pub fn update(model: Model, msg: Msg) -> Model { case msg { Incr -> model + 1 Decr -> model - 1 Reset -> 0 } } // VIEW ------------------------------------------------------------------------ pub fn render(model: Model) -> Element(Msg) { div( [], [ button([event.on_click(Incr)], [t("+")]), button([event.on_click(Decr)], [t("-")]), button([event.on_click(Reset)], [t("Reset")]), p([], [t(int.to_string(model))]), ], ) }