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# 03 Controlled Inputs
-> **Note**: this guide is written for Lustre v4. The latest stable release of
-> Lustre is v3. To follow along with this guide, you need to _manually_ edit your
-> `gleam.toml` and change the required version of lustre to `"4.0.0-rc.2"`.
-
The most common way to handle inputs and other state-holding elements is in a
_controlled_ way. This means your app's model is the source of truth for that
element's state, and you update that state based on user input or other events.
@@ -57,7 +53,3 @@ case msg {
If you're having trouble with Lustre or not sure what the right way to do
something is, the best place to get help is the [Gleam Discord server](https://discord.gg/Fm8Pwmy).
You could also open an issue on the [Lustre GitHub repository](https://github.com/lustre-labs/lustre/issues).
-
-While our docs are still a work in progress, the official [Elm guide](https://guide.elm-lang.org)
-is also a great resource for learning about the Model-View-Update architecture
-and the kinds of patterns that Lustre is built around.