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authorHayleigh Thompson <me@hayleigh.dev>2024-01-23 00:09:45 +0000
committerGitHub <noreply@github.com>2024-01-23 00:09:45 +0000
commit24f6962aa457d32319756f6217aafde7b0a9c752 (patch)
tree42119d9b073f56eabe9dda4ae2065ef4b2086e6a /src/client-component.ffi.mjs
parent45e671ac32de95ae1a0a9f9e98da8645d01af3cf (diff)
downloadlustre-24f6962aa457d32319756f6217aafde7b0a9c752.tar.gz
lustre-24f6962aa457d32319756f6217aafde7b0a9c752.zip
✨ Add universal components that can run on the server (#39)
* :heavy_plus_sign: Add gleam_erlang gleam_otp and gleam_json dependencies. * :sparkles: Add json encoders for elememnts and attributes. * :sparkles: Add the ability to perform an effect with a custom dispatch function. * :construction: Experiment with a server-side component runtime. * :construction: Expose special server click events. * :construction: Experiment with a server-side component runtime. * :construction: Experiment with a server-side component runtime. * :construction: Experiment with a server-side component runtime. * :construction: Create a basic server component client bundle. * :construction: Create a basic server component demo. * :bug: Fixed a bug where the runtime stopped performing patches. * :refactor: Roll back introduction of shadow dom. * :recycle: Refactor to Custom Element-based approach to encapsulating server components. * :truck: Move some things around. * :sparkles: Add a minified version of the server component runtime. * :wrench: Add lustre/server/* to internal modules. * :recycle: on_attribute_change and on_client_event handlers are now functions not dicts. * :recycle: Refactor server component event handling to no longer need explicit tags. * :fire: Remove unnecessary attempt to stringify events. * :memo: Start documeint lustre/server functions. * :construction: Experiment with a js implementation of the server component backend runtime. * :recycle: Experiment with an API that makes heavier use of conditional complilation. * :recycle: Big refactor to unify server components, client components, and client apps. * :bug: Fixed some bugs with client runtimes. * :recycle: Update examples to new lustre api/ * :truck: Move server demo into examples/ folder/ * :wrench: Add lustre/runtime to internal modules. * :construction: Experiment with a diffing implementation. * :wrench: Hide internal modules from docs. * :heavy_plus_sign: Update deps to latest versions. * :recycle: Move diffing and vdom code into separate internal modules. * :sparkles: Bring server components to feature parity with client components. * :recycle: Update server component demo. * :bug: Fix bug where attribute changes weren't properly broadcast. * :fire: Remove unused 'Patch' type. * :recycle: Stub out empty js implementations so we can build for js. * :memo: Docs for the docs gods. * :recycle: Rename lustre.server_component to lustre.component.
Diffstat (limited to 'src/client-component.ffi.mjs')
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diff --git a/src/client-component.ffi.mjs b/src/client-component.ffi.mjs
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+++ b/src/client-component.ffi.mjs
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+import { Ok, Error, isEqual } from "./gleam.mjs";
+import { Dispatch, Shutdown } from "./lustre/runtime.mjs";
+import {
+ ComponentAlreadyRegistered,
+ BadComponentName,
+ NotABrowser,
+} from "./lustre.mjs";
+import { LustreClientApplication, is_browser } from "./client-runtime.ffi.mjs";
+
+export function register({ init, update, view, on_attribute_change }, name) {
+ if (!is_browser()) return new Error(new NotABrowser());
+ if (!name.includes("-")) return new Error(new BadComponentName(name));
+ if (window.customElements.get(name)) {
+ return new Error(new ComponentAlreadyRegistered(name));
+ }
+
+ window.customElements.define(
+ name,
+ class LustreClientComponent extends HTMLElement {
+ #root = document.createElement("div");
+ #application = null;
+
+ static get observedAttributes() {
+ return on_attribute_change.entries().map(([name, _]) => name);
+ }
+
+ constructor() {
+ super();
+ on_attribute_change.forEach((decoder, name) => {
+ Object.defineProperty(this, name, {
+ get() {
+ return this[`_${name}`] || this.getAttribute(name);
+ },
+
+ set(value) {
+ const prev = this[name];
+ const decoded = decoder(value);
+
+ if (decoded.isOk() && !isEqual(prev, value)) {
+ this.#application
+ ? this.#application.send(new Dispatch(decoded[0]))
+ : window.requestAnimationFrame(() =>
+ this.#application.send(new Dispatch(decoded[0]))
+ );
+ }
+
+ if (typeof value === "string") {
+ this.setAttribute(name, value);
+ } else {
+ this[`_${name}`] = value;
+ }
+ },
+ });
+ });
+ }
+
+ connectedCallback() {
+ this.#application = new LustreClientApplication(
+ init(),
+ update,
+ view,
+ this.#root
+ );
+ this.appendChild(this.#root);
+ }
+
+ disconnectedCallback() {
+ this.#application.send(new Shutdown());
+ }
+ }
+ );
+
+ return new Ok(null);
+}