namespace Common type Vec2 = | Vec2 of int * int static member zero = Vec2(0, 0) static member inline (~-) = Vec2.map (~-) static member inline (+)(Vec2 (x1, y1), Vec2 (x2, y2)) = Vec2(x1 + x2, y1 + y2) static member inline (-)(v1, v2) = v1 + Vec2.op_UnaryNegation (v2) static member inline (*)(v1, k) = Vec2.map ((*) k) v1 static member inline dot (Vec2 (x1, y1)) (Vec2 (x2, y2)) = x1 * x2 + y1 * y2 static member inline cross (Vec2 (x1, y1)) (Vec2 (x2, y2)) = x1 * y2 - y1 * x2 static member map f (Vec2 (x, y)) = Vec2(f x, f y) static member inline sign = Vec2.map sign static member inline lengthSquared(Vec2 (x, y)) = x * x + y * y static member mahattanDist (Vec2 (x1, y1)) (Vec2 (x2, y2)) = abs (x2 - x1) + abs (y2 - y1) static member chebyshevDist (Vec2 (x1, y1)) (Vec2 (x2, y2)) = max (abs <| x2 - x1) (abs <| y2 - y1)