#lang racket (require threading "../../jj-aoc.rkt") (define sea-floor-data (for/vector ([l (in-lines (open-day 9))] #:unless (equal? l "")) (~>> l string->list (map (λ~>> ~a string->number)) list->vector))) (define max-rows (vector-length sea-floor-data)) (define max-cols (vector-length (vector-ref sea-floor-data 0))) (define-values (min-rows min-cols) (values 0 0)) (define (vector2d-ref vec coord) (match-define `(,r ,c) coord) (~> vec (vector-ref r) (vector-ref c))) (define (adjacent coords) (match-define `(,r ,c) coords) `((,(add1 r) ,c) (,(sub1 r) ,c) (,r ,(add1 c)) (,r ,(sub1 c)))) (define (valid-coordinate coord) (match-define `(,r ,c) coord) (and (>= r min-rows) (< r max-rows) (>= c min-cols) (< c max-cols))) ;; part 1 (define (lowest-point? vec coord) (for*/and ([neighbor (in-list (adjacent coord))] #:when (valid-coordinate neighbor)) (< (vector2d-ref vec coord) (vector2d-ref vec neighbor)))) (for*/sum ([r (in-range min-rows max-rows)] [c (in-range min-cols max-cols)] [coord (in-value `(,r ,c))] #:when (lowest-point? sea-floor-data coord)) (add1 (vector2d-ref sea-floor-data coord))) ;; part 2 ;; all the basins are bordered by the edges or by ridges of elevation 9, ;; so it's not really necessary to start at a low point (define walked (make-hash)) (define (walkable? vec coord) (and (< (vector2d-ref vec coord) 9) (not (hash-has-key? walked coord)))) (define (walk-the-basin vec coord) (cond [(walkable? vec coord) (hash-set! walked coord 'visited) (add1 (for/sum [(neighbor (in-list (adjacent coord))) #:when (valid-coordinate neighbor)] (walk-the-basin vec neighbor)))] [else 0])) (define basins (for*/list ([r (in-range min-rows max-rows)] [c (in-range min-cols max-cols)] [coord (in-value `(,r ,c))] #:when (walkable? sea-floor-data coord)) (walk-the-basin sea-floor-data coord))) (~> basins (sort >) (take 3) (apply * _))