| Commit message (Collapse) | Author | Age |
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* Add basic support for Hook programming language
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* Rename cppx_cppfront to cpp2_cppfront
* Add some blurb about the compiler
* Some syntax highlighting
* Better output highlighting
* Some form of line tracking and filtering
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* Fix getLibrary functions
* Fix library.path usage in Zig compiler
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* Rename golang.js to golang.ts
* Move golang to Typescript
* Add types to base postProcess so golang knows about them
* Remove CompilationResult type from signature
* Remove asmSize, leave it for the other PR
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* Only remove Z: from the path if it is actually there
Fix #3985
* Use WINE when necessary with null sandbox
Co-authored-by: Edward J. Schwartz <eschwartz@cert.org>
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RGA register analysis provided through shae.exe would mismatch the
emitted assembly if labels were present since labels don't correspond to
instructions. The modification in the emission here addresses this issue
(and may need to be disabled in future versions of RGA). With existing
issues though, it resolves issues in correspondence.
This commit also fixes an issue where the RGA error output (if present)
was stomped over by a different log line.
Signed-off-by: Jeremy Ong <jeremycong@gmail.com>
Signed-off-by: Jeremy Ong <jeremycong@gmail.com>
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* Add RGA compiler support to HLSL
AMD's Radeon GPU Analyzer (RGA) tool is an indispensible tool for
graphics programmers to inspect the instructions that will be
compiled by the driver for a given shader and GPU. The integration of
this compiler into CE is slightly unconventional for reasons to be
explained here:
When trying to compile HLSL directly to ISA, RGA requires a full
pipeline state description (specified for graphics pipelines using a
gpso file), and a root signature, since changes to either affect how
resources and data within the shader are accessed or written to.
Specifying both is difficult to the extent that it would add significant
usage friction to the tool. An informal survey among other senior
graphics programming practitioners suggested unanimous agreement to
infer both pipeline state and root signature where possible, with the
expectation that if more accurate ISA code was needed, RGA could be used
directly offline.
Fortunately, RGA supplies an alternative workflow, wherein SPIR-V code
can be compiled directly to the approximate ISA, bypassing both the
pipeline and root signature requirement. To use RGA, the following steps
are performed:
1. Use the default DXC compiler to emit SPIR-V as text to a temporary
file in the selected temp folder.
2. Compile the ISA using RGA, consuming the output of step 1
3. Rename the resulting file to the output file CE expects
In addition, a non-standard argument --asic is added to the user
options. This argument is filtered for DXC, but for RGA is forwarded as
the selected ASIC to emit ISA for.
These steps are performed by a single `rga.js` script, which is invoked
as an executable. This chaining could have been added within CE library
code directly, but being an atypical flow, felt more appropriate as a
separate script (which has the benefit of faster iteration, due to being
loaded on each compilation request). The paths to DXC and RGA are
supplied as arguments through a simple CLI interface.
NOTE: This commit also adds `-Zi` and `-Qembed_debug` flags to both DXC
and RGA, which provides line association data for DXIL.
Signed-off-by: Jeremy Ong <jeremycong@gmail.com>
* Incorporate PR feedback (see commit body)
This commit introduces several changes:
- HLSL compiler is now Typescript
- A new RGACompiler Typescript class is used to invoke RGA
- The multi-phase compilation that was previously done using a Node
script now leverages the existing sandboxed execution facilities
- The DXC compiler is configurable as a property on the RGA
configuration, and an example is provided in hlsl.defaults.properties
As there are several steps needed to compile HLSL to AMD ISA as before,
as steps are done asynchronously so the runtime can continue to service
other requests during compilation (either DXC or RGA) or file I/O.
Signed-off-by: Jeremy Ong <jeremycong@gmail.com>
Signed-off-by: Jeremy Ong <jeremycong@gmail.com>
Co-authored-by: Rubén Rincón Blanco <ruben@rinconblanco.es>
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- Renames orphancompiler.py script to propscheck.py, the name fits better
- Fixes Go props to make them easier to maintain
- Alphabetically sorts some listings in the code
- Adds tests to the props checker script (No idea how to integrate those so it's manual for now)
- Adds 2 missing limit cases for Motd filtering
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* Add preliminary HLSL support
- Adds a new language mode to monaco, extending the base C++ layer with
HLSL intrinsics and types
- Adds a new `HLSLCompiler` class
- Adds a sample pixel shader
The compiler used to test this locally is the [DirectX Shader
Compiler](https://github.com/microsoft/DirectXShaderCompiler) (aka DXC),
which needs to also be added to the
[infra](https://github.com/compiler-explorer/infra) project.
Some guidance is needed before this PR can be merged:
1. While DXC can run on Linux, there are no binaries available so this
compiler must be built. Are there examples that show how we should do
this as part of the infra CI/CD? Should we build and host it
separately instead? The build process for DXC on Linux is relatively
straightforward and documented
[here](https://github.com/microsoft/DirectXShaderCompiler/blob/main/docs/DxcOnUnix.rst).
2. The example code doesn't compile unless the user also supplies
additional compiler flags `-T ps_6_6 -E PSMain`. Is there a way to
load these flags conditionally only if the sample is loaded?
3. Technically, DXC emits DXIL IR (based on LLVM IR) and I am wondering
if it's possible to extend an existing LLVM backend. In addition, the
`-spirv` compiler flag could be emitted to target the SPIR-V backend
instead, so I'm curious if there is a good way to express the target
backend.
Signed-off-by: Jeremy Ong <jeremycong@gmail.com>
* Fix copyright dates, remove unnecessary strict usage, and remove
placeholder logo
Signed-off-by: Jeremy Ong <jeremycong@gmail.com>
* Rebase and remove unneeded HLSL logo
Signed-off-by: Jeremy Ong <jeremycong@gmail.com>
* Fix lint errors
Signed-off-by: Jeremy Ong <jeremycong@gmail.com>
* Simply HLSL sample and remove default config
Signed-off-by: Jeremy Ong <jeremycong@gmail.com>
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* Add basic CIRCT compiler support.
This adds basic support for CIRCT as requested in #3825. The addition
is based on the similar additions for MLIR in #3733 and #3770.
* Update path and rename compiler in circt.amazon.properties.
* Update circt.amazon.properties
Co-authored-by: Patrick Quist <partouf@gmail.com>
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Also filters it with rust to remove the color==always flag as the first
implementation.
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LDC does not quite copy Clang cmdline options, so it's best to implement its own parser.
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Add support for the Carbon language prototype.
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* Added -fno-discard-value-names support for the llvm opt viewer
* Added -Z fewer-names=no for rustc
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